Dmitry V. Sokolov
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ce6b7852b7
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fstream is a proper RAII object
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2022-03-18 17:33:28 +01:00 |
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Dmitry V. Sokolov
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d379242317
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256 => 153 lines
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2022-02-22 21:56:26 +01:00 |
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Dmitry V. Sokolov
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efdec8133d
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c++17 facelift
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2022-02-21 22:12:40 +01:00 |
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Dmitry V. Sokolov
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72db397930
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templates are no more
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2022-02-21 21:49:18 +01:00 |
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Dmitry V. Sokolov
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5a8b6d57ef
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polishing
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2022-02-21 21:21:26 +01:00 |
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Dmitry V. Sokolov
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a9a1d11af2
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facelift
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2021-05-26 15:58:11 +02:00 |
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Dmitry V. Sokolov
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769d9c952a
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Update Readme.md
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2019-02-20 14:00:15 +01:00 |
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Dmitry V. Sokolov
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4523684c9c
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Update Readme.md
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2019-01-30 22:40:10 +01:00 |
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Dmitry V. Sokolov
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77169b0833
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anaglyph with envmap
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2019-01-30 22:38:58 +01:00 |
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Dmitry V. Sokolov
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9b48b5aa34
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Update Readme.md
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2019-01-30 22:23:09 +01:00 |
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Dmitry V. Sokolov
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3a7714d8a2
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Merge branch 'master' of https://github.com/ssloy/tinyraytracer
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2019-01-30 22:21:44 +01:00 |
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Dmitry V. Sokolov
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5a9331c33a
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anaglyph render
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2019-01-30 22:21:33 +01:00 |
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Dmitry V. Sokolov
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a44dc54b94
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Update Readme.md
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2019-01-27 22:01:49 +01:00 |
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Dmitry V. Sokolov
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5888c49c4a
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Merge pull request #9 from swordbeta/patch-1
Update Readme.md
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2019-01-25 00:38:54 +01:00 |
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Michael van Tricht
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145acb964b
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Update Readme.md
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2019-01-24 13:19:13 +01:00 |
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Dmitry V. Sokolov
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cc608d433d
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a bit of polishing
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2019-01-24 10:06:56 +01:00 |
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Dmitry V. Sokolov
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e203962cea
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nicer expression for the ray direction
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2019-01-23 22:41:38 +01:00 |
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Dmitry V. Sokolov
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4595c176d3
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fov int->float bugfix
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2019-01-23 19:52:47 +01:00 |
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Dmitry V. Sokolov
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edfb292caa
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Update Readme.md
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2019-01-22 13:31:26 +01:00 |
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Dmitry V. Sokolov
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3444795af0
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An image to better explain the computation of ray directions
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2019-01-22 12:47:57 +01:00 |
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Dmitry Sokolov
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2501425809
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ms vc++ support bugfix
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2019-01-22 10:16:05 +01:00 |
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Dmitry V. Sokolov
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cd806e6254
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Merge pull request #2 from DaveBy/master
MS Visual C++ compatibility
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2019-01-22 09:58:40 +01:00 |
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Dmitry V. Sokolov
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33f28d63e0
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Merge pull request #3 from svenefftinge/master
Simplify onboarding
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2019-01-22 09:57:26 +01:00 |
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Sven Efftinge
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a54e278e87
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Added gitpod support
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2019-01-22 07:24:00 +00:00 |
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DaveBy
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3c68908b73
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Add files via upload
MSVS compatibility
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2019-01-21 21:50:33 +03:00 |
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Dmitry V. Sokolov
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1a5e2399dd
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Merge pull request #1 from p1v0t/patch-1
Editted: Better markdown on Readme.md
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2019-01-21 13:07:26 +01:00 |
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Adem Budak
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6b217cf322
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Editted: Better markdown on Readme.md
The compilation steps are highlighted.
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2019-01-21 15:05:31 +03:00 |
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Dmitry V. Sokolov
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9f16ee86d2
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Update Readme.md
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2019-01-20 23:01:54 +01:00 |
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Dmitry V. Sokolov
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d864d72561
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Update Readme.md
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2019-01-20 20:59:40 +01:00 |
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Dmitry V. Sokolov
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8d657c942c
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Update Readme.md
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2019-01-20 20:53:40 +01:00 |
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Dmitry V. Sokolov
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d8cdc9cfdd
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Readme update + license
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2019-01-20 13:48:50 +01:00 |
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Dmitry V. Sokolov
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5e0da1f09f
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checkerboard
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2019-01-20 12:27:10 +01:00 |
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Dmitry V. Sokolov
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b69793bf6e
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refractions
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2019-01-20 12:18:08 +01:00 |
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Dmitry V. Sokolov
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c80479d1d2
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reflections
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2019-01-20 12:17:45 +01:00 |
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Dmitry V. Sokolov
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ef70d13561
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shadows
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2019-01-20 12:17:25 +01:00 |
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Dmitry V. Sokolov
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f5ec45c254
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specular lighting
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2019-01-20 12:17:06 +01:00 |
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Dmitry V. Sokolov
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9a728fff2b
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diffuse lighting
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2019-01-20 12:16:45 +01:00 |
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Dmitry V. Sokolov
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c19c430151
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adding more spheres to the scene; rudimentary materials
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2019-01-20 12:16:23 +01:00 |
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Dmitry V. Sokolov
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5806eb45e9
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The crucial step: casting the rays + ray/sphere intersection routine
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2019-01-20 12:15:18 +01:00 |
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Dmitry V. Sokolov
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bd36c98573
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First commit; rudimentary framebuffer check
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2019-01-20 12:13:53 +01:00 |
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