efbe5cd9e6
remove debug message
2017-04-25 12:12:12 +08:00
daa3df2cd5
[Big Update] Widget Update
2017-04-25 12:10:06 +08:00
d9fd64718e
Update Event
2017-04-25 12:09:35 +08:00
ed614e9fc6
Fix bug in PosInfo::getArea
2017-04-25 10:22:21 +08:00
f5bb092f79
Add KeyEvent
2017-04-25 10:18:26 +08:00
b9daea0f25
Add namespace MiniEngine::EventSystem
2017-04-25 10:15:12 +08:00
d266d1e128
Update Event
2017-04-24 10:32:00 +08:00
ebe2ce68bb
Add class Processbar definition
2017-04-23 22:00:59 +08:00
ee2d6a5aaf
Disable Renderer::isClipEnabled()
...
We met an runtime error while starting the test program using this
function. So we have to disable it.
2017-04-08 20:58:24 +08:00
0ca3a34d7a
Merge branch 'mingw-dev-renderer' into mingw-dev-event
...
Recently we have heard about great updates in their branch on Renderer.
We merge it into our branch to make brush powerful.
2017-04-07 16:55:31 +08:00
6b53686383
Add support for Viewport and ClipRect setting.
...
New Method in class Renderer: setViewport/getViewport ,
setClipRect/getClipRect... , drawLine
class Rect can be initialized from SDL_Rect now.
2017-04-07 16:39:35 +08:00
e5507cf505
[Update] Add ColorButton. Fix Frame,Board.
...
We have seperated the list in class Board to two.
New Button Class: ColorButton added.
2017-04-07 16:00:40 +08:00
4630a157dc
[Big Update] New Widget with new event framework
...
New Event Framework
Events from SDL2 will be dispatched in Frame::run(). In class Frame,
events are dispatched to Board::event(), and Board with dispatched them
to inner Board or Widget.
If an event is not solved, the Frame will try to solve it.
2017-04-06 21:53:53 +08:00
6ec7a5c77a
Merge branch 'mingw-dev-renderer' into mingw-dev-event
...
We need to update class Brush. As class Renderer has changed in this
branch, we merge it into our branch to catch up with their work.
2017-04-06 12:32:35 +08:00
49a0db30d1
Delete Board, add new ButtonBase
2017-04-06 12:32:07 +08:00
0d4b0a534d
Add MouseMotionEvent. Fix MouseButtonEvent
2017-04-05 12:20:13 +08:00
fb6bee96a7
[Fix Bug] Renderer Settings
...
We changed shared_ptr to weak_ptr in class Renderer and add a Renderer
shared_ptr in class Window.
Now, after calling Window::setRenderer, the original renderer is not
avaliable (SDL_Renderer* is NULL). And a new valid renderer is created.
2017-04-05 11:52:14 +08:00
af18ae23da
Fix bug in setRenderer
2017-04-05 11:43:01 +08:00
f78eb839bf
Rewrite setRenderer with template
2017-04-05 11:16:44 +08:00
592a4bbae4
Add Font Style Support
2017-04-05 09:23:13 +08:00
660ae74c52
Add EventBase and EventHandleBase
2017-04-05 08:34:01 +08:00
f1d9f79ba5
Add EventBase and EventHandler
2017-04-04 21:56:19 +08:00
f3b1b2208c
Add Timer Support
2017-04-04 20:33:41 +08:00
499c25ddd3
Remove Event Handling in main file
2017-04-04 09:49:18 +08:00
ccb47aad08
Add Start Paramenters API
2017-03-30 11:16:57 +08:00
c6bad3df80
C4droid does not support SDL_Drop...
2017-03-24 21:08:01 +08:00
32f91125e9
Add LogSystem
2017-03-24 13:50:48 +08:00
813de57b40
Merge pull request #1 from Kiritow/vs-dev
...
Accept Changes From Branch vs-dev
2017-03-24 11:12:24 +08:00
9a632324b7
Add TextInput in SDLSystem
2017-03-24 11:07:27 +08:00
73e5be6763
Fix bugs in UTF8ToGBK and GBKToUTF8
...
GBK->UTF8 x/2*3 UTF8->GBK x/3*2
2017-03-24 10:59:35 +08:00
c7c59975ca
Add Font::ready()
...
Now we can check if a Font Object is Ready. ( Font Library Loaded )
2017-03-24 10:46:33 +08:00
dcd2d333b8
Fix File Operating functions in Windows Specific Version
2017-03-24 10:35:20 +08:00
7fdf0f06e5
Accept changes from brench 'vs-dev'
2017-03-23 19:28:06 +08:00
1d84c5aa76
File operating functions now with ifdef.
2017-03-23 18:47:51 +08:00
23553b1330
Set Renderer::Renderer() to public
...
Renderer::isReady() is added to check if the renderer is ready.
2017-03-23 14:01:06 +08:00
0ec40c6270
Bug Fixed: Font::render...
...
Bug Fixed in class Font::renderText ( and its family functions )
These functions cause exceptions while testing on Visual Studio. And we
soon found 'SDL_FreeSurface' was not used in 'reset' method of shared_ptr.
Now we have fixed it.
2017-03-23 13:41:24 +08:00
0bd9811452
Visual Studio Special Version
...
We have met a few problems on Visual Studio.
We have to change the header and source file to pass the compilation.
2017-03-23 12:22:02 +08:00
7ae6b3442a
Add SuperCopy.
...
Use: SDL_RenderCopyEx
2017-03-21 17:03:03 +08:00
2c1f055a49
SimpleMessageBox are supported.
...
Use: SDL_ShowSimpleMessageBox
2017-03-21 13:58:48 +08:00
3e0b0739ba
Add PowerState Support.
2017-03-21 12:30:29 +08:00
ea9e6e8ac4
[New] Add drawPoint to Renderer
2017-03-14 17:29:22 +08:00
e0747bb37e
Update README.md
2017-03-10 08:11:04 +08:00
25a4ea82bb
We Need RapidXML for XML Parsing (StringEngine)
2017-03-09 18:55:31 +08:00
a2e73c8793
StringEngine Added.
2017-03-09 18:53:18 +08:00
7dd70b971a
StringEngine Added.
2017-03-09 18:52:57 +08:00
df4d96dfed
Android Platform APIs Supported.
2017-03-09 18:00:19 +08:00
41979ef91d
Update MiniEngine_Widget.cpp
2017-03-02 22:00:01 +08:00
b6395fec83
Update MiniEngine_Widget.h
2017-03-02 21:59:29 +08:00
0a2efcf8fe
Update Brush,Board and BaseButton.
2017-03-02 21:00:53 +08:00
238f52a93e
Update MiniEngine_Widget.h
2017-03-02 13:13:05 +08:00