sol2/sol/types.hpp

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// The MIT License (MIT)
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// Copyright (c) 2013-2016 Rapptz, ThePhD and contributors
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// Permission is hereby granted, free of charge, to any person obtaining a copy of
// this software and associated documentation files (the "Software"), to deal in
// the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef SOL_TYPES_HPP
#define SOL_TYPES_HPP
#include "compatibility.hpp"
#include "traits.hpp"
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#include "optional.hpp"
#include <array>
#include <string>
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namespace sol {
namespace detail {
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#ifdef SOL_NO_EXCEPTIONS
template <lua_CFunction f>
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inline int static_trampoline (lua_State* L) {
return f(L);
}
template <typename Fx, typename... Args>
inline int trampoline(lua_State* L, Fx&& f, Args&&... args) {
return f(L, std::forward<Args>(args)...);
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}
inline int c_trampoline(lua_State* L, lua_CFunction f) {
return trampoline(L, f);
}
#else
template <lua_CFunction f>
inline int static_trampoline (lua_State* L) {
try {
return f(L);
}
catch (const char *s) {
lua_pushstring(L, s);
}
catch (const std::exception& e) {
lua_pushstring(L, e.what());
}
catch (...) {
lua_pushstring(L, "caught (...) exception");
}
return lua_error(L);
}
template <typename Fx, typename... Args>
inline int trampoline(lua_State* L, Fx&& f, Args&&... args) {
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try {
return f(L, std::forward<Args>(args)...);
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}
catch (const char *s) {
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lua_pushstring(L, s);
}
catch (const std::exception& e) {
lua_pushstring(L, e.what());
}
catch (...) {
lua_pushstring(L, "caught (...) exception");
}
return lua_error(L);
}
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inline int c_trampoline(lua_State* L, lua_CFunction f) {
return trampoline(L, f);
}
#endif // Exceptions vs. No Exceptions
struct empty { void operator()() {} };
} // detail
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struct nil_t {};
const nil_t nil {};
struct metatable_key_t {};
const metatable_key_t metatable_key = {};
inline bool operator==(nil_t, nil_t) { return true; }
inline bool operator!=(nil_t, nil_t) { return false; }
typedef std::remove_pointer_t<lua_CFunction> lua_r_CFunction;
template <typename T, typename = void>
struct unique_usertype {};
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template <typename T>
struct non_null {};
template<typename... Args>
struct function_sig {};
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struct up_value_index {
int index;
up_value_index(int idx) : index(lua_upvalueindex(idx)) {}
operator int() const { return index; }
};
struct absolute_index {
int index;
absolute_index(lua_State* L, int idx) : index(lua_absindex(L, idx)) {}
operator int() const { return index; }
};
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struct light_userdata_value {
void* value;
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light_userdata_value(void* data) : value(data) {}
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operator void*() const { return value; }
};
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struct userdata_value {
void* value;
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userdata_value(void* data) : value(data) {}
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operator void*() const { return value; }
};
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struct c_closure {
lua_CFunction c_function;
int upvalues;
c_closure(lua_CFunction f, int upvalues = 0) : c_function(f), upvalues(upvalues) {}
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};
struct this_state {
lua_State* L;
operator lua_State* () const {
return L;
}
lua_State* operator-> () const {
return L;
}
};
enum class call_syntax {
dot = 0,
colon = 1
};
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enum class call_status : int {
ok = LUA_OK,
yielded = LUA_YIELD,
runtime = LUA_ERRRUN,
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memory = LUA_ERRMEM,
handler = LUA_ERRERR,
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gc = LUA_ERRGCMM
};
enum class thread_status : int {
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normal = LUA_OK,
yielded = LUA_YIELD,
error_runtime = LUA_ERRRUN,
error_memory = LUA_ERRMEM,
error_gc = LUA_ERRGCMM,
error_handler = LUA_ERRERR,
dead,
};
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enum class type : int {
none = LUA_TNONE,
nil = LUA_TNIL,
string = LUA_TSTRING,
number = LUA_TNUMBER,
thread = LUA_TTHREAD,
boolean = LUA_TBOOLEAN,
function = LUA_TFUNCTION,
userdata = LUA_TUSERDATA,
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lightuserdata = LUA_TLIGHTUSERDATA,
table = LUA_TTABLE,
poly = none | nil | string | number | thread |
table | boolean | function | userdata | lightuserdata
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};
enum class meta_function {
construct,
index,
new_index,
mode,
call,
metatable,
to_string,
length,
unary_minus,
addition,
subtraction,
multiplication,
division,
modulus,
power_of,
involution = power_of,
concatenation,
equal_to,
less_than,
less_than_or_equal_to,
garbage_collect,
call_function = call,
};
const std::array<std::string, 2> meta_variable_names = { {
"__index",
"__newindex",
} };
const std::array<std::string, 21> meta_function_names = { {
"new",
"__index",
"__newindex",
"__mode",
"__call",
"__metatable",
"__tostring",
"__len",
"__unm",
"__add",
"__sub",
"__mul",
"__div",
"__mod",
"__pow",
"__concat",
"__eq",
"__lt",
"__le",
"__gc",
} };
inline const std::string& name_of( meta_function mf ) {
return meta_function_names[static_cast<int>(mf)];
}
inline type type_of(lua_State* L, int index) {
return static_cast<type>(lua_type(L, index));
}
inline int type_panic(lua_State* L, int index, type expected, type actual) {
return luaL_error(L, "stack index %d, expected %s, received %s", index,
expected == type::poly ? "anything" : lua_typename(L, static_cast<int>(expected)),
expected == type::poly ? "anything" : lua_typename(L, static_cast<int>(actual))
);
}
// Specify this function as the handler for lua::check if you know there's nothing wrong
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inline int no_panic(lua_State*, int, type, type) noexcept {
return 0;
}
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inline void type_error(lua_State* L, int expected, int actual) {
luaL_error(L, "expected %s, received %s", lua_typename(L, expected), lua_typename(L, actual));
}
inline void type_error(lua_State* L, type expected, type actual) {
type_error(L, static_cast<int>(expected), static_cast<int>(actual));
}
inline void type_assert(lua_State* L, int index, type expected, type actual) {
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if (expected != type::poly && expected != actual) {
type_panic(L, index, expected, actual);
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}
}
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inline void type_assert(lua_State* L, int index, type expected) {
type actual = type_of(L, index);
type_assert(L, index, expected, actual);
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}
inline std::string type_name(lua_State* L, type t) {
return lua_typename(L, static_cast<int>(t));
}
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class reference;
class stack_reference;
template<typename T>
class usertype;
template <bool, typename T>
class basic_table_core;
template <bool b>
using table_core = basic_table_core<b, reference>;
template <bool b>
using stack_table_core = basic_table_core<b, stack_reference>;
typedef table_core<false> table;
typedef table_core<true> global_table;
typedef stack_table_core<false> stack_table;
typedef stack_table_core<true> stack_global_table;
template <typename T>
class basic_function;
template <typename T>
class basic_protected_function;
using function = basic_function<reference>;
using protected_function = basic_protected_function<reference>;
using stack_function = basic_function<stack_reference>;
using stack_protected_function = basic_protected_function<stack_reference>;
template <typename base_t>
class basic_object;
template <typename base_t>
class basic_userdata;
template <typename base_t>
class basic_lightuserdata;
struct variadic_args;
using object = basic_object<reference>;
using stack_object = basic_object<stack_reference>;
using userdata = basic_userdata<reference>;
using stack_userdata = basic_userdata<stack_reference>;
using lightuserdata = basic_lightuserdata<reference>;
using stack_lightuserdata = basic_lightuserdata<stack_reference>;
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class coroutine;
class thread;
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struct variadic_args;
struct this_state;
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template <typename T, typename = void>
struct lua_type_of : std::integral_constant<type, type::userdata> {};
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template <>
struct lua_type_of<std::string> : std::integral_constant<type, type::string> {};
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template <std::size_t N>
struct lua_type_of<char[N]> : std::integral_constant<type, type::string> {};
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template <>
struct lua_type_of<const char*> : std::integral_constant<type, type::string> {};
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template <>
struct lua_type_of<bool> : std::integral_constant<type, type::boolean> {};
template <>
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struct lua_type_of<nil_t> : std::integral_constant<type, type::nil> { };
template <>
struct lua_type_of<sol::error> : std::integral_constant<type, type::string> { };
template <bool b, typename Base>
struct lua_type_of<basic_table_core<b, Base>> : std::integral_constant<type, type::table> { };
template <>
struct lua_type_of<reference> : std::integral_constant<type, type::poly> {};
template <>
struct lua_type_of<stack_reference> : std::integral_constant<type, type::poly> {};
template <typename Base>
struct lua_type_of<basic_object<Base>> : std::integral_constant<type, type::poly> {};
template <typename... Args>
struct lua_type_of<std::tuple<Args...>> : std::integral_constant<type, type::poly> {};
template <typename A, typename B>
struct lua_type_of<std::pair<A, B>> : std::integral_constant<type, type::poly> {};
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template <>
struct lua_type_of<light_userdata_value> : std::integral_constant<type, type::lightuserdata> {};
template <>
struct lua_type_of<userdata_value> : std::integral_constant<type, type::userdata> {};
template <typename Base>
struct lua_type_of<basic_lightuserdata<Base>> : std::integral_constant<type, type::lightuserdata> {};
template <typename Base>
struct lua_type_of<basic_userdata<Base>> : std::integral_constant<type, type::userdata> {};
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template <>
struct lua_type_of<lua_CFunction> : std::integral_constant<type, type::function> {};
template <>
struct lua_type_of<std::remove_pointer_t<lua_CFunction>> : std::integral_constant<type, type::function> {};
template <typename Base>
struct lua_type_of<basic_function<Base>> : std::integral_constant<type, type::function> {};
template <typename Base>
struct lua_type_of<basic_protected_function<Base>> : std::integral_constant<type, type::function> {};
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template <>
struct lua_type_of<coroutine> : std::integral_constant<type, type::function> {};
template <>
struct lua_type_of<thread> : std::integral_constant<type, type::thread> {};
template <typename Signature>
struct lua_type_of<std::function<Signature>> : std::integral_constant<type, type::function>{};
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template <typename T>
struct lua_type_of<optional<T>> : std::integral_constant<type, type::poly> {};
template <>
struct lua_type_of<variadic_args> : std::integral_constant<type, type::poly> {};
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template <typename T>
struct lua_type_of<T*> : std::integral_constant<type, type::userdata> {};
template <typename T>
struct lua_type_of<T, std::enable_if_t<std::is_arithmetic<T>::value>> : std::integral_constant<type, type::number> {};
template <typename T>
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struct lua_type_of<T, std::enable_if_t<std::is_enum<T>::value>> : std::integral_constant<type, type::number> {};
template <>
struct lua_type_of<this_state> : std::integral_constant<type, type::none> {};
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template <typename T>
struct is_lua_primitive : std::integral_constant<bool,
type::userdata != lua_type_of<meta::Unqualified<T>>::value
|| std::is_base_of<reference, meta::Unqualified<T>>::value
|| std::is_base_of<stack_reference, meta::Unqualified<T>>::value
|| meta::is_specialization_of<std::tuple, meta::Unqualified<T>>::value
|| meta::is_specialization_of<std::pair, meta::Unqualified<T>>::value
> { };
template <typename T>
struct is_lua_primitive<std::reference_wrapper<T>> : std::true_type { };
template <typename T>
struct is_lua_primitive<optional<T>> : std::true_type {};
template <typename T>
struct is_lua_primitive<T*> : std::true_type {};
template <>
struct is_lua_primitive<userdata_value> : std::true_type {};
template <>
struct is_lua_primitive<light_userdata_value> : std::true_type {};
template <typename T>
struct is_lua_primitive<non_null<T>> : is_lua_primitive<T*> {};
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template <typename T>
struct is_proxy_primitive : is_lua_primitive<T> { };
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template <typename T>
struct is_unique_usertype : std::false_type {};
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template <typename T>
struct is_transparent_argument : std::false_type {};
template <>
struct is_transparent_argument<this_state> : std::true_type {};
template <>
struct is_transparent_argument<variadic_args> : std::true_type {};
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template<typename T>
inline type type_of() {
return lua_type_of<meta::Unqualified<T>>::value;
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}
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} // sol
#endif // SOL_TYPES_HPP