LuaEngine/UDP.cpp

357 lines
7.7 KiB
C++

#include "Socket.h"
/*
class UDPSocket
constructor()
close()
setblocking(nonblocking: boolean)
setbroadcast(isbroadcast: boolean) Broadcast default to false.
listen([ip: string], port: int) Address default to 0.0.0.0.
connect(ip: string, port: int)
send(data: string)
recv([maxsize: int]): string. Default to 4KB.
sendto([ip: string], port: int, data: string) If ip is empty, default to 255.255.255.255 (broadcast)
recvfrom(): data: string, ip: string, port: int
*/
int udp_socket_dtor(lua_State* L)
{
auto s = lua_checkblock<SocketData>(L, 1, "LuaEngineUDPSocket");
if (s->fd > 0)
{
closesocket(s->fd);
s->fd = -1;
}
s->~SocketData();
return 0;
}
int udp_socket_close(lua_State* L)
{
auto s = lua_checkblock<SocketData>(L, 1, "LuaEngineUDPSocket");
if (s->fd > 0)
{
closesocket(s->fd);
s->fd = -1;
}
return 0;
}
int udp_socket_send(lua_State* L)
{
auto s = lua_checkblock<SocketData>(L, 1, "LuaEngineUDPSocket");
size_t sz;
const char* str = luaL_checklstring(L, 2, &sz);
int ret = send(s->fd, str, sz, 0);
if (ret < 0)
{
int errcode = WSAGetLastError();
if (s->nonblocking && errcode == WSAEWOULDBLOCK)
{
lua_pushboolean(L, true);
return 1;
}
put_winerror(L, errcode, "send");
return lua_error(L);
}
return 0;
}
int udp_socket_recv(lua_State* L)
{
auto s = lua_checkblock<SocketData>(L, 1, "LuaEngineUDPSocket");
int ret = recv(s->fd, s->data.data(), s->buffsz, 0);
if (ret < 0)
{
int errcode = WSAGetLastError();
if (s->nonblocking && errcode == WSAEWOULDBLOCK)
{
return 0;
}
put_winerror(L, errcode, "recv");
return lua_error(L);
}
lua_pushlstring(L, s->data.data(), ret);
return 1;
}
int udp_socket_sendto(lua_State* L)
{
auto s = lua_checkblock<SocketData>(L, 1, "LuaEngineUDPSocket");
const char* ip = NULL;
int port;
size_t sz;
const char* str = NULL;
if (lua_type(L, 2) == LUA_TSTRING)
{
ip = luaL_checkstring(L, 2);
port = luaL_checkinteger(L, 3);
str = luaL_checklstring(L, 4, &sz);
}
else
{
port = luaL_checkinteger(L, 2);
str = luaL_checklstring(L, 3, &sz);
}
sockaddr_in addr;
memset(&addr, 0, sizeof(addr));
addr.sin_family = AF_INET;
addr.sin_port = htons(port);
if (ip && strcmp(ip, "255.255.255.255"))
{
if (inet_pton(AF_INET, ip, &addr.sin_addr) < 0)
{
int errcode = WSAGetLastError();
put_winerror(L, errcode, "inet_pton");
return lua_error(L);
}
}
else
{
addr.sin_addr.s_addr = INADDR_BROADCAST;
}
int ret = sendto(s->fd, str, sz, 0, (const sockaddr*)&addr, sizeof(addr));
if (ret < 0)
{
int errcode = WSAGetLastError();
if (s->nonblocking && errcode == WSAEWOULDBLOCK)
{
lua_pushboolean(L, true);
return 1;
}
put_winerror(L, errcode, "sendto");
return lua_error(L);
}
return 0;
}
int udp_socket_recvfrom(lua_State* L)
{
auto s = lua_checkblock<SocketData>(L, 1, "LuaEngineUDPSocket");
sockaddr_in addr;
int addrlen = sizeof(addr);
int ret = recvfrom(s->fd, s->data.data(), s->buffsz, 0, (sockaddr*)&addr, &addrlen);
if (ret < 0)
{
int errcode = WSAGetLastError();
if (s->nonblocking && errcode == WSAEWOULDBLOCK)
{
return 0;
}
put_winerror(L, errcode, "recvfrom");
return lua_error(L);
}
char buffer[1024] = { 0 };
if (inet_ntop(AF_INET, &addr.sin_addr, buffer, 1024) < 0)
{
int errcode = WSAGetLastError();
put_winerror(L, errcode, "inet_ntop");
return lua_error(L);
}
lua_pushlstring(L, s->data.data(), ret);
lua_pushstring(L, buffer);
lua_pushinteger(L, ntohs(addr.sin_port));
return 3;
}
int udp_socket_connect(lua_State* L)
{
auto s = lua_checkblock<SocketData>(L, 1, "LuaEngineUDPSocket");
const char* ip = luaL_checkstring(L, 2);
int port = luaL_checkinteger(L, 3);
sockaddr_in addr;
memset(&addr, 0, sizeof(addr));
addr.sin_family = AF_INET;
if (inet_pton(AF_INET, ip, &addr.sin_addr) < 0)
{
int errcode = WSAGetLastError();
put_winerror(L, errcode, "inet_pton");
return lua_error(L);
}
addr.sin_port = htons(port);
int ret = connect(s->fd, (const sockaddr*)&addr, sizeof(addr));
if (ret < 0)
{
int errcode = WSAGetLastError();
if (s->nonblocking && errcode == WSAEWOULDBLOCK)
{
lua_pushboolean(L, true);
return 1;
}
put_winerror(L, errcode, "connect");
return lua_error(L);
}
return 0;
}
int udp_socket_setblocking(lua_State* L)
{
auto s = lua_checkblock<SocketData>(L, 1, "LuaEngineUDPSocket");
luaL_checkany(L, 2);
bool blocking = lua_toboolean(L, 2);
if (blocking != s->nonblocking)
{
return 0;
}
if (blocking) // set to blocking
{
u_long arg = 0;
int ret = ioctlsocket(s->fd, FIONBIO, &arg);
if (ret)
{
int errcode = WSAGetLastError();
put_winerror(L, errcode, "ioctlsocket");
return lua_error(L);
}
}
else // set to nonblocking
{
u_long arg = 1;
int ret = ioctlsocket(s->fd, FIONBIO, &arg);
if (ret)
{
int errcode = WSAGetLastError();
put_winerror(L, errcode, "ioctlsocket");
return lua_error(L);
}
}
return 0;
}
int udp_socket_setbroadcast(lua_State* L)
{
auto s = lua_checkblock<SocketData>(L, 1, "LuaEngineUDPSocket");
socklen_t opt = 0;
if (!lua_isnone(L, 2) && lua_toboolean(L, 2))
{
opt = 1;
}
int ret = setsockopt(s->fd, SOL_SOCKET, SO_BROADCAST, (const char*)&opt, sizeof(opt));
if (ret < 0)
{
int errcode = WSAGetLastError();
put_winerror(L, errcode, "setsockopt");
return lua_error(L);
}
return 0;
}
int udp_socket_listen(lua_State* L)
{
auto s = lua_checkblock<SocketData>(L, 1, "LuaEngineUDPSocket");
const char* ip = NULL;
int port;
if (lua_type(L, 2) == LUA_TSTRING)
{
ip = luaL_checkstring(L, 2);
port = luaL_checkinteger(L, 3);
}
else
{
port = luaL_checkinteger(L, 2);
}
sockaddr_in addr;
memset(&addr, 0, sizeof(addr));
addr.sin_family = AF_INET;
if (ip && strcmp(ip, "0.0.0.0"))
{
if (inet_pton(AF_INET, ip, &addr.sin_addr) < 0)
{
int errcode = WSAGetLastError();
put_winerror(L, errcode, "inet_pton");
return lua_error(L);
}
}
else
{
addr.sin_addr.s_addr = INADDR_ANY;
}
addr.sin_port = htons(port);
int ret = bind(s->fd, (const sockaddr*)&addr, sizeof(addr));
if (ret < 0)
{
int errcode = WSAGetLastError();
put_winerror(L, errcode, "bind");
return lua_error(L);
}
return 0;
}
void put_udp_socket(lua_State* L, int fd, bool nonblocking)
{
auto s = new (lua_newblock<SocketData>(L)) SocketData;
if (luaL_newmetatable(L, "LuaEngineUDPSocket"))
{
lua_setfield_function(L, "__gc", udp_socket_dtor);
lua_newtable(L);
lua_setfield_function(L, "close", udp_socket_close);
lua_setfield_function(L, "send", udp_socket_send);
lua_setfield_function(L, "recv", udp_socket_recv);
lua_setfield_function(L, "sendto", udp_socket_sendto);
lua_setfield_function(L, "recvfrom", udp_socket_recvfrom);
lua_setfield_function(L, "listen", udp_socket_listen);
lua_setfield_function(L, "connect", udp_socket_connect);
lua_setfield_function(L, "setblocking", udp_socket_setblocking);
lua_setfield_function(L, "setbroadcast", udp_socket_setbroadcast);
lua_setfield(L, -2, "__index");
}
lua_setmetatable(L, -2);
s->fd = fd;
s->nonblocking = nonblocking;
s->buffsz = 4096;
s->data.resize(s->buffsz);
}
int udp_socket_new(lua_State* L)
{
bool nonblocking = false;
if (!lua_isnone(L, 1))
{
if (lua_toboolean(L, 1))
{
nonblocking = true;
}
}
int fd = socket(AF_INET, SOCK_DGRAM, 0);
if (fd < 0)
{
int errcode = WSAGetLastError();
put_winerror(L, errcode, "socket");
return lua_error(L);
}
if (nonblocking)
{
u_long arg = 1;
int ret = ioctlsocket(fd, FIONBIO, &arg);
if (ret)
{
int errcode = WSAGetLastError();
closesocket(fd);
put_winerror(L, errcode, "ioctlsocket");
return lua_error(L);
}
}
put_udp_socket(L, fd, nonblocking);
return 1;
}
void InitUDPSocket(lua_State* L)
{
lua_getglobal(L, "package");
lua_getfield(L, -1, "loaded");
lua_pushcfunction(L, udp_socket_new);
lua_setfield(L, -2, "UDPSocket");
lua_pop(L, 2);
}