Don't hard-code ":0" as the display and try and use the DISPLAY
environment variable instead.
This fixes screen grabbing under X11 when the user is not on screen 0.
Fix#3500.
Diadlo (12):
refactor(avform): Extracted functions with best mode search and combo box filling
refactor(avform): Replace `bestModeInds` on videoMode index and video height as quality name
refactor(avform): Separeted search of preferred index in function
fix(avform): Took default resolution from middle of list
feat(videomode): Added possible video shift
feat(cameradevice, avform): Added ability of screen selection
feat(avform, screenshotgrabber): Added custom screen region selection
style(corevideosource): Small style fixes
fix(videoframe): Added correct image copy
fix(avform): Added restoring selected region
feat(camerasource): Change default video mode to preferred
fix(directshow): Fixed problem with crosses initialization
fix chat area's inner stylesheet
note: the base font is never a bold font (respects html tags: e.g. <b>bold text</b>)
fix block colors:
* action -> blue
* alert -> red
* quote -> green
BREAKING CHANGE: Current markdown syntax is unintuitive, and thus we have agreed on switching to @SkyzohKey's implementation. Replaces all instances of Markdown with Text Styling. Closes#3404.
Setting "currentFont" fires a "currentFontChanged" signal, causing the wrong font pixel-size. After changing the order, the values still overwrite the font settings - yet with the correct values. Probably all signals should be blocked in c'tor during initialization of the settings widget(s) to avoid overwriting any settings.
C M B (2):
feat(l10n): update French translation from weblate
feat(l10n): update German translation from weblate
Diadlo (1):
feat(l10n): update Russian translation from weblate
Reg Zi (1):
feat(l10n): update Bulgarian translation from weblate
ovalseven8 (1):
feat(translation): Update for German translation file
qTox translations (1):
chore(i18n): update translation files for weblate
Call buttons would be enabled but non-functional if you were looking at a friend who was offline. We now check if the friend is offline and disable the call buttons if so.
Fixes#2480
The GUI was deleting itself on logout, but was doing while deep inside the middle of GUI code, resulting in a series of use-after-free on the return path. We now freeze the GUI and logout asynchronously in a more suitable call stack.