LuaEngine/Linux.cpp

27 lines
373 B
C++

#include "include.h"
#include <cstring>
using namespace std;
#ifndef _WIN32
void put_linuxerror(lua_State* L, int errcode, const char* hint)
{
char buff[4096] = { 0 };
strerror_r(errcode, buff, 4096);
if(hint)
{
lua_pushfstring(L, "%s: %s", hint, buff);
}
else
{
lua_pushstring(L, buff);
}
}
void PlatInit()
{
}
#endif // End of ifndef _WIN32