LuaEngine/TCPWin.cpp
2020-05-23 01:11:46 +08:00

290 lines
5.8 KiB
C++

#include "TCP.h"
#ifdef _WIN32
#define _WIN32_WINNT 0x0A00 // Win10
#include <winsock2.h>
#include <ws2tcpip.h>
using namespace std;
struct TCPSocket
{
int fd;
bool nonblocking;
std::vector<char> data;
int buffsz;
};
int tcp_socket_dtor(lua_State* L)
{
auto s = lua_checkblock<TCPSocket>(L, 1, "LuaEngineTCPSocket");
if (s->fd > 0)
{
closesocket(s->fd);
s->fd = -1;
}
s->~TCPSocket();
return 0;
}
int tcp_socket_close(lua_State* L)
{
auto s = lua_checkblock<TCPSocket>(L, 1, "LuaEngineTCPSocket");
if (s->fd > 0)
{
closesocket(s->fd);
s->fd = -1;
}
return 0;
}
int tcp_socket_send(lua_State* L)
{
auto s = lua_checkblock<TCPSocket>(L, 1, "LuaEngineTCPSocket");
size_t sz;
const char* str = luaL_checklstring(L, 2, &sz);
size_t done = 0;
while (done < sz)
{
int ret = send(s->fd, str + done, sz - done, 0);
if (ret < 0)
{
int errcode = WSAGetLastError();
if (s->nonblocking && errcode == WSAEWOULDBLOCK)
{
lua_pushinteger(L, done);
lua_pushboolean(L, true);
return 2;
}
put_winerror(L, errcode, "send");
return lua_error(L);
}
done += ret;
}
lua_pushinteger(L, done);
return 1;
}
int tcp_socket_recv(lua_State* L)
{
auto s = lua_checkblock<TCPSocket>(L, 1, "LuaEngineTCPSocket");
int ret = recv(s->fd, s->data.data(), s->buffsz, 0);
if (ret < 0)
{
int errcode = WSAGetLastError();
if (s->nonblocking && errcode == WSAEWOULDBLOCK)
{
lua_pushstring(L, "");
lua_pushboolean(L, true);
return 2;
}
put_winerror(L, errcode, "recv");
return lua_error(L);
}
lua_pushlstring(L, s->data.data(), ret);
return 1;
}
int tcp_socket_connect(lua_State* L)
{
auto s = lua_checkblock<TCPSocket>(L, 1, "LuaEngineTCPSocket");
const char* ip = luaL_checkstring(L, 2);
int port = luaL_checkinteger(L, 3);
sockaddr_in addr;
memset(&addr, 0, sizeof(addr));
addr.sin_family = AF_INET;
addr.sin_addr.s_addr = inet_addr(ip);
addr.sin_port = htons(port);
int ret = connect(s->fd, (const sockaddr*)&addr, sizeof(addr));
if (ret < 0)
{
int errcode = WSAGetLastError();
if (s->nonblocking && errcode == WSAEWOULDBLOCK)
{
lua_pushboolean(L, true);
return 1;
}
put_winerror(L, errcode, "connect");
return lua_error(L);
}
return 0;
}
int tcp_socket_listen(lua_State* L)
{
auto s = lua_checkblock<TCPSocket>(L, 1, "LuaEngineTCPSocket");
const char* ip = NULL;
int port;
int backlog = 10;
if (lua_isstring(L, 2))
{
ip = luaL_checkstring(L, 2);
port = luaL_checkinteger(L, 3);
if (!lua_isnone(L, 4))
{
backlog = luaL_checkinteger(L, 4);
}
}
else
{
port = luaL_checkinteger(L, 2);
if (!lua_isnone(L, 3))
{
backlog = luaL_checkinteger(L, 3);
}
}
sockaddr_in addr;
memset(&addr, 0, sizeof(addr));
addr.sin_family = AF_INET;
if (ip)
{
addr.sin_addr.s_addr = inet_addr(ip);
}
else
{
addr.sin_addr.s_addr = INADDR_ANY;
}
addr.sin_port = htons(port);
int ret = bind(s->fd, (const sockaddr*)&addr, sizeof(addr));
if (ret < 0)
{
int errcode = WSAGetLastError();
put_winerror(L, errcode, "bind");
return lua_error(L);
}
ret = listen(s->fd, backlog);
if (ret < 0)
{
int errcode = WSAGetLastError();
put_winerror(L, errcode, "listen");
return lua_error(L);
}
return 0;
}
int tcp_socket_setblocking(lua_State* L)
{
auto s = lua_checkblock<TCPSocket>(L, 1, "LuaEngineTCPSocket");
luaL_checkany(L, 2);
bool blocking = lua_toboolean(L, 2);
if (blocking != s->nonblocking)
{
return 0;
}
if (blocking) // set to blocking
{
u_long arg = 0;
int ret = ioctlsocket(s->fd, FIONBIO, &arg);
if (ret)
{
int errcode = WSAGetLastError();
put_winerror(L, errcode, "ioctlsocket");
return lua_error(L);
}
}
else // set to nonblocking
{
u_long arg = 1;
int ret = ioctlsocket(s->fd, FIONBIO, &arg);
if (ret)
{
int errcode = WSAGetLastError();
put_winerror(L, errcode, "ioctlsocket");
return lua_error(L);
}
}
return 0;
}
int tcp_socket_accept(lua_State* L);
void put_tcp_socket(lua_State* L, int fd, bool nonblocking)
{
auto s = new (lua_newblock<TCPSocket>(L)) TCPSocket;
if (luaL_newmetatable(L, "LuaEngineTCPSocket"))
{
lua_setfield_function(L, "__gc", tcp_socket_dtor);
lua_newtable(L);
lua_setfield_function(L, "close", tcp_socket_close);
lua_setfield_function(L, "send", tcp_socket_send);
lua_setfield_function(L, "recv", tcp_socket_recv);
lua_setfield_function(L, "listen", tcp_socket_listen);
lua_setfield_function(L, "connect", tcp_socket_connect);
lua_setfield_function(L, "accept", tcp_socket_accept);
lua_setfield_function(L, "setblocking", tcp_socket_setblocking);
lua_setfield(L, -2, "__index");
}
lua_setmetatable(L, -2);
s->fd = fd;
s->nonblocking = nonblocking;
s->buffsz = 4096;
s->data.resize(s->buffsz);
}
int tcp_socket_accept(lua_State* L)
{
auto s = lua_checkblock<TCPSocket>(L, 1, "LuaEngineTCPSocket");
sockaddr_in addr;
int addrsz = sizeof(addr);
int ret = accept(s->fd, (sockaddr*)&addr, &addrsz);
if (ret < 0)
{
int errcode = WSAGetLastError();
if (s->nonblocking && errcode == WSAEWOULDBLOCK)
{
return 0;
}
put_winerror(L, errcode, "accept");
return lua_error(L);
}
put_tcp_socket(L, ret, false);
lua_pushstring(L, inet_ntoa(addr.sin_addr));
lua_pushinteger(L, ntohs(addr.sin_port));
return 3;
}
int tcp_socket_new(lua_State* L)
{
bool nonblocking = false;
if (!lua_isnone(L, 1))
{
if (lua_toboolean(L, 1))
{
nonblocking = true;
}
}
int fd = socket(AF_INET, SOCK_STREAM, 0);
if (fd < 0)
{
int errcode = WSAGetLastError();
put_winerror(L, errcode, "socket");
return lua_error(L);
}
if (nonblocking)
{
u_long arg = 1;
int ret = ioctlsocket(fd, FIONBIO, &arg);
if (ret)
{
int errcode = WSAGetLastError();
closesocket(fd);
put_winerror(L, errcode, "ioctlsocket");
return lua_error(L);
}
}
put_tcp_socket(L, fd, nonblocking);
return 1;
}
void InitTCPSocket(lua_State* L)
{
lua_register(L, "TCPSocket", tcp_socket_new);
}
#endif