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Bug Fixed: Font::render...
Bug Fixed in class Font::renderText ( and its family functions ) These functions cause exceptions while testing on Visual Studio. And we soon found 'SDL_FreeSurface' was not used in 'reset' method of shared_ptr. Now we have fixed it.
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@ -565,56 +565,56 @@ namespace MiniEngine
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Texture Font::renderText(Renderer rnd, std::string Text, RGBA fg)
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{
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Surface surf;
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surf.surf.reset(TTF_RenderText_Blended(font.get(), Text.c_str(), fg.toSDLColor()));
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surf.surf.reset(TTF_RenderText_Blended(font.get(), Text.c_str(), fg.toSDLColor()), SDL_FreeSurface);
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return rnd.render(surf);
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}
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Texture Font::renderTextWrapped(Renderer rnd, std::string Text, RGBA fg, int WrapLength)
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{
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Surface surf;
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surf.surf.reset(TTF_RenderText_Blended_Wrapped(font.get(), Text.c_str(), fg.toSDLColor(), WrapLength));
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surf.surf.reset(TTF_RenderText_Blended_Wrapped(font.get(), Text.c_str(), fg.toSDLColor(), WrapLength), SDL_FreeSurface);
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return rnd.render(surf);
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}
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Texture Font::renderTextShaded(Renderer rnd, std::string Text, RGBA fg, RGBA bg)
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{
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Surface surf;
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surf.surf.reset(TTF_RenderText_Shaded(font.get(), Text.c_str(), fg.toSDLColor(), bg.toSDLColor()));
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surf.surf.reset(TTF_RenderText_Shaded(font.get(), Text.c_str(), fg.toSDLColor(), bg.toSDLColor()), SDL_FreeSurface);
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return rnd.render(surf);
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}
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Texture Font::renderTextSolid(Renderer rnd, std::string Text, RGBA fg)
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{
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Surface surf;
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surf.surf.reset(TTF_RenderText_Solid(font.get(), Text.c_str(), fg.toSDLColor()));
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surf.surf.reset(TTF_RenderText_Solid(font.get(), Text.c_str(), fg.toSDLColor()), SDL_FreeSurface);
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return rnd.render(surf);
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}
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Texture Font::renderUTF8(Renderer rnd, std::string Text, RGBA fg)
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{
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Surface surf;
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surf.surf.reset(TTF_RenderUTF8_Blended(font.get(), Text.c_str(), fg.toSDLColor()));
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surf.surf.reset(TTF_RenderUTF8_Blended(font.get(), Text.c_str(), fg.toSDLColor()), SDL_FreeSurface);
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return rnd.render(surf);
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}
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Texture Font::renderUTF8Wrapped(Renderer rnd, std::string Text, RGBA fg, int WrapLength)
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{
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Surface surf;
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surf.surf.reset(TTF_RenderUTF8_Blended_Wrapped(font.get(), Text.c_str(), fg.toSDLColor(), WrapLength));
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surf.surf.reset(TTF_RenderUTF8_Blended_Wrapped(font.get(), Text.c_str(), fg.toSDLColor(), WrapLength), SDL_FreeSurface);
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return rnd.render(surf);
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}
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Texture Font::renderUTF8Shaded(Renderer rnd, std::string Text, RGBA fg, RGBA bg)
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{
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Surface surf;
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surf.surf.reset(TTF_RenderUTF8_Shaded(font.get(), Text.c_str(), fg.toSDLColor(), bg.toSDLColor()));
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surf.surf.reset(TTF_RenderUTF8_Shaded(font.get(), Text.c_str(), fg.toSDLColor(), bg.toSDLColor()), SDL_FreeSurface);
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return rnd.render(surf);
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}
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Texture Font::renderUTF8Solid(Renderer rnd, std::string Text, RGBA fg)
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{
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Surface surf;
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surf.surf.reset(TTF_RenderUTF8_Solid(font.get(), Text.c_str(), fg.toSDLColor()));
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surf.surf.reset(TTF_RenderUTF8_Solid(font.get(), Text.c_str(), fg.toSDLColor()), SDL_FreeSurface);
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return rnd.render(surf);
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}
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