96 lines
2.9 KiB
C
96 lines
2.9 KiB
C
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// This code contains NVIDIA Confidential Information and is disclosed to you
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// under a form of NVIDIA software license agreement provided separately to you.
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//
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// Notice
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// NVIDIA Corporation and its licensors retain all intellectual property and
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// proprietary rights in and to this software and related documentation and
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// any modifications thereto. Any use, reproduction, disclosure, or
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// distribution of this software and related documentation without an express
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// license agreement from NVIDIA Corporation is strictly prohibited.
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//
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// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
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// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
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// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
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// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
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//
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// Information and code furnished is believed to be accurate and reliable.
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// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
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// information or for any infringement of patents or other rights of third parties that may
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// result from its use. No license is granted by implication or otherwise under any patent
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// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
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// This code supersedes and replaces all information previously supplied.
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// NVIDIA Corporation products are not authorized for use as critical
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// components in life support devices or systems without express written approval of
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// NVIDIA Corporation.
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//
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// Copyright (c) 2008-2013 NVIDIA Corporation. All rights reserved.
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#ifndef PX_GPU_COPY_DESC_H
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#define PX_GPU_COPY_DESC_H
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#include "foundation/Px.h"
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/*!
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\file
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\brief Descriptor for a CUDA Memory copy
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*/
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#ifndef PX_DOXYGEN
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namespace physx
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{
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#endif
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namespace pxtask
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{
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PX_PUSH_PACK_DEFAULT
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/**
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* \brief Input descriptor for the GpuDispatcher's built-in copy kernel
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*
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* All host memory involved in copy transactions must be page-locked.
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* If more than one descriptor is passed to the copy kernel in one launch,
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* the descriptors themselves must be in page-locked memory.
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*/
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struct GpuCopyDesc
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{
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/**
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* \brief Input descriptor for the GpuDispatcher's built-in copy kernel
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*/
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enum CopyType
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{
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HostToDevice,
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DeviceToHost,
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DeviceToDevice,
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DeviceMemset32,
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};
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size_t dest; //!< the destination
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size_t source; //!< the source (32bit value when type == DeviceMemset)
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size_t bytes; //!< the size in bytes
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CopyType type; //!< the memory transaction type
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/**
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* \brief Copy is optimally performed as 64bit words, requires 64bit alignment. But it can
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* gracefully degrade to 32bit copies if necessary
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*/
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PX_INLINE bool isValid()
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{
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bool ok = true;
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ok &= ((dest & 0x3) == 0);
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ok &= ((type == DeviceMemset32) || (source & 0x3) == 0);
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ok &= ((bytes & 0x3) == 0);
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return ok;
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}
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};
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PX_POP_PACK
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} // end pxtask namespace
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#ifndef PX_DOXYGEN
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} // end physx namespace
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#endif
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#endif
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