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3877 lines
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3877 lines
121 KiB
Markdown
<!--* toc_depth: 3 *-->
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# Go Style Decisions
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https://google.github.io/styleguide/go/decisions
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[Overview](index) | [Guide](guide) | [Decisions](decisions) |
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[Best practices](best-practices)
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<!--
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-->
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{% raw %}
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**Note:** This is part of a series of documents that outline [Go Style](index)
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at Google. This document is **[normative](index#normative) but not
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[canonical](index#canonical)**, and is subordinate to the
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[core style guide](guide). See [the overview](index#about) for more information.
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<a id="about"></a>
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## About
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This document contains style decisions intended to unify and provide standard
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guidance, explanations, and examples for the advice given by the Go readability
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mentors.
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This document is **not exhaustive** and will grow over time. In cases where
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[the core style guide](guide) contradicts the advice given here, **the style
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guide takes precedence**, and this document should be updated accordingly.
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See https://google.github.io/styleguide/go#about for the full set of Go Style
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documents.
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The following sections have moved from style decisions to another part of the
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guide:
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* **MixedCaps**: see https://google.github.io/styleguide/go/guide#mixed-caps
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<a id="mixed-caps"></a>
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* **Formatting**: see https://google.github.io/styleguide/go/guide#formatting
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<a id="formatting"></a>
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* **Line Length**: see
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https://google.github.io/styleguide/go/guide#line-length
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<a id="line-length"></a>
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<a id="naming"></a>
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## Naming
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See the naming section within [the core style guide](guide#naming) for
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overarching guidance on naming. The following sections provide further
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clarification on specific areas within naming.
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<a id="underscores"></a>
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### Underscores
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Names in Go should in general not contain underscores. There are three
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exceptions to this principle:
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1. Package names that are only imported by generated code may contain
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underscores. See [package names](#package-names) for more detail around how
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to choose multi-word package names.
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1. Test, Benchmark and Example function names within `*_test.go` files may
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include underscores.
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1. Low-level libraries that interoperate with the operating system or cgo may
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reuse identifiers, as is done in [`syscall`]. This is expected to be very
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rare in most codebases.
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[`syscall`]: https://pkg.go.dev/syscall#pkg-constants
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<a id="package-names"></a>
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### Package names
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<a id="TOC-PackageNames"></a>
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Go package names should be short and contain only lowercase letters. A package
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name composed of multiple words should be left unbroken in all lowercase. For
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example, the package [`tabwriter`] is not named `tabWriter`, `TabWriter`, or
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`tab_writer`.
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Avoid selecting package names that are likely to be [shadowed] by commonly used
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local variable names. For example, `usercount` is a better package name than
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`count`, since `count` is a commonly used variable name.
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Go package names should not have underscores. If you need to import a package
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that does have one in its name (usually from generated or third party code), it
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must be renamed at import time to a name that is suitable for use in Go code.
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An exception to this is that package names that are only imported by generated
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code may contain underscores. Specific examples include:
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* Using the `_test` suffix for an external test package, for example an
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integration test
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* Using the `_test` suffix for
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[package-level documentation examples](https://go.dev/blog/examples)
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[`tabwriter`]: https://pkg.go.dev/text/tabwriter
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[shadowed]: best-practices#shadowing
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Avoid uninformative package names like `util`, `utility`, `common`, `helper`,
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and so on. See more about
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[so-called "utility packages"](best-practices#util-packages).
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When an imported package is renamed (e.g. `import foopb
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"path/to/foo_go_proto"`), the local name for the package must comply with the
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rules above, as the local name dictates how the symbols in the package are
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referenced in the file. If a given import is renamed in multiple files,
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particularly in the same or nearby packages, the same local name should be used
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wherever possible for consistency.
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<!--#include file="/go/g3doc/style/includes/special-name-exception.md"-->
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See also: https://go.dev/blog/package-names
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<a id="receiver-names"></a>
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### Receiver names
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<a id="TOC-ReceiverNames"></a>
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[Receiver] variable names must be:
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* Short (usually one or two letters in length)
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* Abbreviations for the type itself
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* Applied consistently to every receiver for that type
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Long Name | Better Name
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--------------------------- | -------------------------
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`func (tray Tray)` | `func (t Tray)`
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`func (info *ResearchInfo)` | `func (ri *ResearchInfo)`
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`func (this *ReportWriter)` | `func (w *ReportWriter)`
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`func (self *Scanner)` | `func (s *Scanner)`
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[Receiver]: https://golang.org/ref/spec#Method_declarations
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<a id="constant-names"></a>
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### Constant names
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Constant names must use [MixedCaps] like all other names in Go. ([Exported]
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constants start with uppercase, while unexported constants start with
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lowercase.) This applies even when it breaks conventions in other languages.
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Constant names should not be a derivative of their values and should instead
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explain what the value denotes.
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```go
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// Good:
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const MaxPacketSize = 512
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const (
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ExecuteBit = 1 << iota
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WriteBit
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ReadBit
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)
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```
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[MixedCaps]: guide#mixed-caps
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[Exported]: https://tour.golang.org/basics/3
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Do not use non-MixedCaps constant names or constants with a `K` prefix.
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```go
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// Bad:
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const MAX_PACKET_SIZE = 512
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const kMaxBufferSize = 1024
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const KMaxUsersPergroup = 500
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```
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Name constants based on their role, not their values. If a constant does not
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have a role apart from its value, then it is unnecessary to define it as a
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constant.
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```go
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// Bad:
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const Twelve = 12
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const (
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UserNameColumn = "username"
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GroupColumn = "group"
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)
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```
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<!--#include file="/go/g3doc/style/includes/special-name-exception.md"-->
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<a id="initialisms"></a>
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### Initialisms
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<a id="TOC-Initialisms"></a>
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Words in names that are initialisms or acronyms (e.g., `URL` and `NATO`) should
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have the same case. `URL` should appear as `URL` or `url` (as in `urlPony`, or
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`URLPony`), never as `Url`. This also applies to `ID` when it is short for
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"identifier"; write `appID` instead of `appId`.
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* In names with multiple initialisms (e.g. `XMLAPI` because it contains `XML`
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and `API`), each letter within a given initialism should have the same case,
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but each initialism in the name does not need to have the same case.
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* In names with an initialism containing a lowercase letter (e.g. `DDoS`,
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`iOS`, `gRPC`), the initialism should appear as it would in standard prose,
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unless you need to change the first letter for the sake of [exportedness].
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In these cases, the entire initialism should be the same case (e.g. `ddos`,
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`IOS`, `GRPC`).
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[exportedness]: https://golang.org/ref/spec#Exported_identifiers
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<!-- Keep this table narrow. If it must grow wider, replace with a list. -->
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Initialism(s) | Scope | Correct | Incorrect
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------------- | ---------- | -------- | --------------------------------------
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XML API | Exported | `XMLAPI` | `XmlApi`, `XMLApi`, `XmlAPI`, `XMLapi`
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XML API | Unexported | `xmlAPI` | `xmlapi`, `xmlApi`
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iOS | Exported | `IOS` | `Ios`, `IoS`
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iOS | Unexported | `iOS` | `ios`
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gRPC | Exported | `GRPC` | `Grpc`
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gRPC | Unexported | `gRPC` | `grpc`
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DDoS | Exported | `DDoS` | `DDOS`, `Ddos`
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DDoS | Unexported | `ddos` | `dDoS`, `dDOS`
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<!--#include file="/go/g3doc/style/includes/special-name-exception.md"-->
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<a id="getters"></a>
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### Getters
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<a id="TOC-Getters"></a>
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Function and method names should not use a `Get` or `get` prefix, unless the
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underlying concept uses the word "get" (e.g. an HTTP GET). Prefer starting the
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name with the noun directly, for example use `Counts` over `GetCounts`.
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If the function involves performing a complex computation or executing a remote
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call, a different word like `Compute` or `Fetch` can be used in place of `Get`,
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to make it clear to a reader that the function call may take time and could
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block or fail.
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<!--#include file="/go/g3doc/style/includes/special-name-exception.md"-->
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<a id="variable-names"></a>
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### Variable names
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<a id="TOC-VariableNames"></a>
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The general rule of thumb is that the length of a name should be proportional to
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the size of its scope and inversely proportional to the number of times that it
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is used within that scope. A variable created at file scope may require multiple
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words, whereas a variable scoped to a single inner block may be a single word or
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even just a character or two, to keep the code clear and avoid extraneous
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information.
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Here is a rough baseline. These numeric guidelines are not strict rules. Apply
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judgement based on context, [clarity], and [concision].
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* A small scope is one in which one or two small operations are performed, say
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1-7 lines.
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* A medium scope is a few small or one large operation, say 8-15 lines.
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* A large scope is one or a few large operations, say 15-25 lines.
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* A very large scope is anything that spans more than a page (say, more than
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25 lines).
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[clarity]: guide#clarity
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[concision]: guide#concision
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A name that might be perfectly clear (e.g., `c` for a counter) within a small
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scope could be insufficient in a larger scope and would require clarification to
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remind the reader of its purpose further along in the code. A scope in which
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there are many variables, or variables that represent similar values or
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concepts, may necessitate longer variable names than the scope suggests.
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The specificity of the concept can also help to keep a variable's name concise.
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For example, assuming there is only a single database in use, a short variable
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name like `db` that might normally be reserved for very small scopes may remain
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perfectly clear even if the scope is very large. In this case, a single word
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`database` is likely acceptable based on the size of the scope, but is not
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required as `db` is a very common shortening for the word with few alternate
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interpretations.
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The name of a local variable should reflect what it contains and how it is being
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used in the current context, rather than where the value originated. For
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example, it is often the case that the best local variable name is not the same
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as the struct or protocol buffer field name.
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In general:
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* Single-word names like `count` or `options` are a good starting point.
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* Additional words can be added to disambiguate similar names, for example
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`userCount` and `projectCount`.
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* Do not simply drop letters to save typing. For example `Sandbox` is
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preferred over `Sbx`, particularly for exported names.
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* Omit [types and type-like words] from most variable names.
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* For a number, `userCount` is a better name than `numUsers` or
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`usersInt`.
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* For a slice, `users` is a better name than `userSlice`.
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* It is acceptable to include a type-like qualifier if there are two
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versions of a value in scope, for example you might have an input stored
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in `ageString` and use `age` for the parsed value.
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* Omit words that are clear from the [surrounding context]. For example, in
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the implementation of a `UserCount` method, a local variable called
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`userCount` is probably redundant; `count`, `users`, or even `c` are just as
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readable.
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[types and type-like words]: #repetitive-with-type
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[surrounding context]: #repetitive-in-context
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<a id="v"></a>
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#### Single-letter variable names
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Single-letter variable names can be a useful tool to minimize
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[repetition](#repetition), but can also make code needlessly opaque. Limit their
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use to instances where the full word is obvious and where it would be repetitive
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for it to appear in place of the single-letter variable.
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In general:
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* For a [method receiver variable], a one-letter or two-letter name is
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preferred.
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* Using familiar variable names for common types is often helpful:
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* `r` for an `io.Reader` or `*http.Request`
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* `w` for an `io.Writer` or `http.ResponseWriter`
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* Single-letter identifiers are acceptable as integer loop variables,
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particularly for indices (e.g., `i`) and coordinates (e.g., `x` and `y`).
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* Abbreviations can be acceptable loop identifiers when the scope is short,
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for example `for _, n := range nodes { ... }`.
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[method receiver variable]: #receiver-names
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<a id="repetition"></a>
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### Repetition
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<!--
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Note to future editors:
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Do not use the term "stutter" to refer to cases when a name is repetitive.
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-->
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A piece of Go source code should avoid unnecessary repetition. One common source
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of this is repetitive names, which often include unnecessary words or repeat
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their context or type. Code itself can also be unnecessarily repetitive if the
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same or a similar code segment appears multiple times in close proximity.
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Repetitive naming can come in many forms, including:
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<a id="repetitive-with-package"></a>
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#### Package vs. exported symbol name
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When naming exported symbols, the name of the package is always visible outside
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your package, so redundant information between the two should be reduced or
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eliminated. If a package exports only one type and it is named after the package
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itself, the canonical name for the constructor is `New` if one is required.
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> **Examples:** Repetitive Name -> Better Name
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>
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> * `widget.NewWidget` -> `widget.New`
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> * `widget.NewWidgetWithName` -> `widget.NewWithName`
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> * `db.LoadFromDatabase` -> `db.Load`
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> * `goatteleportutil.CountGoatsTeleported` -> `gtutil.CountGoatsTeleported`
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> or `goatteleport.Count`
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> * `myteampb.MyTeamMethodRequest` -> `mtpb.MyTeamMethodRequest` or
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> `myteampb.MethodRequest`
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<a id="repetitive-with-type"></a>
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#### Variable name vs. type
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The compiler always knows the type of a variable, and in most cases it is also
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clear to the reader what type a variable is by how it is used. It is only
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necessary to clarify the type of a variable if its value appears twice in the
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same scope.
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Repetitive Name | Better Name
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----------------------------- | ----------------------
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`var numUsers int` | `var users int`
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`var nameString string` | `var name string`
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`var primaryProject *Project` | `var primary *Project`
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If the value appears in multiple forms, this can be clarified either with an
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extra word like `raw` and `parsed` or with the underlying representation:
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```go
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// Good:
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limitStr := r.FormValue("limit")
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limit, err := strconv.Atoi(limitStr)
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```
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```go
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// Good:
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limitRaw := r.FormValue("limit")
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limit, err := strconv.Atoi(limitRaw)
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```
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<a id="repetitive-in-context"></a>
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#### External context vs. local names
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Names that include information from their surrounding context often create extra
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noise without benefit. The package name, method name, type name, function name,
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import path, and even filename can all provide context that automatically
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qualifies all names within.
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```go
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// Bad:
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// In package "ads/targeting/revenue/reporting"
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type AdsTargetingRevenueReport struct{}
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func (p *Project) ProjectName() string
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```
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```go
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// Good:
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// In package "ads/targeting/revenue/reporting"
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type Report struct{}
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func (p *Project) Name() string
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```
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```go
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// Bad:
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// In package "sqldb"
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type DBConnection struct{}
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```
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```go
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// Good:
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// In package "sqldb"
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type Connection struct{}
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```
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```go
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// Bad:
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// In package "ads/targeting"
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func Process(in *pb.FooProto) *Report {
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adsTargetingID := in.GetAdsTargetingID()
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}
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```
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```go
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// Good:
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// In package "ads/targeting"
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func Process(in *pb.FooProto) *Report {
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id := in.GetAdsTargetingID()
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}
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```
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Repetition should generally be evaluated in the context of the user of the
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symbol, rather than in isolation. For example, the following code has lots of
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names that may be fine in some circumstances, but redundant in context:
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```go
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// Bad:
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func (db *DB) UserCount() (userCount int, err error) {
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var userCountInt64 int64
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if dbLoadError := db.LoadFromDatabase("count(distinct users)", &userCountInt64); dbLoadError != nil {
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return 0, fmt.Errorf("failed to load user count: %s", dbLoadError)
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}
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userCount = int(userCountInt64)
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return userCount, nil
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}
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```
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Instead, information about names that are clear from context or usage can often
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be omitted:
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```go
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// Good:
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func (db *DB) UserCount() (int, error) {
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var count int64
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if err := db.Load("count(distinct users)", &count); err != nil {
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return 0, fmt.Errorf("failed to load user count: %s", err)
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}
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return int(count), nil
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}
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```
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<a id="commentary"></a>
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## Commentary
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|
|
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The conventions around commentary (which include what to comment, what style to
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use, how to provide runnable examples, etc.) are intended to support the
|
|
experience of reading the documentation of a public API. See
|
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[Effective Go](http://golang.org/doc/effective_go.html#commentary) for more
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information.
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The best practices document's section on [documentation conventions] discusses
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this further.
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**Best Practice:** Use [doc preview] during development and code review to see
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whether the documentation and runnable examples are useful and are presented the
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way you expect them to be.
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**Tip:** Godoc uses very little special formatting; lists and code snippets
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|
should usually be indented to avoid linewrapping. Apart from indentation,
|
|
decoration should generally be avoided.
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[doc preview]: best-practices#documentation-preview
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[documentation conventions]: best-practices#documentation-conventions
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<a id="comment-line-length"></a>
|
|
|
|
### Comment line length
|
|
|
|
Ensure that commentary is readable from source even on narrow screens.
|
|
|
|
When a comment gets too long, it is recommended to wrap it into multiple
|
|
single-line comments. When possible, aim for comments that will read well on an
|
|
80-column wide terminal, however this is not a hard cut-off; there is no fixed
|
|
line length limit for comments in Go. The standard library, for example, often
|
|
chooses to break a comment based on punctuation, which sometimes leaves the
|
|
individual lines closer to the 60-70 character mark.
|
|
|
|
There is plenty of existing code in which comments exceed 80 characters in
|
|
length. This guidance should not be used as a justification to change such code
|
|
as part of a readability review (see [consistency](guide#consistency)), though
|
|
teams are encouraged to opportunistically update comments to follow this
|
|
guideline as a part of other refactors. The primary goal of this guideline is to
|
|
ensure that all Go readability mentors make the same recommendation when and if
|
|
recommendations are made.
|
|
|
|
See this [post from The Go Blog on documentation] for more on commentary.
|
|
|
|
[post from The Go Blog on documentation]: https://blog.golang.org/godoc-documenting-go-code
|
|
|
|
```text
|
|
# Good:
|
|
// This is a comment paragraph.
|
|
// The length of individual lines doesn't matter in Godoc;
|
|
// but the choice of wrapping makes it easy to read on narrow screens.
|
|
//
|
|
// Don't worry too much about the long URL:
|
|
// https://supercalifragilisticexpialidocious.example.com:8080/Animalia/Chordata/Mammalia/Rodentia/Geomyoidea/Geomyidae/
|
|
//
|
|
// Similarly, if you have other information that is made awkward
|
|
// by too many line breaks, use your judgment and include a long line
|
|
// if it helps rather than hinders.
|
|
```
|
|
|
|
Avoid comments that will wrap repeatedly on small screens, which is a poor
|
|
reader experience.
|
|
|
|
```text
|
|
# Bad:
|
|
// This is a comment paragraph. The length of individual lines doesn't matter in
|
|
Godoc;
|
|
// but the choice of wrapping causes jagged lines on narrow screens or in
|
|
Critique,
|
|
// which can be annoying, especially when in a comment block that will wrap
|
|
repeatedly.
|
|
//
|
|
// Don't worry too much about the long URL:
|
|
// https://supercalifragilisticexpialidocious.example.com:8080/Animalia/Chordata/Mammalia/Rodentia/Geomyoidea/Geomyidae/
|
|
```
|
|
|
|
<a id="doc-comments"></a>
|
|
|
|
### Doc comments
|
|
|
|
<a id="TOC-DocComments"></a>
|
|
|
|
All top-level exported names must have doc comments, as should unexported type
|
|
or function declarations with unobvious behavior or meaning. These comments
|
|
should be [full sentences] that begin with the name of the object being
|
|
described. An article ("a", "an", "the") can precede the name to make it read
|
|
more naturally.
|
|
|
|
```go
|
|
// Good:
|
|
// A Request represents a request to run a command.
|
|
type Request struct { ...
|
|
|
|
// Encode writes the JSON encoding of req to w.
|
|
func Encode(w io.Writer, req *Request) { ...
|
|
```
|
|
|
|
Doc comments appear in [Godoc](https://pkg.go.dev/) and are surfaced by IDEs,
|
|
and therefore should be written for anyone using the package.
|
|
|
|
[full sentences]: #comment-sentences
|
|
|
|
A documentation comment applies to the following symbol, or the group of fields
|
|
if it appears in a struct.
|
|
|
|
```go
|
|
// Good:
|
|
// Options configure the group management service.
|
|
type Options struct {
|
|
// General setup:
|
|
Name string
|
|
Group *FooGroup
|
|
|
|
// Dependencies:
|
|
DB *sql.DB
|
|
|
|
// Customization:
|
|
LargeGroupThreshold int // optional; default: 10
|
|
MinimumMembers int // optional; default: 2
|
|
}
|
|
```
|
|
|
|
**Best Practice:** If you have doc comments for unexported code, follow the same
|
|
custom as if it were exported (namely, starting the comment with the unexported
|
|
name). This makes it easy to export it later by simply replacing the unexported
|
|
name with the newly-exported one across both comments and code.
|
|
|
|
<a id="comment-sentences"></a>
|
|
|
|
### Comment sentences
|
|
|
|
<a id="TOC-CommentSentences"></a>
|
|
|
|
Comments that are complete sentences should be capitalized and punctuated like
|
|
standard English sentences. (As an exception, it is okay to begin a sentence
|
|
with an uncapitalized identifier name if it is otherwise clear. Such cases are
|
|
probably best done only at the beginning of a paragraph.)
|
|
|
|
Comments that are sentence fragments have no such requirements for punctuation
|
|
or capitalization.
|
|
|
|
[Documentation comments] should always be complete sentences, and as such should
|
|
always be capitalized and punctuated. Simple end-of-line comments (especially
|
|
for struct fields) can be simple phrases that assume the field name is the
|
|
subject.
|
|
|
|
```go
|
|
// Good:
|
|
// A Server handles serving quotes from the collected works of Shakespeare.
|
|
type Server struct {
|
|
// BaseDir points to the base directory under which Shakespeare's works are stored.
|
|
//
|
|
// The directory structure is expected to be the following:
|
|
// {BaseDir}/manifest.json
|
|
// {BaseDir}/{name}/{name}-part{number}.txt
|
|
BaseDir string
|
|
|
|
WelcomeMessage string // displayed when user logs in
|
|
ProtocolVersion string // checked against incoming requests
|
|
PageLength int // lines per page when printing (optional; default: 20)
|
|
}
|
|
```
|
|
|
|
[Documentation comments]: #doc-comments
|
|
|
|
<a id="examples"></a>
|
|
|
|
### Examples
|
|
|
|
<a id="TOC-Examples"></a>
|
|
|
|
Packages should clearly document their intended usage. Try to provide a
|
|
[runnable example]; examples show up in Godoc. Runnable examples belong in the
|
|
test file, not the production source file. See this example ([Godoc], [source]).
|
|
|
|
[runnable example]: http://blog.golang.org/examples
|
|
[Godoc]: https://pkg.go.dev/time#example-Duration
|
|
[source]: https://cs.opensource.google/go/go/+/HEAD:src/time/example_test.go
|
|
|
|
If it isn't feasible to provide a runnable example, example code can be provided
|
|
within code comments. As with other code and command-line snippets in comments,
|
|
it should follow standard formatting conventions.
|
|
|
|
<a id="named-result-parameters"></a>
|
|
|
|
### Named result parameters
|
|
|
|
<a id="TOC-NamedResultParameters"></a>
|
|
|
|
When naming parameters, consider how function signatures appear in Godoc. The
|
|
name of the function itself and the type of the result parameters are often
|
|
sufficiently clear.
|
|
|
|
```go
|
|
// Good:
|
|
func (n *Node) Parent1() *Node
|
|
func (n *Node) Parent2() (*Node, error)
|
|
```
|
|
|
|
If a function returns two or more parameters of the same type, adding names can
|
|
be useful.
|
|
|
|
```go
|
|
// Good:
|
|
func (n *Node) Children() (left, right *Node, err error)
|
|
```
|
|
|
|
If the caller must take action on particular result parameters, naming them can
|
|
help suggest what the action is:
|
|
|
|
```go
|
|
// Good:
|
|
// WithTimeout returns a context that will be canceled no later than d duration
|
|
// from now.
|
|
//
|
|
// The caller must arrange for the returned cancel function to be called when
|
|
// the context is no longer needed to prevent a resource leak.
|
|
func WithTimeout(parent Context, d time.Duration) (ctx Context, cancel func())
|
|
```
|
|
|
|
In the code above, cancellation is a particular action a caller must take.
|
|
However, were the result parameters written as `(Context, func())` alone, it
|
|
would be unclear what is meant by "cancel function".
|
|
|
|
Don't use named result parameters when the names produce
|
|
[unnecessary repetition](#repetitive-with-type).
|
|
|
|
```go
|
|
// Bad:
|
|
func (n *Node) Parent1() (node *Node)
|
|
func (n *Node) Parent2() (node *Node, err error)
|
|
```
|
|
|
|
Don't name result parameters in order to avoid declaring a variable inside the
|
|
function. This practice results in unnecessary API verbosity at the cost of
|
|
minor implementation brevity.
|
|
|
|
[Naked returns] are acceptable only in a small function. Once it's a
|
|
medium-sized function, be explicit with your returned values. Similarly, do not
|
|
name result parameters just because it enables you to use naked returns.
|
|
[Clarity](guide#clarity) is always more important than saving a few lines in
|
|
your function.
|
|
|
|
It is always acceptable to name a result parameter if its value must be changed
|
|
in a deferred closure.
|
|
|
|
> **Tip:** Types can often be clearer than names in function signatures.
|
|
> [GoTip #38: Functions as Named Types] demonstrates this.
|
|
>
|
|
> In, [`WithTimeout`] above, the real code uses a [`CancelFunc`] instead of a
|
|
> raw `func()` in the result parameter list and requires little effort to
|
|
> document.
|
|
|
|
[Naked returns]: https://tour.golang.org/basics/7
|
|
[GoTip #38: Functions as Named Types]: https://google.github.io/styleguide/go/index.html#gotip
|
|
[`WithTimeout`]: https://pkg.go.dev/context#WithTimeout
|
|
[`CancelFunc`]: https://pkg.go.dev/context#CancelFunc
|
|
|
|
<a id="package-comments"></a>
|
|
|
|
### Package comments
|
|
|
|
<a id="TOC-PackageComments"></a>
|
|
|
|
Package comments must appear immediately above the package clause with no blank
|
|
line between the comment and the package name. Example:
|
|
|
|
```go
|
|
// Good:
|
|
// Package math provides basic constants and mathematical functions.
|
|
//
|
|
// This package does not guarantee bit-identical results across architectures.
|
|
package math
|
|
```
|
|
|
|
There must be a single package comment per package. If a package is composed of
|
|
multiple files, exactly one of the files should have a package comment.
|
|
|
|
Comments for `main` packages have a slightly different form, where the name of
|
|
the `go_binary` rule in the BUILD file takes the place of the package name.
|
|
|
|
```go
|
|
// Good:
|
|
// The seed_generator command is a utility that generates a Finch seed file
|
|
// from a set of JSON study configs.
|
|
package main
|
|
```
|
|
|
|
Other styles of comment are fine as long as the name of the binary is exactly as
|
|
written in the BUILD file. When the binary name is the first word, capitalizing
|
|
it is required even though it does not strictly match the spelling of the
|
|
command-line invocation.
|
|
|
|
```go
|
|
// Good:
|
|
// Binary seed_generator ...
|
|
// Command seed_generator ...
|
|
// Program seed_generator ...
|
|
// The seed_generator command ...
|
|
// The seed_generator program ...
|
|
// Seed_generator ...
|
|
```
|
|
|
|
Tips:
|
|
|
|
* Example command-line invocations and API usage can be useful documentation.
|
|
For Godoc formatting, indent the comment lines containing code.
|
|
|
|
* If there is no obvious primary file or if the package comment is
|
|
extraordinarily long, it is acceptable to put the doc comment in a file
|
|
named `doc.go` with only the comment and the package clause.
|
|
|
|
* Multiline comments can be used instead of multiple single-line comments.
|
|
This is primarily useful if the documentation contains sections which may be
|
|
useful to copy and paste from the source file, as with sample command-lines
|
|
(for binaries) and template examples.
|
|
|
|
```go
|
|
// Good:
|
|
/*
|
|
The seed_generator command is a utility that generates a Finch seed file
|
|
from a set of JSON study configs.
|
|
|
|
seed_generator *.json | base64 > finch-seed.base64
|
|
*/
|
|
package template
|
|
```
|
|
|
|
* Comments intended for maintainers and that apply to the whole file are
|
|
typically placed after import declarations. These are not surfaced in Godoc
|
|
and are not subject to the rules above on package comments.
|
|
|
|
<a id="imports"></a>
|
|
|
|
## Imports
|
|
|
|
<a id="TOC-Imports"></a>
|
|
|
|
<a id="import-renaming"></a>
|
|
|
|
### Import renaming
|
|
|
|
Imports should only be renamed to avoid a name collision with other imports. (A
|
|
corollary of this is that [good package names](#package-names) should not
|
|
require renaming.) In the event of a name collision, prefer to rename the most
|
|
local or project-specific import. Local names (aliases) for packages must follow
|
|
[the guidance around package naming](#package-names), including the prohibition
|
|
on the use of underscores and capital letters.
|
|
|
|
Generated protocol buffer packages must be renamed to remove underscores from
|
|
their names, and their aliases must have a `pb` suffix. See
|
|
[proto and stub best practices] for more information.
|
|
|
|
[proto and stub best practices]: best-practices#import-protos
|
|
|
|
```go
|
|
// Good:
|
|
import (
|
|
fspb "path/to/package/foo_service_go_proto"
|
|
)
|
|
```
|
|
|
|
Imports that have package names with no useful identifying information (e.g.
|
|
`package v1`) should be renamed to include the previous path component. The
|
|
rename must be consistent with other local files importing the same package and
|
|
may include the version number.
|
|
|
|
**Note:** It is preferred to rename the package to conform with
|
|
[good package names](#package-names), but that is often not feasible for
|
|
packages in vendored directories.
|
|
|
|
```go
|
|
// Good:
|
|
import (
|
|
core "github.com/kubernetes/api/core/v1"
|
|
meta "github.com/kubernetes/apimachinery/pkg/apis/meta/v1beta1"
|
|
)
|
|
```
|
|
|
|
If you need to import a package whose name collides with a common local variable
|
|
name that you want to use (e.g. `url`, `ssh`) and you wish to rename the
|
|
package, the preferred way to do so is with the `pkg` suffix (e.g. `urlpkg`).
|
|
Note that it is possible to shadow a package with a local variable; this rename
|
|
is only necessary if the package still needs to be used when such a variable is
|
|
in scope.
|
|
|
|
<a id="import-grouping"></a>
|
|
|
|
### Import grouping
|
|
|
|
Imports should be organized in two groups:
|
|
|
|
* Standard library packages
|
|
|
|
* Other (project and vendored) packages
|
|
|
|
```go
|
|
// Good:
|
|
package main
|
|
|
|
import (
|
|
"fmt"
|
|
"hash/adler32"
|
|
"os"
|
|
|
|
"github.com/dsnet/compress/flate"
|
|
"golang.org/x/text/encoding"
|
|
"google.golang.org/protobuf/proto"
|
|
foopb "myproj/foo/proto/proto"
|
|
_ "myproj/rpc/protocols/dial"
|
|
_ "myproj/security/auth/authhooks"
|
|
)
|
|
```
|
|
|
|
It is acceptable to split the project packages into multiple groups, for example
|
|
if you want a separate group for renamed, imported-only-for-side-effects or
|
|
another special group of imports.
|
|
|
|
```go
|
|
// Good:
|
|
package main
|
|
|
|
import (
|
|
"fmt"
|
|
"hash/adler32"
|
|
"os"
|
|
|
|
|
|
"github.com/dsnet/compress/flate"
|
|
"golang.org/x/text/encoding"
|
|
"google.golang.org/protobuf/proto"
|
|
|
|
foopb "myproj/foo/proto/proto"
|
|
|
|
_ "myproj/rpc/protocols/dial"
|
|
_ "myproj/security/auth/authhooks"
|
|
)
|
|
```
|
|
|
|
**Note:** Maintaining optional groups - splitting beyond what is necessary for
|
|
the mandatory separation between standard library and Google imports - is not
|
|
supported by the [goimports] tool. Additional import subgroups require attention
|
|
on the part of both authors and reviewers to maintain in a conforming state.
|
|
|
|
[goimports]: golang.org/x/tools/cmd/goimports
|
|
|
|
Google programs that are also AppEngine apps should have a separate group for
|
|
AppEngine imports.
|
|
|
|
Gofmt takes care of sorting each group by import path. However, it does not
|
|
automatically separate imports into groups. The popular [goimports] tool
|
|
combines Gofmt and import management, separating imports into groups based on
|
|
the decision above. It is permissible to let [goimports] manage import
|
|
arrangement entirely, but as a file is revised its import list must remain
|
|
internally consistent.
|
|
|
|
<a id="import-blank"></a>
|
|
|
|
### Import "blank" (`import _`)
|
|
|
|
<a id="TOC-ImportBlank"></a>
|
|
|
|
Packages that are imported only for their side effects (using the syntax `import
|
|
_ "package"`) may only be imported in a main package, or in tests that require
|
|
them.
|
|
|
|
Some examples of such packages include:
|
|
|
|
* [time/tzdata](https://pkg.go.dev/time/tzdata)
|
|
|
|
* [image/jpeg](https://pkg.go.dev/image/jpeg) in image processing code
|
|
|
|
Avoid blank imports in library packages, even if the library indirectly depends
|
|
on them. Constraining side-effect imports to the main package helps control
|
|
dependencies, and makes it possible to write tests that rely on a different
|
|
import without conflict or wasted build costs.
|
|
|
|
The following are the only exceptions to this rule:
|
|
|
|
* You may use a blank import to bypass the check for disallowed imports in the
|
|
[nogo static checker].
|
|
|
|
* You may use a blank import of the [embed](https://pkg.go.dev/embed) package
|
|
in a source file which uses the `//go:embed` compiler directive.
|
|
|
|
**Tip:** If you create a library package that indirectly depends on a
|
|
side-effect import in production, document the intended usage.
|
|
|
|
[nogo static checker]: https://github.com/bazelbuild/rules_go/blob/master/go/nogo.rst
|
|
|
|
<a id="import-dot"></a>
|
|
|
|
### Import "dot" (`import .`)
|
|
|
|
<a id="TOC-ImportDot"></a>
|
|
|
|
The `import .` form is a language feature that allows bringing identifiers
|
|
exported from another package to the current package without qualification. See
|
|
the [language spec](https://go.dev/ref/spec#Import_declarations) for more.
|
|
|
|
Do **not** use this feature in the Google codebase; it makes it harder to tell
|
|
where the functionality is coming from.
|
|
|
|
```go
|
|
// Bad:
|
|
package foo_test
|
|
|
|
import (
|
|
"bar/testutil" // also imports "foo"
|
|
. "foo"
|
|
)
|
|
|
|
var myThing = Bar() // Bar defined in package foo; no qualification needed.
|
|
```
|
|
|
|
```go
|
|
// Good:
|
|
package foo_test
|
|
|
|
import (
|
|
"bar/testutil" // also imports "foo"
|
|
"foo"
|
|
)
|
|
|
|
var myThing = foo.Bar()
|
|
```
|
|
|
|
<a id="errors"></a>
|
|
|
|
## Errors
|
|
|
|
<a id="returning-errors"></a>
|
|
|
|
### Returning errors
|
|
|
|
<a id="TOC-ReturningErrors"></a>
|
|
|
|
Use `error` to signal that a function can fail. By convention, `error` is the
|
|
last result parameter.
|
|
|
|
```go
|
|
// Good:
|
|
func Good() error { /* ... */ }
|
|
```
|
|
|
|
Returning a `nil` error is the idiomatic way to signal a successful operation
|
|
that could otherwise fail. If a function returns an error, callers must treat
|
|
all non-error return values as unspecified unless explicitly documented
|
|
otherwise. Commonly, the non-error return values are their zero values, but this
|
|
cannot be assumed.
|
|
|
|
```go
|
|
// Good:
|
|
func GoodLookup() (*Result, error) {
|
|
// ...
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
return res, nil
|
|
}
|
|
```
|
|
|
|
Exported functions that return errors should return them using the `error` type.
|
|
Concrete error types are susceptible to subtle bugs: a concrete `nil` pointer
|
|
can get wrapped into an interface and thus become a non-nil value (see the
|
|
[Go FAQ entry on the topic][nil error]).
|
|
|
|
```go
|
|
// Bad:
|
|
func Bad() *os.PathError { /*...*/ }
|
|
```
|
|
|
|
**Tip**: A function that takes a `context.Context` argument should usually
|
|
return an `error` so that the caller can determine if the context was cancelled
|
|
while the function was running.
|
|
|
|
[nil error]: https://golang.org/doc/faq#nil_error
|
|
|
|
<a id="error-strings"></a>
|
|
|
|
### Error strings
|
|
|
|
<a id="TOC-ErrorStrings"></a>
|
|
|
|
Error strings should not be capitalized (unless beginning with an exported name,
|
|
a proper noun or an acronym) and should not end with punctuation. This is
|
|
because error strings usually appear within other context before being printed
|
|
to the user.
|
|
|
|
```go
|
|
// Bad:
|
|
err := fmt.Errorf("Something bad happened.")
|
|
```
|
|
|
|
```go
|
|
// Good:
|
|
err := fmt.Errorf("something bad happened")
|
|
```
|
|
|
|
On the other hand, the style for the full displayed message (logging, test
|
|
failure, API response, or other UI) depends, but should typically be
|
|
capitalized.
|
|
|
|
```go
|
|
// Good:
|
|
log.Infof("Operation aborted: %v", err)
|
|
log.Errorf("Operation aborted: %v", err)
|
|
t.Errorf("Op(%q) failed unexpectedly; err=%v", args, err)
|
|
```
|
|
|
|
<a id="handle-errors"></a>
|
|
|
|
### Handle errors
|
|
|
|
<a id="TOC-HandleErrors"></a>
|
|
|
|
Code that encounters an error should make a deliberate choice about how to
|
|
handle it. It is not usually appropriate to discard errors using `_` variables.
|
|
If a function returns an error, do one of the following:
|
|
|
|
* Handle and address the error immediately.
|
|
* Return the error to the caller.
|
|
* In exceptional situations, call [`log.Fatal`] or (if absolutely necessary)
|
|
`panic`.
|
|
|
|
**Note:** `log.Fatalf` is not the standard library log. See [#logging].
|
|
|
|
In the rare circumstance where it is appropriate to ignore or discard an error
|
|
(for example a call to [`(*bytes.Buffer).Write`] that is documented to never
|
|
fail), an accompanying comment should explain why this is safe.
|
|
|
|
```go
|
|
// Good:
|
|
var b *bytes.Buffer
|
|
|
|
n, _ := b.Write(p) // never returns a non-nil error
|
|
```
|
|
|
|
For more discussion and examples of error handling, see
|
|
[Effective Go](http://golang.org/doc/effective_go.html#errors) and
|
|
[best practices](best-practices.md#error-handling).
|
|
|
|
[`(*bytes.Buffer).Write`]: https://pkg.go.dev/bytes#Buffer.Write
|
|
|
|
<a id="in-band-errors"></a>
|
|
|
|
### In-band errors
|
|
|
|
<a id="TOC-In-Band-Errors"></a>
|
|
|
|
In C and similar languages, it is common for functions to return values like -1,
|
|
null, or the empty string to signal errors or missing results. This is known as
|
|
in-band error handling.
|
|
|
|
```go
|
|
// Bad:
|
|
// Lookup returns the value for key or -1 if there is no mapping for key.
|
|
func Lookup(key string) int
|
|
```
|
|
|
|
Failing to check for an in-band error value can lead to bugs and can attribute
|
|
errors to the wrong function.
|
|
|
|
```go
|
|
// Bad:
|
|
// The following line returns an error that Parse failed for the input value,
|
|
// whereas the failure was that there is no mapping for missingKey.
|
|
return Parse(Lookup(missingKey))
|
|
```
|
|
|
|
Go's support for multiple return values provides a better solution (see the
|
|
[Effective Go section on multiple returns]). Instead of requiring clients to
|
|
check for an in-band error value, a function should return an additional value
|
|
to indicate whether its other return values are valid. This return value may be
|
|
an error or a boolean when no explanation is needed, and should be the final
|
|
return value.
|
|
|
|
```go
|
|
// Good:
|
|
// Lookup returns the value for key or ok=false if there is no mapping for key.
|
|
func Lookup(key string) (value string, ok bool)
|
|
```
|
|
|
|
This API prevents the caller from incorrectly writing `Parse(Lookup(key))` which
|
|
causes a compile-time error, since `Lookup(key)` has 2 outputs.
|
|
|
|
Returning errors in this way encourages more robust and explicit error handling:
|
|
|
|
```go
|
|
// Good:
|
|
value, ok := Lookup(key)
|
|
if !ok {
|
|
return fmt.Errorf("no value for %q", key)
|
|
}
|
|
return Parse(value)
|
|
```
|
|
|
|
Some standard library functions, like those in package `strings`, return in-band
|
|
error values. This greatly simplifies string-manipulation code at the cost of
|
|
requiring more diligence from the programmer. In general, Go code in the Google
|
|
codebase should return additional values for errors.
|
|
|
|
[Effective Go section on multiple returns]: http://golang.org/doc/effective_go.html#multiple-returns
|
|
|
|
<a id="indent-error-flow"></a>
|
|
|
|
### Indent error flow
|
|
|
|
<a id="TOC-IndentErrorFlow"></a>
|
|
|
|
Handle errors before proceeding with the rest of your code. This improves the
|
|
readability of the code by enabling the reader to find the normal path quickly.
|
|
This same logic applies to any block which tests a condition then ends in a
|
|
terminal condition (e.g., `return`, `panic`, `log.Fatal`).
|
|
|
|
Code that runs if the terminal condition is not met should appear after the `if`
|
|
block, and should not be indented in an `else` clause.
|
|
|
|
```go
|
|
// Good:
|
|
if err != nil {
|
|
// error handling
|
|
return // or continue, etc.
|
|
}
|
|
// normal code
|
|
```
|
|
|
|
```go
|
|
// Bad:
|
|
if err != nil {
|
|
// error handling
|
|
} else {
|
|
// normal code that looks abnormal due to indentation
|
|
}
|
|
```
|
|
|
|
> **Tip:** If you are using a variable for more than a few lines of code, it is
|
|
> generally not worth using the `if`-with-initializer style. In these cases, it
|
|
> is usually better to move the declaration out and use a standard `if`
|
|
> statement:
|
|
>
|
|
> ```go
|
|
> // Good:
|
|
> x, err := f()
|
|
> if err != nil {
|
|
> // error handling
|
|
> return
|
|
> }
|
|
> // lots of code that uses x
|
|
> // across multiple lines
|
|
> ```
|
|
>
|
|
> ```go
|
|
> // Bad:
|
|
> if x, err := f(); err != nil {
|
|
> // error handling
|
|
> return
|
|
> } else {
|
|
> // lots of code that uses x
|
|
> // across multiple lines
|
|
> }
|
|
> ```
|
|
|
|
See [Go Tip #1: Line of Sight] and
|
|
[TotT: Reduce Code Complexity by Reducing Nesting](https://testing.googleblog.com/2017/06/code-health-reduce-nesting-reduce.html)
|
|
for more details.
|
|
|
|
[Go Tip #1: Line of Sight]: https://google.github.io/styleguide/go/index.html#gotip
|
|
|
|
<a id="language"></a>
|
|
|
|
## Language
|
|
|
|
<a id="literal-formatting"></a>
|
|
|
|
### Literal formatting
|
|
|
|
Go has an exceptionally powerful [composite literal syntax], with which it is
|
|
possible to express deeply-nested, complicated values in a single expression.
|
|
Where possible, this literal syntax should be used instead of building values
|
|
field-by-field. The `gofmt` formatting for literals is generally quite good, but
|
|
there are some additional rules for keeping these literals readable and
|
|
maintainable.
|
|
|
|
[composite literal syntax]: https://golang.org/ref/spec#Composite_literals
|
|
|
|
<a id="literal-field-names"></a>
|
|
|
|
#### Field names
|
|
|
|
Struct literals should usually specify **field names** for types defined outside
|
|
the current package.
|
|
|
|
* Include field names for types from other packages.
|
|
|
|
```go
|
|
// Good:
|
|
good := otherpkg.Type{A: 42}
|
|
```
|
|
|
|
The position of fields in a struct and the full set of fields (both of which
|
|
are necessary to get right when field names are omitted) are not usually
|
|
considered to be part of a struct's public API; specifying the field name is
|
|
needed to avoid unnecessary coupling.
|
|
|
|
```go
|
|
// Bad:
|
|
// https://pkg.go.dev/encoding/csv#Reader
|
|
r := csv.Reader{',', '#', 4, false, false, false, false}
|
|
```
|
|
|
|
Field names may be omitted within small, simple structs whose composition
|
|
and order are documented as being stable.
|
|
|
|
```go
|
|
// Good:
|
|
okay := image.Point{42, 54}
|
|
also := image.Point{X: 42, Y: 54}
|
|
```
|
|
|
|
* For package-local types, field names are optional.
|
|
|
|
```go
|
|
// Good:
|
|
okay := Type{42}
|
|
also := internalType{4, 2}
|
|
```
|
|
|
|
Field names should still be used if it makes the code clearer, and it is
|
|
very common to do so. For example, a struct with a large number of fields
|
|
should almost always be initialized with field names.
|
|
|
|
<!-- TODO: Maybe a better example here that doesn't have many fields. -->
|
|
|
|
```go
|
|
// Good:
|
|
okay := StructWithLotsOfFields{
|
|
field1: 1,
|
|
field2: "two",
|
|
field3: 3.14,
|
|
field4: true,
|
|
}
|
|
```
|
|
|
|
<a id="literal-matching-braces"></a>
|
|
|
|
#### Matching braces
|
|
|
|
The closing half of a brace pair should always appear on a line with the same
|
|
amount of indentation as the opening brace. One-line literals necessarily have
|
|
this property. When the literal spans multiple lines, maintaining this property
|
|
keeps the brace matching for literals the same as brace matching for common Go
|
|
syntactic constructs like functions and `if` statements.
|
|
|
|
The most common mistake in this area is putting the closing brace on the same
|
|
line as a value in a multi-line struct literal. In these cases, the line should
|
|
end with a comma and the closing brace should appear on the next line.
|
|
|
|
```go
|
|
// Good:
|
|
good := []*Type{{Key: "value"}}
|
|
```
|
|
|
|
```go
|
|
// Good:
|
|
good := []*Type{
|
|
{Key: "multi"},
|
|
{Key: "line"},
|
|
}
|
|
```
|
|
|
|
```go
|
|
// Bad:
|
|
bad := []*Type{
|
|
{Key: "multi"},
|
|
{Key: "line"}}
|
|
```
|
|
|
|
```go
|
|
// Bad:
|
|
bad := []*Type{
|
|
{
|
|
Key: "value"},
|
|
}
|
|
```
|
|
|
|
<a id="literal-cuddled-braces"></a>
|
|
|
|
#### Cuddled braces
|
|
|
|
Dropping whitespace between braces (aka "cuddling" them) for slice and array
|
|
literals is only permitted when both of the following are true.
|
|
|
|
* The [indentation matches](#literal-matching-braces)
|
|
* The inner values are also literals or proto builders (i.e. not a variable or
|
|
other expression)
|
|
|
|
```go
|
|
// Good:
|
|
good := []*Type{
|
|
{ // Not cuddled
|
|
Field: "value",
|
|
},
|
|
{
|
|
Field: "value",
|
|
},
|
|
}
|
|
```
|
|
|
|
```go
|
|
// Good:
|
|
good := []*Type{{ // Cuddled correctly
|
|
Field: "value",
|
|
}, {
|
|
Field: "value",
|
|
}}
|
|
```
|
|
|
|
```go
|
|
// Good:
|
|
good := []*Type{
|
|
first, // Can't be cuddled
|
|
{Field: "second"},
|
|
}
|
|
```
|
|
|
|
```go
|
|
// Good:
|
|
okay := []*pb.Type{pb.Type_builder{
|
|
Field: "first", // Proto Builders may be cuddled to save vertical space
|
|
}.Build(), pb.Type_builder{
|
|
Field: "second",
|
|
}.Build()}
|
|
```
|
|
|
|
```go
|
|
// Bad:
|
|
bad := []*Type{
|
|
first,
|
|
{
|
|
Field: "second",
|
|
}}
|
|
```
|
|
|
|
<a id="literal-repeated-type-names"></a>
|
|
|
|
#### Repeated type names
|
|
|
|
Repeated type names may be omitted from slice and map literals. This can be
|
|
helpful in reducing clutter. A reasonable occasion for repeating the type names
|
|
explicitly is when dealing with a complex type that is not common in your
|
|
project, when the repetitive type names are on lines that are far apart and can
|
|
remind the reader of the context.
|
|
|
|
```go
|
|
// Good:
|
|
good := []*Type{
|
|
{A: 42},
|
|
{A: 43},
|
|
}
|
|
```
|
|
|
|
```go
|
|
// Bad:
|
|
repetitive := []*Type{
|
|
&Type{A: 42},
|
|
&Type{A: 43},
|
|
}
|
|
```
|
|
|
|
```go
|
|
// Good:
|
|
good := map[Type1]*Type2{
|
|
{A: 1}: {B: 2},
|
|
{A: 3}: {B: 4},
|
|
}
|
|
```
|
|
|
|
```go
|
|
// Bad:
|
|
repetitive := map[Type1]*Type2{
|
|
Type1{A: 1}: &Type2{B: 2},
|
|
Type1{A: 3}: &Type2{B: 4},
|
|
}
|
|
```
|
|
|
|
**Tip:** If you want to remove repetitive type names in struct literals, you can
|
|
run `gofmt -s`.
|
|
|
|
<a id="literal-zero-value-fields"></a>
|
|
|
|
#### Zero-value fields
|
|
|
|
[Zero-value] fields may be omitted from struct literals when clarity is not lost
|
|
as a result.
|
|
|
|
Well-designed APIs often employ zero-value construction for enhanced
|
|
readability. For example, omitting the three zero-value fields from the
|
|
following struct draws attention to the only option that is being specified.
|
|
|
|
[Zero-value]: https://golang.org/ref/spec#The_zero_value
|
|
|
|
```go
|
|
// Bad:
|
|
import (
|
|
"github.com/golang/leveldb"
|
|
"github.com/golang/leveldb/db"
|
|
)
|
|
|
|
ldb := leveldb.Open("/my/table", &db.Options{
|
|
BlockSize int: 1<<16,
|
|
ErrorIfDBExists: true,
|
|
|
|
// These fields all have their zero values.
|
|
BlockRestartInterval: 0,
|
|
Comparer: nil,
|
|
Compression: nil,
|
|
FileSystem: nil,
|
|
FilterPolicy: nil,
|
|
MaxOpenFiles: 0,
|
|
WriteBufferSize: 0,
|
|
VerifyChecksums: false,
|
|
})
|
|
```
|
|
|
|
```go
|
|
// Good:
|
|
import (
|
|
"github.com/golang/leveldb"
|
|
"github.com/golang/leveldb/db"
|
|
)
|
|
|
|
ldb := leveldb.Open("/my/table", &db.Options{
|
|
BlockSize int: 1<<16,
|
|
ErrorIfDBExists: true,
|
|
})
|
|
```
|
|
|
|
Structs within table-driven tests often benefit from [explicit field names],
|
|
especially when the test struct is not trivial. This allows the author to omit
|
|
the zero-valued fields entirely when the fields in question are not related to
|
|
the test case. For example, successful test cases should omit any error-related
|
|
or failure-related fields. In cases where the zero value is necessary to
|
|
understand the test case, such as testing for zero or `nil` inputs, the field
|
|
names should be specified.
|
|
|
|
[explicit field names]: #literal-field-names
|
|
|
|
**Concise**
|
|
|
|
```go
|
|
tests := []struct {
|
|
input string
|
|
wantPieces []string
|
|
wantErr error
|
|
}{
|
|
{
|
|
input: "1.2.3.4",
|
|
wantPieces: []string{"1", "2", "3", "4"},
|
|
},
|
|
{
|
|
input: "hostname",
|
|
wantErr: ErrBadHostname,
|
|
},
|
|
}
|
|
```
|
|
|
|
**Explicit**
|
|
|
|
```go
|
|
tests := []struct {
|
|
input string
|
|
wantIPv4 bool
|
|
wantIPv6 bool
|
|
wantErr bool
|
|
}{
|
|
{
|
|
input: "1.2.3.4",
|
|
wantIPv4: true,
|
|
wantIPv6: false,
|
|
},
|
|
{
|
|
input: "1:2::3:4",
|
|
wantIPv4: false,
|
|
wantIPv6: true,
|
|
},
|
|
{
|
|
input: "hostname",
|
|
wantIPv4: false,
|
|
wantIPv6: false,
|
|
wantErr: true,
|
|
},
|
|
}
|
|
```
|
|
|
|
<a id="nil-slices"></a>
|
|
|
|
### Nil slices
|
|
|
|
For most purposes, there is no functional difference between `nil` and the empty
|
|
slice. Built-in functions like `len` and `cap` behave as expected on `nil`
|
|
slices.
|
|
|
|
```go
|
|
// Good:
|
|
import "fmt"
|
|
|
|
var s []int // nil
|
|
|
|
fmt.Println(s) // []
|
|
fmt.Println(len(s)) // 0
|
|
fmt.Println(cap(s)) // 0
|
|
for range s {...} // no-op
|
|
|
|
s = append(s, 42)
|
|
fmt.Println(s) // [42]
|
|
```
|
|
|
|
If you declare an empty slice as a local variable (especially if it can be the
|
|
source of a return value), prefer the nil initialization to reduce the risk of
|
|
bugs by callers.
|
|
|
|
```go
|
|
// Good:
|
|
var t []string
|
|
```
|
|
|
|
```go
|
|
// Bad:
|
|
t := []string{}
|
|
```
|
|
|
|
Do not create APIs that force their clients to make distinctions between nil and
|
|
the empty slice.
|
|
|
|
```go
|
|
// Good:
|
|
// Ping pings its targets.
|
|
// Returns hosts that successfully responded.
|
|
func Ping(hosts []string) ([]string, error) { ... }
|
|
```
|
|
|
|
```go
|
|
// Bad:
|
|
// Ping pings its targets and returns a list of hosts
|
|
// that successfully responded. Can be empty if the input was empty.
|
|
// nil signifies that a system error occurred.
|
|
func Ping(hosts []string) []string { ... }
|
|
```
|
|
|
|
When designing interfaces, avoid making a distinction between a `nil` slice and
|
|
a non-`nil`, zero-length slice, as this can lead to subtle programming errors.
|
|
This is typically accomplished by using `len` to check for emptiness, rather
|
|
than `== nil`.
|
|
|
|
This implementation accepts both `nil` and zero-length slices as "empty":
|
|
|
|
```go
|
|
// Good:
|
|
// describeInts describes s with the given prefix, unless s is empty.
|
|
func describeInts(prefix string, s []int) {
|
|
if len(s) == 0 {
|
|
return
|
|
}
|
|
fmt.Println(prefix, s)
|
|
}
|
|
```
|
|
|
|
Instead of relying on the distinction as a part of the API:
|
|
|
|
```go
|
|
// Bad:
|
|
func maybeInts() []int { /* ... */ }
|
|
|
|
// describeInts describes s with the given prefix; pass nil to skip completely.
|
|
func describeInts(prefix string, s []int) {
|
|
// The behavior of this function unintentionally changes depending on what
|
|
// maybeInts() returns in 'empty' cases (nil or []int{}).
|
|
if s == nil {
|
|
return
|
|
}
|
|
fmt.Println(prefix, s)
|
|
}
|
|
|
|
describeInts("Here are some ints:", maybeInts())
|
|
```
|
|
|
|
See [in-band errors] for further discussion.
|
|
|
|
[in-band errors]: #in-band-errors
|
|
|
|
<a id="indentation-confusion"></a>
|
|
|
|
### Indentation confusion
|
|
|
|
Avoid introducing a line break if it would align the rest of the line with an
|
|
indented code block. If this is unavoidable, leave a space to separate the code
|
|
in the block from the wrapped line.
|
|
|
|
```go
|
|
// Bad:
|
|
if longCondition1 && longCondition2 &&
|
|
// Conditions 3 and 4 have the same indentation as the code within the if.
|
|
longCondition3 && longCondition4 {
|
|
log.Info("all conditions met")
|
|
}
|
|
```
|
|
|
|
See the following sections for specific guidelines and examples:
|
|
|
|
* [Function formatting](#func-formatting)
|
|
* [Conditionals and loops](#conditional-formatting)
|
|
* [Literal formatting](#literal-formatting)
|
|
|
|
<a id="func-formatting"></a>
|
|
|
|
### Function formatting
|
|
|
|
The signature of a function or method declaration should remain on a single line
|
|
to avoid [indentation confusion](#indentation-confusion).
|
|
|
|
Function argument lists can make some of the longest lines in a Go source file.
|
|
However, they precede a change in indentation, and therefore it is difficult to
|
|
break the line in a way that does not make subsequent lines look like part of
|
|
the function body in a confusing way:
|
|
|
|
```go
|
|
// Bad:
|
|
func (r *SomeType) SomeLongFunctionName(foo1, foo2, foo3 string,
|
|
foo4, foo5, foo6 int) {
|
|
foo7 := bar(foo1)
|
|
// ...
|
|
}
|
|
```
|
|
|
|
See [best practices](best-practices#funcargs) for a few options for shortening
|
|
the call sites of functions that would otherwise have many arguments.
|
|
|
|
```go
|
|
// Good:
|
|
good := foo.Call(long, CallOptions{
|
|
Names: list,
|
|
Of: of,
|
|
The: parameters,
|
|
Func: all,
|
|
Args: on,
|
|
Now: separate,
|
|
Visible: lines,
|
|
})
|
|
```
|
|
|
|
```go
|
|
// Bad:
|
|
bad := foo.Call(
|
|
long,
|
|
list,
|
|
of,
|
|
parameters,
|
|
all,
|
|
on,
|
|
separate,
|
|
lines,
|
|
)
|
|
```
|
|
|
|
Lines can often be shortened by factoring out local variables.
|
|
|
|
```go
|
|
// Good:
|
|
local := helper(some, parameters, here)
|
|
good := foo.Call(list, of, parameters, local)
|
|
```
|
|
|
|
Similarly, function and method calls should not be separated based solely on
|
|
line length.
|
|
|
|
```go
|
|
// Good:
|
|
good := foo.Call(long, list, of, parameters, all, on, one, line)
|
|
```
|
|
|
|
```go
|
|
// Bad:
|
|
bad := foo.Call(long, list, of, parameters,
|
|
with, arbitrary, line, breaks)
|
|
```
|
|
|
|
Do not add comments to specific function parameters. Instead, use an
|
|
[option struct](best-practices#option-structure) or add more detail to the
|
|
function documentation.
|
|
|
|
```go
|
|
// Good:
|
|
good := server.New(ctx, server.Options{Port: 42})
|
|
```
|
|
|
|
```go
|
|
// Bad:
|
|
bad := server.New(
|
|
ctx,
|
|
42, // Port
|
|
)
|
|
```
|
|
|
|
If call-sites are uncomfortably long, consider refactoring:
|
|
|
|
```go
|
|
// Good:
|
|
// Sometimes variadic arguments can be factored out
|
|
replacements := []string{
|
|
"from", "to", // related values can be formatted adjacent to one another
|
|
"source", "dest",
|
|
"original", "new",
|
|
}
|
|
|
|
// Use the replacement struct as inputs to NewReplacer.
|
|
replacer := strings.NewReplacer(replacements...)
|
|
```
|
|
|
|
If the API cannot be changed or if the local call is unusual (whether or not the
|
|
call is too long), it is always permissible to add line breaks if it aids in
|
|
understanding the call.
|
|
|
|
```go
|
|
// Good:
|
|
canvas.RenderCube(cube,
|
|
x0, y0, z0,
|
|
x0, y0, z1,
|
|
x0, y1, z0,
|
|
x0, y1, z1,
|
|
x1, y0, z0,
|
|
x1, y0, z1,
|
|
x1, y1, z0,
|
|
x1, y1, z1,
|
|
)
|
|
```
|
|
|
|
Note that the lines in the above example are not wrapped at a specific column
|
|
boundary but are grouped based on co-ordinate triples.
|
|
|
|
Long string literals within functions should not be broken for the sake of line
|
|
length. For functions that include such strings, a line break can be added after
|
|
the string format, and the arguments can be provided on the next or subsequent
|
|
lines. The decision about where the line breaks should go is best made based on
|
|
semantic groupings of inputs, rather than based purely on line length.
|
|
|
|
```go
|
|
// Good:
|
|
log.Warningf("Database key (%q, %d, %q) incompatible in transaction started by (%q, %d, %q)",
|
|
currentCustomer, currentOffset, currentKey,
|
|
txCustomer, txOffset, txKey)
|
|
```
|
|
|
|
```go
|
|
// Bad:
|
|
log.Warningf("Database key (%q, %d, %q) incompatible in"+
|
|
" transaction started by (%q, %d, %q)",
|
|
currentCustomer, currentOffset, currentKey, txCustomer,
|
|
txOffset, txKey)
|
|
```
|
|
|
|
<a id="conditional-formatting"></a>
|
|
|
|
### Conditionals and loops
|
|
|
|
An `if` statement should not be line broken; multi-line `if` clauses can lead to
|
|
[indentation confusion](#indentation-confusion).
|
|
|
|
```go
|
|
// Bad:
|
|
// The second if statement is aligned with the code within the if block, causing
|
|
// indentation confusion.
|
|
if db.CurrentStatusIs(db.InTransaction) &&
|
|
db.ValuesEqual(db.TransactionKey(), row.Key()) {
|
|
return db.Errorf(db.TransactionError, "query failed: row (%v): key does not match transaction key", row)
|
|
}
|
|
```
|
|
|
|
If the short-circuit behavior is not required, the boolean operands can be
|
|
extracted directly:
|
|
|
|
```go
|
|
// Good:
|
|
inTransaction := db.CurrentStatusIs(db.InTransaction)
|
|
keysMatch := db.ValuesEqual(db.TransactionKey(), row.Key())
|
|
if inTransaction && keysMatch {
|
|
return db.Error(db.TransactionError, "query failed: row (%v): key does not match transaction key", row)
|
|
}
|
|
```
|
|
|
|
There may also be other locals that can be extracted, especially if the
|
|
conditional is already repetitive:
|
|
|
|
```go
|
|
// Good:
|
|
uid := user.GetUniqueUserID()
|
|
if db.UserIsAdmin(uid) || db.UserHasPermission(uid, perms.ViewServerConfig) || db.UserHasPermission(uid, perms.CreateGroup) {
|
|
// ...
|
|
}
|
|
```
|
|
|
|
```go
|
|
// Bad:
|
|
if db.UserIsAdmin(user.GetUniqueUserID()) || db.UserHasPermission(user.GetUniqueUserID(), perms.ViewServerConfig) || db.UserHasPermission(user.GetUniqueUserID(), perms.CreateGroup) {
|
|
// ...
|
|
}
|
|
```
|
|
|
|
`if` statements that contain closures or multi-line struct literals should
|
|
ensure that the [braces match](#literal-matching-braces) to avoid
|
|
[indentation confusion](#indentation-confusion).
|
|
|
|
```go
|
|
// Good:
|
|
if err := db.RunInTransaction(func(tx *db.TX) error {
|
|
return tx.Execute(userUpdate, x, y, z)
|
|
}); err != nil {
|
|
return fmt.Errorf("user update failed: %s", err)
|
|
}
|
|
```
|
|
|
|
```go
|
|
// Good:
|
|
if _, err := client.Update(ctx, &upb.UserUpdateRequest{
|
|
ID: userID,
|
|
User: user,
|
|
}); err != nil {
|
|
return fmt.Errorf("user update failed: %s", err)
|
|
}
|
|
```
|
|
|
|
Similarly, don't try inserting artificial linebreaks into `for` statements. You
|
|
can always let the line simply be long if there is no elegant way to refactor
|
|
it:
|
|
|
|
```go
|
|
// Good:
|
|
for i, max := 0, collection.Size(); i < max && !collection.HasPendingWriters(); i++ {
|
|
// ...
|
|
}
|
|
```
|
|
|
|
Often, though, there is:
|
|
|
|
```go
|
|
// Good:
|
|
for i, max := 0, collection.Size(); i < max; i++ {
|
|
if collection.HasPendingWriters() {
|
|
break
|
|
}
|
|
// ...
|
|
}
|
|
```
|
|
|
|
`switch` and `case` statements should also remain on a single line.
|
|
|
|
```go
|
|
// Good:
|
|
switch good := db.TransactionStatus(); good {
|
|
case db.TransactionStarting, db.TransactionActive, db.TransactionWaiting:
|
|
// ...
|
|
case db.TransactionCommitted, db.NoTransaction:
|
|
// ...
|
|
default:
|
|
// ...
|
|
}
|
|
```
|
|
|
|
```go
|
|
// Bad:
|
|
switch bad := db.TransactionStatus(); bad {
|
|
case db.TransactionStarting,
|
|
db.TransactionActive,
|
|
db.TransactionWaiting:
|
|
// ...
|
|
case db.TransactionCommitted,
|
|
db.NoTransaction:
|
|
// ...
|
|
default:
|
|
// ...
|
|
}
|
|
```
|
|
|
|
If the line is excessively long, indent all cases and separate them with a blank
|
|
line to avoid [indentation confusion](#indentation-confusion):
|
|
|
|
```go
|
|
// Good:
|
|
switch db.TransactionStatus() {
|
|
case
|
|
db.TransactionStarting,
|
|
db.TransactionActive,
|
|
db.TransactionWaiting,
|
|
db.TransactionCommitted:
|
|
|
|
// ...
|
|
case db.NoTransaction:
|
|
// ...
|
|
default:
|
|
// ...
|
|
}
|
|
```
|
|
|
|
In conditionals comparing a variable to a constant, place the variable value on
|
|
the left hand side of the equality operator:
|
|
|
|
```go
|
|
// Good:
|
|
if result == "foo" {
|
|
// ...
|
|
}
|
|
```
|
|
|
|
Instead of the less clear phrasing where the constant comes first
|
|
(["Yoda style conditionals"](https://en.wikipedia.org/wiki/Yoda_conditions)):
|
|
|
|
```go
|
|
// Bad:
|
|
if "foo" == result {
|
|
// ...
|
|
}
|
|
```
|
|
|
|
<a id="copying"></a>
|
|
|
|
### Copying
|
|
|
|
<a id="TOC-Copying"></a>
|
|
|
|
To avoid unexpected aliasing and similar bugs, be careful when copying a struct
|
|
from another package. For example, synchronization objects such as `sync.Mutex`
|
|
must not be copied.
|
|
|
|
The `bytes.Buffer` type contains a `[]byte` slice and, as an optimization for
|
|
small strings, a small byte array to which the slice may refer. If you copy a
|
|
`Buffer`, the slice in the copy may alias the array in the original, causing
|
|
subsequent method calls to have surprising effects.
|
|
|
|
In general, do not copy a value of type `T` if its methods are associated with
|
|
the pointer type, `*T`.
|
|
|
|
```go
|
|
// Bad:
|
|
b1 := bytes.Buffer{}
|
|
b2 := b1
|
|
```
|
|
|
|
Invoking a method that takes a value receiver can hide the copy. When you author
|
|
an API, you should generally take and return pointer types if your structs
|
|
contain fields that should not be copied.
|
|
|
|
These are acceptable:
|
|
|
|
```go
|
|
// Good:
|
|
type Record struct {
|
|
buf bytes.Buffer
|
|
// other fields omitted
|
|
}
|
|
|
|
func New() *Record {...}
|
|
|
|
func (r *Record) Process(...) {...}
|
|
|
|
func Consumer(r *Record) {...}
|
|
```
|
|
|
|
But these are usually wrong:
|
|
|
|
```go
|
|
// Bad:
|
|
type Record struct {
|
|
buf bytes.Buffer
|
|
// other fields omitted
|
|
}
|
|
|
|
|
|
func (r Record) Process(...) {...} // Makes a copy of r.buf
|
|
|
|
func Consumer(r Record) {...} // Makes a copy of r.buf
|
|
```
|
|
|
|
This guidance also applies to copying `sync.Mutex`.
|
|
|
|
<a id="dont-panic"></a>
|
|
|
|
### Don't panic
|
|
|
|
<a id="TOC-Don-t-Panic"></a>
|
|
|
|
Do not use `panic` for normal error handling. Instead, use `error` and multiple
|
|
return values. See the [Effective Go section on errors].
|
|
|
|
Within `package main` and initialization code, consider [`log.Exit`] for errors
|
|
that should terminate the program (e.g., invalid configuration), as in many of
|
|
these cases a stack trace will not help the reader. Please note that
|
|
[`log.Exit`] calls [`os.Exit`] and any deferred functions will not be run.
|
|
|
|
For errors that indicate "impossible" conditions, namely bugs that should always
|
|
be caught during code review and/or testing, a function may reasonably return an
|
|
error or call [`log.Fatal`].
|
|
|
|
**Note:** `log.Fatalf` is not the standard library log. See [#logging].
|
|
|
|
[Effective Go section on errors]: http://golang.org/doc/effective_go.html#errors
|
|
[`os.Exit`]: https://pkg.go.dev/os#Exit
|
|
|
|
<a id="must-functions"></a>
|
|
|
|
### Must functions
|
|
|
|
Setup helper functions that stop the program on failure follow the naming
|
|
convention `MustXYZ` (or `mustXYZ`). In general, they should only be called
|
|
early on program startup, not on things like user input where normal Go error
|
|
handling is preferred.
|
|
|
|
This often comes up for functions called to initialize package-level variables
|
|
exclusively at
|
|
[package initialization time](https://golang.org/ref/spec#Package_initialization)
|
|
(e.g. [template.Must](https://golang.org/pkg/text/template/#Must) and
|
|
[regexp.MustCompile](https://golang.org/pkg/regexp/#MustCompile)).
|
|
|
|
```go
|
|
// Good:
|
|
func MustParse(version string) *Version {
|
|
v, err := Parse(version)
|
|
if err != nil {
|
|
log.Fatalf("MustParse(%q) = _, %v", version, err)
|
|
}
|
|
return v
|
|
}
|
|
|
|
// Package level "constant". If we wanted to use `Parse`, we would have had to
|
|
// set the value in `init`.
|
|
var DefaultVersion = MustParse("1.2.3")
|
|
```
|
|
|
|
**Note:** `log.Fatalf` is not the standard library log. See [#logging].
|
|
|
|
The same convention may be used in test helpers that only stop the current test
|
|
(using `t.Fatal`). Such helpers are often convenient in creating test values,
|
|
for example in struct fields of [table driven tests](#table-driven-tests), as
|
|
functions that return errors cannot be directly assigned to a struct field.
|
|
|
|
```go
|
|
// Good:
|
|
func mustMarshalAny(t *testing.T, m proto.Message) *anypb.Any {
|
|
t.Helper()
|
|
any, err := anypb.New(m)
|
|
if err != nil {
|
|
t.Fatalf("MustMarshalAny(t, m) = %v; want %v", err, nil)
|
|
}
|
|
return any
|
|
}
|
|
|
|
func TestCreateObject(t *testing.T) {
|
|
tests := []struct{
|
|
desc string
|
|
data *anypb.Any
|
|
}{
|
|
{
|
|
desc: "my test case",
|
|
// Creating values directly within table driven test cases.
|
|
data: mustMarshalAny(t, mypb.Object{}),
|
|
},
|
|
// ...
|
|
}
|
|
// ...
|
|
}
|
|
```
|
|
|
|
In both of these cases, the value of this pattern is that the helpers can be
|
|
called in a "value" context. These helpers should not be called in places where
|
|
it's difficult to ensure an error would be caught or in a context where an error
|
|
should be [checked](#handle-errors) (e.g., in many request handlers). For
|
|
constant inputs, this allows tests to easily ensure that the `Must` arguments
|
|
are well-formed, and for non-constant inputs it permits tests to validate that
|
|
errors are [properly handled or propagated](best-practices#error-handling).
|
|
|
|
Where `Must` functions are used in a test, they should generally be
|
|
[marked as a test helper](#mark-test-helpers) and call `t.Fatal` on error (see
|
|
[error handling in test helpers](best-practices#test-helper-error-handling) for
|
|
more considerations of using that).
|
|
|
|
They should not be used when
|
|
[ordinary error handling](best-practices#error-handling) is possible (including
|
|
with some refactoring):
|
|
|
|
```go
|
|
// Bad:
|
|
func Version(o *servicepb.Object) (*version.Version, error) {
|
|
// Return error instead of using Must functions.
|
|
v := version.MustParse(o.GetVersionString())
|
|
return dealiasVersion(v)
|
|
}
|
|
```
|
|
|
|
<a id="goroutine-lifetimes"></a>
|
|
|
|
### Goroutine lifetimes
|
|
|
|
<a id="TOC-GoroutineLifetimes"></a>
|
|
|
|
When you spawn goroutines, make it clear when or whether they exit.
|
|
|
|
Goroutines can leak by blocking on channel sends or receives. The garbage
|
|
collector will not terminate a goroutine even if the channels it is blocked on
|
|
are unreachable.
|
|
|
|
Even when goroutines do not leak, leaving them in-flight when they are no longer
|
|
needed can cause other subtle and hard-to-diagnose problems. Sending on a
|
|
channel that has been closed causes a panic.
|
|
|
|
```go
|
|
// Bad:
|
|
ch := make(chan int)
|
|
ch <- 42
|
|
close(ch)
|
|
ch <- 13 // panic
|
|
```
|
|
|
|
Modifying still-in-use inputs "after the result isn't needed" can lead to data
|
|
races. Leaving goroutines in-flight for arbitrarily long can lead to
|
|
unpredictable memory usage.
|
|
|
|
Concurrent code should be written such that the goroutine lifetimes are obvious.
|
|
Typically this will mean keeping synchronization-related code constrained within
|
|
the scope of a function and factoring out the logic into
|
|
[synchronous functions]. If the concurrency is still not obvious, it is
|
|
important to document when and why the goroutines exit.
|
|
|
|
Code that follows best practices around context usage often helps make this
|
|
clear. It is conventionally managed with a `context.Context`:
|
|
|
|
```go
|
|
// Good:
|
|
func (w *Worker) Run(ctx context.Context) error {
|
|
// ...
|
|
for item := range w.q {
|
|
// process returns at latest when the context is cancelled.
|
|
go process(ctx, item)
|
|
}
|
|
// ...
|
|
}
|
|
```
|
|
|
|
There are other variants of the above that use raw signal channels like `chan
|
|
struct{}`, synchronized variables, [condition variables][rethinking-slides], and
|
|
more. The important part is that the goroutine's end is evident for subsequent
|
|
maintainers.
|
|
|
|
In contrast, the following code is careless about when its spawned goroutines
|
|
finish:
|
|
|
|
```go
|
|
// Bad:
|
|
func (w *Worker) Run() {
|
|
// ...
|
|
for item := range w.q {
|
|
// process returns when it finishes, if ever, possibly not cleanly
|
|
// handling a state transition or termination of the Go program itself.
|
|
go process(item)
|
|
}
|
|
// ...
|
|
}
|
|
```
|
|
|
|
This code may look OK, but there are several underlying problems:
|
|
|
|
* The code probably has undefined behavior in production, and the program may
|
|
not terminate cleanly, even if the operating system releases the resources.
|
|
|
|
* The code is difficult to test meaningfully due to the code's indeterminate
|
|
lifecycle.
|
|
|
|
* The code may leak resources as described above.
|
|
|
|
See also:
|
|
|
|
* [Never start a goroutine without knowing how it will stop][cheney-stop]
|
|
* Rethinking Classical Concurrency Patterns: [slides][rethinking-slides],
|
|
[video][rethinking-video]
|
|
* [When Go programs end]
|
|
|
|
[synchronous functions]: #synchronous-functions
|
|
[cheney-stop]: https://dave.cheney.net/2016/12/22/never-start-a-goroutine-without-knowing-how-it-will-stop
|
|
[rethinking-slides]: https://drive.google.com/file/d/1nPdvhB0PutEJzdCq5ms6UI58dp50fcAN/view
|
|
[rethinking-video]: https://www.youtube.com/watch?v=5zXAHh5tJqQ
|
|
[When Go programs end]: https://changelog.com/gotime/165
|
|
|
|
<a id="interfaces"></a>
|
|
|
|
### Interfaces
|
|
|
|
<a id="TOC-Interfaces"></a>
|
|
|
|
Go interfaces generally belong in the package that *consumes* values of the
|
|
interface type, not a package that *implements* the interface type. The
|
|
implementing package should return concrete (usually pointer or struct) types.
|
|
That way, new methods can be added to implementations without requiring
|
|
extensive refactoring. See [GoTip #49: Accept Interfaces, Return Concrete Types]
|
|
for more details.
|
|
|
|
Do not export a [test double][double types] implementation of an interface from
|
|
an API that consumes it. Instead, design the API so that it can be tested using
|
|
the [public API] of the [real implementation]. See
|
|
[GoTip #42: Authoring a Stub for Testing] for more details. Even when it is not
|
|
feasible to use the real implementation, it may not be necessary to introduce an
|
|
interface fully covering all methods in the real type; the consumer can create
|
|
an interface containing only the methods it needs, as demonstrated in
|
|
[GoTip #78: Minimal Viable Interfaces].
|
|
|
|
To test packages that use Stubby RPC clients, use a real client connection. If a
|
|
real server cannot be run in the test, Google's internal practice is to obtain a
|
|
real client connection to a local [test double] using the internal rpctest
|
|
package (coming soon!).
|
|
|
|
Do not define interfaces before they are used (see
|
|
[TotT: Code Health: Eliminate YAGNI Smells][tott-438] ). Without a realistic
|
|
example of usage, it is too difficult to see whether an interface is even
|
|
necessary, let alone what methods it should contain.
|
|
|
|
Do not use interface-typed parameters if the users of the package do not need to
|
|
pass different types for them.
|
|
|
|
Do not export interfaces that the users of the package do not need.
|
|
|
|
**TODO:** Write a more in-depth doc on interfaces and link to it here.
|
|
|
|
[GoTip #42: Authoring a Stub for Testing]: https://google.github.io/styleguide/go/index.html#gotip
|
|
[GoTip #49: Accept Interfaces, Return Concrete Types]: https://google.github.io/styleguide/go/index.html#gotip
|
|
[GoTip #78: Minimal Viable Interfaces]: https://google.github.io/styleguide/go/index.html#gotip
|
|
[real implementation]: best-practices#use-real-transports
|
|
[public API]: https://abseil.io/resources/swe-book/html/ch12.html#test_via_public_apis
|
|
[double types]: https://abseil.io/resources/swe-book/html/ch13.html#techniques_for_using_test_doubles
|
|
[test doubles]: https://abseil.io/resources/swe-book/html/ch13.html#basic_concepts
|
|
[tott-438]: https://testing.googleblog.com/2017/08/code-health-eliminate-yagni-smells.html
|
|
|
|
```go
|
|
// Good:
|
|
package consumer // consumer.go
|
|
|
|
type Thinger interface { Thing() bool }
|
|
|
|
func Foo(t Thinger) string { ... }
|
|
```
|
|
|
|
```go
|
|
// Good:
|
|
package consumer // consumer_test.go
|
|
|
|
type fakeThinger struct{ ... }
|
|
func (t fakeThinger) Thing() bool { ... }
|
|
...
|
|
if Foo(fakeThinger{...}) == "x" { ... }
|
|
```
|
|
|
|
```go
|
|
// Bad:
|
|
package producer
|
|
|
|
type Thinger interface { Thing() bool }
|
|
|
|
type defaultThinger struct{ ... }
|
|
func (t defaultThinger) Thing() bool { ... }
|
|
|
|
func NewThinger() Thinger { return defaultThinger{ ... } }
|
|
```
|
|
|
|
```go
|
|
// Good:
|
|
package producer
|
|
|
|
type Thinger struct{ ... }
|
|
func (t Thinger) Thing() bool { ... }
|
|
|
|
func NewThinger() Thinger { return Thinger{ ... } }
|
|
```
|
|
|
|
<a id="generics"></a>
|
|
|
|
### Generics
|
|
|
|
Generics (formally called "[Type Parameters]") are allowed where they fulfill
|
|
your business requirements. In many applications, a conventional approach using
|
|
existing language features (slices, maps, interfaces, and so on) works just as
|
|
well without the added complexity, so be wary of premature use. See the
|
|
discussion on [least mechanism](guide#least-mechanism).
|
|
|
|
When introducing an exported API that uses generics, make sure it is suitably
|
|
documented. It's highly encouraged to include motivating runnable [examples].
|
|
|
|
Do not use generics just because you are implementing an algorithm or data
|
|
structure that does not care about the type of its member elements. If there is
|
|
only one type being instantiated in practice, start by making your code work on
|
|
that type without using generics at all. Adding polymorphism later will be
|
|
straightforward compared to removing abstraction that is found to be
|
|
unnecessary.
|
|
|
|
Do not use generics to invent domain-specific languages (DSLs). In particular,
|
|
refrain from introducing error-handling frameworks that might put a significant
|
|
burden on readers. Instead prefer established [error handling](#errors)
|
|
practices. For testing, be especially wary of introducing
|
|
[assertion libraries](#assert) or frameworks that result in less useful
|
|
[test failures](#useful-test-failures).
|
|
|
|
In general:
|
|
|
|
* [Write code, don't design types]. From a GopherCon talk by Robert Griesemer
|
|
and Ian Lance Taylor.
|
|
* If you have several types that share a useful unifying interface, consider
|
|
modeling the solution using that interface. Generics may not be needed.
|
|
* Otherwise, instead of relying on the `any` type and excessive
|
|
[type switching](https://tour.golang.org/methods/16), consider generics.
|
|
|
|
See also:
|
|
|
|
* [Using Generics in Go], talk by Ian Lance Taylor
|
|
|
|
* [Generics tutorial] on Go's webpage
|
|
|
|
[Generics tutorial]: https://go.dev/doc/tutorial/generics
|
|
[Type Parameters]: https://go.dev/design/43651-type-parameters
|
|
[Using Generics in Go]: https://www.youtube.com/watch?v=nr8EpUO9jhw
|
|
[Write code, don't design types]: https://www.youtube.com/watch?v=Pa_e9EeCdy8&t=1250s
|
|
|
|
<a id="pass-values"></a>
|
|
|
|
### Pass values
|
|
|
|
<a id="TOC-PassValues"></a>
|
|
|
|
Do not pass pointers as function arguments just to save a few bytes. If a
|
|
function reads its argument `x` only as `*x` throughout, then the argument
|
|
shouldn't be a pointer. Common instances of this include passing a pointer to a
|
|
string (`*string`) or a pointer to an interface value (`*io.Reader`). In both
|
|
cases, the value itself is a fixed size and can be passed directly.
|
|
|
|
This advice does not apply to large structs, or even small structs that may
|
|
increase in size. In particular, protocol buffer messages should generally be
|
|
handled by pointer rather than by value. The pointer type satisfies the
|
|
`proto.Message` interface (accepted by `proto.Marshal`, `protocmp.Transform`,
|
|
etc.), and protocol buffer messages can be quite large and often grow larger
|
|
over time.
|
|
|
|
<a id="receiver-type"></a>
|
|
|
|
### Receiver type
|
|
|
|
<a id="TOC-ReceiverType"></a>
|
|
|
|
A [method receiver] can be passed either as a value or a pointer, just as if it
|
|
were a regular function parameter. The choice of which to choose should be based
|
|
on which [method set(s)] the method should be a part of.
|
|
|
|
[method receiver]: https://golang.org/ref/spec#Method_declarations
|
|
[method set(s)]: https://golang.org/ref/spec#Method_sets
|
|
|
|
**Correctness wins over speed or simplicity.** There are cases where you must
|
|
use a pointer value. In other cases, pick pointers for large types or as
|
|
future-proofing if you don't have a good sense of how the code will grow, and
|
|
use values for simple [plain old data].
|
|
|
|
The list below spells out each case in further detail:
|
|
|
|
* If the receiver is a slice and the method doesn't reslice or reallocate the
|
|
slice, use a value rather than a pointer.
|
|
|
|
```go
|
|
// Good:
|
|
type Buffer []byte
|
|
|
|
func (b Buffer) Len() int { return len(b) }
|
|
```
|
|
|
|
* If the method needs to mutate the receiver, the receiver must be a pointer.
|
|
|
|
```go
|
|
// Good:
|
|
type Counter int
|
|
|
|
func (c *Counter) Inc() { *c++ }
|
|
|
|
// See https://pkg.go.dev/container/heap.
|
|
type Queue []Item
|
|
|
|
func (q *Queue) Push(x Item) { *q = append([]Item{x}, *q...) }
|
|
```
|
|
|
|
* If the receiver is a struct containing fields that
|
|
[cannot safely be copied](#copying), use a pointer receiver. Common examples
|
|
are [`sync.Mutex`] and other synchronization types.
|
|
|
|
```go
|
|
// Good:
|
|
type Counter struct {
|
|
mu sync.Mutex
|
|
total int
|
|
}
|
|
|
|
func (c *Counter) Inc() {
|
|
c.mu.Lock()
|
|
defer c.mu.Unlock()
|
|
c.total++
|
|
}
|
|
```
|
|
|
|
**Tip:** Check the type's [Godoc] for information about whether it is safe
|
|
or unsafe to copy.
|
|
|
|
* If the receiver is a "large" struct or array, a pointer receiver may be more
|
|
efficient. Passing a struct is equivalent to passing all of its fields or
|
|
elements as arguments to the method. If that seems too large to
|
|
[pass by value](#pass-values), a pointer is a good choice.
|
|
|
|
* For methods that will call or run concurrently with other functions that
|
|
modify the receiver, use a value if those modifications should not be
|
|
visible to your method; otherwise use a pointer.
|
|
|
|
* If the receiver is a struct or array, any of whose elements is a pointer to
|
|
something that may be mutated, prefer a pointer receiver to make the
|
|
intention of mutability clear to the reader.
|
|
|
|
```go
|
|
// Good:
|
|
type Counter struct {
|
|
m *Metric
|
|
}
|
|
|
|
func (c *Counter) Inc() {
|
|
c.m.Add(1)
|
|
}
|
|
```
|
|
|
|
* If the receiver is a [built-in type], such as an integer or a string, that
|
|
does not need to be modified, use a value.
|
|
|
|
```go
|
|
// Good:
|
|
type User string
|
|
|
|
func (u User) String() { return string(u) }
|
|
```
|
|
|
|
* If the receiver is a map, function, or channel, use a value rather than a
|
|
pointer.
|
|
|
|
```go
|
|
// Good:
|
|
// See https://pkg.go.dev/net/http#Header.
|
|
type Header map[string][]string
|
|
|
|
func (h Header) Add(key, value string) { /* omitted */ }
|
|
```
|
|
|
|
* If the receiver is a "small" array or struct that is naturally a value type
|
|
with no mutable fields and no pointers, a value receiver is usually the
|
|
right choice.
|
|
|
|
```go
|
|
// Good:
|
|
// See https://pkg.go.dev/time#Time.
|
|
type Time struct { /* omitted */ }
|
|
|
|
func (t Time) Add(d Duration) Time { /* omitted */ }
|
|
```
|
|
|
|
* When in doubt, use a pointer receiver.
|
|
|
|
As a general guideline, prefer to make the methods for a type either all pointer
|
|
methods or all value methods.
|
|
|
|
**Note:** There is a lot of misinformation about whether passing a value or a
|
|
pointer to a function can affect performance. The compiler can choose to pass
|
|
pointers to values on the stack as well as copying values on the stack, but
|
|
these considerations should not outweigh the readability and correctness of the
|
|
code in most circumstances. When the performance does matter, it is important to
|
|
profile both approaches with a realistic benchmark before deciding that one
|
|
approach outperforms the other.
|
|
|
|
[plain old data]: https://en.wikipedia.org/wiki/Passive_data_structure
|
|
[`sync.Mutex`]: https://pkg.go.dev/sync#Mutex
|
|
[built-in type]: https://pkg.go.dev/builtin
|
|
|
|
<a id="switch-break"></a>
|
|
|
|
### `switch` and `break`
|
|
|
|
<a id="TOC-SwitchBreak"></a>
|
|
|
|
Do not use `break` statements without target labels at the ends of `switch`
|
|
clauses; they are redundant. Unlike in C and Java, `switch` clauses in Go
|
|
automatically break, and a `fallthrough` statement is needed to achieve the
|
|
C-style behavior. Use a comment rather than `break` if you want to clarify the
|
|
purpose of an empty clause.
|
|
|
|
```go
|
|
// Good:
|
|
switch x {
|
|
case "A", "B":
|
|
buf.WriteString(x)
|
|
case "C":
|
|
// handled outside of the switch statement
|
|
default:
|
|
return fmt.Errorf("unknown value: %q", x)
|
|
}
|
|
```
|
|
|
|
```go
|
|
// Bad:
|
|
switch x {
|
|
case "A", "B":
|
|
buf.WriteString(x)
|
|
break // this break is redundant
|
|
case "C":
|
|
break // this break is redundant
|
|
default:
|
|
return fmt.Errorf("unknown value: %q", x)
|
|
}
|
|
```
|
|
|
|
> **Note:** If a `switch` clause is within a `for` loop, using `break` within
|
|
> `switch` does not exit the enclosing `for` loop.
|
|
>
|
|
> ```go
|
|
> for {
|
|
> switch x {
|
|
> case "A":
|
|
> break // exits the switch, not the loop
|
|
> }
|
|
> }
|
|
> ```
|
|
>
|
|
> To escape the enclosing loop, use a label on the `for` statement:
|
|
>
|
|
> ```go
|
|
> loop:
|
|
> for {
|
|
> switch x {
|
|
> case "A":
|
|
> break loop // exits the loop
|
|
> }
|
|
> }
|
|
> ```
|
|
|
|
<a id="synchronous-functions"></a>
|
|
|
|
### Synchronous functions
|
|
|
|
<a id="TOC-SynchronousFunctions"></a>
|
|
|
|
Synchronous functions return their results directly and finish any callbacks or
|
|
channel operations before returning. Prefer synchronous functions over
|
|
asynchronous functions.
|
|
|
|
Synchronous functions keep goroutines localized within a call. This helps to
|
|
reason about their lifetimes, and avoid leaks and data races. Synchronous
|
|
functions are also easier to test, since the caller can pass an input and check
|
|
the output without the need for polling or synchronization.
|
|
|
|
If necessary, the caller can add concurrency by calling the function in a
|
|
separate goroutine. However, it is quite difficult (sometimes impossible) to
|
|
remove unnecessary concurrency at the caller side.
|
|
|
|
See also:
|
|
|
|
* "Rethinking Classical Concurrency Patterns", talk by Bryan Mills:
|
|
[slides][rethinking-slides], [video][rethinking-video]
|
|
|
|
<a id="type-aliases"></a>
|
|
|
|
### Type aliases
|
|
|
|
<a id="TOC-TypeAliases"></a>
|
|
|
|
Use a *type definition*, `type T1 T2`, to define a new type. Use a
|
|
[*type alias*], `type T1 = T2`, to refer to an existing type without defining a
|
|
new type. Type aliases are rare; their primary use is to aid migrating packages
|
|
to new source code locations. Don't use type aliasing when it is not needed.
|
|
|
|
[*type alias*]: http://golang.org/ref/spec#Type_declarations
|
|
|
|
<a id="use-percent-q"></a>
|
|
|
|
### Use %q
|
|
|
|
<a id="TOC-UsePercentQ"></a>
|
|
|
|
Go's format functions (`fmt.Printf` etc.) have a `%q` verb which prints strings
|
|
inside double-quotation marks.
|
|
|
|
```go
|
|
// Good:
|
|
fmt.Printf("value %q looks like English text", someText)
|
|
```
|
|
|
|
Prefer using `%q` over doing the equivalent manually, using `%s`:
|
|
|
|
```go
|
|
// Bad:
|
|
fmt.Printf("value \"%s\" looks like English text", someText)
|
|
// Avoid manually wrapping strings with single-quotes too:
|
|
fmt.Printf("value '%s' looks like English text", someText)
|
|
```
|
|
|
|
Using `%q` is recommended in output intended for humans where the input value
|
|
could possibly be empty or contain control characters. It can be very hard to
|
|
notice a silent empty string, but `""` stands out clearly as such.
|
|
|
|
<a id="use-any"></a>
|
|
|
|
### Use any
|
|
|
|
Go 1.18 introduces an `any` type as an [alias] to `interface{}`. Because it is
|
|
an alias, `any` is equivalent to `interface{}` in many situations and in others
|
|
it is easily interchangeable via an explicit conversion. Prefer to use `any` in
|
|
new code.
|
|
|
|
[alias]: https://go.googlesource.com/proposal/+/master/design/18130-type-alias.md
|
|
|
|
## Common libraries
|
|
|
|
<a id="flags"></a>
|
|
|
|
### Flags
|
|
|
|
<a id="TOC-Flags"></a>
|
|
|
|
Go programs in the Google codebase use an internal variant of the
|
|
[standard `flag` package]. It has a similar interface but interoperates well
|
|
with internal Google systems. Flag names in Go binaries should prefer to use
|
|
underscores to separate words, though the variables that hold a flag's value
|
|
should follow the standard Go name style ([mixed caps]). Specifically, the flag
|
|
name should be in snake case, and the variable name should be the equivalent
|
|
name in camel case.
|
|
|
|
```go
|
|
// Good:
|
|
var (
|
|
pollInterval = flag.Duration("poll_interval", time.Minute, "Interval to use for polling.")
|
|
)
|
|
```
|
|
|
|
```go
|
|
// Bad:
|
|
var (
|
|
poll_interval = flag.Int("pollIntervalSeconds", 60, "Interval to use for polling in seconds.")
|
|
)
|
|
```
|
|
|
|
Flags must only be defined in `package main` or equivalent.
|
|
|
|
General-purpose packages should be configured using Go APIs, not by punching
|
|
through to the command-line interface; don't let importing a library export new
|
|
flags as a side effect. That is, prefer explicit function arguments or struct
|
|
field assignment or much less frequently and under the strictest of scrutiny
|
|
exported global variables. In the extremely rare case that it is necessary to
|
|
break this rule, the flag name must clearly indicate the package that it
|
|
configures.
|
|
|
|
If your flags are global variables, place them in their own `var` group,
|
|
following the imports section.
|
|
|
|
There is additional discussion around best practices for creating [complex CLIs]
|
|
with subcommands.
|
|
|
|
See also:
|
|
|
|
* [Tip of the Week #45: Avoid Flags, Especially in Library Code][totw-45]
|
|
* [Go Tip #10: Configuration Structs and Flags](https://google.github.io/styleguide/go/index.html#gotip)
|
|
* [Go Tip #80: Dependency Injection Principles](https://google.github.io/styleguide/go/index.html#gotip)
|
|
|
|
[standard `flag` package]: https://golang.org/pkg/flag/
|
|
[mixed caps]: guide#mixed-caps
|
|
[complex CLIs]: best-practices#complex-clis
|
|
[totw-45]: https://abseil.io/tips/45
|
|
|
|
<a id="logging"></a>
|
|
|
|
### Logging
|
|
|
|
Go programs in the Google codebase use a variant of the
|
|
[standard `log` package]. It has a similar but more powerful interface and
|
|
interoperates well with internal Google systems. An open source version of this
|
|
library is available as [package `glog`], and open source Google projects may
|
|
use that, but this guide refers to it as `log` throughout.
|
|
|
|
**Note:** For abnormal program exits, this library uses `log.Fatal` to abort
|
|
with a stacktrace, and `log.Exit` to stop without one. There is no `log.Panic`
|
|
function as in the standard library.
|
|
|
|
**Tip:** `log.Info(v)` is equivalent `log.Infof("%v", v)`, and the same goes for
|
|
other logging levels. Prefer the non-formatting version when you have no
|
|
formatting to do.
|
|
|
|
See also:
|
|
|
|
* Best practices on [logging errors](best-practices#error-logging) and
|
|
[custom verbosily levels](best-practices#vlog)
|
|
* When and how to use the log package to
|
|
[stop the program](best-practices#checks-and-panics)
|
|
|
|
[standard `log` package]: https://pkg.go.dev/log
|
|
[package `glog`]: https://pkg.go.dev/github.com/golang/glog
|
|
[`log.Exit`]: https://pkg.go.dev/github.com/golang/glog#Exit
|
|
[`log.Fatal`]: https://pkg.go.dev/github.com/golang/glog#Fatal
|
|
|
|
<a id="contexts"></a>
|
|
|
|
### Contexts
|
|
|
|
<a id="TOC-Contexts"></a>
|
|
|
|
Values of the [`context.Context`] type carry security credentials, tracing
|
|
information, deadlines, and cancellation signals across API and process
|
|
boundaries. Unlike C++ and Java, which in the Google codebase use thread-local
|
|
storage, Go programs pass contexts explicitly along the entire function call
|
|
chain from incoming RPCs and HTTP requests to outgoing requests.
|
|
|
|
[`context.Context`]: https://pkg.go.dev/context
|
|
|
|
When passed to a function or method, `context.Context` is always the first
|
|
parameter.
|
|
|
|
```go
|
|
func F(ctx context.Context /* other arguments */) {}
|
|
```
|
|
|
|
Exceptions are:
|
|
|
|
* In an HTTP handler, where the context comes from
|
|
[`req.Context()`](https://pkg.go.dev/net/http#Request.Context).
|
|
* In streaming RPC methods, where the context comes from the stream.
|
|
|
|
Code using gRPC streaming accesses a context from a `Context()` method in
|
|
the generated server type, which implements `grpc.ServerStream`. See
|
|
https://grpc.io/docs/languages/go/generated-code/.
|
|
|
|
* In entrypoint functions (see below for examples of such functions), use
|
|
[`context.Background()`](https://pkg.go.dev/context/#Background).
|
|
|
|
* In binary targets: `main`
|
|
* In general purpose code and libraries: `init`
|
|
* In tests: `TestXXX`, `BenchmarkXXX`, `FuzzXXX`
|
|
|
|
> **Note**: It is very rare for code in the middle of a callchain to require
|
|
> creating a base context of its own using `context.Background()`. Always prefer
|
|
> taking a context from your caller, unless it's the wrong context.
|
|
>
|
|
> You may come across server libraries (the implementation of Stubby, gRPC, or
|
|
> HTTP in Google's server framework for Go) that construct a fresh context
|
|
> object per request. These contexts are immediately filled with information
|
|
> from the incoming request, so that when passed to the request handler, the
|
|
> context's attached values have been propagated to it across the network
|
|
> boundary from the client caller. Moreover, these contexts' lifetimes are
|
|
> scoped to that of the request: when the request is finished, the context is
|
|
> cancelled.
|
|
>
|
|
> Unless you are implementing a server framework, you shouldn't create contexts
|
|
> with `context.Background()` in library code. Instead, prefer using context
|
|
> detachment, which is mentioned below, if there is an existing context
|
|
> available. If you think you do need `context.Background()` outside of
|
|
> entrypoint functions, discuss it with the Google Go style mailing list before
|
|
> committing to an implementation.
|
|
|
|
The convention that `context.Context` comes first in functions also applies to
|
|
test helpers.
|
|
|
|
```go
|
|
// Good:
|
|
func readTestFile(ctx context.Context, t *testing.T, path string) string {}
|
|
```
|
|
|
|
Do not add a context member to a struct type. Instead, add a context parameter
|
|
to each method on the type that needs to pass it along. The one exception is for
|
|
methods whose signature must match an interface in the standard library or in a
|
|
third party library outside Google's control. Such cases are very rare, and
|
|
should be discussed with the Google Go style mailing list before implementation
|
|
and readability review.
|
|
|
|
Code in the Google codebase that must spawn background operations which can run
|
|
after the parent context has been cancelled can use an internal package for
|
|
detachment. Follow https://github.com/golang/go/issues/40221 for discussions on
|
|
an open source alternative.
|
|
|
|
Since contexts are immutable, it is fine to pass the same context to multiple
|
|
calls that share the same deadline, cancellation signal, credentials, parent
|
|
trace, and so on.
|
|
|
|
See also:
|
|
|
|
* [Contexts and structs]
|
|
|
|
[Contexts and structs]: https://go.dev/blog/context-and-structs
|
|
|
|
<a id="custom-contexts"></a>
|
|
|
|
#### Custom contexts
|
|
|
|
Do not create custom context types or use interfaces other than context in
|
|
function signatures. There are no exceptions to this rule.
|
|
|
|
Imagine if every team had a custom context. Every function call from package P
|
|
to package Q would have to determine how to convert a `PContext` to a
|
|
`QContext`, for all pairs of packages P and Q. This is impractical and
|
|
error-prone for humans, and it makes automated refactorings that add context
|
|
parameters nearly impossible.
|
|
|
|
If you have application data to pass around, put it in a parameter, in the
|
|
receiver, in globals, or in a Context value if it truly belongs there. Creating
|
|
your own Context type is not acceptable since it undermines the ability of the
|
|
Go team to make Go programs work properly in production.
|
|
|
|
<a id="crypto-rand"></a>
|
|
|
|
### crypto/rand
|
|
|
|
<a id="TOC-CryptoRand"></a>
|
|
|
|
Do not use package `math/rand` to generate keys, even throwaway ones. If
|
|
unseeded, the generator is completely predictable. Seeded with
|
|
`time.Nanoseconds()`, there are just a few bits of entropy. Instead, use
|
|
`crypto/rand`'s Reader, and if you need text, print to hexadecimal or base64.
|
|
|
|
```go
|
|
// Good:
|
|
import (
|
|
"crypto/rand"
|
|
// "encoding/base64"
|
|
// "encoding/hex"
|
|
"fmt"
|
|
|
|
// ...
|
|
)
|
|
|
|
func Key() string {
|
|
buf := make([]byte, 16)
|
|
if _, err := rand.Read(buf); err != nil {
|
|
log.Fatalf("Out of randomness, should never happen: %v", err)
|
|
}
|
|
return fmt.Sprintf("%x", buf)
|
|
// or hex.EncodeToString(buf)
|
|
// or base64.StdEncoding.EncodeToString(buf)
|
|
}
|
|
```
|
|
|
|
**Note:** `log.Fatalf` is not the standard library log. See [#logging].
|
|
|
|
<a id="useful-test-failures"></a>
|
|
|
|
## Useful test failures
|
|
|
|
<a id="TOC-UsefulTestFailures"></a>
|
|
|
|
It should be possible to diagnose a test's failure without reading the test's
|
|
source. Tests should fail with helpful messages detailing:
|
|
|
|
* What caused the failure
|
|
* What inputs resulted in an error
|
|
* The actual result
|
|
* What was expected
|
|
|
|
Specific conventions for achieving this goal are outlined below.
|
|
|
|
<a id="assert"></a>
|
|
|
|
### Assertion libraries
|
|
|
|
<a id="TOC-Assert"></a>
|
|
|
|
Do not create "assertion libraries" as helpers for testing.
|
|
|
|
Assertion libraries are libraries that attempt to combine the validation and
|
|
production of failure messages within a test (though the same pitfalls can apply
|
|
to other test helpers as well). For more on the distinction between test helpers
|
|
and assertion libraries, see [best practices](best-practices#test-functions).
|
|
|
|
```go
|
|
// Bad:
|
|
var obj BlogPost
|
|
|
|
assert.IsNotNil(t, "obj", obj)
|
|
assert.StringEq(t, "obj.Type", obj.Type, "blogPost")
|
|
assert.IntEq(t, "obj.Comments", obj.Comments, 2)
|
|
assert.StringNotEq(t, "obj.Body", obj.Body, "")
|
|
```
|
|
|
|
Assertion libraries tend to either stop the test early (if `assert` calls
|
|
`t.Fatalf` or `panic`) or omit relevant information about what the test got
|
|
right:
|
|
|
|
```go
|
|
// Bad:
|
|
package assert
|
|
|
|
func IsNotNil(t *testing.T, name string, val interface{}) {
|
|
if val == nil {
|
|
t.Fatalf("data %s = nil, want not nil", name)
|
|
}
|
|
}
|
|
|
|
func StringEq(t *testing.T, name, got, want string) {
|
|
if got != want {
|
|
t.Fatalf("data %s = %q, want %q", name, got, want)
|
|
}
|
|
}
|
|
```
|
|
|
|
Complex assertion functions often do not provide [useful failure messages] and
|
|
context that exists within the test function. Too many assertion functions and
|
|
libraries lead to a fragmented developer experience: which assertion library
|
|
should I use, what style of output format should it emit, etc.? Fragmentation
|
|
produces unnecessary confusion, especially for library maintainers and authors
|
|
of large-scale changes, who are responsible for fixing potential downstream
|
|
breakages. Instead of creating a domain-specific language for testing, use Go
|
|
itself.
|
|
|
|
Assertion libraries often factor out comparisons and equality checks. Prefer
|
|
using standard libraries such as [`cmp`] and [`fmt`] instead:
|
|
|
|
```go
|
|
// Good:
|
|
var got BlogPost
|
|
|
|
want := BlogPost{
|
|
Comments: 2,
|
|
Body: "Hello, world!",
|
|
}
|
|
|
|
if !cmp.Equal(got, want) {
|
|
t.Errorf("blog post = %v, want = %v", got, want)
|
|
}
|
|
```
|
|
|
|
For more domain-specific comparison helpers, prefer returning a value or an
|
|
error that can be used in the test's failure message instead of passing
|
|
`*testing.T` and calling its error reporting methods:
|
|
|
|
```go
|
|
// Good:
|
|
func postLength(p BlogPost) int { return len(p.Body) }
|
|
|
|
func TestBlogPost_VeritableRant(t *testing.T) {
|
|
post := BlogPost{Body: "I am Gunnery Sergeant Hartman, your senior drill instructor."}
|
|
|
|
if got, want := postLength(post), 60; got != want {
|
|
t.Errorf("length of post = %v, want %v", got, want)
|
|
}
|
|
}
|
|
```
|
|
|
|
**Best Practice:** Were `postLength` non-trivial, it would make sense to test it
|
|
directly, independently of any tests that use it.
|
|
|
|
See also:
|
|
|
|
* [Equality comparison and diffs](#types-of-equality)
|
|
* [Print diffs](#print-diffs)
|
|
* For more on the distinction between test helpers and assertion helpers, see
|
|
[best practices](best-practices#test-functions)
|
|
|
|
[useful failure messages]: #useful-test-failures
|
|
[`fmt`]: https://golang.org/pkg/fmt/
|
|
[marking test helpers]: #mark-test-helpers
|
|
|
|
<a id="identify-the-function"></a>
|
|
|
|
### Identify the function
|
|
|
|
In most tests, failure messages should include the name of the function that
|
|
failed, even though it seems obvious from the name of the test function.
|
|
Specifically, your failure message should be `YourFunc(%v) = %v, want %v`
|
|
instead of just `got %v, want %v`.
|
|
|
|
<a id="identify-the-input"></a>
|
|
|
|
### Identify the input
|
|
|
|
In most tests, failure messages should include the function inputs if they are
|
|
short. If the relevant properties of the inputs are not obvious (for example,
|
|
because the inputs are large or opaque), you should name your test cases with a
|
|
description of what's being tested and print the description as part of your
|
|
error message.
|
|
|
|
<a id="got-before-want"></a>
|
|
|
|
### Got before want
|
|
|
|
Test outputs should include the actual value that the function returned before
|
|
printing the value that was expected. A standard format for printing test
|
|
outputs is `YourFunc(%v) = %v, want %v`. Where you would write "actual" and
|
|
"expected", prefer using the words "got" and "want", respectively.
|
|
|
|
For diffs, directionality is less apparent, and as such it is important to
|
|
include a key to aid in interpreting the failure. See the
|
|
[section on printing diffs]. Whichever diff order you use in your failure
|
|
messages, you should explicitly indicate it as a part of the failure message,
|
|
because existing code is inconsistent about the ordering.
|
|
|
|
[section on printing diffs]: #print-diffs
|
|
|
|
<a id="compare-full-structures"></a>
|
|
|
|
### Full structure comparisons
|
|
|
|
If your function returns a struct (or any data type with multiple fields such as
|
|
slices, arrays, and maps), avoid writing test code that performs a hand-coded
|
|
field-by-field comparison of the struct. Instead, construct the data that you're
|
|
expecting your function to return, and compare directly using a
|
|
[deep comparison].
|
|
|
|
**Note:** This does not apply if your data contains irrelevant fields that
|
|
obscure the intention of the test.
|
|
|
|
If your struct needs to be compared for approximate (or equivalent kind of
|
|
semantic) equality or it contains fields that cannot be compared for equality
|
|
(e.g., if one of the fields is an `io.Reader`), tweaking a [`cmp.Diff`] or
|
|
[`cmp.Equal`] comparison with [`cmpopts`] options such as
|
|
[`cmpopts.IgnoreInterfaces`] may meet your needs
|
|
([example](https://play.golang.org/p/vrCUNVfxsvF)).
|
|
|
|
If your function returns multiple return values, you don't need to wrap those in
|
|
a struct before comparing them. Just compare the return values individually and
|
|
print them.
|
|
|
|
```go
|
|
// Good:
|
|
val, multi, tail, err := strconv.UnquoteChar(`\"Fran & Freddie's Diner\"`, '"')
|
|
if err != nil {
|
|
t.Fatalf(...)
|
|
}
|
|
if val != `"` {
|
|
t.Errorf(...)
|
|
}
|
|
if multi {
|
|
t.Errorf(...)
|
|
}
|
|
if tail != `Fran & Freddie's Diner"` {
|
|
t.Errorf(...)
|
|
}
|
|
```
|
|
|
|
[deep comparison]: #types-of-equality
|
|
[`cmpopts`]: https://pkg.go.dev/github.com/google/go-cmp/cmp/cmpopts
|
|
[`cmpopts.IgnoreInterfaces`]: https://pkg.go.dev/github.com/google/go-cmp/cmp/cmpopts#IgnoreInterfaces
|
|
|
|
<a id="compare-stable-results"></a>
|
|
|
|
### Compare stable results
|
|
|
|
Avoid comparing results that may depend on output stability of a package that
|
|
you do not own. Instead, the test should compare on semantically relevant
|
|
information that is stable and resistant to changes in dependencies. For
|
|
functionality that returns a formatted string or serialized bytes, it is
|
|
generally not safe to assume that the output is stable.
|
|
|
|
For example, [`json.Marshal`] can change (and has changed in the past) the
|
|
specific bytes that it emits. Tests that perform string equality on the JSON
|
|
string may break if the `json` package changes how it serializes the bytes.
|
|
Instead, a more robust test would parse the contents of the JSON string and
|
|
ensure that it is semantically equivalent to some expected data structure.
|
|
|
|
[`json.Marshal`]: https://golang.org/pkg/encoding/json/#Marshal
|
|
|
|
<a id="keep-going"></a>
|
|
|
|
### Keep going
|
|
|
|
Tests should keep going for as long as possible, even after a failure, in order
|
|
to print out all of the failed checks in a single run. This way, a developer who
|
|
is fixing the failing test doesn't have to re-run the test after fixing each bug
|
|
to find the next bug.
|
|
|
|
Prefer calling `t.Error` over `t.Fatal` for reporting a mismatch. When comparing
|
|
several different properties of a function's output, use `t.Error` for each of
|
|
those comparisons.
|
|
|
|
Calling `t.Fatal` is primarily useful for reporting an unexpected error
|
|
condition, when subsequent comparison failures are not going to be meaningful.
|
|
|
|
For table-driven test, consider using subtests and use `t.Fatal` rather than
|
|
`t.Error` and `continue`. See also
|
|
[GoTip #25: Subtests: Making Your Tests Lean](https://google.github.io/styleguide/go/index.html#gotip).
|
|
|
|
**Best practice:** For more discussion about when `t.Fatal` should be used, see
|
|
[best practices](best-practices#t-fatal).
|
|
|
|
<a id="types-of-equality"></a>
|
|
|
|
### Equality comparison and diffs
|
|
|
|
The `==` operator evaluates equality using [language-defined comparisons].
|
|
Scalar values (numbers, booleans, etc) are compared based on their values, but
|
|
only some structs and interfaces can be compared in this way. Pointers are
|
|
compared based on whether they point to the same variable, rather than based on
|
|
the equality of the values to which they point.
|
|
|
|
The [`cmp`] package can compare more complex data structures not appropriately
|
|
handled by `==`, such as slices. Use [`cmp.Equal`] for equality comparison and
|
|
[`cmp.Diff`] to obtain a human-readable diff between objects.
|
|
|
|
```go
|
|
// Good:
|
|
want := &Doc{
|
|
Type: "blogPost",
|
|
Comments: 2,
|
|
Body: "This is the post body.",
|
|
Authors: []string{"isaac", "albert", "emmy"},
|
|
}
|
|
if !cmp.Equal(got, want) {
|
|
t.Errorf("AddPost() = %+v, want %+v", got, want)
|
|
}
|
|
```
|
|
|
|
As a general-purpose comparison library, `cmp` may not know how to compare
|
|
certain types. For example, it can only compare protocol buffer messages if
|
|
passed the [`protocmp.Transform`] option.
|
|
|
|
<!-- The order of want and got here is deliberate. See comment in #print-diffs. -->
|
|
|
|
```go
|
|
// Good:
|
|
if diff := cmp.Diff(want, got, protocmp.Transform()); diff != "" {
|
|
t.Errorf("Foo() returned unexpected difference in protobuf messages (-want +got):\n%s", diff)
|
|
}
|
|
```
|
|
|
|
Although the `cmp` package is not part of the Go standard library, it is
|
|
maintained by the Go team and should produce stable equality results over time.
|
|
It is user-configurable and should serve most comparison needs.
|
|
|
|
[language-defined comparisons]: http://golang.org/ref/spec#Comparison_operators
|
|
[`cmp`]: https://pkg.go.dev/github.com/google/go-cmp/cmp
|
|
[`cmp.Equal`]: https://pkg.go.dev/github.com/google/go-cmp/cmp/cmp#Equal
|
|
[`cmp.Diff`]: https://pkg.go.dev/github.com/google/go-cmp/cmp/cmp#Diff
|
|
[`protocmp.Transform`]: https://pkg.go.dev/google.golang.org/protobuf/testing/protocmp#Transform
|
|
|
|
Existing code may make use of the following older libraries, and may continue
|
|
using them for consistency:
|
|
|
|
* [`pretty`] produces aesthetically pleasing difference reports. However, it
|
|
quite deliberately considers values that have the same visual representation
|
|
as equal. In particular, `pretty` does not catch differences between nil
|
|
slices and empty ones, is not sensitive to different interface
|
|
implementations with identical fields, and it is possible to use a nested
|
|
map as the basis for comparison with a struct value. It also serializes the
|
|
entire value into a string before producing a diff, and as such is not a
|
|
good choice for comparing large values. By default, it compares unexported
|
|
fields, which makes it sensitive to changes in implementation details in
|
|
your dependencies. For this reason, it is not appropriate to use `pretty` on
|
|
protobuf messages.
|
|
|
|
[`pretty`]: https://pkg.go.dev/github.com/kylelemons/godebug/pretty
|
|
|
|
Prefer using `cmp` for new code, and it is worth considering updating older code
|
|
to use `cmp` where and when it is practical to do so.
|
|
|
|
Older code may use the standard library `reflect.DeepEqual` function to compare
|
|
complex structures. `reflect.DeepEqual` should not be used for checking
|
|
equality, as it is sensitive to changes in unexported fields and other
|
|
implementation details. Code that is using `reflect.DeepEqual` should be updated
|
|
to one of the above libraries.
|
|
|
|
**Note:** The `cmp` package is designed for testing, rather than production use.
|
|
As such, it may panic when it suspects that a comparison is performed
|
|
incorrectly to provide instruction to users on how to improve the test to be
|
|
less brittle. Given cmp's propensity towards panicking, it makes it unsuitable
|
|
for code that is used in production as a spurious panic may be fatal.
|
|
|
|
<a id="level-of-detail"></a>
|
|
|
|
### Level of detail
|
|
|
|
The conventional failure message, which is suitable for most Go tests, is
|
|
`YourFunc(%v) = %v, want %v`. However, there are cases that may call for more or
|
|
less detail:
|
|
|
|
* Tests performing complex interactions should describe the interactions too.
|
|
For example, if the same `YourFunc` is called several times, identify which
|
|
call failed the test. If it's important to know any extra state of the
|
|
system, include that in the failure output (or at least in the logs).
|
|
* If the data is a complex struct with significant boilerplate, it is
|
|
acceptable to describe only the important parts in the message, but do not
|
|
overly obscure the data.
|
|
* Setup failures do not require the same level of detail. If a test helper
|
|
populates a Spanner table but Spanner was down, you probably don't need to
|
|
include which test input you were going to store in the database.
|
|
`t.Fatalf("Setup: Failed to set up test database: %s", err)` is usually
|
|
helpful enough to resolve the issue.
|
|
|
|
**Tip:** Make your failure mode trigger during development. Review what the
|
|
failure message looks like and whether a maintainer can effectively deal with
|
|
the failure.
|
|
|
|
There are some techniques for reproducing test inputs and outputs clearly:
|
|
|
|
* When printing string data, [`%q` is often useful](#use-percent-q) to
|
|
emphasize that the value is important and to more easily spot bad values.
|
|
* When printing (small) structs, `%+v` can be more useful than `%v`.
|
|
* When validation of larger values fails, [printing a diff](#print-diffs) can
|
|
make it easier to understand the failure.
|
|
|
|
<a id="print-diffs"></a>
|
|
|
|
### Print diffs
|
|
|
|
If your function returns large output then it can be hard for someone reading
|
|
the failure message to find the differences when your test fails. Instead of
|
|
printing both the returned value and the wanted value, make a diff.
|
|
|
|
To compute diffs for such values, `cmp.Diff` is preferred, particularly for new
|
|
tests and new code, but other tools may be used. See [types of equality] for
|
|
guidance regarding the strengths and weaknesses of each function.
|
|
|
|
* [`cmp.Diff`]
|
|
|
|
* [`pretty.Compare`]
|
|
|
|
You can use the [`diff`] package to compare multi-line strings or lists of
|
|
strings. You can use this as a building block for other kinds of diffs.
|
|
|
|
[types of equality]: #types-of-equality
|
|
[`diff`]: https://pkg.go.dev/github.com/kylelemons/godebug/diff
|
|
[`pretty.Compare`]: https://pkg.go.dev/github.com/kylelemons/godebug/pretty#Compare
|
|
|
|
Add some text to your failure message explaining the direction of the diff.
|
|
|
|
<!--
|
|
The reversed order of want and got in these examples is intentional, as this is
|
|
the prevailing order across the Google codebase. The lack of a stance on which
|
|
order to use is also intentional, as there is no consensus which is
|
|
"most readable."
|
|
|
|
|
|
-->
|
|
|
|
* Something like `diff (-want +got)` is good when you're using the `cmp`,
|
|
`pretty`, and `diff` packages (if you pass `(want, got)` to the function),
|
|
because the `-` and `+` that you add to your format string will match the
|
|
`-` and `+` that actually appear at the beginning of the diff lines. If you
|
|
pass `(got, want)` to your function, the correct key would be `(-got +want)`
|
|
instead.
|
|
|
|
* The `messagediff` package uses a different output format, so the message
|
|
`diff (want -> got)` is appropriate when you're using it (if you pass
|
|
`(want, got)` to the function), because the direction of the arrow will
|
|
match the direction of the arrow in the "modified" lines.
|
|
|
|
The diff will span multiple lines, so you should print a newline before you
|
|
print the diff.
|
|
|
|
<a id="test-error-semantics"></a>
|
|
|
|
### Test error semantics
|
|
|
|
When a unit test performs string comparisons or uses a vanilla `cmp` to check
|
|
that particular kinds of errors are returned for particular inputs, you may find
|
|
that your tests are brittle if any of those error messages are reworded in the
|
|
future. Since this has the potential to turn your unit test into a change
|
|
detector (see [TotT: Change-Detector Tests Considered Harmful][tott-350] ),
|
|
don't use string comparison to check what type of error your function returns.
|
|
However, it is permissible to use string comparisons to check that error
|
|
messages coming from the package under test satisfy certain properties, for
|
|
example, that it includes the parameter name.
|
|
|
|
Error values in Go typically have a component intended for human eyes and a
|
|
component intended for semantic control flow. Tests should seek to only test
|
|
semantic information that can be reliably observed, rather than display
|
|
information that is intended for human debugging, as this is often subject to
|
|
future changes. For guidance on constructing errors with semantic meaning see
|
|
[best-practices regarding errors](best-practices#error-handling). If an error
|
|
with insufficient semantic information is coming from a dependency outside your
|
|
control, consider filing a bug against the owner to help improve the API, rather
|
|
than relying on parsing the error message.
|
|
|
|
Within unit tests, it is common to only care whether an error occurred or not.
|
|
If so, then it is sufficient to only test whether the error was non-nil when you
|
|
expected an error. If you would like to test that the error semantically matches
|
|
some other error, then consider using `cmp` with [`cmpopts.EquateErrors`].
|
|
|
|
> **Note:** If a test uses [`cmpopts.EquateErrors`] but all of its `wantErr`
|
|
> values are either `nil` or `cmpopts.AnyError`, then using `cmp` is
|
|
> [unnecessary mechanism](guide#least-mechanism). Simplify the code by making
|
|
> the want field a `bool`. You can then use a simple comparison with `!=`.
|
|
>
|
|
> ```go
|
|
> // Good:
|
|
> gotErr := f(test.input) != nil
|
|
> if gotErr != test.wantErr {
|
|
> t.Errorf("f(%q) returned err = %v, want error presence = %v", test.input, gotErr, test.wantErr)
|
|
> }
|
|
> ```
|
|
|
|
See also
|
|
[GoTip #13: Designing Errors for Checking](https://google.github.io/styleguide/go/index.html#gotip).
|
|
|
|
[tott-350]: https://testing.googleblog.com/2015/01/testing-on-toilet-change-detector-tests.html
|
|
[`cmpopts.EquateErrors`]: https://pkg.go.dev/github.com/google/go-cmp/cmp/cmpopts#EquateErrors
|
|
|
|
<a id="test-structure"></a>
|
|
|
|
## Test structure
|
|
|
|
<a id="subtests"></a>
|
|
|
|
### Subtests
|
|
|
|
The standard Go testing library offers a facility to [define subtests]. This
|
|
allows flexibility in setup and cleanup, controlling parallelism, and test
|
|
filtering. Subtests can be useful (particularly for table-driven tests), but
|
|
using them is not mandatory. See also https://blog.golang.org/subtests.
|
|
|
|
Subtests should not depend on the execution of other cases for success or
|
|
initial state, because subtests are expected to be able to be run individually
|
|
with using `go test -run` flags or with Bazel [test filter] expressions.
|
|
|
|
[define subtests]: https://pkg.go.dev/testing#hdr-Subtests_and_Sub_benchmarks
|
|
[test filter]: https://bazel.build/docs/user-manual#test-filter
|
|
|
|
<a id="subtest-names"></a>
|
|
|
|
#### Subtest names
|
|
|
|
Name your subtest such that it is readable in test output and useful on the
|
|
command line for users of test filtering. When you use `t.Run` to create a
|
|
subtest, the first argument is used as a descriptive name for the test. To
|
|
ensure that test results are legible to humans reading the logs, choose subtest
|
|
names that will remain useful and readable after escaping. Think of subtest
|
|
names more like a function identifier than a prose description. The test runner
|
|
replaces spaces with underscores, and escapes non-printing characters. If your
|
|
test data benefits from a longer description, consider putting the description
|
|
in a separate field (perhaps to be printed using `t.Log` or alongside failure
|
|
messages).
|
|
|
|
Subtests may be run individually using flags to the [Go test runner] or Bazel
|
|
[test filter], so choose descriptive names that are also easy to type.
|
|
|
|
> **Warning:** Slash characters are particularly unfriendly in subtest names,
|
|
> since they have [special meaning for test filters].
|
|
>
|
|
> > ```sh
|
|
> > # Bad:
|
|
> > # Assuming TestTime and t.Run("America/New_York", ...)
|
|
> > bazel test :mytest --test_filter="Time/New_York" # Runs nothing!
|
|
> > bazel test :mytest --test_filter="Time//New_York" # Correct, but awkward.
|
|
> > ```
|
|
|
|
To [identify the inputs] of the function, include them in the test's failure
|
|
messages, where they won't be escaped by the test runner.
|
|
|
|
```go
|
|
// Good:
|
|
func TestTranslate(t *testing.T) {
|
|
data := []struct {
|
|
name, desc, srcLang, dstLang, srcText, wantDstText string
|
|
}{
|
|
{
|
|
name: "hu=en_bug-1234",
|
|
desc: "regression test following bug 1234. contact: cleese",
|
|
srcLang: "hu",
|
|
srcText: "cigarettát és egy öngyújtót kérek",
|
|
dstLang: "en",
|
|
wantDstText: "cigarettes and a lighter please",
|
|
}, // ...
|
|
}
|
|
for _, d := range data {
|
|
t.Run(d.name, func(t *testing.T) {
|
|
got := Translate(d.srcLang, d.dstLang, d.srcText)
|
|
if got != d.wantDstText {
|
|
t.Errorf("%s\nTranslate(%q, %q, %q) = %q, want %q",
|
|
d.desc, d.srcLang, d.dstLang, d.srcText, got, d.wantDstText)
|
|
}
|
|
})
|
|
}
|
|
}
|
|
```
|
|
|
|
Here are a few examples of things to avoid:
|
|
|
|
```go
|
|
// Bad:
|
|
// Too wordy.
|
|
t.Run("check that there is no mention of scratched records or hovercrafts", ...)
|
|
// Slashes cause problems on the command line.
|
|
t.Run("AM/PM confusion", ...)
|
|
```
|
|
|
|
[Go test runner]: https://golang.org/cmd/go/#hdr-Testing_flags
|
|
[identify the inputs]: #identify-the-input
|
|
[special meaning for test filters]: https://blog.golang.org/subtests#:~:text=Perhaps%20a%20bit,match%20any%20tests
|
|
|
|
<a id="table-driven-tests"></a>
|
|
|
|
### Table-driven tests
|
|
|
|
Use table-driven tests when many different test cases can be tested using
|
|
similar testing logic.
|
|
|
|
* When testing whether the actual output of a function is equal to the
|
|
expected output. For example, the many [tests of `fmt.Sprintf`] or the
|
|
minimal snippet below.
|
|
* When testing whether the outputs of a function always conform to the same
|
|
set of invariants. For example, [tests for `net.Dial`].
|
|
|
|
[tests of `fmt.Sprintf`]: https://cs.opensource.google/go/go/+/master:src/fmt/fmt_test.go
|
|
[tests for `net.Dial`]: https://cs.opensource.google/go/go/+/master:src/net/dial_test.go;l=318;drc=5b606a9d2b7649532fe25794fa6b99bd24e7697c
|
|
|
|
Here is the minimal structure of a table-driven test, copied from the standard
|
|
`strings` library. If needed, you may use different names, move the test slice
|
|
into the test function, or add extra facilities such as subtests or setup and
|
|
cleanup functions. Always keep [useful test failures](#useful-test-failures) in
|
|
mind.
|
|
|
|
```go
|
|
// Good:
|
|
var compareTests = []struct {
|
|
a, b string
|
|
i int
|
|
}{
|
|
{"", "", 0},
|
|
{"a", "", 1},
|
|
{"", "a", -1},
|
|
{"abc", "abc", 0},
|
|
{"ab", "abc", -1},
|
|
{"abc", "ab", 1},
|
|
{"x", "ab", 1},
|
|
{"ab", "x", -1},
|
|
{"x", "a", 1},
|
|
{"b", "x", -1},
|
|
// test runtime·memeq's chunked implementation
|
|
{"abcdefgh", "abcdefgh", 0},
|
|
{"abcdefghi", "abcdefghi", 0},
|
|
{"abcdefghi", "abcdefghj", -1},
|
|
}
|
|
|
|
func TestCompare(t *testing.T) {
|
|
for _, tt := range compareTests {
|
|
cmp := Compare(tt.a, tt.b)
|
|
if cmp != tt.i {
|
|
t.Errorf(`Compare(%q, %q) = %v`, tt.a, tt.b, cmp)
|
|
}
|
|
}
|
|
}
|
|
```
|
|
|
|
**Note**: The failure messages in this example above fulfill the guidance to
|
|
[identify the function](#identify-the-function) and
|
|
[identify the input](#identify-the-input). There's no need to
|
|
[identify the row numerically](#table-tests-identifying-the-row).
|
|
|
|
When some test cases need to be checked using different logic from other test
|
|
cases, it is more appropriate to write multiple test functions, as explained in
|
|
[GoTip #50: Disjoint Table Tests]. The logic of your test code can get difficult
|
|
to understand when each entry in a table has its own different conditional logic
|
|
to check each output for its inputs. If test cases have different logic but
|
|
identical setup, a sequence of [subtests](#subtests) within a single test
|
|
function might make sense.
|
|
|
|
You can combine table-driven tests with multiple test functions. For example,
|
|
when testing that a function's output exactly matches the expected output and
|
|
that the function returns a non-nil error for an invalid input, then writing two
|
|
separate table-driven test functions is the best approach: one for normal
|
|
non-error outputs, and one for error outputs.
|
|
|
|
[GoTip #50: Disjoint Table Tests]: https://google.github.io/styleguide/go/index.html#gotip
|
|
|
|
<a id="table-tests-data-driven"></a>
|
|
|
|
#### Data-driven test cases
|
|
|
|
Table test rows can sometimes become complicated, with the row values dictating
|
|
conditional behavior inside the test case. The extra clarity from the
|
|
duplication between the test cases is necessary for readability.
|
|
|
|
```go
|
|
// Good:
|
|
type decodeCase struct {
|
|
name string
|
|
input string
|
|
output string
|
|
err error
|
|
}
|
|
|
|
func TestDecode(t *testing.T) {
|
|
// setupCodex is slow as it creates a real Codex for the test.
|
|
codex := setupCodex(t)
|
|
|
|
var tests []decodeCase // rows omitted for brevity
|
|
|
|
for _, test := range tests {
|
|
t.Run(test.name, func(t *testing.T) {
|
|
output, err := Decode(test.input, codex)
|
|
if got, want := output, test.output; got != want {
|
|
t.Errorf("Decode(%q) = %v, want %v", test.input, got, want)
|
|
}
|
|
if got, want := err, test.err; !cmp.Equal(got, want) {
|
|
t.Errorf("Decode(%q) err %q, want %q", test.input, got, want)
|
|
}
|
|
})
|
|
}
|
|
}
|
|
|
|
func TestDecodeWithFake(t *testing.T) {
|
|
// A fakeCodex is a fast approximation of a real Codex.
|
|
codex := newFakeCodex()
|
|
|
|
var tests []decodeCase // rows omitted for brevity
|
|
|
|
for _, test := range tests {
|
|
t.Run(test.name, func(t *testing.T) {
|
|
output, err := Decode(test.input, codex)
|
|
if got, want := output, test.output; got != want {
|
|
t.Errorf("Decode(%q) = %v, want %v", test.input, got, want)
|
|
}
|
|
if got, want := err, test.err; !cmp.Equal(got, want) {
|
|
t.Errorf("Decode(%q) err %q, want %q", test.input, got, want)
|
|
}
|
|
})
|
|
}
|
|
}
|
|
```
|
|
|
|
In the counterexample below, note how hard it is to distinguish between which
|
|
type of `Codex` is used per test case in the case setup. (The highlighted parts
|
|
run afoul of the advice from [TotT: Data Driven Traps!][tott-97] .)
|
|
|
|
```go
|
|
// Bad:
|
|
type decodeCase struct {
|
|
name string
|
|
input string
|
|
codex testCodex
|
|
output string
|
|
err error
|
|
}
|
|
|
|
type testCodex int
|
|
|
|
const (
|
|
fake testCodex = iota
|
|
prod
|
|
)
|
|
|
|
func TestDecode(t *testing.T) {
|
|
var tests []decodeCase // rows omitted for brevity
|
|
|
|
for _, test := tests {
|
|
t.Run(test.name, func(t *testing.T) {
|
|
var codex Codex
|
|
switch test.codex {
|
|
case fake:
|
|
codex = newFakeCodex()
|
|
case prod:
|
|
codex = setupCodex(t)
|
|
default:
|
|
t.Fatalf("unknown codex type: %v", codex)
|
|
}
|
|
output, err := Decode(test.input, codex)
|
|
if got, want := output, test.output; got != want {
|
|
t.Errorf("Decode(%q) = %q, want %q", test.input, got, want)
|
|
}
|
|
if got, want := err, test.err; !cmp.Equal(got, want) {
|
|
t.Errorf("Decode(%q) err %q, want %q", test.input, got, want)
|
|
}
|
|
})
|
|
}
|
|
}
|
|
```
|
|
|
|
[tott-97]: https://testing.googleblog.com/2008/09/tott-data-driven-traps.html
|
|
|
|
<a id="table-tests-identifying-the-row"></a>
|
|
|
|
#### Identifying the row
|
|
|
|
Do not use the index of the test in the test table as a substitute for naming
|
|
your tests or printing the inputs. Nobody wants to go through your test table
|
|
and count the entries in order to figure out which test case is failing.
|
|
|
|
```go
|
|
// Bad:
|
|
tests := []struct {
|
|
input, want string
|
|
}{
|
|
{"hello", "HELLO"},
|
|
{"wORld", "WORLD"},
|
|
}
|
|
for i, d := range tests {
|
|
if strings.ToUpper(d.input) != d.want {
|
|
t.Errorf("failed on case #%d", i)
|
|
}
|
|
}
|
|
```
|
|
|
|
Add a test description to your test struct and print it along failure messages.
|
|
When using subtests, your subtest name should be effective in identifying the
|
|
row.
|
|
|
|
**Important:** Even though `t.Run` scopes the output and execution, you must
|
|
always [identify the input]. The table test row names must follow the
|
|
[subtest naming] guidance.
|
|
|
|
[identify the input]: #identify-the-input
|
|
[subtest naming]: #subtest-names
|
|
|
|
<a id="mark-test-helpers"></a>
|
|
|
|
### Test helpers
|
|
|
|
A test helper is a function that performs a setup or cleanup task. All failures
|
|
that occur in test helpers are expected to be failures of the environment (not
|
|
from the code under test) — for example when a test database cannot be started
|
|
because there are no more free ports on this machine.
|
|
|
|
If you pass a `*testing.T`, call [`t.Helper`] to attribute failures in the test
|
|
helper to the line where the helper is called. This parameter should come after
|
|
a [context](#contexts) parameter, if present, and before any remaining
|
|
parameters.
|
|
|
|
```go
|
|
// Good:
|
|
func TestSomeFunction(t *testing.T) {
|
|
golden := readFile(t, "testdata/golden-result.txt")
|
|
// ... tests against golden ...
|
|
}
|
|
|
|
// readFile returns the contents of a data file.
|
|
// It must only be called from the same goroutine as started the test.
|
|
func readFile(t *testing.T, filename string) string {
|
|
t.Helper()
|
|
contents, err := runfiles.ReadFile(filename)
|
|
if err != nil {
|
|
t.Fatal(err)
|
|
}
|
|
return string(contents)
|
|
}
|
|
```
|
|
|
|
Do not use this pattern when it obscures the connection between a test failure
|
|
and the conditions that led to it. Specifically, the guidance about
|
|
[assert libraries](#assert) still applies, and [`t.Helper`] should not be used
|
|
to implement such libraries.
|
|
|
|
**Tip:** For more on the distinction between test helpers and assertion helpers,
|
|
see [best practices](best-practices#test-functions).
|
|
|
|
Although the above refers to `*testing.T`, much of the advice stays the same for
|
|
benchmark and fuzz helpers.
|
|
|
|
[`t.Helper`]: https://pkg.go.dev/testing#T.Helper
|
|
|
|
<a id="test-package"></a>
|
|
|
|
### Test package
|
|
|
|
<a id="TOC-TestPackage"></a>
|
|
|
|
<a id="test-same-package"></a>
|
|
|
|
#### Tests in the same package
|
|
|
|
Tests may be defined in the same package as the code being tested.
|
|
|
|
To write a test in the same package:
|
|
|
|
* Place the tests in a `foo_test.go` file
|
|
* Use `package foo` for the test file
|
|
* Do not explicitly import the package to be tested
|
|
|
|
```build
|
|
# Good:
|
|
go_library(
|
|
name = "foo",
|
|
srcs = ["foo.go"],
|
|
deps = [
|
|
...
|
|
],
|
|
)
|
|
|
|
go_test(
|
|
name = "foo_test",
|
|
size = "small",
|
|
srcs = ["foo_test.go"],
|
|
library = ":foo",
|
|
deps = [
|
|
...
|
|
],
|
|
)
|
|
```
|
|
|
|
A test in the same package can access unexported identifiers in the package.
|
|
This may enable better test coverage and more concise tests. Be aware that any
|
|
[examples] declared in the test will not have the package names that a user will
|
|
need in their code.
|
|
|
|
[`library`]: https://github.com/bazelbuild/rules_go/blob/master/docs/go/core/rules.md#go_library
|
|
[examples]: #examples
|
|
|
|
<a id="test-different-package"></a>
|
|
|
|
#### Tests in a different package
|
|
|
|
It is not always appropriate or even possible to define a test in the same
|
|
package as the code being tested. In these cases, use a package name with the
|
|
`_test` suffix. This is an exception to the "no underscores" rule to
|
|
[package names](#package-names). For example:
|
|
|
|
* If an integration test does not have an obvious library that it belongs to
|
|
|
|
```go
|
|
// Good:
|
|
package gmailintegration_test
|
|
|
|
import "testing"
|
|
```
|
|
|
|
* If defining the tests in the same package results in circular dependencies
|
|
|
|
```go
|
|
// Good:
|
|
package fireworks_test
|
|
|
|
import (
|
|
"fireworks"
|
|
"fireworkstestutil" // fireworkstestutil also imports fireworks
|
|
)
|
|
```
|
|
|
|
<a id="use-package-testing"></a>
|
|
|
|
### Use package `testing`
|
|
|
|
The Go standard library provides the [`testing` package]. This is the only
|
|
testing framework permitted for Go code in the Google codebase. In particular,
|
|
[assertion libraries](#assert) and third-party testing frameworks are not
|
|
allowed.
|
|
|
|
The `testing` package provides a minimal but complete set of functionality for
|
|
writing good tests:
|
|
|
|
* Top-level tests
|
|
* Benchmarks
|
|
* [Runnable examples](https://blog.golang.org/examples)
|
|
* Subtests
|
|
* Logging
|
|
* Failures and fatal failures
|
|
|
|
These are designed to work cohesively with core language features like
|
|
[composite literal] and [if-with-initializer] syntax to enable test authors to
|
|
write [clear, readable, and maintainable tests].
|
|
|
|
[`testing` package]: https://pkg.go.dev/testing
|
|
[composite literal]: https://go.dev/ref/spec#Composite_literals
|
|
[if-with-initializer]: https://go.dev/ref/spec#If_statements
|
|
|
|
<a id="non-decisions"></a>
|
|
|
|
## Non-decisions
|
|
|
|
A style guide cannot enumerate positive prescriptions for all matters, nor can
|
|
it enumerate all matters about which it does not offer an opinion. That said,
|
|
here are a few things where the readability community has previously debated and
|
|
has not achieved consensus about.
|
|
|
|
* **Local variable initialization with zero value**. `var i int` and `i := 0`
|
|
are equivalent. See also [initialization best practices].
|
|
* **Empty composite literal vs. `new` or `make`**. `&File{}` and `new(File)`
|
|
are equivalent. So are `map[string]bool{}` and `make(map[string]bool)`. See
|
|
also [composite declaration best practices].
|
|
* **got, want argument ordering in cmp.Diff calls**. Be locally consistent,
|
|
and [include a legend](#print-diffs) in your failure message.
|
|
* **`errors.New` vs `fmt.Errorf` on non-formatted strings**.
|
|
`errors.New("foo")` and `fmt.Errorf("foo")` may be used interchangeably.
|
|
|
|
If there are special circumstances where they come up again, the readability
|
|
mentor might make an optional comment, but in general the author is free to pick
|
|
the style they prefer in the given situation.
|
|
|
|
Naturally, if anything not covered by the style guide does need more discussion,
|
|
authors are welcome to ask -- either in the specific review, or on internal
|
|
message boards.
|
|
|
|
[composite declaration best practices]: https://google.github.io/styleguide/go/best-practices#vardeclcomposite
|
|
[initialization best practices]: https://google.github.io/styleguide/go/best-practices#vardeclinitialization
|
|
|
|
<!--
|
|
|
|
-->
|
|
|
|
{% endraw %}
|