mirror of
https://github.com/Kiritow/LuaEngine.git
synced 2024-03-22 13:11:45 +08:00
59 lines
1.5 KiB
C++
59 lines
1.5 KiB
C++
#pragma once
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#include "LuaEngine.h"
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#define SDLError(L, prompt) luaL_error(L, #prompt ": %s", SDL_GetError())
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#define TTFError(L, prompt) luaL_error(L, #prompt ": %s", TTF_GetError())
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#define IMGError(L, prompt) luaL_error(L, #prompt ": %s", IMG_GetError())
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#define MixError(L, prompt) luaL_error(L, #prompt ": %s", Mix_GetError())
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#define lua_setfield_function(L, name, func) lua_pushcfunction(L, func);lua_setfield(L, -2, name)
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template<typename PointerType>
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void lua_newpointer(lua_State* L, PointerType* p)
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{
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auto ptr = (PointerType**)lua_newuserdata(L, sizeof(PointerType*));
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*ptr = p;
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}
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template<typename PointerType>
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PointerType* lua_checkpointer(lua_State* L, int idx, const char* name)
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{
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return *(PointerType**)luaL_checkudata(L, idx, name);
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}
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template<typename T>
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T* lua_newblock(lua_State* L)
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{
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return (T*)lua_newuserdata(L, sizeof(T));
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}
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template<typename T>
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T* lua_checkblock(lua_State* L, int idx, const char* name)
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{
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return (T*)luaL_checkudata(L, idx, name);
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}
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// Shared Functions
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void put_surface(lua_State* L, SDL_Surface* surf);
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void put_texture(lua_State* L, SDL_Texture* text);
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// Init Functions
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void InitWindow(lua_State* L);
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void InitRenderer(lua_State* L);
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void InitFont(lua_State* L);
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void InitMusic(lua_State* L);
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void InitEvent(lua_State* L);
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void InitCommon(lua_State* L);
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void InitTCPSocket(lua_State* L);
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void InitThread(lua_State* L);
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void InitSocketSelector(lua_State* L);
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void PlatInit();
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#ifdef _WIN32
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void put_winerror(lua_State* L, int errcode, const char* hint);
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#endif // ifdef _WIN32
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int lua_errno(lua_State* L, const char* hint);
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