These were found by the new stronger type check in cimple. The one
bugfix is in `crypto_sha512_cmp`, which used to think `crypto_verify_32`
returns bool while actually it's -1/0/1.
Tokstyle will require this format:
- Optionally a single include (the module header).
- System includes.
- Local includes.
In headers, there is no module header to include, so system includes
come first there.
Enums should be fairly strong type guarantees about the possible value
range. The API says the return value is unspecified, so this is not a
breaking change.
This uses mallocfail to further increase coverage using the existing
tests. Also:
* Moved the non-auto "tox_one_test" to gtest. This should be
split into smaller tests later.
* Changed `hole_punching` to `bool`.
This forces the onion to consider all friends as new after a 10 second
period of the onion being disconnected. new friends are aggressively
searched for in the DHT, whereas old friends are only searched for in
intervals spanning minutes.
Missed a few of those in check-c. check-cimple now catches these with a
stronger type check.
Other changes:
* `ptr + int` must always have the `ptr` first, so `int + ptr` is not
allowed anymore.
* `close` and `time` were shadowing libc functions. `file_data` was
shadowed in a function (and is not a good function name anyway), so
renamed to `send_file_data` which is more descriptive.
* Within a function, all local variables of the same name must have the
same type.
* The `strerror_r` change wasn't necessary, but I kept it because it
seems a bit clearer to me now. `#ifdef`s inside functions are a bit
confusing sometimes.
Also added declarations using the `_cb` type for each of the callback
handlers in tox.h. This forces cppcheck to check whether the parameter
names in the definitions agree with the `_cb` parameter names.
Previously we would try to send three random TCP relays that we're
connected to to each friend once every 5 minutes. The problem with
this method is that it could take an extraordinarily long time
to share every relay; some relays might be consistently skipped
while others might be sent repeatedly. Moreover, there's no
guarantee that the nodes you try to send are actually online.
This leads to a prety unreliable and flaky way of sharing.
Now we reduce the timer to two minutes, and cycle through the list
trying 3 nodes each share attempt. This guarantees that every online
node in our list gets shared with every friend after a fixed amount of
time (which depends on how many nodes are in the list)
This fixes a bug where file transfers would break when the sendto()
system call failed with errno 11 (usually indicating a full packet
buffer).
The max loops constant has also been greatly reduced, as it was
excessively CPU intensive, and most connections would not benefit
from such a high value. In the future it will be set dynamically.
- Make sender send more data per iteration.
- Make receiver iterate more often while receiving.
Before this commit tox would send at maximum around 4MiB/s. With this
patch sustained speeds of up to 100MiB/s were observed on a
low-latency, high-bandwidth network.
As a consequence of iterating more frequently the receiver's CPU usage
is increased for the duration of the transfer. The data structures
used to represent friends and file transfers cause the sender code use
costly loops that do little real work. This patch makes this problem
more visible: the sender uses more CPU while sending.
Poor network conditions were simulated using the netem kernel
facility: $ tc qdisc add dev lo root netem delay 100ms 50ms \
loss 1% duplicate 1% corrupt 1% reorder 25% 50%
and no adverse behavior was encountered. Tests were conducted
using toxic using both UDP and TCP.