timer_new -> new_timer and timer_delete -> delete_timer to avoid name conflict

This commit is contained in:
slvr 2013-08-13 09:45:11 +01:00
parent a0c6296d6c
commit 4bfeb2f483
4 changed files with 804 additions and 9 deletions

795
core/Messenger.c.orig Normal file
View File

@ -0,0 +1,795 @@
/* Messenger.c
*
* An implementation of a simple text chat only messenger on the tox network core.
*
* Copyright (C) 2013 Tox project All Rights Reserved.
*
* This file is part of Tox.
*
* Tox is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Tox is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with Tox. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "Messenger.h"
#include "timer.h"
#define MIN(a,b) (((a)<(b))?(a):(b))
static void set_friend_status(Messenger *m, int friendnumber, uint8_t status);
static int write_cryptpacket_id(Messenger *m, int friendnumber, uint8_t packet_id, uint8_t *data, uint32_t length);
/* 1 if we are online
0 if we are offline
static uint8_t online; */
/* set the size of the friend list to numfriends
return -1 if realloc fails */
int realloc_friendlist(Messenger *m, uint32_t num) {
Friend *newfriendlist = realloc(m->friendlist, num*sizeof(Friend));
if (newfriendlist == NULL)
return -1;
memset(&newfriendlist[num-1], 0, sizeof(Friend));
m->friendlist = newfriendlist;
return 0;
}
/* return the friend id associated to that public key.
return -1 if no such friend */
int getfriend_id(Messenger *m, uint8_t *client_id)
{
uint32_t i;
for (i = 0; i < m->numfriends; ++i) {
if (m->friendlist[i].status > 0)
if (memcmp(client_id, m->friendlist[i].client_id, crypto_box_PUBLICKEYBYTES) == 0)
return i;
}
return -1;
}
/* copies the public key associated to that friend id into client_id buffer.
make sure that client_id is of size CLIENT_ID_SIZE.
return 0 if success
return -1 if failure. */
int getclient_id(Messenger *m, int friend_id, uint8_t *client_id)
{
if (friend_id >= m->numfriends || friend_id < 0)
return -1;
if (m->friendlist[friend_id].status > 0) {
memcpy(client_id, m->friendlist[friend_id].client_id, CLIENT_ID_SIZE);
return 0;
}
return -1;
}
/*
* add a friend
* set the data that will be sent along with friend request
* client_id is the client id of the friend
* data is the data and length is the length
* returns the friend number if success
* return FA_TOOLONG if message length is too long
* return FAERR_NOMESSAGE if no message (message length must be >= 1 byte)
* return FAERR_OWNKEY if user's own key
* return FAERR_ALREADYSENT if friend request already sent or already a friend
* return FAERR_UNKNOWN for unknown error
*/
int m_addfriend(Messenger *m, uint8_t *client_id, uint8_t *data, uint16_t length)
{
if (length >= (MAX_DATA_SIZE - crypto_box_PUBLICKEYBYTES
- crypto_box_NONCEBYTES - crypto_box_BOXZEROBYTES
+ crypto_box_ZEROBYTES))
return FAERR_TOOLONG;
if (length < 1)
return FAERR_NOMESSAGE;
if (memcmp(client_id, self_public_key, crypto_box_PUBLICKEYBYTES) == 0)
return FAERR_OWNKEY;
if (getfriend_id(m, client_id) != -1)
return FAERR_ALREADYSENT;
/* resize the friend list if necessary */
realloc_friendlist(m, m->numfriends + 1);
uint32_t i;
for (i = 0; i <= m->numfriends; ++i) {
if (m->friendlist[i].status == NOFRIEND) {
DHT_addfriend(client_id);
m->friendlist[i].status = FRIEND_ADDED;
m->friendlist[i].crypt_connection_id = -1;
m->friendlist[i].friend_request_id = -1;
memcpy(m->friendlist[i].client_id, client_id, CLIENT_ID_SIZE);
m->friendlist[i].statusmessage = calloc(1, 1);
m->friendlist[i].statusmessage_length = 1;
m->friendlist[i].userstatus = USERSTATUS_NONE;
memcpy(m->friendlist[i].info, data, length);
m->friendlist[i].info_size = length;
m->friendlist[i].message_id = 0;
m->friendlist[i].receives_read_receipts = 1; /* default: YES */
++ m->numfriends;
return i;
}
}
return FAERR_UNKNOWN;
}
int m_addfriend_norequest(Messenger *m, uint8_t * client_id)
{
if (getfriend_id(m, client_id) != -1)
return -1;
/* resize the friend list if necessary */
realloc_friendlist(m, m->numfriends + 1);
uint32_t i;
for (i = 0; i <= m->numfriends; ++i) {
if(m->friendlist[i].status == NOFRIEND) {
DHT_addfriend(client_id);
m->friendlist[i].status = FRIEND_REQUESTED;
m->friendlist[i].crypt_connection_id = -1;
m->friendlist[i].friend_request_id = -1;
memcpy(m->friendlist[i].client_id, client_id, CLIENT_ID_SIZE);
m->friendlist[i].statusmessage = calloc(1, 1);
m->friendlist[i].statusmessage_length = 1;
m->friendlist[i].userstatus = USERSTATUS_NONE;
m->friendlist[i].message_id = 0;
m->friendlist[i].receives_read_receipts = 1; /* default: YES */
++ m->numfriends;
return i;
}
}
return -1;
}
/* remove a friend
return 0 if success
return -1 if failure */
int m_delfriend(Messenger *m, int friendnumber)
{
if (friendnumber >= m->numfriends || friendnumber < 0)
return -1;
DHT_delfriend(m->friendlist[friendnumber].client_id);
crypto_kill(m->friendlist[friendnumber].crypt_connection_id);
free(m->friendlist[friendnumber].statusmessage);
memset(&(m->friendlist[friendnumber]), 0, sizeof(Friend));
uint32_t i;
for (i = m->numfriends; i != 0; --i) {
if (m->friendlist[i-1].status != NOFRIEND)
break;
}
m->numfriends = i;
realloc_friendlist(m, m->numfriends + 1);
return 0;
}
/* return FRIEND_ONLINE if friend is online
return FRIEND_CONFIRMED if friend is confirmed
return FRIEND_REQUESTED if the friend request was sent
return FRIEND_ADDED if the friend was added
return NOFRIEND if there is no friend with that number */
int m_friendstatus(Messenger *m, int friendnumber)
{
if (friendnumber < 0 || friendnumber >= m->numfriends)
return NOFRIEND;
return m->friendlist[friendnumber].status;
}
/* send a text chat message to an online friend
return the message id if packet was successfully put into the send queue
return 0 if it was not */
uint32_t m_sendmessage(Messenger *m, int friendnumber, uint8_t *message, uint32_t length)
{
if (friendnumber < 0 || friendnumber >= m->numfriends)
return 0;
uint32_t msgid = ++m->friendlist[friendnumber].message_id;
if (msgid == 0)
msgid = 1; /* otherwise, false error */
if(m_sendmessage_withid(m, friendnumber, msgid, message, length)) {
return msgid;
}
return 0;
}
uint32_t m_sendmessage_withid(Messenger *m, int friendnumber, uint32_t theid, uint8_t *message, uint32_t length)
{
if (length >= (MAX_DATA_SIZE - sizeof(theid)))
return 0;
uint8_t temp[MAX_DATA_SIZE];
theid = htonl(theid);
memcpy(temp, &theid, sizeof(theid));
memcpy(temp + sizeof(theid), message, length);
return write_cryptpacket_id(m, friendnumber, PACKET_ID_MESSAGE, temp, length + sizeof(theid));
}
/* send an action to an online friend
return 1 if packet was successfully put into the send queue
return 0 if it was not */
int m_sendaction(Messenger *m, int friendnumber, uint8_t *action, uint32_t length)
{
return write_cryptpacket_id(m, friendnumber, PACKET_ID_ACTION, action, length);
}
/* send a name packet to friendnumber
length is the length with the NULL terminator*/
static int m_sendname(Messenger *m, int friendnumber, uint8_t * name, uint16_t length)
{
if(length > MAX_NAME_LENGTH || length == 0)
return 0;
return write_cryptpacket_id(m, friendnumber, PACKET_ID_NICKNAME, name, length);
}
/* set the name of a friend
return 0 if success
return -1 if failure */
static int setfriendname(Messenger *m, int friendnumber, uint8_t * name)
{
if (friendnumber >= m->numfriends || friendnumber < 0)
return -1;
memcpy(m->friendlist[friendnumber].name, name, MAX_NAME_LENGTH);
return 0;
}
/* Set our nickname
name must be a string of maximum MAX_NAME_LENGTH length.
length must be at least 1 byte
length is the length of name with the NULL terminator
return 0 if success
return -1 if failure */
int setname(Messenger *m, uint8_t * name, uint16_t length)
{
if (length > MAX_NAME_LENGTH || length == 0)
return -1;
memcpy(m->name, name, length);
m->name_length = length;
uint32_t i;
for (i = 0; i < m->numfriends; ++i)
m->friendlist[i].name_sent = 0;
return 0;
}
/* get our nickname
put it in name
name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH bytes.
return the length of the name */
uint16_t getself_name(Messenger *m, uint8_t *name)
{
memcpy(name, m->name, m->name_length);
return m->name_length;
}
/* get name of friendnumber
put it in name
name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH bytes.
return 0 if success
return -1 if failure */
int getname(Messenger *m, int friendnumber, uint8_t * name)
{
if (friendnumber >= m->numfriends || friendnumber < 0)
return -1;
memcpy(name, m->friendlist[friendnumber].name, MAX_NAME_LENGTH);
return 0;
}
int m_set_statusmessage(Messenger *m, uint8_t *status, uint16_t length)
{
if (length > MAX_STATUSMESSAGE_LENGTH)
return -1;
memcpy(m->statusmessage, status, length);
m->statusmessage_length = length;
uint32_t i;
for (i = 0; i < m->numfriends; ++i)
m->friendlist[i].statusmessage_sent = 0;
return 0;
}
int m_set_userstatus(Messenger *m, USERSTATUS status)
{
if (status >= USERSTATUS_INVALID) {
return -1;
}
m->userstatus = status;
uint32_t i;
for (i = 0; i < m->numfriends; ++i)
m->friendlist[i].userstatus_sent = 0;
return 0;
}
/* return the size of friendnumber's user status
guaranteed to be at most MAX_STATUSMESSAGE_LENGTH */
int m_get_statusmessage_size(Messenger *m, int friendnumber)
{
if (friendnumber >= m->numfriends || friendnumber < 0)
return -1;
return m->friendlist[friendnumber].statusmessage_length;
}
/* copy the user status of friendnumber into buf, truncating if needed to maxlen
bytes, use m_get_statusmessage_size to find out how much you need to allocate */
int m_copy_statusmessage(Messenger *m, int friendnumber, uint8_t * buf, uint32_t maxlen)
{
if (friendnumber >= m->numfriends || friendnumber < 0)
return -1;
memset(buf, 0, maxlen);
memcpy(buf, m->friendlist[friendnumber].statusmessage, MIN(maxlen, MAX_STATUSMESSAGE_LENGTH) - 1);
return 0;
}
int m_copy_self_statusmessage(Messenger *m, uint8_t * buf, uint32_t maxlen)
{
memset(buf, 0, maxlen);
memcpy(buf, m->statusmessage, MIN(maxlen, MAX_STATUSMESSAGE_LENGTH) - 1);
return 0;
}
USERSTATUS m_get_userstatus(Messenger *m, int friendnumber)
{
if (friendnumber >= m->numfriends || friendnumber < 0)
return USERSTATUS_INVALID;
USERSTATUS status = m->friendlist[friendnumber].userstatus;
if (status >= USERSTATUS_INVALID) {
status = USERSTATUS_NONE;
}
return status;
}
USERSTATUS m_get_self_userstatus(Messenger *m)
{
return m->userstatus;
}
static int send_statusmessage(Messenger *m, int friendnumber, uint8_t * status, uint16_t length)
{
return write_cryptpacket_id(m, friendnumber, PACKET_ID_STATUSMESSAGE, status, length);
}
static int send_userstatus(Messenger *m, int friendnumber, USERSTATUS status)
{
uint8_t stat = status;
return write_cryptpacket_id(m, friendnumber, PACKET_ID_USERSTATUS, &stat, sizeof(stat));
}
static int set_friend_statusmessage(Messenger *m, int friendnumber, uint8_t * status, uint16_t length)
{
if (friendnumber >= m->numfriends || friendnumber < 0)
return -1;
uint8_t *newstatus = calloc(length, 1);
memcpy(newstatus, status, length);
free(m->friendlist[friendnumber].statusmessage);
m->friendlist[friendnumber].statusmessage = newstatus;
m->friendlist[friendnumber].statusmessage_length = length;
return 0;
}
static void set_friend_userstatus(Messenger *m, int friendnumber, USERSTATUS status)
{
m->friendlist[friendnumber].userstatus = status;
}
/* Sets whether we send read receipts for friendnumber. */
void m_set_sends_receipts(Messenger *m, int friendnumber, int yesno)
{
if (yesno != 0 || yesno != 1)
return;
if (friendnumber >= m->numfriends || friendnumber < 0)
return;
m->friendlist[friendnumber].receives_read_receipts = yesno;
}
/* static void (*friend_request)(uint8_t *, uint8_t *, uint16_t);
static uint8_t friend_request_isset = 0; */
/* set the function that will be executed when a friend request is received. */
void m_callback_friendrequest(Messenger *m, void (*function)(uint8_t *, uint8_t *, uint16_t, void*), void* userdata)
{
callback_friendrequest(function, userdata);
}
/* set the function that will be executed when a message from a friend is received. */
void m_callback_friendmessage(Messenger *m, void (*function)(Messenger *m, int, uint8_t *, uint16_t, void*), void* userdata)
{
m->friend_message = function;
m->friend_message_isset = 1;
m->friend_message_userdata = userdata;
}
void m_callback_action(Messenger *m, void (*function)(Messenger *m, int, uint8_t *, uint16_t, void*), void* userdata)
{
m->friend_action = function;
m->friend_action_isset = 1;
m->friend_action_userdata = userdata;
}
void m_callback_namechange(Messenger *m, void (*function)(Messenger *m, int, uint8_t *, uint16_t, void*), void* userdata)
{
m->friend_namechange = function;
m->friend_namechange_isset = 1;
m->friend_namechange_userdata = userdata;
}
void m_callback_statusmessage(Messenger *m, void (*function)(Messenger *m, int, uint8_t *, uint16_t, void*), void* userdata)
{
m->friend_statusmessagechange = function;
m->friend_statusmessagechange_isset = 1;
m->friend_statuschange_userdata = userdata;
}
void m_callback_userstatus(Messenger *m, void (*function)(Messenger *m, int, USERSTATUS, void*), void* userdata)
{
m->friend_userstatuschange = function;
m->friend_userstatuschange_isset = 1;
m->friend_userstatuschange_userdata = userdata;
}
void m_callback_read_receipt(Messenger *m, void (*function)(Messenger *m, int, uint32_t, void*), void* userdata)
{
m->read_receipt = function;
m->read_receipt_isset = 1;
m->read_receipt_userdata = userdata;
}
void m_callback_connectionstatus(Messenger *m, void (*function)(Messenger *m, int, uint8_t, void*), void* userdata)
{
m->friend_connectionstatuschange = function;
m->friend_connectionstatuschange_isset = 1;
m->friend_connectionstatuschange_userdata = userdata;
}
static void check_friend_connectionstatus(Messenger *m, int friendnumber, uint8_t status)
{
if (!m->friend_connectionstatuschange_isset)
return;
if (status == NOFRIEND)
return;
const uint8_t was_connected = m->friendlist[friendnumber].status == FRIEND_ONLINE;
const uint8_t is_connected = status == FRIEND_ONLINE;
if (is_connected != was_connected)
m->friend_connectionstatuschange(m, friendnumber, is_connected, m->friend_connectionstatuschange_userdata);
}
void set_friend_status(Messenger *m, int friendnumber, uint8_t status)
{
check_friend_connectionstatus(m, friendnumber, status);
m->friendlist[friendnumber].status = status;
}
int write_cryptpacket_id(Messenger *m, int friendnumber, uint8_t packet_id, uint8_t *data, uint32_t length)
{
if (friendnumber < 0 || friendnumber >= m->numfriends)
return 0;
if (length >= MAX_DATA_SIZE || m->friendlist[friendnumber].status != FRIEND_ONLINE)
return 0;
uint8_t packet[length + 1];
packet[0] = packet_id;
memcpy(packet + 1, data, length);
return write_cryptpacket(m->friendlist[friendnumber].crypt_connection_id, packet, length + 1);
}
<<<<<<< HEAD
=======
#define PORT 33445
/* run this at startup */
Messenger * initMessenger(void)
{
Messenger *m = calloc(1, sizeof(Messenger));
if( ! m )
return 0;
new_keys();
m_set_statusmessage(m, (uint8_t*)"Online", sizeof("Online"));
initNetCrypto();
IP ip;
ip.i = 0;
if(init_networking(ip,PORT) == -1)
return 0;
DHT_init();
LosslessUDP_init();
friendreq_init();
LANdiscovery_init();
return m;
}
/* run this before closing shop */
void cleanupMessenger(Messenger *m){
/* FIXME TODO it seems no one frees friendlist or all the elements status */
free(m);
}
>>>>>>> upstream/master
//TODO: make this function not suck.
void doFriends(Messenger *m)
{
/* TODO: add incoming connections and some other stuff. */
uint32_t i;
int len;
uint8_t temp[MAX_DATA_SIZE];
for (i = 0; i < m->numfriends; ++i) {
if (m->friendlist[i].status == FRIEND_ADDED) {
int fr = send_friendrequest(m->friendlist[i].client_id, m->friendlist[i].info, m->friendlist[i].info_size);
if (fr == 0) /* TODO: This needs to be fixed so that it sends the friend requests a couple of times in case of packet loss */
set_friend_status(m, i, FRIEND_REQUESTED);
else if (fr > 0)
set_friend_status(m, i, FRIEND_REQUESTED);
}
if (m->friendlist[i].status == FRIEND_REQUESTED || m->friendlist[i].status == FRIEND_CONFIRMED) { /* friend is not online */
if (m->friendlist[i].status == FRIEND_REQUESTED) {
if (m->friendlist[i].friend_request_id + 10 < unix_time()) { /*I know this is hackish but it should work.*/
send_friendrequest(m->friendlist[i].client_id, m->friendlist[i].info, m->friendlist[i].info_size);
m->friendlist[i].friend_request_id = unix_time();
}
}
IP_Port friendip = DHT_getfriendip(m->friendlist[i].client_id);
switch (is_cryptoconnected(m->friendlist[i].crypt_connection_id)) {
case 0:
if (friendip.ip.i > 1)
m->friendlist[i].crypt_connection_id = crypto_connect(m->friendlist[i].client_id, friendip);
break;
case 3: /* Connection is established */
set_friend_status(m, i, FRIEND_ONLINE);
m->friendlist[i].name_sent = 0;
m->friendlist[i].userstatus_sent = 0;
m->friendlist[i].statusmessage_sent = 0;
break;
case 4:
crypto_kill(m->friendlist[i].crypt_connection_id);
m->friendlist[i].crypt_connection_id = -1;
break;
default:
break;
}
}
while (m->friendlist[i].status == FRIEND_ONLINE) { /* friend is online */
if (m->friendlist[i].name_sent == 0) {
if (m_sendname(m, i, m->name, m->name_length))
m->friendlist[i].name_sent = 1;
}
if (m->friendlist[i].statusmessage_sent == 0) {
if (send_statusmessage(m, i, m->statusmessage, m->statusmessage_length))
m->friendlist[i].statusmessage_sent = 1;
}
if (m->friendlist[i].userstatus_sent == 0) {
if (send_userstatus(m, i, m->userstatus))
m->friendlist[i].userstatus_sent = 1;
}
len = read_cryptpacket(m->friendlist[i].crypt_connection_id, temp);
uint8_t packet_id = temp[0];
uint8_t* data = temp + 1;
int data_length = len - 1;
if (len > 0) {
switch (packet_id) {
case PACKET_ID_NICKNAME: {
if (data_length >= MAX_NAME_LENGTH || data_length == 0)
break;
if(m->friend_namechange_isset)
m->friend_namechange(m, i, data, data_length, m->friend_namechange_userdata);
memcpy(m->friendlist[i].name, data, data_length);
m->friendlist[i].name[data_length - 1] = 0; /* make sure the NULL terminator is present. */
break;
}
case PACKET_ID_STATUSMESSAGE: {
if (data_length == 0)
break;
uint8_t *status = calloc(MIN(data_length, MAX_STATUSMESSAGE_LENGTH), 1);
memcpy(status, data, MIN(data_length, MAX_STATUSMESSAGE_LENGTH));
if (m->friend_statusmessagechange_isset)
m->friend_statusmessagechange(m, i, status, MIN(data_length, MAX_STATUSMESSAGE_LENGTH),
m->friend_statuschange_userdata);
set_friend_statusmessage(m, i, status, MIN(data_length, MAX_STATUSMESSAGE_LENGTH));
free(status);
break;
}
case PACKET_ID_USERSTATUS: {
if (data_length != 1)
break;
USERSTATUS status = data[0];
if (m->friend_userstatuschange_isset)
m->friend_userstatuschange(m, i, status, m->friend_userstatuschange_userdata);
set_friend_userstatus(m, i, status);
break;
}
case PACKET_ID_MESSAGE: {
uint8_t *message_id = data;
uint8_t message_id_length = 4;
uint8_t *message = data + message_id_length;
uint16_t message_length = data_length - message_id_length;
if (m->friendlist[i].receives_read_receipts) {
write_cryptpacket_id(m, i, PACKET_ID_RECEIPT, message_id, message_id_length);
}
if (m->friend_message_isset)
(*m->friend_message)(m, i, message, message_length, m->friend_message_userdata);
break;
}
case PACKET_ID_ACTION: {
if (m->friend_action_isset)
(*m->friend_action)(m, i, data, data_length, m->friend_action_userdata);
break;
}
case PACKET_ID_RECEIPT: {
uint32_t msgid;
if (data_length < sizeof(msgid))
break;
memcpy(&msgid, data, sizeof(msgid));
msgid = ntohl(msgid);
if (m->read_receipt_isset)
(*m->read_receipt)(m, i, msgid, m->read_receipt_userdata);
break;
}
}
} else {
if (is_cryptoconnected(m->friendlist[i].crypt_connection_id) == 4) { /* if the connection timed out, kill it */
crypto_kill(m->friendlist[i].crypt_connection_id);
m->friendlist[i].crypt_connection_id = -1;
set_friend_status(m, i, FRIEND_CONFIRMED);
}
break;
}
}
}
}
void doInbound(Messenger *m)
{
uint8_t secret_nonce[crypto_box_NONCEBYTES];
uint8_t public_key[crypto_box_PUBLICKEYBYTES];
uint8_t session_key[crypto_box_PUBLICKEYBYTES];
int inconnection = crypto_inbound(public_key, secret_nonce, session_key);
if (inconnection != -1) {
int friend_id = getfriend_id(m, public_key);
if (friend_id != -1) {
crypto_kill(m->friendlist[friend_id].crypt_connection_id);
m->friendlist[friend_id].crypt_connection_id =
accept_crypto_inbound(inconnection, public_key, secret_nonce, session_key);
set_friend_status(m, friend_id, FRIEND_CONFIRMED);
}
}
}
#define PORT 33445
/*Interval in seconds between LAN discovery packet sending*/
#define LAN_DISCOVERY_INTERVAL 60
/*Send a LAN discovery packet every LAN_DISCOVERY_INTERVAL seconds*/
<<<<<<< HEAD
static int LANdiscovery_timercallback(timer* t, void* ignore)
=======
void LANdiscovery(Messenger *m)
>>>>>>> upstream/master
{
send_LANdiscovery(htons(PORT));
timer_start(t, LAN_DISCOVERY_INTERVAL);
return 0;
}
/* run this at startup */
int initMessenger(void)
{
timer_init();
new_keys();
m_set_statusmessage((uint8_t*)"Online", sizeof("Online"));
initNetCrypto();
IP ip;
ip.i = 0;
if(init_networking(ip,PORT) == -1)
return -1;
DHT_init();
LosslessUDP_init();
friendreq_init();
LANdiscovery_init();
timer_single(&LANdiscovery_timercallback, 0, LAN_DISCOVERY_INTERVAL);
return 0;
}
/* the main loop that needs to be run at least 200 times per second. */
void doMessenger(Messenger *m)
{
networking_poll();
<<<<<<< HEAD
timer_poll();
doDHT();
doLossless_UDP();
doNetCrypto();
doInbound();
doFriends();
=======
doDHT();
doLossless_UDP();
doNetCrypto();
doInbound(m);
doFriends(m);
LANdiscovery(m);
>>>>>>> upstream/master
}
/* returns the size of the messenger data (for saving) */
uint32_t Messenger_size(Messenger *m)
{
return crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES
+ sizeof(uint32_t) + DHT_size() + sizeof(uint32_t) + sizeof(Friend) * m->numfriends;
}
/* save the messenger in data of size Messenger_size() */
void Messenger_save(Messenger *m, uint8_t *data)
{
save_keys(data);
data += crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES;
uint32_t size = DHT_size();
memcpy(data, &size, sizeof(size));
data += sizeof(size);
DHT_save(data);
data += size;
size = sizeof(Friend) * m->numfriends;
memcpy(data, &size, sizeof(size));
data += sizeof(size);
memcpy(data, m->friendlist, sizeof(Friend) * m->numfriends);
}
/* load the messenger from data of size length. */
int Messenger_load(Messenger *m, uint8_t * data, uint32_t length)
{
if (length == ~0)
return -1;
if (length < crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES + sizeof(uint32_t) * 2)
return -1;
length -= crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES + sizeof(uint32_t) * 2;
load_keys(data);
data += crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES;
uint32_t size;
memcpy(&size, data, sizeof(size));
data += sizeof(size);
if (length < size)
return -1;
length -= size;
if (DHT_load(data, size) == -1)
return -1;
data += size;
memcpy(&size, data, sizeof(size));
data += sizeof(size);
if (length != size || length % sizeof(Friend) != 0)
return -1;
Friend * temp = malloc(size);
memcpy(temp, data, size);
uint16_t num = size / sizeof(Friend);
uint32_t i;
for (i = 0; i < num; ++i) {
if(temp[i].status != 0) {
int fnum = m_addfriend_norequest(m, temp[i].client_id);
setfriendname(m, fnum, temp[i].name);
/* set_friend_statusmessage(fnum, temp[i].statusmessage, temp[i].statusmessage_length); */
}
}
free(temp);
return 0;
}

View File

@ -104,7 +104,7 @@ void timer_init()
/* Do not depend on fields being zeroed */ /* Do not depend on fields being zeroed */
static timer* timer_pool; /* timer_pool is SINGLY LINKED!! */ static timer* timer_pool; /* timer_pool is SINGLY LINKED!! */
timer* timer_new(void) timer* new_timer(void)
{ {
timer* ret; timer* ret;
if (timer_pool) { if (timer_pool) {
@ -117,7 +117,7 @@ timer* timer_new(void)
return ret; return ret;
} }
void timer_delete(timer* t) void delete_timer(timer* t)
{ {
timer_dequeue(t, &timer_main_queue); timer_dequeue(t, &timer_main_queue);
t->_next = timer_pool; t->_next = timer_pool;
@ -203,7 +203,7 @@ bool timer_is_active(timer* t)
* Creates a new timer, preforms setup and starts it. */ * Creates a new timer, preforms setup and starts it. */
void timer_single(timer_callback cb, void* userarg, int sec) void timer_single(timer_callback cb, void* userarg, int sec)
{ {
timer* t = timer_new(); timer* t = new_timer();
timer_setup(t, cb, userarg); timer_setup(t, cb, userarg);
timer_start(t, sec); timer_start(t, sec);
} }
@ -211,7 +211,7 @@ void timer_single(timer_callback cb, void* userarg, int sec)
/* Single-use microsecond timer. */ /* Single-use microsecond timer. */
void timer_us(timer_callback cb, void* userarg, int us) void timer_us(timer_callback cb, void* userarg, int us)
{ {
timer* t = timer_new(); timer* t = new_timer();
timer_setup(t, cb, userarg); timer_setup(t, cb, userarg);
t->deadline = current_time() + us; t->deadline = current_time() + us;
t->state = STATE_ACTIVE; t->state = STATE_ACTIVE;
@ -229,7 +229,7 @@ void timer_poll(void)
timer* t = timer_us_queue; timer* t = timer_us_queue;
timer_dequeue(t, &timer_us_queue); timer_dequeue(t, &timer_us_queue);
t->cb(0, t->userdata); t->cb(0, t->userdata);
timer_delete(t); delete_timer(t);
} }
if (time - prevtime > US_PER_SECOND || prevtime == 0 || prevtime > time) { if (time - prevtime > US_PER_SECOND || prevtime == 0 || prevtime > time) {
@ -243,7 +243,7 @@ void timer_poll(void)
int rv = t->cb(t, t->userdata); int rv = t->cb(t, t->userdata);
if (rv != 0) { if (rv != 0) {
timer_dequeue(t, &timer_main_queue); timer_dequeue(t, &timer_main_queue);
timer_delete(t); delete_timer(t);
continue; continue;
} }
if (t->state != STATE_ACTIVE) { if (t->state != STATE_ACTIVE) {

View File

@ -53,10 +53,10 @@ void timer_init(void);
void timer_poll(void); void timer_poll(void);
/* Creates a new timer. Does not enqueue/start it. */ /* Creates a new timer. Does not enqueue/start it. */
timer* timer_new(void); timer* new_timer(void);
/* Destroys a timer instance. */ /* Destroys a timer instance. */
void timer_delete(timer* t); void delete_timer(timer* t);
/* Sets up the timer callback. */ /* Sets up the timer callback. */
void timer_setup(timer* t, timer_callback cb, void* userarg); void timer_setup(timer* t, timer_callback cb, void* userarg);

View File

@ -34,7 +34,7 @@ int main(int argc, char** argv)
timer_init(); timer_init();
timer_debug_print(); timer_debug_print();
timer* t = timer_new(); timer* t = new_timer();
timer_setup(t, &callback, "Long setup method, 4 seconds"); timer_setup(t, &callback, "Long setup method, 4 seconds");
timer_start(t, 4); timer_start(t, 4);
timer_debug_print(); timer_debug_print();