2020-05-23 01:11:46 +08:00
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#include "include.h"
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/*
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class Window
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constructor(title: string, width: int, height: int)
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hide()
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show()
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*/
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int window_close(lua_State* L)
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{
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auto wnd = lua_checkpointer<SDL_Window>(L, 1, "LuaEngineWindow");
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SDL_DestroyWindow(wnd);
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return 0;
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}
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int window_show(lua_State* L)
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{
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auto wnd = lua_checkpointer<SDL_Window>(L, 1, "LuaEngineWindow");
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SDL_ShowWindow(wnd);
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return 0;
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}
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int window_hide(lua_State* L)
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{
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auto wnd = lua_checkpointer<SDL_Window>(L, 1, "LuaEngineWindow");
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SDL_HideWindow(wnd);
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return 0;
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}
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int window_new(lua_State* L)
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{
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const char* title = luaL_checkstring(L, 1);
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int width = luaL_checkinteger(L, 2);
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int height = luaL_checkinteger(L, 3);
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SDL_Window* wnd = SDL_CreateWindow(title, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, width, height, SDL_WINDOW_HIDDEN);
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if (!wnd)
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{
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return SDLError(L, SDL_CreateWindow);
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}
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lua_newpointer(L, wnd);
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if (luaL_newmetatable(L, "LuaEngineWindow"))
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{
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lua_setfield_function(L, "__gc", window_close);
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lua_newtable(L);
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lua_setfield_function(L, "hide", window_hide);
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lua_setfield_function(L, "show", window_show);
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lua_setfield(L, -2, "__index");
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}
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lua_setmetatable(L, -2);
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return 1;
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}
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void InitWindow(lua_State* L)
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{
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2020-05-24 05:24:13 +08:00
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lua_getglobal(L, "package");
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lua_getfield(L, -1, "loaded");
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lua_pushcfunction(L, window_new);
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lua_setfield(L, -2, "Window");
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lua_pop(L, 2);
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2020-05-23 01:11:46 +08:00
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}
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