mirror of
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include/SDL2 | ||
lua | ||
.gitignore | ||
Common.cpp | ||
Event.cpp | ||
Font.cpp | ||
include.h | ||
Linux.cpp | ||
LuaEngine.cpp | ||
LuaEngine.h | ||
main.cpp | ||
Music.cpp | ||
Readme.md | ||
Renderer.cpp | ||
Surface.cpp | ||
TCP.h | ||
TCPLinux.cpp | ||
TCPWin.cpp | ||
Texture.cpp | ||
UDP.cpp | ||
Window.cpp | ||
Windows.cpp |
LuaEngine
Based on MiniEngine(SDLEngine) and GSock, combined with Lua 5.3, providing an easy way to write cross-platform Application and small games.
基于MiniEngine(SDLEngine)和GSock, 使用Lua 5.3作为编程语言, LuaEngine期待提供一种编写跨平台应用和小游戏的简单方法.