// This code contains NVIDIA Confidential Information and is disclosed to you // under a form of NVIDIA software license agreement provided separately to you. // // Notice // NVIDIA Corporation and its licensors retain all intellectual property and // proprietary rights in and to this software and related documentation and // any modifications thereto. Any use, reproduction, disclosure, or // distribution of this software and related documentation without an express // license agreement from NVIDIA Corporation is strictly prohibited. // // ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES // NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO // THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT, // MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE. // // Information and code furnished is believed to be accurate and reliable. // However, NVIDIA Corporation assumes no responsibility for the consequences of use of such // information or for any infringement of patents or other rights of third parties that may // result from its use. No license is granted by implication or otherwise under any patent // or patent rights of NVIDIA Corporation. Details are subject to change without notice. // This code supersedes and replaces all information previously supplied. // NVIDIA Corporation products are not authorized for use as critical // components in life support devices or systems without express written approval of // NVIDIA Corporation. // // Copyright (c) 2008-2013 NVIDIA Corporation. All rights reserved. #ifndef PX_GPU_COPY_DESC_H #define PX_GPU_COPY_DESC_H #include "foundation/Px.h" /*! \file \brief Descriptor for a CUDA Memory copy */ #ifndef PX_DOXYGEN namespace physx { #endif namespace pxtask { PX_PUSH_PACK_DEFAULT /** * \brief Input descriptor for the GpuDispatcher's built-in copy kernel * * All host memory involved in copy transactions must be page-locked. * If more than one descriptor is passed to the copy kernel in one launch, * the descriptors themselves must be in page-locked memory. */ struct GpuCopyDesc { /** * \brief Input descriptor for the GpuDispatcher's built-in copy kernel */ enum CopyType { HostToDevice, DeviceToHost, DeviceToDevice, DeviceMemset32, }; size_t dest; //!< the destination size_t source; //!< the source (32bit value when type == DeviceMemset) size_t bytes; //!< the size in bytes CopyType type; //!< the memory transaction type /** * \brief Copy is optimally performed as 64bit words, requires 64bit alignment. But it can * gracefully degrade to 32bit copies if necessary */ PX_INLINE bool isValid() { bool ok = true; ok &= ((dest & 0x3) == 0); ok &= ((type == DeviceMemset32) || (source & 0x3) == 0); ok &= ((bytes & 0x3) == 0); return ok; } }; PX_POP_PACK } // end pxtask namespace #ifndef PX_DOXYGEN } // end physx namespace #endif #endif