mirror of https://github.com/Kiritow/LuaEngine
Kirigaya Kazuto
08237332c0
Code refactor. More font function supported. |
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include/SDL2 | ||
lua | ||
src | ||
.gitignore | ||
Channel.cpp | ||
Common.cpp | ||
Event.cpp | ||
Font.cpp | ||
Linux.cpp | ||
LuaEngine.cpp | ||
LuaEngine.h | ||
Music.cpp | ||
NetworkWin.cpp | ||
Readme.md | ||
Renderer.cpp | ||
Select.h | ||
SelectWin.cpp | ||
Socket.h | ||
SocketLinux.cpp | ||
SocketWin.cpp | ||
Surface.cpp | ||
TCP.cpp | ||
Texture.cpp | ||
Thread.cpp | ||
UDP.cpp | ||
Window.cpp | ||
Windows.cpp | ||
include.h | ||
main.cpp |
Readme.md
LuaEngine
Based on MiniEngine(SDLEngine) and GSock, combined with Lua 5.3, providing an easy way to write cross-platform Application and small games.
基于MiniEngine(SDLEngine)和GSock, 使用Lua 5.3作为编程语言, LuaEngine期待提供一种编写跨平台应用和小游戏的简单方法.