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The System Design Primer
Motivation
Learn how to design large scale systems from the open source community.
Understand real-world architectures.
Prep for the system design interview.
Learn how to design large scale systems
Learning how to design scalable systems will make you a better engineer.
System design is a broad topic. There is a vast amount of resources scattered throughout the web on system design principles.
This repo is an organized collection of resources to help you learn how to build systems at scale.
Topics for learning system design:
Learn from the open source community
This is an early draft of a continually updated, open source project.
Contributions are welcome!
Prep for the system design interview
In addition to coding interviews, system design is a required component of the technical interview process at many tech companies.
Practice common system design interview questions and compare your results with sample discussions, code, and diagrams.
Additional topics for interview prep:
- Study guide
- How to approach a system design interview question
- System design interview questions, with solutions
- Object-oriented design interview questions, with solutions
- Additional system design interview questions
For interviews, do I need to know everything here?
No, you don't need to know everything here to prepare for the interview.
What you are asked in an interview depends on variables such as:
- How much experience you have
- What your technical background is
- What positions you are interviewing for
- Which companies you are interviewing with
- Luck
More experienced candidates are generally expected to know more about system design. Architects or team leads might be expected to know more than individual contributors. Top tech companies are likely to have one or more design interview rounds.
Any resources to prep for coding interviews?
Check out the sister repo interactive-coding-challenges for coding interview resources.
Contributing
Learn from the community.
Feel free to submit pull requests to help:
- Fix errors
- Improve sections
- Add new sections
Content that needs some polishing is placed under development.
Review the Contributing Guidelines.
Index of system design topics
Summaries of various system design topics, including pros and cons. Everything is a trade-off.
Each section contains links to more in-depth resources.
- System design topics: start here
- Performance vs scalability
- Latency vs throughput
- Availability vs consistency
- Consistency patterns
- Availability patterns
- Domain name system
- Content delivery network
- Load balancer
- Reverse proxy (web server)
- Application layer
- Database
- Cache
- Asynchronism
- Communication
- Security
- Appendix
- Under development
- Credits
- Contact info
- License
Study guide
Suggested topics to review based on your interview timeline (short, medium, long).
Start broad and go deeper in a few areas. It helps to know a little about various key system design topics. Adjust the following guide based on your experience, what positions you are interviewing for, and which companies you are interviewing with.
- Short - Aim for breadth with system design topics. Practice by solving some interview questions.
- Medium - Aim for breadth and some depth with system design topics. Practice by solving a many interview questions.
- Long - Aim for breadth and more depth with system design topics. Practice by solving a most interview questions.
Short | Medium | Long | |
---|---|---|---|
Read through the System design topics to get a broad understanding of how systems work | 👍 | 👍 | 👍 |
Read through a few articles in the Company engineering blogs for the companies you are interviewing with | 👍 | 👍 | 👍 |
Read through a few Real world architectures | 👍 | 👍 | 👍 |
Review How to approach a system design interview question | 👍 | 👍 | 👍 |
Work through System design interview questions with solutions | Some | Many | Most |
Work through Object-oriented design interview questions with solutions | Some | Many | Most |
Review Additional system design interview questions | Some | Many | Most |
How to approach a system design interview question
How to tackle a system design interview question.
The system design interview is an open-ended conversation. You are expected to lead it.
You can use the following steps to guide the discussion. To help solidify this process, work through the System design interview questions with solutions section using the following steps.
Step 1: Outline use cases, constraints, and assumptions
Gather requirements and scope the problem. Ask questions to clarify use cases and constraints. Discuss assumptions.
- Who is going to use it?
- How are they going to use it?
- How many users are there?
- What does the system do?
- What are the inputs and outputs of the system?
- How much data do we expect to handle?
- How many requests per second do we expect?
- What is the expected read to write ratio?
Step 2: Create a high level design
Outline a high level design with all important components.
- Sketch the main components and connections
- Justify your ideas
Step 3: Design core components
Dive into details for each core component. For example, if you were asked to design a url shortening service, discuss:
- Generating and storing a hash of the full url
- Translating a hashed url to the full url
- Database lookup
- API and object-oriented design
Step 4: Scale the design
Identify and address bottlenecks, given the constraints. For example, do you need the following to address scalability issues?
- Load balancer
- Horizontal scaling
- Caching
- Database sharding
Discuss potential solutions and trade-offs. Everything is a trade-off. Address bottlenecks using principles of scalable system design.
Back-of-the-envelope calculations
You might be asked to do some estimates by hand. Refer to the Appendix for the following resources:
- Use back of the envelope calculations
- Powers of two table
- Latency numbers every programmer should know
Source(s) and further reading
Check out the following links to get a better idea of what to expect:
- How to ace a systems design interview
- The system design interview
- Intro to Architecture and Systems Design Interviews
System design interview questions with solutions
Common system design interview questions with sample discussions, code, and diagrams.
Solutions linked to content in the
solutions/
folder.
Question | |
---|---|
Design Pastebin.com (or Bit.ly) | Solution |
Design the Twitter timeline (or Facebook feed) Design Twitter search (or Facebook search) |
Solution |
Design a web crawler | Solution |
Design Mint.com | Solution |
Design the data structures for a social network | Solution |
Design a key-value store for a search engine | Solution |
Design Amazon's sales ranking by category feature | Solution |
Design a system that scales to millions of users on AWS | Solution |
Add a system design question | Contribute |
Design Pastebin.com (or Bit.ly)
Design the Twitter timeline and search (or Facebook feed and search)
Design a web crawler
Design Mint.com
Design the data structures for a social network
Design a key-value store for a search engine
Design Amazon's sales ranking by category feature
Design a system that scales to millions of users on AWS
Object-oriented design interview questions with solutions
Common object-oriented design interview questions with sample discussions, code, and diagrams.
Solutions linked to content in the
solutions/
folder.
Note: This section is under development
Question | |
---|---|
Design a deck of cards to be used for blackjack | Solution |
Design a call center | Solution |
Design a hash map | Solution |
Design a least recently used cache | Solution |
Design a parking lot | Solution |
Design a chat server | Solution |
Design a circular array | Contribute |
Add an object-oriented design question | Contribute |
Additional system design interview questions
Common system design interview questions, with links to resources on how to solve each.
Question | Reference(s) |
---|---|
Design a file sync service like Dropbox | youtube.com |
Design a search engine like Google | queue.acm.org stackexchange.com ardendertat.com stanford.edu |
Design a scalable web crawler like Google | quora.com |
Design Google docs | code.google.com neil.fraser.name |
Design a key-value store like Redis | slideshare.net |
Design a cache system like Memcached | slideshare.net |
Design a recommendation system like Amazon's | hulu.com ijcai13.org |
Design a tinyurl system like Bitly | n00tc0d3r.blogspot.com |
Design a chat app like WhatsApp | highscalability.com |
Design a picture sharing system like Instagram | highscalability.com highscalability.com |
Design the Facebook news feed function | quora.com quora.com slideshare.net |
Design the Facebook timeline function | facebook.com highscalability.com |
Design the Facebook chat function | erlang-factory.com facebook.com |
Design a graph search function like Facebook's | facebook.com facebook.com facebook.com |
Design a content delivery network like CloudFlare | cmu.edu |
Design a trending topic system like Twitter's | michael-noll.com snikolov .wordpress.com |
Design a random ID generation system | blog.twitter.com github.com |
Return the top k requests during a time interval | ucsb.edu wpi.edu |
Design a system that serves data from multiple data centers | highscalability.com |
Design an online multiplayer card game | indieflashblog.com buildnewgames.com |
Design a garbage collection system | stuffwithstuff.com washington.edu |
Add a system design question | Contribute |
Real world architectures
Articles on how real world systems are designed.
Source: Twitter timelines at scale
Don't focus on nitty gritty details for the following articles, instead:
- Identify shared principles, common technologies, and patterns within these articles
- Study what problems are solved by each component, where it works, where it doesn't
- Review the lessons learned
Type | System | Reference(s) |
---|---|---|
Data processing | MapReduce - Distributed data processing from Google | research.google.com |
Data processing | Spark - Distributed data processing from Databricks | slideshare.net |
Data processing | Storm - Distributed data processing from Twitter | slideshare.net |
Data store | Bigtable - Distributed column-oriented database from Google | harvard.edu |
Data store | HBase - Open source implementation of Bigtable | slideshare.net |
Data store | Cassandra - Distributed column-oriented database from Facebook | slideshare.net |
Data store | DynamoDB - Document-oriented database from Amazon | harvard.edu |
Data store | MongoDB - Document-oriented database | slideshare.net |
Data store | Spanner - Globally-distributed database from Google | research.google.com |
Data store | Memcached - Distributed memory caching system | slideshare.net |
Data store | Redis - Distributed memory caching system with persistence and value types | slideshare.net |
File system | Google File System (GFS) - Distributed file system | research.google.com |
File system | Hadoop File System (HDFS) - Open source implementation of GFS | apache.org |
Misc | Chubby - Lock service for loosely-coupled distributed systems from Google | research.google.com |
Misc | Dapper - Distributed systems tracing infrastructure | research.google.com |
Misc | Kafka - Pub/sub message queue from LinkedIn | slideshare.net |
Misc | Zookeeper - Centralized infrastructure and services enabling synchronization | slideshare.net |
Add an architecture | Contribute |
Company architectures
Company engineering blogs
Architectures for companies you are interviewing with.
Questions you encounter might be from the same domain.
- Airbnb Engineering
- Atlassian Developers
- Autodesk Engineering
- AWS Blog
- Bitly Engineering Blog
- Box Blogs
- Cloudera Developer Blog
- Dropbox Tech Blog
- Engineering at Quora
- Ebay Tech Blog
- Evernote Tech Blog
- Etsy Code as Craft
- Facebook Engineering
- Flickr Code
- Foursquare Engineering Blog
- GitHub Engineering Blog
- Google Research Blog
- Groupon Engineering Blog
- Heroku Engineering Blog
- Hubspot Engineering Blog
- High Scalability
- Instagram Engineering
- Intel Software Blog
- Jane Street Tech Blog
- LinkedIn Engineering
- Microsoft Engineering
- Microsoft Python Engineering
- Netflix Tech Blog
- Paypal Developer Blog
- Pinterest Engineering Blog
- Quora Engineering
- Reddit Blog
- Salesforce Engineering Blog
- Slack Engineering Blog
- Spotify Labs
- Twilio Engineering Blog
- Twitter Engineering
- Uber Engineering Blog
- Yahoo Engineering Blog
- Yelp Engineering Blog
- Zynga Engineering Blog
Source(s) and further reading
System design topics: start here
New to system design?
First, you'll need a basic understanding of common principles, learning about what they are, how they are used, and their pros and cons.
Step 1: Review the scalability video lecture
Scalability Lecture at Harvard
- Topics covered:
- Vertical scaling
- Horizontal scaling
- Caching
- Load balancing
- Database replication
- Database partitioning
Step 2: Review the scalability article
- Topics covered:
Next steps
Next, we'll look at high-level trade-offs:
- Performance vs scalability
- Latency vs throughput
- Availability vs consistency
Keep in mind that everything is a trade-off.
Then we'll dive into more specific topics such as DNS, CDNs, and load balancers.
Performance vs scalability
A service is scalable if it results in increased performance in a manner proportional to resources added. Generally, increasing performance means serving more units of work, but it can also be to handle larger units of work, such as when datasets grow.1
Another way to look at performance vs scalability:
- If you have a performance problem, your system is slow for a single user.
- If you have a scalability problem, your system is fast for a single user but slow under heavy load.
Source(s) and further reading
Latency vs throughput
Latency is the time to perform some action or to produce some result.
Throughput is the number of such actions or results per unit of time.
Generally, you should aim for maximal throughput with acceptable latency.
Source(s) and further reading
Availability vs consistency
CAP theorem
In a distributed computer system, you can only support two of the following guarantees:
- Consistency - Every read receives the most recent write or an error
- Availability - Every request receives a response, without guarantee that it contains the most recent version of the information
- Partition Tolerance - The system continues to operate despite arbitrary partitioning due to network failures
Networks aren't reliable, so you'll need to support partition tolerance. You'll need to make a software tradeoff between consistency and availability.
CP - consistency and partition tolerance
Waiting for a response from the partitioned node might result in a timeout error. CP is a good choice if your business needs require atomic reads and writes.
AP - availability and partition tolerance
Responses return the most recent version of the data, which might not be the latest. Writes might take some time to propagate when the partition is resolved.
AP is a good choice if the business needs allow for eventual consistency or when the system needs to continue working despite external errors.
Source(s) and further reading
Consistency patterns
With multiple copies of the same data, we are faced with options on how to synchronize them so clients have a consistent view of the data. Recall the definition of consistency from the CAP theorem - Every read receives the most recent write or an error.
Weak consistency
After a write, reads may or may not see it. A best effort approach is taken.
This approach is seen in systems such as memcached. Weak consistency works well in real time use cases such as VoIP, video chat, and realtime multiplayer games. For example, if you are on a phone call and lose reception for a few seconds, when you regain connection you do not hear what was spoken during connection loss.
Eventual consistency
After a write, reads will eventually see it (typically within milliseconds). Data is replicated asynchronously.
This approach is seen in systems such as DNS and email. Eventual consistency works well in highly available systems.
Strong consistency
After a write, reads will see it. Data is replicated synchronously.
This approach is seen in file systems and RDBMSes. Strong consistency works well in systems that need transactions.
Source(s) and further reading
Availability patterns
There are two main patterns to support high availability: fail-over and replication.
Fail-over
Active-passive
With active-passive fail-over, heartbeats are sent between the active and the passive server on standby. If the heartbeat is interrupted, the passive server takes over the active's IP address and resumes service.
The length of downtime is determined by whether the passive server is already running in 'hot' standy or whether it needs to start up from 'cold' standby. Only the active server handles traffic.
Active-passive failover can also be referred to as master-slave failover.
Active-active
In active-active, both servers are managing traffic, spreading the load between them.
If the servers are public-facing, the DNS would need to know about the public IPs of both servers. If the servers are internal-facing, application logic would need to know about both servers.
Active-active failover can also be referred to as master-master failover.
Disadvantage(s): failover
- Fail-over adds more hardware and additional complexity.
- There is a potential for loss of data if the active system fails before any newly written data can be replicated to the passive.
Replication
Master-slave and master-master
This topic is further discussed in the Database section:
Domain name system
Source: DNS security presentation
A Domain Name System (DNS) translates a domain name such as www.example.com to an IP address.
DNS is hierarchical, with a few authoritative servers at the top level. Your router or ISP provides information about which DNS server(s) to contact when doing a lookup. Lower level DNS servers cache mappings, which could become stale due to DNS propagation delays. DNS results can also be cached by your browser or OS for a certain period of time, determined by the time to live (TTL).
- NS record (name server) - Specifies the DNS servers for your domain/subdomain.
- MX record (mail exchange) - Specifies the mail servers for accepting messages.
- A record (address) - Points a name to an IP address.
- CNAME (canonical) - Points a name to another name or
CNAME
(example.com to www.example.com) or to anA
record.
Services such as CloudFlare and Route 53 provide managed DNS services. Some DNS services can route traffic through various methods:
- Weighted round robin
- Prevent traffic from going to servers under maintenance
- Balance between varying cluster sizes
- A/B testing
- Latency-based
- Geolocation-based
Disadvantage(s): DNS
- Accessing a DNS server introduces a slight delay, although mitigated by caching described above.
- DNS server management could be complex, although they are generally managed by governments, ISPs, and large companies.
- DNS services have recently come under DDoS attack, preventing users from accessing websites such as Twitter without knowing Twitter's IP address(es).
Source(s) and further reading
Content delivery network
A content delivery network (CDN) is a globally distributed network of proxy servers, serving content from locations closer to the user. Generally, static files such as HTML/CSS/JSS, photos, and videos are served from CDN, although some CDNs such as Amazon's CloudFront support dynamic content. The site's DNS resolution will tell clients which server to contact.
Serving content from CDNs can significantly improve performance in two ways:
- Users receive content at data centers close to them
- Your servers do not have to serve requests that the CDN fulfills
Push CDNs
Push CDNs receive new content whenever changes occur on your server. You take full responsibility for providing content, uploading directly to the CDN and rewriting URLs to point to the CDN. You can configure when content expires and when it is updated. Content is uploaded only when it is new or changed, minimizing traffic, but maximizing storage.
Sites with a small amount of traffic or sites with content that isn't often updated work well with push CDNs. Content is placed on the CDNs once, instead of being re-pulled at regular intervals.
Pull CDNs
Pull CDNs grab new content from your server when the first user requests the content. You leave the content on your server and rewrite URLs to point to the CDN. This results in a slower request until the content is cached on the server.
A time-to-live (TTL) determines how long content is cached. Pull CDNs minimize storage space on the CDN, but can create redundant traffic if files expire and are pulled before they have actually changed.
Sites with heavy traffic work well with pull CDNs, as traffic is spread out more evenly with only recently-requested content remaining on the CDN.
Disadvantage(s): CDN
- CDN costs could be significant depending on traffic, although this should be weighed with additional costs you would incur not using a CDN.
- Content might be stale if it is updated before the TTL expires it.
- CDNs require changing URLs for static content to point to the CDN.
Source(s) and further reading
Load balancer
Source: Scalable system design patterns
Load balancers distribute incoming client requests to computing resources such as application servers and databases. In each case, the load balancer returns the response from the computing resource to the appropriate client. Load balancers are effective at:
- Preventing requests from going to unhealthy servers
- Preventing overloading resources
- Helping eliminate single points of failure
Load balancers can be implemented with hardware (expensive) or with software such as HAProxy.
Additional benefits include:
- SSL termination - Decrypt incoming requests and encrypt server responses so backend servers do not have to perform these potentially expensive operations
- Removes the need to install X.509 certificates on each server
- Session persistence - Issue cookies and route a specific client's requests to same instance if the web apps do not keep track of sessions
To protect against failures, it's common to set up multiple load balancers, either in active-passive or active-active mode.
Load balancers can route traffic based on various metrics, including:
- Random
- Least loaded
- Seesion/cookies
- Round robin or weighted round robin
- Layer 4
- Layer 7
Layer 4 load balancing
Layer 4 load balancers look at info at the transport layer to decide how to distribute requests. Generally, this involves the source, destination IP addresses, and ports in the header, but not the contents of the packet. Layer 4 load balancers forward network packets to and from the upstream server, performing Network Address Translation (NAT).
layer 7 load balancing
Layer 7 load balancers look at the application layer to decide how to distribute requests. This can involve contents of the header, message, and cookies. Layer 7 load balancers terminates network traffic, reads the message, makes a load-balancing decision, then opens a connection to the selected server. For example, a layer 7 load balancer can direct video traffic to servers that host videos while directing more sensitive user billing traffic to security-hardened servers.
At the cost of flexibility, layer 4 load balancing requires less time and computing resources than Layer 7, although the performance impact can be minimal on modern commodity hardware.
Horizontal scaling
Load balancers can also help with horizontal scaling, improving performance and availability. Scaling out using commodity machines is more cost efficient and results in higher availability than scaling up a single server on more expensive hardware, called Vertical Scaling. It is also easier to hire for talent working on commodity hardware than it is for specialized enterprise systems.
Disadvantage(s): horizontal scaling
- Scaling horizontally introduces complexity and involves cloning servers
- Downstream servers such as caches and databases need to handle more simultaneous connections as upstream servers scale out
Disadvantage(s): load balancer
- The load balancer can become a performance bottleneck if it does not have enough resources or if it is not configured properly.
- Introducing a load balancer to help eliminate single points of failure results in increased complexity.
- A single load balancer is a single point of failure, configuring multiple load balancers further increases complexity.
Source(s) and further reading
- NGINX architecture
- HAProxy architecture guide
- Scalability
- Wikipedia
- Layer 4 load balancing
- Layer 7 load balancing
- ELB listener config
Reverse proxy (web server)
A reverse proxy is a web server that centralizes internal services and provides unified interfaces to the public. Requests from clients are forwarded to a server that can fulfill it before the reverse proxy returns the server's response to the client.
Additional benefits include:
- Increased security - Hide information about backend servers, blacklist IPs, limit number of connections per client
- Increased scalability and flexibility - Clients only see the reverse proxy's IP, allowing you to scale servers or change their configuration
- SSL termination - Decrypt incoming requests and encrypt server responses so backend servers do not have to perform these potentially expensive operations
- Removes the need to install X.509 certificates on each server
- Compression - Compress server responses
- Caching - Return the response for cached requests
- Static content - Serve static content directly
- HTML/CSS/JS
- Photos
- Videos
- Etc
Load balancer vs reverse proxy
- Deploying a load balancer is useful when you have multiple servers. Often, load balancers route traffic to a set of servers serving the same function.
- Reverse proxies can be useful even with just one web server or application server, opening up the benefits described in the previous section.
- Solutions such as NGINX and HAProxy can support both layer 7 reverse proxying and load balancing.
Disadvantage(s): reverse proxy
- Introducing a reverse proxy results in increased complexity.
- A single reverse proxy is a single point of failure, configuring multiple reverse proxies (ie a failover) further increases complexity.
Source(s) and further reading
Application layer
Source: Intro to architecting systems for scale
Separating out the web layer from the application layer (also known as platform layer) allows you to scale and configure both layers independently. Adding a new API results in adding application servers without necessarily adding additional web servers.
The single responsibility principle advocates for small and autonomous services that work together. Small teams with small services can plan more aggressively for rapid growth.
Workers in the application layer also help enable asynchronism.
Microservices
Related to this discussion are microservices, which can be described as a suite of independently deployable, small, modular services. Each service runs a unique process and communicates through a well-definied, lightweight mechanism to serve a business goal. 1
Pinterest, for example, could have the following microservices: user profile, follower, feed, search, photo upload, etc.
Service Discovery
Systems such as Zookeeper can help services find each other by keeping track of registered names, addresses, ports, etc.
Disadvantage(s): application layer
- Adding an application layer with loosely coupled services requires a different approach from an architectural, operations, and process viewpoint (vs a monolithic system).
- Microservices can add complexity in terms of deployments and operations.
Source(s) and further reading
- Intro to architecting systems for scale
- Crack the system design interview
- Service oriented architecture
- Introduction to Zookeeper
- Here's what you need to know about building microservices
Database
Source: Scaling up to your first 10 million users
Relational database management system (RDBMS)
A relational database like SQL is a collection of data items organized in tables.
ACID is a set of properties of relational database transactions.
- Atomicity - Each transaction is all or nothing
- Consistency - Any tranaction will bring the database from one valid state to another
- Isolation - Excuting transactions concurrently has the same results as if the transactions were executed serially
- Durability - Once a transaction has been committed, it will remain so
There are many techniques to scale a relational database: master-slave replication, master-master replication, federation, sharding, denormalization, and SQL tuning.
Master-slave replication
The master serves reads and writes, replicating writes to one or more slaves, which serve only reads. Slaves can also replicate to additional slaves in a tree-like fashion. If the master goes offline, the system can continue to operate in read-only mode until a slave is promoted to a master or a new master is provisioned.
Source: Scalability, availability, stability, patterns
Disadvantage(s): master-slave replication
- Additional logic is needed to promote a slave to a master.
- See Disadvantage(s): replication for points related to both master-slave and master-master.
Master-master replication
Both masters serve reads and writes and coordinate with each other on writes. If either master goes down, the system can continue to operate with both reads and writes.
Source: Scalability, availability, stability, patterns
Disadvantage(s): master-master replication
- You'll need a load balancer or you'll need to make changes to your application logic to determine where to write.
- Most master-master systems are either loosely consistent (violating ACID) or have increased write latency due to synchronization.
- Conflict resolution comes more into play as more write nodes are added and as latency increases.
- See Disadvantage(s): replication for points related to both master-slave and master-master.
Disadvantage(s): replication
- There is a potential for loss of data if the master fails before any newly written data can be replicated to other nodes.
- Writes are replayed to the read replicas. If there are a lot of writes, the read replicas can get bogged down with replaying writes and can't do as many reads.
- The more read slaves, the more you have to replicate, which leads to greater replication lag.
- On some systems, writing to the master can spawn multiple threads to write in parallel, whereas read replicas only support writing sequentially with a single thread.
- Replication adds more hardware and additional complexity.