diff --git a/core/Messenger.c.orig b/core/Messenger.c.orig new file mode 100644 index 00000000..58993a08 --- /dev/null +++ b/core/Messenger.c.orig @@ -0,0 +1,795 @@ +/* Messenger.c + * + * An implementation of a simple text chat only messenger on the tox network core. + * + * Copyright (C) 2013 Tox project All Rights Reserved. + * + * This file is part of Tox. + * + * Tox is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * Tox is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with Tox. If not, see . + * + */ + +#include "Messenger.h" +#include "timer.h" + +#define MIN(a,b) (((a)<(b))?(a):(b)) + +static void set_friend_status(Messenger *m, int friendnumber, uint8_t status); +static int write_cryptpacket_id(Messenger *m, int friendnumber, uint8_t packet_id, uint8_t *data, uint32_t length); + +/* 1 if we are online + 0 if we are offline + static uint8_t online; */ + +/* set the size of the friend list to numfriends + return -1 if realloc fails */ +int realloc_friendlist(Messenger *m, uint32_t num) { + Friend *newfriendlist = realloc(m->friendlist, num*sizeof(Friend)); + if (newfriendlist == NULL) + return -1; + memset(&newfriendlist[num-1], 0, sizeof(Friend)); + m->friendlist = newfriendlist; + return 0; +} + +/* return the friend id associated to that public key. + return -1 if no such friend */ +int getfriend_id(Messenger *m, uint8_t *client_id) +{ + uint32_t i; + + for (i = 0; i < m->numfriends; ++i) { + if (m->friendlist[i].status > 0) + if (memcmp(client_id, m->friendlist[i].client_id, crypto_box_PUBLICKEYBYTES) == 0) + return i; + } + + return -1; +} + +/* copies the public key associated to that friend id into client_id buffer. + make sure that client_id is of size CLIENT_ID_SIZE. + return 0 if success + return -1 if failure. */ +int getclient_id(Messenger *m, int friend_id, uint8_t *client_id) +{ + if (friend_id >= m->numfriends || friend_id < 0) + return -1; + + if (m->friendlist[friend_id].status > 0) { + memcpy(client_id, m->friendlist[friend_id].client_id, CLIENT_ID_SIZE); + return 0; + } + + return -1; +} + +/* + * add a friend + * set the data that will be sent along with friend request + * client_id is the client id of the friend + * data is the data and length is the length + * returns the friend number if success + * return FA_TOOLONG if message length is too long + * return FAERR_NOMESSAGE if no message (message length must be >= 1 byte) + * return FAERR_OWNKEY if user's own key + * return FAERR_ALREADYSENT if friend request already sent or already a friend + * return FAERR_UNKNOWN for unknown error + */ +int m_addfriend(Messenger *m, uint8_t *client_id, uint8_t *data, uint16_t length) +{ + if (length >= (MAX_DATA_SIZE - crypto_box_PUBLICKEYBYTES + - crypto_box_NONCEBYTES - crypto_box_BOXZEROBYTES + + crypto_box_ZEROBYTES)) + return FAERR_TOOLONG; + if (length < 1) + return FAERR_NOMESSAGE; + if (memcmp(client_id, self_public_key, crypto_box_PUBLICKEYBYTES) == 0) + return FAERR_OWNKEY; + if (getfriend_id(m, client_id) != -1) + return FAERR_ALREADYSENT; + + /* resize the friend list if necessary */ + realloc_friendlist(m, m->numfriends + 1); + + uint32_t i; + for (i = 0; i <= m->numfriends; ++i) { + if (m->friendlist[i].status == NOFRIEND) { + DHT_addfriend(client_id); + m->friendlist[i].status = FRIEND_ADDED; + m->friendlist[i].crypt_connection_id = -1; + m->friendlist[i].friend_request_id = -1; + memcpy(m->friendlist[i].client_id, client_id, CLIENT_ID_SIZE); + m->friendlist[i].statusmessage = calloc(1, 1); + m->friendlist[i].statusmessage_length = 1; + m->friendlist[i].userstatus = USERSTATUS_NONE; + memcpy(m->friendlist[i].info, data, length); + m->friendlist[i].info_size = length; + m->friendlist[i].message_id = 0; + m->friendlist[i].receives_read_receipts = 1; /* default: YES */ + + ++ m->numfriends; + return i; + } + } + return FAERR_UNKNOWN; +} + +int m_addfriend_norequest(Messenger *m, uint8_t * client_id) +{ + if (getfriend_id(m, client_id) != -1) + return -1; + + /* resize the friend list if necessary */ + realloc_friendlist(m, m->numfriends + 1); + + uint32_t i; + for (i = 0; i <= m->numfriends; ++i) { + if(m->friendlist[i].status == NOFRIEND) { + DHT_addfriend(client_id); + m->friendlist[i].status = FRIEND_REQUESTED; + m->friendlist[i].crypt_connection_id = -1; + m->friendlist[i].friend_request_id = -1; + memcpy(m->friendlist[i].client_id, client_id, CLIENT_ID_SIZE); + m->friendlist[i].statusmessage = calloc(1, 1); + m->friendlist[i].statusmessage_length = 1; + m->friendlist[i].userstatus = USERSTATUS_NONE; + m->friendlist[i].message_id = 0; + m->friendlist[i].receives_read_receipts = 1; /* default: YES */ + ++ m->numfriends; + return i; + } + } + return -1; +} + +/* remove a friend + return 0 if success + return -1 if failure */ +int m_delfriend(Messenger *m, int friendnumber) +{ + if (friendnumber >= m->numfriends || friendnumber < 0) + return -1; + + DHT_delfriend(m->friendlist[friendnumber].client_id); + crypto_kill(m->friendlist[friendnumber].crypt_connection_id); + free(m->friendlist[friendnumber].statusmessage); + memset(&(m->friendlist[friendnumber]), 0, sizeof(Friend)); + uint32_t i; + + for (i = m->numfriends; i != 0; --i) { + if (m->friendlist[i-1].status != NOFRIEND) + break; + } + m->numfriends = i; + realloc_friendlist(m, m->numfriends + 1); + + return 0; +} + +/* return FRIEND_ONLINE if friend is online + return FRIEND_CONFIRMED if friend is confirmed + return FRIEND_REQUESTED if the friend request was sent + return FRIEND_ADDED if the friend was added + return NOFRIEND if there is no friend with that number */ +int m_friendstatus(Messenger *m, int friendnumber) +{ + if (friendnumber < 0 || friendnumber >= m->numfriends) + return NOFRIEND; + return m->friendlist[friendnumber].status; +} + +/* send a text chat message to an online friend + return the message id if packet was successfully put into the send queue + return 0 if it was not */ +uint32_t m_sendmessage(Messenger *m, int friendnumber, uint8_t *message, uint32_t length) +{ + if (friendnumber < 0 || friendnumber >= m->numfriends) + return 0; + uint32_t msgid = ++m->friendlist[friendnumber].message_id; + if (msgid == 0) + msgid = 1; /* otherwise, false error */ + if(m_sendmessage_withid(m, friendnumber, msgid, message, length)) { + return msgid; + } + + return 0; +} + +uint32_t m_sendmessage_withid(Messenger *m, int friendnumber, uint32_t theid, uint8_t *message, uint32_t length) +{ + if (length >= (MAX_DATA_SIZE - sizeof(theid))) + return 0; + uint8_t temp[MAX_DATA_SIZE]; + theid = htonl(theid); + memcpy(temp, &theid, sizeof(theid)); + memcpy(temp + sizeof(theid), message, length); + return write_cryptpacket_id(m, friendnumber, PACKET_ID_MESSAGE, temp, length + sizeof(theid)); +} + +/* send an action to an online friend + return 1 if packet was successfully put into the send queue + return 0 if it was not */ +int m_sendaction(Messenger *m, int friendnumber, uint8_t *action, uint32_t length) +{ + return write_cryptpacket_id(m, friendnumber, PACKET_ID_ACTION, action, length); +} + +/* send a name packet to friendnumber + length is the length with the NULL terminator*/ +static int m_sendname(Messenger *m, int friendnumber, uint8_t * name, uint16_t length) +{ + if(length > MAX_NAME_LENGTH || length == 0) + return 0; + return write_cryptpacket_id(m, friendnumber, PACKET_ID_NICKNAME, name, length); +} + +/* set the name of a friend + return 0 if success + return -1 if failure */ +static int setfriendname(Messenger *m, int friendnumber, uint8_t * name) +{ + if (friendnumber >= m->numfriends || friendnumber < 0) + return -1; + memcpy(m->friendlist[friendnumber].name, name, MAX_NAME_LENGTH); + return 0; +} + +/* Set our nickname + name must be a string of maximum MAX_NAME_LENGTH length. + length must be at least 1 byte + length is the length of name with the NULL terminator + return 0 if success + return -1 if failure */ +int setname(Messenger *m, uint8_t * name, uint16_t length) +{ + if (length > MAX_NAME_LENGTH || length == 0) + return -1; + memcpy(m->name, name, length); + m->name_length = length; + uint32_t i; + for (i = 0; i < m->numfriends; ++i) + m->friendlist[i].name_sent = 0; + return 0; +} + +/* get our nickname + put it in name + name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH bytes. + return the length of the name */ +uint16_t getself_name(Messenger *m, uint8_t *name) +{ + memcpy(name, m->name, m->name_length); + return m->name_length; +} + +/* get name of friendnumber + put it in name + name needs to be a valid memory location with a size of at least MAX_NAME_LENGTH bytes. + return 0 if success + return -1 if failure */ +int getname(Messenger *m, int friendnumber, uint8_t * name) +{ + if (friendnumber >= m->numfriends || friendnumber < 0) + return -1; + memcpy(name, m->friendlist[friendnumber].name, MAX_NAME_LENGTH); + return 0; +} + +int m_set_statusmessage(Messenger *m, uint8_t *status, uint16_t length) +{ + if (length > MAX_STATUSMESSAGE_LENGTH) + return -1; + memcpy(m->statusmessage, status, length); + m->statusmessage_length = length; + + uint32_t i; + for (i = 0; i < m->numfriends; ++i) + m->friendlist[i].statusmessage_sent = 0; + return 0; +} + +int m_set_userstatus(Messenger *m, USERSTATUS status) +{ + if (status >= USERSTATUS_INVALID) { + return -1; + } + m->userstatus = status; + uint32_t i; + for (i = 0; i < m->numfriends; ++i) + m->friendlist[i].userstatus_sent = 0; + return 0; +} + +/* return the size of friendnumber's user status + guaranteed to be at most MAX_STATUSMESSAGE_LENGTH */ +int m_get_statusmessage_size(Messenger *m, int friendnumber) +{ + if (friendnumber >= m->numfriends || friendnumber < 0) + return -1; + return m->friendlist[friendnumber].statusmessage_length; +} + +/* copy the user status of friendnumber into buf, truncating if needed to maxlen + bytes, use m_get_statusmessage_size to find out how much you need to allocate */ +int m_copy_statusmessage(Messenger *m, int friendnumber, uint8_t * buf, uint32_t maxlen) +{ + if (friendnumber >= m->numfriends || friendnumber < 0) + return -1; + memset(buf, 0, maxlen); + memcpy(buf, m->friendlist[friendnumber].statusmessage, MIN(maxlen, MAX_STATUSMESSAGE_LENGTH) - 1); + return 0; +} + +int m_copy_self_statusmessage(Messenger *m, uint8_t * buf, uint32_t maxlen) +{ + memset(buf, 0, maxlen); + memcpy(buf, m->statusmessage, MIN(maxlen, MAX_STATUSMESSAGE_LENGTH) - 1); + return 0; +} + +USERSTATUS m_get_userstatus(Messenger *m, int friendnumber) +{ + if (friendnumber >= m->numfriends || friendnumber < 0) + return USERSTATUS_INVALID; + USERSTATUS status = m->friendlist[friendnumber].userstatus; + if (status >= USERSTATUS_INVALID) { + status = USERSTATUS_NONE; + } + return status; +} + +USERSTATUS m_get_self_userstatus(Messenger *m) +{ + return m->userstatus; +} + +static int send_statusmessage(Messenger *m, int friendnumber, uint8_t * status, uint16_t length) +{ + return write_cryptpacket_id(m, friendnumber, PACKET_ID_STATUSMESSAGE, status, length); +} + +static int send_userstatus(Messenger *m, int friendnumber, USERSTATUS status) +{ + uint8_t stat = status; + return write_cryptpacket_id(m, friendnumber, PACKET_ID_USERSTATUS, &stat, sizeof(stat)); +} + +static int set_friend_statusmessage(Messenger *m, int friendnumber, uint8_t * status, uint16_t length) +{ + if (friendnumber >= m->numfriends || friendnumber < 0) + return -1; + uint8_t *newstatus = calloc(length, 1); + memcpy(newstatus, status, length); + free(m->friendlist[friendnumber].statusmessage); + m->friendlist[friendnumber].statusmessage = newstatus; + m->friendlist[friendnumber].statusmessage_length = length; + return 0; +} + +static void set_friend_userstatus(Messenger *m, int friendnumber, USERSTATUS status) +{ + m->friendlist[friendnumber].userstatus = status; +} + +/* Sets whether we send read receipts for friendnumber. */ +void m_set_sends_receipts(Messenger *m, int friendnumber, int yesno) +{ + if (yesno != 0 || yesno != 1) + return; + if (friendnumber >= m->numfriends || friendnumber < 0) + return; + m->friendlist[friendnumber].receives_read_receipts = yesno; +} + +/* static void (*friend_request)(uint8_t *, uint8_t *, uint16_t); +static uint8_t friend_request_isset = 0; */ +/* set the function that will be executed when a friend request is received. */ +void m_callback_friendrequest(Messenger *m, void (*function)(uint8_t *, uint8_t *, uint16_t, void*), void* userdata) +{ + callback_friendrequest(function, userdata); +} + +/* set the function that will be executed when a message from a friend is received. */ +void m_callback_friendmessage(Messenger *m, void (*function)(Messenger *m, int, uint8_t *, uint16_t, void*), void* userdata) +{ + m->friend_message = function; + m->friend_message_isset = 1; + m->friend_message_userdata = userdata; +} + +void m_callback_action(Messenger *m, void (*function)(Messenger *m, int, uint8_t *, uint16_t, void*), void* userdata) +{ + m->friend_action = function; + m->friend_action_isset = 1; + m->friend_action_userdata = userdata; +} + +void m_callback_namechange(Messenger *m, void (*function)(Messenger *m, int, uint8_t *, uint16_t, void*), void* userdata) +{ + m->friend_namechange = function; + m->friend_namechange_isset = 1; + m->friend_namechange_userdata = userdata; +} + +void m_callback_statusmessage(Messenger *m, void (*function)(Messenger *m, int, uint8_t *, uint16_t, void*), void* userdata) +{ + m->friend_statusmessagechange = function; + m->friend_statusmessagechange_isset = 1; + m->friend_statuschange_userdata = userdata; +} + +void m_callback_userstatus(Messenger *m, void (*function)(Messenger *m, int, USERSTATUS, void*), void* userdata) +{ + m->friend_userstatuschange = function; + m->friend_userstatuschange_isset = 1; + m->friend_userstatuschange_userdata = userdata; +} + +void m_callback_read_receipt(Messenger *m, void (*function)(Messenger *m, int, uint32_t, void*), void* userdata) +{ + m->read_receipt = function; + m->read_receipt_isset = 1; + m->read_receipt_userdata = userdata; +} + +void m_callback_connectionstatus(Messenger *m, void (*function)(Messenger *m, int, uint8_t, void*), void* userdata) +{ + m->friend_connectionstatuschange = function; + m->friend_connectionstatuschange_isset = 1; + m->friend_connectionstatuschange_userdata = userdata; +} + +static void check_friend_connectionstatus(Messenger *m, int friendnumber, uint8_t status) +{ + if (!m->friend_connectionstatuschange_isset) + return; + if (status == NOFRIEND) + return; + const uint8_t was_connected = m->friendlist[friendnumber].status == FRIEND_ONLINE; + const uint8_t is_connected = status == FRIEND_ONLINE; + if (is_connected != was_connected) + m->friend_connectionstatuschange(m, friendnumber, is_connected, m->friend_connectionstatuschange_userdata); +} + +void set_friend_status(Messenger *m, int friendnumber, uint8_t status) +{ + check_friend_connectionstatus(m, friendnumber, status); + m->friendlist[friendnumber].status = status; +} + +int write_cryptpacket_id(Messenger *m, int friendnumber, uint8_t packet_id, uint8_t *data, uint32_t length) +{ + if (friendnumber < 0 || friendnumber >= m->numfriends) + return 0; + if (length >= MAX_DATA_SIZE || m->friendlist[friendnumber].status != FRIEND_ONLINE) + return 0; + uint8_t packet[length + 1]; + packet[0] = packet_id; + memcpy(packet + 1, data, length); + return write_cryptpacket(m->friendlist[friendnumber].crypt_connection_id, packet, length + 1); +} + +<<<<<<< HEAD +======= +#define PORT 33445 +/* run this at startup */ +Messenger * initMessenger(void) +{ + Messenger *m = calloc(1, sizeof(Messenger)); + if( ! m ) + return 0; + + new_keys(); + m_set_statusmessage(m, (uint8_t*)"Online", sizeof("Online")); + initNetCrypto(); + IP ip; + ip.i = 0; + + if(init_networking(ip,PORT) == -1) + return 0; + + DHT_init(); + LosslessUDP_init(); + friendreq_init(); + LANdiscovery_init(); + + return m; +} + +/* run this before closing shop */ +void cleanupMessenger(Messenger *m){ + /* FIXME TODO it seems no one frees friendlist or all the elements status */ + free(m); +} + +>>>>>>> upstream/master +//TODO: make this function not suck. +void doFriends(Messenger *m) +{ + /* TODO: add incoming connections and some other stuff. */ + uint32_t i; + int len; + uint8_t temp[MAX_DATA_SIZE]; + for (i = 0; i < m->numfriends; ++i) { + if (m->friendlist[i].status == FRIEND_ADDED) { + int fr = send_friendrequest(m->friendlist[i].client_id, m->friendlist[i].info, m->friendlist[i].info_size); + if (fr == 0) /* TODO: This needs to be fixed so that it sends the friend requests a couple of times in case of packet loss */ + set_friend_status(m, i, FRIEND_REQUESTED); + else if (fr > 0) + set_friend_status(m, i, FRIEND_REQUESTED); + } + if (m->friendlist[i].status == FRIEND_REQUESTED || m->friendlist[i].status == FRIEND_CONFIRMED) { /* friend is not online */ + if (m->friendlist[i].status == FRIEND_REQUESTED) { + if (m->friendlist[i].friend_request_id + 10 < unix_time()) { /*I know this is hackish but it should work.*/ + send_friendrequest(m->friendlist[i].client_id, m->friendlist[i].info, m->friendlist[i].info_size); + m->friendlist[i].friend_request_id = unix_time(); + } + } + IP_Port friendip = DHT_getfriendip(m->friendlist[i].client_id); + switch (is_cryptoconnected(m->friendlist[i].crypt_connection_id)) { + case 0: + if (friendip.ip.i > 1) + m->friendlist[i].crypt_connection_id = crypto_connect(m->friendlist[i].client_id, friendip); + break; + case 3: /* Connection is established */ + set_friend_status(m, i, FRIEND_ONLINE); + m->friendlist[i].name_sent = 0; + m->friendlist[i].userstatus_sent = 0; + m->friendlist[i].statusmessage_sent = 0; + break; + case 4: + crypto_kill(m->friendlist[i].crypt_connection_id); + m->friendlist[i].crypt_connection_id = -1; + break; + default: + break; + } + } + while (m->friendlist[i].status == FRIEND_ONLINE) { /* friend is online */ + if (m->friendlist[i].name_sent == 0) { + if (m_sendname(m, i, m->name, m->name_length)) + m->friendlist[i].name_sent = 1; + } + if (m->friendlist[i].statusmessage_sent == 0) { + if (send_statusmessage(m, i, m->statusmessage, m->statusmessage_length)) + m->friendlist[i].statusmessage_sent = 1; + } + if (m->friendlist[i].userstatus_sent == 0) { + if (send_userstatus(m, i, m->userstatus)) + m->friendlist[i].userstatus_sent = 1; + } + len = read_cryptpacket(m->friendlist[i].crypt_connection_id, temp); + uint8_t packet_id = temp[0]; + uint8_t* data = temp + 1; + int data_length = len - 1; + if (len > 0) { + switch (packet_id) { + case PACKET_ID_NICKNAME: { + if (data_length >= MAX_NAME_LENGTH || data_length == 0) + break; + if(m->friend_namechange_isset) + m->friend_namechange(m, i, data, data_length, m->friend_namechange_userdata); + memcpy(m->friendlist[i].name, data, data_length); + m->friendlist[i].name[data_length - 1] = 0; /* make sure the NULL terminator is present. */ + break; + } + case PACKET_ID_STATUSMESSAGE: { + if (data_length == 0) + break; + uint8_t *status = calloc(MIN(data_length, MAX_STATUSMESSAGE_LENGTH), 1); + memcpy(status, data, MIN(data_length, MAX_STATUSMESSAGE_LENGTH)); + if (m->friend_statusmessagechange_isset) + m->friend_statusmessagechange(m, i, status, MIN(data_length, MAX_STATUSMESSAGE_LENGTH), + m->friend_statuschange_userdata); + set_friend_statusmessage(m, i, status, MIN(data_length, MAX_STATUSMESSAGE_LENGTH)); + free(status); + break; + } + case PACKET_ID_USERSTATUS: { + if (data_length != 1) + break; + USERSTATUS status = data[0]; + if (m->friend_userstatuschange_isset) + m->friend_userstatuschange(m, i, status, m->friend_userstatuschange_userdata); + set_friend_userstatus(m, i, status); + break; + } + case PACKET_ID_MESSAGE: { + uint8_t *message_id = data; + uint8_t message_id_length = 4; + uint8_t *message = data + message_id_length; + uint16_t message_length = data_length - message_id_length; + if (m->friendlist[i].receives_read_receipts) { + write_cryptpacket_id(m, i, PACKET_ID_RECEIPT, message_id, message_id_length); + } + if (m->friend_message_isset) + (*m->friend_message)(m, i, message, message_length, m->friend_message_userdata); + break; + } + case PACKET_ID_ACTION: { + if (m->friend_action_isset) + (*m->friend_action)(m, i, data, data_length, m->friend_action_userdata); + break; + } + case PACKET_ID_RECEIPT: { + uint32_t msgid; + if (data_length < sizeof(msgid)) + break; + memcpy(&msgid, data, sizeof(msgid)); + msgid = ntohl(msgid); + if (m->read_receipt_isset) + (*m->read_receipt)(m, i, msgid, m->read_receipt_userdata); + break; + } + } + } else { + if (is_cryptoconnected(m->friendlist[i].crypt_connection_id) == 4) { /* if the connection timed out, kill it */ + crypto_kill(m->friendlist[i].crypt_connection_id); + m->friendlist[i].crypt_connection_id = -1; + set_friend_status(m, i, FRIEND_CONFIRMED); + } + break; + } + } + } +} + +void doInbound(Messenger *m) +{ + uint8_t secret_nonce[crypto_box_NONCEBYTES]; + uint8_t public_key[crypto_box_PUBLICKEYBYTES]; + uint8_t session_key[crypto_box_PUBLICKEYBYTES]; + int inconnection = crypto_inbound(public_key, secret_nonce, session_key); + if (inconnection != -1) { + int friend_id = getfriend_id(m, public_key); + if (friend_id != -1) { + crypto_kill(m->friendlist[friend_id].crypt_connection_id); + m->friendlist[friend_id].crypt_connection_id = + accept_crypto_inbound(inconnection, public_key, secret_nonce, session_key); + + set_friend_status(m, friend_id, FRIEND_CONFIRMED); + } + } +} + +#define PORT 33445 + +/*Interval in seconds between LAN discovery packet sending*/ +#define LAN_DISCOVERY_INTERVAL 60 + +/*Send a LAN discovery packet every LAN_DISCOVERY_INTERVAL seconds*/ +<<<<<<< HEAD +static int LANdiscovery_timercallback(timer* t, void* ignore) +======= +void LANdiscovery(Messenger *m) +>>>>>>> upstream/master +{ + send_LANdiscovery(htons(PORT)); + timer_start(t, LAN_DISCOVERY_INTERVAL); + return 0; +} + +/* run this at startup */ +int initMessenger(void) +{ + timer_init(); + new_keys(); + m_set_statusmessage((uint8_t*)"Online", sizeof("Online")); + initNetCrypto(); + IP ip; + ip.i = 0; + + if(init_networking(ip,PORT) == -1) + return -1; + + DHT_init(); + LosslessUDP_init(); + friendreq_init(); + LANdiscovery_init(); + + timer_single(&LANdiscovery_timercallback, 0, LAN_DISCOVERY_INTERVAL); + + return 0; +} + +/* the main loop that needs to be run at least 200 times per second. */ +void doMessenger(Messenger *m) +{ + networking_poll(); +<<<<<<< HEAD + timer_poll(); + + doDHT(); + doLossless_UDP(); + doNetCrypto(); + doInbound(); + doFriends(); +======= + + doDHT(); + doLossless_UDP(); + doNetCrypto(); + doInbound(m); + doFriends(m); + LANdiscovery(m); +>>>>>>> upstream/master +} + +/* returns the size of the messenger data (for saving) */ +uint32_t Messenger_size(Messenger *m) +{ + return crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES + + sizeof(uint32_t) + DHT_size() + sizeof(uint32_t) + sizeof(Friend) * m->numfriends; +} + +/* save the messenger in data of size Messenger_size() */ +void Messenger_save(Messenger *m, uint8_t *data) +{ + save_keys(data); + data += crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES; + uint32_t size = DHT_size(); + memcpy(data, &size, sizeof(size)); + data += sizeof(size); + DHT_save(data); + data += size; + size = sizeof(Friend) * m->numfriends; + memcpy(data, &size, sizeof(size)); + data += sizeof(size); + memcpy(data, m->friendlist, sizeof(Friend) * m->numfriends); +} + +/* load the messenger from data of size length. */ +int Messenger_load(Messenger *m, uint8_t * data, uint32_t length) +{ + if (length == ~0) + return -1; + if (length < crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES + sizeof(uint32_t) * 2) + return -1; + length -= crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES + sizeof(uint32_t) * 2; + load_keys(data); + data += crypto_box_PUBLICKEYBYTES + crypto_box_SECRETKEYBYTES; + uint32_t size; + memcpy(&size, data, sizeof(size)); + data += sizeof(size); + + if (length < size) + return -1; + length -= size; + if (DHT_load(data, size) == -1) + return -1; + data += size; + memcpy(&size, data, sizeof(size)); + data += sizeof(size); + if (length != size || length % sizeof(Friend) != 0) + return -1; + + Friend * temp = malloc(size); + memcpy(temp, data, size); + + uint16_t num = size / sizeof(Friend); + + uint32_t i; + for (i = 0; i < num; ++i) { + if(temp[i].status != 0) { + int fnum = m_addfriend_norequest(m, temp[i].client_id); + setfriendname(m, fnum, temp[i].name); + /* set_friend_statusmessage(fnum, temp[i].statusmessage, temp[i].statusmessage_length); */ + } + } + free(temp); + return 0; +} + diff --git a/core/timer.c b/core/timer.c index 74a2831d..8c278434 100644 --- a/core/timer.c +++ b/core/timer.c @@ -104,7 +104,7 @@ void timer_init() /* Do not depend on fields being zeroed */ static timer* timer_pool; /* timer_pool is SINGLY LINKED!! */ -timer* timer_new(void) +timer* new_timer(void) { timer* ret; if (timer_pool) { @@ -117,7 +117,7 @@ timer* timer_new(void) return ret; } -void timer_delete(timer* t) +void delete_timer(timer* t) { timer_dequeue(t, &timer_main_queue); t->_next = timer_pool; @@ -203,7 +203,7 @@ bool timer_is_active(timer* t) * Creates a new timer, preforms setup and starts it. */ void timer_single(timer_callback cb, void* userarg, int sec) { - timer* t = timer_new(); + timer* t = new_timer(); timer_setup(t, cb, userarg); timer_start(t, sec); } @@ -211,7 +211,7 @@ void timer_single(timer_callback cb, void* userarg, int sec) /* Single-use microsecond timer. */ void timer_us(timer_callback cb, void* userarg, int us) { - timer* t = timer_new(); + timer* t = new_timer(); timer_setup(t, cb, userarg); t->deadline = current_time() + us; t->state = STATE_ACTIVE; @@ -229,7 +229,7 @@ void timer_poll(void) timer* t = timer_us_queue; timer_dequeue(t, &timer_us_queue); t->cb(0, t->userdata); - timer_delete(t); + delete_timer(t); } if (time - prevtime > US_PER_SECOND || prevtime == 0 || prevtime > time) { @@ -243,7 +243,7 @@ void timer_poll(void) int rv = t->cb(t, t->userdata); if (rv != 0) { timer_dequeue(t, &timer_main_queue); - timer_delete(t); + delete_timer(t); continue; } if (t->state != STATE_ACTIVE) { diff --git a/core/timer.h b/core/timer.h index fee66f29..8844a1dd 100644 --- a/core/timer.h +++ b/core/timer.h @@ -53,10 +53,10 @@ void timer_init(void); void timer_poll(void); /* Creates a new timer. Does not enqueue/start it. */ -timer* timer_new(void); +timer* new_timer(void); /* Destroys a timer instance. */ -void timer_delete(timer* t); +void delete_timer(timer* t); /* Sets up the timer callback. */ void timer_setup(timer* t, timer_callback cb, void* userarg); diff --git a/testing/timer_test.c b/testing/timer_test.c index 50c4cda7..63083940 100644 --- a/testing/timer_test.c +++ b/testing/timer_test.c @@ -34,7 +34,7 @@ int main(int argc, char** argv) timer_init(); timer_debug_print(); - timer* t = timer_new(); + timer* t = new_timer(); timer_setup(t, &callback, "Long setup method, 4 seconds"); timer_start(t, 4); timer_debug_print();