mirror of
https://github.com/Kiritow/LuaEngine.git
synced 2024-03-22 13:11:45 +08:00
270 lines
5.5 KiB
C++
270 lines
5.5 KiB
C++
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#include "TCP.h"
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#ifndef _WIN32
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#include <arpa/inet.h>
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#include <netinet/in.h>
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#include <netinet/tcp.h>
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#include <netdb.h>
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#include <errno.h>
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#include <sys/epoll.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <unistd.h>
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#include <fcntl.h>
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#include <sys/epoll.h>
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struct TCPSocket
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{
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int fd;
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bool nonblocking;
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std::vector<char> data;
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int buffsz;
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};
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int tcp_socket_dtor(lua_State* L)
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{
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auto s = lua_checkblock<TCPSocket>(L, 1, "LuaEngineTCPSocket");
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if (s->fd > 0)
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{
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close(s->fd);
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s->fd = -1;
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}
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s->~TCPSocket();
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return 0;
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}
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int tcp_socket_close(lua_State* L)
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{
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auto s = lua_checkblock<TCPSocket>(L, 1, "LuaEngineTCPSocket");
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if (s->fd > 0)
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{
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close(s->fd);
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s->fd = -1;
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}
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return 0;
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}
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int tcp_socket_send(lua_State* L)
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{
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auto s = lua_checkblock<TCPSocket>(L, 1, "LuaEngineTCPSocket");
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size_t sz;
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const char* str = luaL_checklstring(L, 2, &sz);
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size_t done = 0;
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while (done < sz)
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{
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int ret = send(s->fd, str + done, sz - done, 0);
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if (ret < 0)
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{
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if (s->nonblocking && errno == EWOULDBLOCK)
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{
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lua_pushinteger(L, done);
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lua_pushboolean(L, true);
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return 2;
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}
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return lua_errno(L, "send");
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}
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done += ret;
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}
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lua_pushinteger(L, done);
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return 1;
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}
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int tcp_socket_recv(lua_State* L)
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{
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auto s = lua_checkblock<TCPSocket>(L, 1, "LuaEngineTCPSocket");
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int ret = recv(s->fd, s->data.data(), s->buffsz, 0);
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if (ret < 0)
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{
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if (s->nonblocking && errno == EWOULDBLOCK)
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{
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lua_pushstring(L, "");
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lua_pushboolean(L, true);
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return 2;
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}
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return lua_errno(L, "recv");
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}
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lua_pushlstring(L, s->data.data(), ret);
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return 1;
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}
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int tcp_socket_connect(lua_State* L)
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{
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auto s = lua_checkblock<TCPSocket>(L, 1, "LuaEngineTCPSocket");
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const char* ip = luaL_checkstring(L, 2);
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int port = luaL_checkinteger(L, 3);
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sockaddr_in addr;
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memset(&addr, 0, sizeof(addr));
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addr.sin_family = AF_INET;
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addr.sin_addr.s_addr = inet_addr(ip);
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addr.sin_port = htons(port);
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int ret = connect(s->fd, (const sockaddr*)&addr, sizeof(addr));
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if (ret < 0)
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{
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if (s->nonblocking && errno == EWOULDBLOCK)
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{
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lua_pushboolean(L, true);
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return 1;
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}
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return lua_errno(L, "connect");
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}
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return 0;
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}
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int tcp_socket_listen(lua_State* L)
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{
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auto s = lua_checkblock<TCPSocket>(L, 1, "LuaEngineTCPSocket");
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const char* ip = NULL;
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int port;
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int backlog = 10;
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if (lua_isstring(L, 2))
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{
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ip = luaL_checkstring(L, 2);
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port = luaL_checkinteger(L, 3);
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if (!lua_isnone(L, 4))
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{
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backlog = luaL_checkinteger(L, 4);
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}
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}
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else
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{
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port = luaL_checkinteger(L, 2);
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if (!lua_isnone(L, 3))
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{
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backlog = luaL_checkinteger(L, 3);
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}
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}
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sockaddr_in addr;
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memset(&addr, 0, sizeof(addr));
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addr.sin_family = AF_INET;
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if (ip)
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{
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addr.sin_addr.s_addr = inet_addr(ip);
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}
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else
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{
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addr.sin_addr.s_addr = INADDR_ANY;
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}
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addr.sin_port = htons(port);
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int ret = bind(s->fd, (const sockaddr*)&addr, sizeof(addr));
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if (ret < 0)
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{
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return lua_errno(L, "bind");
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}
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ret = listen(s->fd, backlog);
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if (ret < 0)
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{
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return lua_errno(L, "listen");
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}
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return 0;
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}
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int tcp_socket_setblocking(lua_State* L)
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{
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auto s = lua_checkblock<TCPSocket>(L, 1, "LuaEngineTCPSocket");
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luaL_checkany(L, 2);
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bool blocking = lua_toboolean(L, 2);
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if (blocking != s->nonblocking)
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{
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return 0;
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}
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if (blocking) // set to blocking
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{
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int flag = fcntl(s->fd, F_GETFL, 0);
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if (flag < 0) return lua_errno(L, "fnctl");
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flag &= ~O_NONBLOCK;
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if (fcntl(s->fd, F_GETFL, flag) < 0) return lua_errno(L, "fnctl");
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}
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else // set to nonblocking
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{
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int flag = fcntl(s->fd, F_GETFL, 0);
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if (flag < 0) return lua_errno(L, "fnctl");
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flag |= O_NONBLOCK;
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if (fcntl(s->fd, F_GETFL, flag) < 0) return lua_errno(L, "fnctl");
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}
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return 0;
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}
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int tcp_socket_accept(lua_State* L);
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void put_tcp_socket(lua_State* L, int fd, bool nonblocking)
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{
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auto s = new (lua_newblock<TCPSocket>(L)) TCPSocket;
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if (luaL_newmetatable(L, "LuaEngineTCPSocket"))
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{
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lua_setfield_function(L, "__gc", tcp_socket_dtor);
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lua_newtable(L);
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lua_setfield_function(L, "close", tcp_socket_close);
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lua_setfield_function(L, "send", tcp_socket_send);
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lua_setfield_function(L, "recv", tcp_socket_recv);
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lua_setfield_function(L, "listen", tcp_socket_listen);
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lua_setfield_function(L, "connect", tcp_socket_connect);
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lua_setfield_function(L, "accept", tcp_socket_accept);
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lua_setfield_function(L, "setblocking", tcp_socket_setblocking);
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lua_setfield(L, -2, "__index");
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}
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lua_setmetatable(L, -2);
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s->fd = fd;
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s->nonblocking = nonblocking;
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s->buffsz = 4096;
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s->data.resize(s->buffsz);
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}
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int tcp_socket_accept(lua_State* L)
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{
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auto s = lua_checkblock<TCPSocket>(L, 1, "LuaEngineTCPSocket");
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sockaddr_in addr;
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socklen_t addrsz = sizeof(addr);
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int ret = accept(s->fd, (sockaddr*)&addr, &addrsz);
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if (ret < 0)
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{
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if (s->nonblocking && errno == EWOULDBLOCK)
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{
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return 0;
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}
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return lua_errno(L, "accept");
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}
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put_tcp_socket(L, ret, false);
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lua_pushstring(L, inet_ntoa(addr.sin_addr));
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lua_pushinteger(L, ntohs(addr.sin_port));
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return 3;
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}
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int tcp_socket_new(lua_State* L)
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{
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bool nonblocking = false;
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if (!lua_isnone(L, 1))
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{
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if (lua_toboolean(L, 1))
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{
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nonblocking = true;
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}
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}
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int fd = socket(AF_INET, SOCK_STREAM, 0);
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if (fd < 0)
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{
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return lua_errno(L, "socket");
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}
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if (nonblocking)
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{
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int flag = fcntl(fd, F_GETFL, 0);
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if (flag < 0) return lua_errno(L, "fnctl");
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flag |= O_NONBLOCK;
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if (fcntl(fd, F_GETFL, flag) < 0) return lua_errno(L, "fnctl");
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}
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put_tcp_socket(L, fd, nonblocking);
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return 1;
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}
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void InitTCPSocket(lua_State* L)
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{
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lua_register(L, "TCPSocket", tcp_socket_new);
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}
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#endif // end of ifndef _WIN32
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