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3054 lines
98 KiB
Markdown
3054 lines
98 KiB
Markdown
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<!--* toc_depth: 3 *-->
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# Go Style Best Practices
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https://google.github.io/styleguide/go/best-practices
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[Overview](index) | [Guide](guide) | [Decisions](decisions) |
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[Best practices](best-practices)
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<!--
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-->
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{% raw %}
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**Note:** This is part of a series of documents that outline [Go Style](index)
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at Google. This document is **neither [normative](index#normative) nor
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[canonical](index#canonical)**, and is an auxiliary document to the
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[core style guide](guide). See [the overview](index#about) for more information.
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<a id="about"></a>
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## About
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This file documents **guidance about how to best apply the Go Style Guide**.
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This guidance is intended for common situations that arise frequently, but may
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not apply in every circumstance. Where possible, multiple alternative approaches
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are discussed along with the considerations that go into the decision about when
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and when not to apply them.
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See [the overview](index#about) for the full set of Style Guide documents.
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<a id="naming"></a>
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## Naming
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<a id="function-names"></a>
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### Function and method names
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<a id="function-name-repetition"></a>
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#### Avoid repetition
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When choosing the name for a function or method, consider the context in which
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the name will be read. Consider the following recommendations to avoid excess
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[repetition](decisions#repetition) at the call site:
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* The following can generally be omitted from function and method names:
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* The types of the inputs and outputs (when there is no collision)
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* The type of a method's receiver
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* Whether an input or output is a pointer
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* For functions, do not
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[repeat the name of the package](decisions#repetitive-with-package).
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```go
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// Bad:
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package yamlconfig
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func ParseYAMLConfig(input string) (*Config, error)
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```
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```go
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// Good:
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package yamlconfig
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func Parse(input string) (*Config, error)
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```
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* For methods, do not repeat the name of the method receiver.
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```go
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// Bad:
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func (c *Config) WriteConfigTo(w io.Writer) (int64, error)
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```
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```go
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// Good:
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func (c *Config) WriteTo(w io.Writer) (int64, error)
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```
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* Do not repeat the names of variables passed as parameters.
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```go
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// Bad:
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func OverrideFirstWithSecond(dest, source *Config) error
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```
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```go
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// Good:
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func Override(dest, source *Config) error
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```
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* Do not repeat the names and types of the return values.
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```go
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// Bad:
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func TransformYAMLToJSON(input *Config) *jsonconfig.Config
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```
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```go
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// Good:
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func Transform(input *Config) *jsonconfig.Config
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```
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When it is necessary to disambiguate functions of a similar name, it is
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acceptable to include extra information.
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```go
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// Good:
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func (c *Config) WriteTextTo(w io.Writer) (int64, error)
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func (c *Config) WriteBinaryTo(w io.Writer) (int64, error)
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```
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<a id="function-name-conventions"></a>
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#### Naming conventions
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There are some other common conventions when choosing names for functions and
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methods:
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* Functions that return something are given noun-like names.
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```go
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// Good:
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func (c *Config) JobName(key string) (value string, ok bool)
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```
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A corollary of this is that function and method names should
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[avoid the prefix `Get`](decisions#getters).
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```go
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// Bad:
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func (c *Config) GetJobName(key string) (value string, ok bool)
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```
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* Functions that do something are given verb-like names.
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```go
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// Good:
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func (c *Config) WriteDetail(w io.Writer) (int64, error)
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```
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* Identical functions that differ only by the types involved include the name
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of the type at the end of the name.
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```go
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// Good:
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func ParseInt(input string) (int, error)
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func ParseInt64(input string) (int64, error)
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func AppendInt(buf []byte, value int) []byte
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func AppendInt64(buf []byte, value int64) []byte
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```
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If there is a clear "primary" version, the type can be omitted from the name
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for that version:
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```go
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// Good:
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func (c *Config) Marshal() ([]byte, error)
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func (c *Config) MarshalText() (string, error)
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```
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<a id="naming-doubles"></a>
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### Test double packages and types
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There are several disciplines you can apply to [naming] packages and types that
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provide test helpers and especially [test doubles]. A test double could be a
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stub, fake, mock, or spy.
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These examples mostly use stubs. Update your names accordingly if your code uses
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fakes or another kind of test double.
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[naming]: guide#naming
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[test doubles]: https://en.wikipedia.org/wiki/Test_double
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Suppose you have a well-focused package providing production code similar to
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this:
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```go
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package creditcard
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import (
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"errors"
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"path/to/money"
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)
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// ErrDeclined indicates that the issuer declines the charge.
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var ErrDeclined = errors.New("creditcard: declined")
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// Card contains information about a credit card, such as its issuer,
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// expiration, and limit.
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type Card struct {
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// omitted
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}
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// Service allows you to perform operations with credit cards against external
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// payment processor vendors like charge, authorize, reimburse, and subscribe.
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type Service struct {
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// omitted
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}
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func (s *Service) Charge(c *Card, amount money.Money) error { /* omitted */ }
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```
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<a id="naming-doubles-helper-package"></a>
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#### Creating test helper packages
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Suppose you want to create a package that contains test doubles for another.
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We'll use `package creditcard` (from above) for this example:
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One approach is to introduce a new Go package based on the production one for
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testing. A safe choice is to append the word `test` to the original package name
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("creditcard" + "test"):
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```go
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// Good:
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package creditcardtest
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```
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Unless stated explicitly otherwise, all examples in the sections below are in
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`package creditcardtest`.
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<a id="naming-doubles-simple"></a>
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#### Simple case
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You want to add a set of test doubles for `Service`. Because `Card` is
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effectively a dumb data type, similar to a Protocol Buffer message, it needs no
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special treatment in tests, so no double is required. If you anticipate only
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test doubles for one type (like `Service`), you can take a concise approach to
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naming the doubles:
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```go
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// Good:
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import (
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"path/to/creditcard"
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"path/to/money"
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)
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// Stub stubs creditcard.Service and provides no behavior of its own.
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type Stub struct{}
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func (Stub) Charge(*creditcard.Card, money.Money) error { return nil }
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```
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This is strictly preferable to a naming choice like `StubService` or the very
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poor `StubCreditCardService`, because the base package name and its domain types
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imply what `creditcardtest.Stub` is.
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Finally, if the package is built with Bazel, make sure the new `go_library` rule
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for the package is marked as `testonly`:
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```build
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# Good:
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go_library(
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name = "creditcardtest",
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srcs = ["creditcardtest.go"],
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deps = [
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":creditcard",
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":money",
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],
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testonly = True,
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)
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```
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The approach above is conventional and will be reasonably well understood by
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other engineers.
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See also:
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* [Go Tip #42: Authoring a Stub for Testing](https://google.github.io/styleguide/go/index.html#gotip)
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<a id="naming-doubles-multiple-behaviors"></a>
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#### Multiple test double behaviors
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When one kind of stub is not enough (for example, you also need one that always
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fails), we recommend naming the stubs according to the behavior they emulate.
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Here we rename `Stub` to `AlwaysCharges` and introduce a new stub called
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`AlwaysDeclines`:
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```go
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// Good:
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// AlwaysCharges stubs creditcard.Service and simulates success.
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type AlwaysCharges struct{}
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func (AlwaysCharges) Charge(*creditcard.Card, money.Money) error { return nil }
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// AlwaysDeclines stubs creditcard.Service and simulates declined charges.
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type AlwaysDeclines struct{}
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func (AlwaysDeclines) Charge(*creditcard.Card, money.Money) error {
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return creditcard.ErrDeclined
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}
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```
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<a id="naming-doubles-multiple-types"></a>
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#### Multiple doubles for multiple types
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But now suppose that `package creditcard` contains multiple types worth creating
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doubles for, as seen below with `Service` and `StoredValue`:
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```go
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package creditcard
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type Service struct {
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// omitted
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}
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type Card struct {
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// omitted
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}
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// StoredValue manages customer credit balances. This applies when returned
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// merchandise is credited to a customer's local account instead of processed
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// by the credit issuer. For this reason, it is implemented as a separate
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// service.
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type StoredValue struct {
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// omitted
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}
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func (s *StoredValue) Credit(c *Card, amount money.Money) error { /* omitted */ }
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```
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In this case, more explicit test double naming is sensible:
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```go
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// Good:
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type StubService struct{}
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func (StubService) Charge(*creditcard.Card, money.Money) error { return nil }
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type StubStoredValue struct{}
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func (StubStoredValue) Credit(*creditcard.Card, money.Money) error { return nil }
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```
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<a id="naming-doubles-local-variables"></a>
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#### Local variables in tests
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When variables in your tests refer to doubles, choose a name that most clearly
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differentiates the double from other production types based on context. Consider
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some production code you want to test:
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```go
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package payment
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import (
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"path/to/creditcard"
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"path/to/money"
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)
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type CreditCard interface {
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Charge(*creditcard.Card, money.Money) error
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}
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type Processor struct {
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CC CreditCard
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}
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var ErrBadInstrument = errors.New("payment: instrument is invalid or expired")
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func (p *Processor) Process(c *creditcard.Card, amount money.Money) error {
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if c.Expired() {
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return ErrBadInstrument
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}
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return p.CC.Charge(c, amount)
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}
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```
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In the tests, a test double called a "spy" for `CreditCard` is juxtaposed
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against production types, so prefixing the name may improve clarity.
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```go
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// Good:
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package payment
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import "path/to/creditcardtest"
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func TestProcessor(t *testing.T) {
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var spyCC creditcardtest.Spy
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proc := &Processor{CC: spyCC}
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// declarations omitted: card and amount
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if err := proc.Process(card, amount); err != nil {
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t.Errorf("proc.Process(card, amount) = %v, want %v", got, want)
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}
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charges := []creditcardtest.Charge{
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{Card: card, Amount: amount},
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}
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if got, want := spyCC.Charges, charges; !cmp.Equal(got, want) {
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t.Errorf("spyCC.Charges = %v, want %v", got, want)
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}
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}
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```
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This is clearer than when the name is not prefixed.
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```go
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// Bad:
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package payment
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import "path/to/creditcardtest"
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func TestProcessor(t *testing.T) {
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var cc creditcardtest.Spy
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proc := &Processor{CC: cc}
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|
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// declarations omitted: card and amount
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if err := proc.Process(card, amount); err != nil {
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t.Errorf("proc.Process(card, amount) = %v, want %v", got, want)
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}
|
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|
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charges := []creditcardtest.Charge{
|
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{Card: card, Amount: amount},
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}
|
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|
|
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if got, want := cc.Charges, charges; !cmp.Equal(got, want) {
|
||
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t.Errorf("cc.Charges = %v, want %v", got, want)
|
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}
|
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|
}
|
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|
```
|
||
|
|
||
|
<a id="shadowing"></a>
|
||
|
|
||
|
### Shadowing
|
||
|
|
||
|
**Note:** This explanation uses two informal terms, *stomping* and *shadowing*.
|
||
|
They are not official concepts in the Go language spec.
|
||
|
|
||
|
Like many programming languages, Go has mutable variables: assigning to a
|
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variable changes its value.
|
||
|
|
||
|
```go
|
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|
// Good:
|
||
|
func abs(i int) int {
|
||
|
if i < 0 {
|
||
|
i *= -1
|
||
|
}
|
||
|
return i
|
||
|
}
|
||
|
```
|
||
|
|
||
|
When using [short variable declarations] with the `:=` operator, in some cases a
|
||
|
new variable is not created. We can call this *stomping*. It's OK to do this
|
||
|
when the original value is no longer needed.
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
// innerHandler is a helper for some request handler, which itself issues
|
||
|
// requests to other backends.
|
||
|
func (s *Server) innerHandler(ctx context.Context, req *pb.MyRequest) *pb.MyResponse {
|
||
|
// Unconditionally cap the deadline for this part of request handling.
|
||
|
ctx, cancel := context.WithTimeout(ctx, 3*time.Second)
|
||
|
defer cancel()
|
||
|
ctxlog.Info("Capped deadline in inner request")
|
||
|
|
||
|
// Code here no longer has access to the original context.
|
||
|
// This is good style if when first writing this, you anticipate
|
||
|
// that even as the code grows, no operation legitimately should
|
||
|
// use the (possibly unbounded) original context that the caller provided.
|
||
|
|
||
|
// ...
|
||
|
}
|
||
|
```
|
||
|
|
||
|
Be careful using short variable declarations in a new scope, though: that
|
||
|
introduces a new variable. We can call this *shadowing* the original variable.
|
||
|
Code after the end of the block refers to the original. Here is a buggy attempt
|
||
|
to shorten the deadline conditionally:
|
||
|
|
||
|
```go
|
||
|
// Bad:
|
||
|
func (s *Server) innerHandler(ctx context.Context, req *pb.MyRequest) *pb.MyResponse {
|
||
|
// Attempt to conditionally cap the deadline.
|
||
|
if *shortenDeadlines {
|
||
|
ctx, cancel := context.WithTimeout(ctx, 3*time.Second)
|
||
|
defer cancel()
|
||
|
ctxlog.Info(ctx, "Capped deadline in inner request")
|
||
|
}
|
||
|
|
||
|
// BUG: "ctx" here again means the context that the caller provided.
|
||
|
// The above buggy code compiled because both ctx and cancel
|
||
|
// were used inside the if statement.
|
||
|
|
||
|
// ...
|
||
|
}
|
||
|
```
|
||
|
|
||
|
A correct version of the code might be:
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
func (s *Server) innerHandler(ctx context.Context, req *pb.MyRequest) *pb.MyResponse {
|
||
|
if *shortenDeadlines {
|
||
|
var cancel func()
|
||
|
// Note the use of simple assignment, = and not :=.
|
||
|
ctx, cancel = context.WithTimeout(ctx, 3*time.Second)
|
||
|
defer cancel()
|
||
|
ctxlog.Info(ctx, "Capped deadline in inner request")
|
||
|
}
|
||
|
// ...
|
||
|
}
|
||
|
```
|
||
|
|
||
|
In the case we called stomping, because there's no new variable, the type being
|
||
|
assigned must match that of the original variable. With shadowing, an entirely
|
||
|
new entity is introduced so it can have a different type. Intentional shadowing
|
||
|
can be a useful practice, but you can always use a new name if it improves
|
||
|
[clarity](guide#clarity).
|
||
|
|
||
|
It is not a good idea to use variables with the same name as standard packages
|
||
|
other than very small scopes, because that renders free functions and values
|
||
|
from that package inaccessible. Conversely, when picking a name for your
|
||
|
package, avoid names that are likely to require
|
||
|
[import renaming](decisions#import-renaming) or cause shadowing of otherwise
|
||
|
good variable names at the client side.
|
||
|
|
||
|
```go
|
||
|
// Bad:
|
||
|
func LongFunction() {
|
||
|
url := "https://example.com/"
|
||
|
// Oops, now we can't use net/url in code below.
|
||
|
}
|
||
|
```
|
||
|
|
||
|
[short variable declarations]: https://go.dev/ref/spec#Short_variable_declarations
|
||
|
|
||
|
<a id="util-packages"></a>
|
||
|
|
||
|
### Util packages
|
||
|
|
||
|
Go packages have a name specified on the `package` declaration, separate from
|
||
|
the import path. The package name matters more for readability than the path.
|
||
|
|
||
|
Go package names should be
|
||
|
[related to what the package provides](decisions#package-names). Naming a
|
||
|
package just `util`, `helper`, `common` or similar is usually a poor choice (it
|
||
|
can be used as *part* of the name though). Uninformative names make the code
|
||
|
harder to read, and if used too broadly they are liable to cause needless
|
||
|
[import conflicts](decisions#import-renaming).
|
||
|
|
||
|
Instead, consider what the callsite will look like.
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
db := spannertest.NewDatabaseFromFile(...)
|
||
|
|
||
|
_, err := f.Seek(0, io.SeekStart)
|
||
|
|
||
|
b := elliptic.Marshal(curve, x, y)
|
||
|
```
|
||
|
|
||
|
You can tell roughly what each of these do even without knowing the imports list
|
||
|
(`cloud.google.com/go/spanner/spannertest`, `io`, and `crypto/elliptic`). With
|
||
|
less focused names, these might read:
|
||
|
|
||
|
```go
|
||
|
// Bad:
|
||
|
db := test.NewDatabaseFromFile(...)
|
||
|
|
||
|
_, err := f.Seek(0, common.SeekStart)
|
||
|
|
||
|
b := helper.Marshal(curve, x, y)
|
||
|
```
|
||
|
|
||
|
<a id="package-size"></a>
|
||
|
|
||
|
## Package size
|
||
|
|
||
|
If you're asking yourself how big your Go packages should be and whether to
|
||
|
place related types in the same package or split them into different ones, a
|
||
|
good place to start is the [Go blog post about package names][blog-pkg-names].
|
||
|
Despite the post title, it's not solely about naming. It contains some helpful
|
||
|
hints and cites several useful articles and talks.
|
||
|
|
||
|
Here are some other considerations and notes.
|
||
|
|
||
|
Users see [godoc] for the package in one page, and any methods exported by types
|
||
|
supplied by the package are grouped by their type. Godoc also group constructors
|
||
|
along with the types they return. If *client code* is likely to need two values
|
||
|
of different type to interact with each other, it may be convenient for the user
|
||
|
to have them in the same package.
|
||
|
|
||
|
Code within a package can access unexported identifiers in the package. If you
|
||
|
have a few related types whose *implementation* is tightly coupled, placing them
|
||
|
in the same package lets you achieve this coupling without polluting the public
|
||
|
API with these details.
|
||
|
|
||
|
All of that being said, putting your entire project in a single package would
|
||
|
likely make that package too large. When something is conceptually distinct,
|
||
|
giving it its own small package can make it easier to use. The short name of the
|
||
|
package as known to clients together with the exported type name work together
|
||
|
to make a meaningful identifier: e.g. `bytes.Buffer`, `ring.New`. The
|
||
|
[blog post][blog-pkg-names] has more examples.
|
||
|
|
||
|
Go style is flexible about file size, because maintainers can move code within a
|
||
|
package from one file to another without affecting callers. But as a general
|
||
|
guideline: it is usually not a good idea to have a single file with many
|
||
|
thousands of lines in it, or having many tiny files. There is no "one type, one
|
||
|
file" convention as in some other languages. As a rule of thumb, files should be
|
||
|
focused enough that a maintainer can tell which file contains something, and the
|
||
|
files should be small enough that it will be easy to find once there. The
|
||
|
standard library often splits large packages to several source files, grouping
|
||
|
related code by file. The source for [package `bytes`] is a good example.
|
||
|
Packages with long package documentation may choose to dedicate one file called
|
||
|
`doc.go` that has the [package documentation](decisions#package-comments), a
|
||
|
package declaration, and nothing else, but this is not required.
|
||
|
|
||
|
Within the Google codebase and in projects using Bazel, directory layout for Go
|
||
|
code is different than it is in open source Go projects: you can have multiple
|
||
|
`go_library` targets in a single directory. A good reason to give each package
|
||
|
its own directory is if you expect to open source your project in the future.
|
||
|
|
||
|
See also:
|
||
|
|
||
|
* [Test double packages](#naming-doubles)
|
||
|
|
||
|
[blog-pkg-names]: https://go.dev/blog/package-names
|
||
|
[package `bytes`]: https://go.dev/src/bytes/
|
||
|
[godoc]: https://pkg.go.dev/
|
||
|
|
||
|
<a id="imports"></a>
|
||
|
|
||
|
## Imports
|
||
|
|
||
|
<a id="import-protos"></a>
|
||
|
|
||
|
### Protos and stubs
|
||
|
|
||
|
Proto library imports are treated differently than standard Go imports due to
|
||
|
their cross-language nature. The convention for renamed proto imports are based
|
||
|
on the rule that generated the package:
|
||
|
|
||
|
* The `pb` suffix is generally used for `go_proto_library` rules.
|
||
|
* The `grpc` suffix is generally used for `go_grpc_library` rules.
|
||
|
|
||
|
Generally, a short one- or two-letter prefix is used:
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
import (
|
||
|
fspb "path/to/package/foo_service_go_proto"
|
||
|
fsgrpc "path/to/package/foo_service_go_grpc"
|
||
|
)
|
||
|
```
|
||
|
|
||
|
If there is only a single proto used by a package or the package is tied closely
|
||
|
to that proto, the prefix can be omitted:
|
||
|
|
||
|
import ( pb "path/to/package/foo_service_go_proto" grpc
|
||
|
"path/to/package/foo_service_go_grpc" )
|
||
|
|
||
|
If the symbols in the proto are generic or are not very self-descriptive, or if
|
||
|
shortening the package name with an acronym is unclear, a short word can suffice
|
||
|
as the prefix:
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
import (
|
||
|
mapspb "path/to/package/maps_go_proto"
|
||
|
)
|
||
|
```
|
||
|
|
||
|
In this case `mapspb.Address` might be clearer than `mpb.Address` if the code in
|
||
|
question is not already clearly related to maps.
|
||
|
|
||
|
<a id="import-order"></a>
|
||
|
|
||
|
### Import ordering
|
||
|
|
||
|
Imports are typically grouped into the following two (or more) blocks, in order:
|
||
|
|
||
|
1. Standard library imports (e.g., `"fmt"`)
|
||
|
1. imports (e.g., "/path/to/somelib")
|
||
|
1. (optional) Protobuf imports (e.g., `fpb "path/to/foo_go_proto"`)
|
||
|
1. (optional) Side-effect imports (e.g., `_ "path/to/package"`)
|
||
|
|
||
|
If a file does not have a group for one of the optional categories above, the
|
||
|
relevant imports are included in the project import group.
|
||
|
|
||
|
Any import grouping that is clear and easy to understand is generally fine. For
|
||
|
example, a team may choose to group gRPC imports separately from protobuf
|
||
|
imports.
|
||
|
|
||
|
> **Note:** For code maintaining only the two mandatory groups (one group for
|
||
|
> the standard library and one for all other imports), the `goimports` tool
|
||
|
> produces output consistent with this guidance.
|
||
|
>
|
||
|
> However, `goimports` has no knowledge of groups beyond the mandatory ones; the
|
||
|
> optional groups are prone to invalidation by the tool. When optional groups
|
||
|
> are used, attention on the part of both authors and reviewers is required to
|
||
|
> ensure that groupings remain compliant.
|
||
|
>
|
||
|
> Either approach is fine, but do not leave the imports section in an
|
||
|
> inconsistent, partially grouped state.
|
||
|
|
||
|
<a id="error-handling"></a>
|
||
|
|
||
|
## Error handling
|
||
|
|
||
|
In Go, [errors are values]; they are created by code and consumed by code.
|
||
|
Errors can be:
|
||
|
|
||
|
* Converted into diagnostic information for display to humans
|
||
|
* Used by the maintainer
|
||
|
* Interpreted by an end user
|
||
|
|
||
|
Error messages also show up across a variety of different surfaces including log
|
||
|
messages, error dumps, and rendered UIs.
|
||
|
|
||
|
Code that processes (produces or consumes) errors should do so deliberately. It
|
||
|
can be tempting to ignore or blindly propagate an error return value. However,
|
||
|
it is always worth considering whether the current function in the call frame is
|
||
|
positioned to handle the error most effectively. This is a large topic and it is
|
||
|
hard to give categorical advice. Use your judgment, but keep the following
|
||
|
considerations in mind:
|
||
|
|
||
|
* When creating an error value, decide whether to give it any
|
||
|
[structure](#error-structure).
|
||
|
* When handling an error, consider [adding information](#error-extra-info)
|
||
|
that you have but that the caller and/or callee might not.
|
||
|
* See also guidance on [error logging](#error-logging).
|
||
|
|
||
|
While it is usually not appropriate to ignore an error, a reasonable exception
|
||
|
to this is when orchestrating related operations, where often only the first
|
||
|
error is useful. Package [`errgroup`] provides a convenient abstraction for a
|
||
|
group of operations that can all fail or be canceled as a group.
|
||
|
|
||
|
[errors are values]: https://go.dev/blog/errors-are-values
|
||
|
[`errgroup`]: https://pkg.go.dev/golang.org/x/sync/errgroup
|
||
|
|
||
|
See also:
|
||
|
|
||
|
* [Effective Go on errors](https://go.dev/doc/effective_go#errors)
|
||
|
* [A post by the Go Blog on errors](https://go.dev/blog/go1.13-errors)
|
||
|
* [Package `errors`](https://pkg.go.dev/errors)
|
||
|
* [Package `upspin.io/errors`](https://commandcenter.blogspot.com/2017/12/error-handling-in-upspin.html)
|
||
|
* [GoTip #89: When to Use Canonical Status Codes as Errors](https://google.github.io/styleguide/go/index.html#gotip)
|
||
|
* [GoTip #48: Error Sentinel Values](https://google.github.io/styleguide/go/index.html#gotip)
|
||
|
* [GoTip #13: Designing Errors for Checking](https://google.github.io/styleguide/go/index.html#gotip)
|
||
|
|
||
|
<a id="error-structure"></a>
|
||
|
|
||
|
### Error structure
|
||
|
|
||
|
If callers need to interrogate the error (e.g., distinguish different error
|
||
|
conditions), give the error value structure so that this can be done
|
||
|
programmatically rather than having the caller perform string matching. This
|
||
|
advice applies to production code as well as to tests that care about different
|
||
|
error conditions.
|
||
|
|
||
|
The simplest structured errors are unparameterized global values.
|
||
|
|
||
|
```go
|
||
|
type Animal string
|
||
|
|
||
|
var (
|
||
|
// ErrDuplicate occurs if this animal has already been seen.
|
||
|
ErrDuplicate = errors.New("duplicate")
|
||
|
|
||
|
// ErrMarsupial occurs because we're allergic to marsupials outside Australia.
|
||
|
// Sorry.
|
||
|
ErrMarsupial = errors.New("marsupials are not supported")
|
||
|
)
|
||
|
|
||
|
func pet(animal Animal) error {
|
||
|
switch {
|
||
|
case seen[animal]:
|
||
|
return ErrDuplicate
|
||
|
case marsupial(animal):
|
||
|
return ErrMarsupial
|
||
|
}
|
||
|
seen[animal] = true
|
||
|
// ...
|
||
|
return nil
|
||
|
}
|
||
|
```
|
||
|
|
||
|
The caller can simply compare the returned error value of the function with one
|
||
|
of the known error values:
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
func handlePet(...) {
|
||
|
switch err := process(an); err {
|
||
|
case ErrDuplicate:
|
||
|
return fmt.Errorf("feed %q: %v", an, err)
|
||
|
case ErrMarsupial:
|
||
|
// Try to recover with a friend instead.
|
||
|
alternate = an.BackupAnimal()
|
||
|
return handlePet(..., alternate, ...)
|
||
|
}
|
||
|
}
|
||
|
```
|
||
|
|
||
|
The above uses sentinel values, where the error must be equal (in the sense of
|
||
|
`==`) to the expected value. That is perfectly adequate in many cases. If
|
||
|
`process` returns wrapped errors (discussed below), you can use [`errors.Is`].
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
func handlePet(...) {
|
||
|
switch err := process(an); {
|
||
|
case errors.Is(err, ErrDuplicate):
|
||
|
return fmt.Errorf("feed %q: %v", an, err)
|
||
|
case errors.Is(err, ErrMarsupial):
|
||
|
// ...
|
||
|
}
|
||
|
}
|
||
|
```
|
||
|
|
||
|
Do not attempt to distinguish errors based on their string form. (See
|
||
|
https://google.github.io/styleguide/go/index.html#gotip for more.)
|
||
|
|
||
|
```go
|
||
|
// Bad:
|
||
|
func handlePet(...) {
|
||
|
err := process(an)
|
||
|
if regexp.MatchString(`duplicate`, err.Error()) {...}
|
||
|
if regexp.MatchString(`marsupial`, err.Error()) {...}
|
||
|
}
|
||
|
```
|
||
|
|
||
|
If there is extra information in the error that the caller needs
|
||
|
programmatically, it should ideally be presented structurally. For example, the
|
||
|
[`os.PathError`] type is documented to place the pathname of the failing
|
||
|
operation in a struct field which the caller can easily access.
|
||
|
|
||
|
Other error structures can be used as appropriate, for example a project struct
|
||
|
containing an error code and detail string. [Package `status`][status] is a
|
||
|
common encapsulation; if you choose this approach (which you are not obligated
|
||
|
to do), use [canonical codes]. See
|
||
|
[Go Tip #89: When to Use Canonical Status Codes as Errors](https://google.github.io/styleguide/go/index.html#gotip)
|
||
|
to know if using status codes is the right choice.
|
||
|
|
||
|
[`os.PathError`]: https://pkg.go.dev/os#PathError
|
||
|
[`errors.Is`]: https://pkg.go.dev/errors#Is
|
||
|
[status]: https://pkg.go.dev/google.golang.org/grpc/status
|
||
|
[canonical codes]: https://pkg.go.dev/google.golang.org/grpc/codes
|
||
|
|
||
|
<a id="error-extra-info"></a>
|
||
|
|
||
|
### Adding information to errors
|
||
|
|
||
|
Any function returning an error should strive to make the error value useful.
|
||
|
Often, the function is in the middle of a callchain and is merely propagating an
|
||
|
error from some other function that it called (maybe even from another package).
|
||
|
Here there is an opportunity to annotate the error with extra information, but
|
||
|
the programmer should ensure there's sufficient information in the error without
|
||
|
adding duplicate or irrelevant detail. If you're unsure, try triggering the
|
||
|
error condition during development: that's a good way to assess what the
|
||
|
observers of the error (either humans or code) will end up with.
|
||
|
|
||
|
Convention and good documentation help. For example, the standard package `os`
|
||
|
advertises that its errors contain path information when it is available. This
|
||
|
is a useful style, because callers getting back an error don't need to annotate
|
||
|
it with information that they had already provided the failing function.
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
if err := os.Open("settings.txt"); err != nil {
|
||
|
return err
|
||
|
}
|
||
|
|
||
|
// Output:
|
||
|
//
|
||
|
// open settings.txt: no such file or directory
|
||
|
```
|
||
|
|
||
|
If there is something interesting to say about the *meaning* of the error, of
|
||
|
course it can be added. Just consider which level of the callchain is best
|
||
|
positioned to understand this meaning.
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
if err := os.Open("settings.txt"); err != nil {
|
||
|
// We convey the significance of this error to us. Note that the current
|
||
|
// function might perform more than one file operation that can fail, so
|
||
|
// these annotations can also serve to disambiguate to the caller what went
|
||
|
// wrong.
|
||
|
return fmt.Errorf("launch codes unavailable: %v", err)
|
||
|
}
|
||
|
|
||
|
// Output:
|
||
|
//
|
||
|
// launch codes unavailable: open settings.txt: no such file or directory
|
||
|
```
|
||
|
|
||
|
Contrast with the redundant information here:
|
||
|
|
||
|
```go
|
||
|
// Bad:
|
||
|
if err := os.Open("settings.txt"); err != nil {
|
||
|
return fmt.Errorf("could not open settings.txt: %w", err)
|
||
|
}
|
||
|
|
||
|
// Output:
|
||
|
//
|
||
|
// could not open settings.txt: open settings.txt: no such file or directory
|
||
|
```
|
||
|
|
||
|
When adding information to a propagated error, you can either wrap the error or
|
||
|
present a fresh error. Wrapping the error with the `%w` verb in `fmt.Errorf`
|
||
|
allows callers to access data from the original error. This can be very useful
|
||
|
at times, but in other cases these details are misleading or uninteresting to
|
||
|
the caller. See the
|
||
|
[blog post on error wrapping](https://blog.golang.org/go1.13-errors) for more
|
||
|
information. Wrapping errors also expands the API surface of your package in a
|
||
|
non-obvious way, and this can cause breakages if you change the implementation
|
||
|
details of your package.
|
||
|
|
||
|
It is best to avoid using `%w` unless you also document (and have tests that
|
||
|
validate) the underlying errors that you expose. If you do not expect your
|
||
|
caller to call `errors.Unwrap`, `errors.Is` and so on, don't bother with `%w`.
|
||
|
|
||
|
The same concept applies to [structured errors](#error-structure) like
|
||
|
[`*status.Status`][status] (see [canonical codes]). For example, if your server
|
||
|
sends malformed requests to a backend and receives an `InvalidArgument` code,
|
||
|
this code should *not* be propagated to the client, assuming that the client has
|
||
|
done nothing wrong. Instead, return an `Internal` canonical code to the client.
|
||
|
|
||
|
However, annotating errors helps automated logging systems preserve the status
|
||
|
payload of an error. For example, annotating the error is appropriate in an
|
||
|
internal function:
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
func (s *Server) internalFunction(ctx context.Context) error {
|
||
|
// ...
|
||
|
if err != nil {
|
||
|
return fmt.Errorf("couldn't find remote file: %w", err)
|
||
|
}
|
||
|
}
|
||
|
```
|
||
|
|
||
|
Code directly at system boundaries (typically RPC, IPC, storage, and similar)
|
||
|
should report errors using the canonical error space. It is the responsibility
|
||
|
of code here to handle domain-specific errors and represent them canonically.
|
||
|
For example:
|
||
|
|
||
|
```go
|
||
|
// Bad:
|
||
|
func (*FortuneTeller) SuggestFortune(context.Context, *pb.SuggestionRequest) (*pb.SuggestionResponse, error) {
|
||
|
// ...
|
||
|
if err != nil {
|
||
|
return nil, fmt.Errorf("couldn't find remote file: %w", err)
|
||
|
}
|
||
|
}
|
||
|
```
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
import (
|
||
|
"google.golang.org/grpc/codes"
|
||
|
"google.golang.org/grpc/status"
|
||
|
)
|
||
|
func (*FortuneTeller) SuggestFortune(context.Context, *pb.SuggestionRequest) (*pb.SuggestionResponse, error) {
|
||
|
// ...
|
||
|
if err != nil {
|
||
|
// Or use fmt.Errorf with the %w verb if deliberately wrapping an
|
||
|
// error which the caller is meant to unwrap.
|
||
|
return nil, status.Errorf(codes.Internal, "couldn't find fortune database", status.ErrInternal)
|
||
|
}
|
||
|
}
|
||
|
```
|
||
|
|
||
|
<a id="error-percent-w"></a>
|
||
|
|
||
|
### Placement of %w in errors
|
||
|
|
||
|
Prefer to place `%w` at the end of an error string.
|
||
|
|
||
|
Errors can be wrapped with
|
||
|
[the `%w` verb](https://blog.golang.org/go1.13-errors), or by placing them in a
|
||
|
[structured error](https://google.github.io/styleguide/go/index.html#gotip) that
|
||
|
implements `Unwrap() error` (ex:
|
||
|
[`fs.PathError`](https://pkg.go.dev/io/fs#PathError)).
|
||
|
|
||
|
Wrapped errors form error chains: each new layer of wrapping adds a new entry to
|
||
|
the front of the error chain. The error chain can be traversed with the
|
||
|
`Unwrap() error` method. For example:
|
||
|
|
||
|
```go
|
||
|
err1 := fmt.Errorf("err1")
|
||
|
err2 := fmt.Errorf("err2: %w", err1)
|
||
|
err3 := fmt.Errorf("err3: %w", err2)
|
||
|
```
|
||
|
|
||
|
This forms an error chain of the form,
|
||
|
|
||
|
```mermaid
|
||
|
flowchart LR
|
||
|
err3 == err3 wraps err2 ==> err2;
|
||
|
err2 == err2 wraps err1 ==> err1;
|
||
|
```
|
||
|
|
||
|
Regardless of where the `%w` verb is placed, the error returned always
|
||
|
represents the front of the error chain, and the `%w` is the next child.
|
||
|
Similarly, `Unwrap() error` always traverses the error chain from newest to
|
||
|
oldest error.
|
||
|
|
||
|
Placement of the `%w` verb does, however, affect whether the error chain is
|
||
|
printed newest to oldest, oldest to newest, or neither:
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
err1 := fmt.Errorf("err1")
|
||
|
err2 := fmt.Errorf("err2: %w", err1)
|
||
|
err3 := fmt.Errorf("err3: %w", err2)
|
||
|
fmt.Println(err3) // err3: err2: err1
|
||
|
// err3 is a newest-to-oldest error chain, that prints newest-to-oldest.
|
||
|
```
|
||
|
|
||
|
```go
|
||
|
// Bad:
|
||
|
err1 := fmt.Errorf("err1")
|
||
|
err2 := fmt.Errorf("%w: err2", err1)
|
||
|
err3 := fmt.Errorf("%w: err3", err2)
|
||
|
fmt.Println(err3) // err1: err2: err3
|
||
|
// err3 is a newest-to-oldest error chain, that prints oldest-to-newest.
|
||
|
```
|
||
|
|
||
|
```go
|
||
|
// Bad:
|
||
|
err1 := fmt.Errorf("err1")
|
||
|
err2 := fmt.Errorf("err2-1 %w err2-2", err1)
|
||
|
err3 := fmt.Errorf("err3-1 %w err3-2", err2)
|
||
|
fmt.Println(err3) // err3-1 err2-1 err1 err2-2 err3-2
|
||
|
// err3 is a newest-to-oldest error chain, that neither prints newest-to-oldest
|
||
|
// nor oldest-to-newest.
|
||
|
```
|
||
|
|
||
|
Therefore, in order for error text to mirror error chain structure, prefer
|
||
|
placing the `%w` verb at the end with the form `[...]: %w`.
|
||
|
|
||
|
<a id="error-logging"></a>
|
||
|
|
||
|
### Logging errors
|
||
|
|
||
|
Functions sometimes need to tell an external system about an error without
|
||
|
propagating it to their callers. Logging is an obvious choice here; but be
|
||
|
conscious of what and how you log errors.
|
||
|
|
||
|
* Like [good test failure messages], log messages should clearly express what
|
||
|
went wrong and help the maintainer by including relevant information to
|
||
|
diagnose the problem.
|
||
|
|
||
|
* Avoid duplication. If you return an error, it's usually better not to log it
|
||
|
yourself but rather let the caller handle it. The caller can choose to log
|
||
|
the error, or perhaps rate-limit logging using [`rate.Sometimes`]. Other
|
||
|
options include attempting recovery or even [stopping the program]. In any
|
||
|
case, giving the caller control helps avoid logspam.
|
||
|
|
||
|
The downside to this approach, however, is that any logging is written using
|
||
|
the caller's line coordinates.
|
||
|
|
||
|
* Be careful with [PII]. Many log sinks are not appropriate destinations for
|
||
|
sensitive end-user information.
|
||
|
|
||
|
* Use `log.Error` sparingly. ERROR level logging causes a flush and is more
|
||
|
expensive than lower logging levels. This can have serious performance
|
||
|
impact on your code. When deciding between error and warning levels,
|
||
|
consider the best practice that messages at the error level should be
|
||
|
actionable rather than "more serious" than a warning.
|
||
|
|
||
|
* Inside Google, we have monitoring systems that can be set up for more
|
||
|
effective alerting than writing to a log file and hoping someone notices it.
|
||
|
This is similar but not identical to the standard library
|
||
|
[package `expvar`].
|
||
|
|
||
|
[good test failure messages]: https://google.github.io/styleguide/go/decisions#useful-test-failures
|
||
|
[stopping the program]: #checks-and-panics
|
||
|
[`rate.Sometimes`]: https://pkg.go.dev/golang.org/x/time/rate#Sometimes
|
||
|
[PII]: https://en.wikipedia.org/wiki/Personal_data
|
||
|
[package `expvar`]: https://pkg.go.dev/expvar
|
||
|
|
||
|
<a id="vlog"></a>
|
||
|
|
||
|
#### Custom verbosity levels
|
||
|
|
||
|
Use verbose logging ([`log.V`]) to your advantage. Verbose logging can be useful
|
||
|
for development and tracing. Establishing a convention around verbosity levels
|
||
|
can be helpful. For example:
|
||
|
|
||
|
* Write a small amount of extra information at `V(1)`
|
||
|
* Trace more information in `V(2)`
|
||
|
* Dump large internal states in `V(3)`
|
||
|
|
||
|
To minimize the cost of verbose logging, you should ensure not to accidentally
|
||
|
call expensive functions even when `log.V` is turned off. `log.V` offers two
|
||
|
APIs. The more convenient one carries the risk of this accidental expense. When
|
||
|
in doubt, use the slightly more verbose style.
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
for _, sql := range queries {
|
||
|
log.V(1).Infof("Handling %v", sql)
|
||
|
if log.V(2) {
|
||
|
log.Infof("Handling %v", sql.Explain())
|
||
|
}
|
||
|
sql.Run(...)
|
||
|
}
|
||
|
```
|
||
|
|
||
|
```go
|
||
|
// Bad:
|
||
|
// sql.Explain called even when this log is not printed.
|
||
|
log.V(2).Infof("Handling %v", sql.Explain())
|
||
|
```
|
||
|
|
||
|
[`log.V`]: https://pkg.go.dev/github.com/golang/glog#V
|
||
|
|
||
|
<a id="program-init"></a>
|
||
|
|
||
|
### Program initialization
|
||
|
|
||
|
Program initialization errors (such as bad flags and configuration) should be
|
||
|
propagated upward to `main`, which should call `log.Exit` with an error that
|
||
|
explains how to fix the error. In these cases, `log.Fatal` should not generally
|
||
|
be used, because a stack trace that points at the check is not likely to be as
|
||
|
useful as a human-generated, actionable message.
|
||
|
|
||
|
<a id="checks-and-panics"></a>
|
||
|
|
||
|
### Program checks and panics
|
||
|
|
||
|
As stated in the [decision against panics], standard error handling should be
|
||
|
structured around error return values. Libraries should prefer returning an
|
||
|
error to the caller rather than aborting the program, especially for transient
|
||
|
errors.
|
||
|
|
||
|
It is occasionally necessary to perform consistency checks on an invariant and
|
||
|
terminate the program if it is violated. In general, this is only done when a
|
||
|
failure of the invariant check means that the internal state has become
|
||
|
unrecoverable. The most reliable way to do this in the Google codebase is to
|
||
|
call `log.Fatal`. Using `panic` in these cases is not reliable, because it is
|
||
|
possible for deferred functions to deadlock or further corrupt internal or
|
||
|
external state.
|
||
|
|
||
|
Similarly, resist the temptation to recover panics to avoid crashes, as doing so
|
||
|
can result in propagating a corrupted state. The further you are from the panic,
|
||
|
the less you know about the state of the program, which could be holding locks
|
||
|
or other resources. The program can then develop other unexpected failure modes
|
||
|
that can make the problem even more difficult to diagnose. Instead of trying to
|
||
|
handle unexpected panics in code, use monitoring tools to surface unexpected
|
||
|
failures and fix related bugs with a high priority.
|
||
|
|
||
|
**Note:** The standard [`net/http` server] violates this advice and recovers
|
||
|
panics from request handlers. Consensus among experienced Go engineers is that
|
||
|
this was a historical mistake. If you sample server logs from application
|
||
|
servers in other languages, it is common to find large stacktraces that are left
|
||
|
unhandled. Avoid this pitfall in your servers.
|
||
|
|
||
|
[decision against panics]: https://google.github.io/styleguide/go/decisions#dont-panic
|
||
|
[`net/http` server]: https://pkg.go.dev/net/http#Server
|
||
|
|
||
|
<a id="when-to-panic"></a>
|
||
|
|
||
|
### When to panic
|
||
|
|
||
|
The standard library panics on API misuse. For example, [`reflect`] issues a
|
||
|
panic in many cases where a value is accessed in a way that suggests it was
|
||
|
misinterpreted. This is analogous to the panics on core language bugs such as
|
||
|
accessing an element of a slice that is out of bounds. Code review and tests
|
||
|
should discover such bugs, which are not expected to appear in production code.
|
||
|
These panics act as invariant checks that do not depend on a library, as the
|
||
|
standard library does not have access to the [levelled `log`] package that the
|
||
|
Google codebase uses.
|
||
|
|
||
|
[`reflect`]: https://pkg.go.dev/reflect
|
||
|
[levelled `log`]: decisions#logging
|
||
|
|
||
|
Another case in which panics can be useful, though uncommon, is as an internal
|
||
|
implementation detail of a package which always has a matching recover in the
|
||
|
callchain. Parsers and similar deeply nested, tightly coupled internal function
|
||
|
groups can benefit from this design, where plumbing error returns adds
|
||
|
complexity without value. The key attribute of this design is that these panics
|
||
|
are never allowed to escape across package boundaries and do not form part of
|
||
|
the package's API. This is typically accomplished with a top-level deferred
|
||
|
recover that translates a propagating panic into a returned error at the public
|
||
|
API surfaces.
|
||
|
|
||
|
Panic is also used when the compiler cannot identify unreachable code, for
|
||
|
example when using a function like `log.Fatal` that will not return:
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
func answer(i int) string {
|
||
|
switch i {
|
||
|
case 42:
|
||
|
return "yup"
|
||
|
case 54:
|
||
|
return "base 13, huh"
|
||
|
default:
|
||
|
log.Fatalf("Sorry, %d is not the answer.", i)
|
||
|
panic("unreachable")
|
||
|
}
|
||
|
}
|
||
|
```
|
||
|
|
||
|
[Do not call `log` functions before flags have been parsed.](https://pkg.go.dev/github.com/golang/glog#pkg-overview)
|
||
|
If you must die in an `init` func, a panic is acceptable in place of the logging
|
||
|
call.
|
||
|
|
||
|
<a id="documentation"></a>
|
||
|
|
||
|
## Documentation
|
||
|
|
||
|
<a id="documentation-conventions"></a>
|
||
|
|
||
|
### Conventions
|
||
|
|
||
|
This section augments the decisions document's [commentary] section.
|
||
|
|
||
|
Go code that is documented in familiar style is easier to read and less likely
|
||
|
to be misused than something misdocumented or not documented at all. Runnable
|
||
|
[examples] show up in Godoc and Code Search and are an excellent way of
|
||
|
explaining how to use your code.
|
||
|
|
||
|
[examples]: decisions#examples
|
||
|
|
||
|
<a id="documentation-conventions-params"></a>
|
||
|
|
||
|
#### Parameters and configuration
|
||
|
|
||
|
Not every parameter must be enumerated in the documentation. This applies to:
|
||
|
|
||
|
* function and method parameters
|
||
|
* struct fields
|
||
|
* APIs for options
|
||
|
|
||
|
Document the error-prone or non-obvious fields and parameters by saying why they
|
||
|
are interesting.
|
||
|
|
||
|
In the following snippet, the highlighted commentary adds little useful
|
||
|
information to the reader:
|
||
|
|
||
|
```go
|
||
|
// Bad:
|
||
|
// Sprintf formats according to a format specifier and returns the resulting
|
||
|
// string.
|
||
|
//
|
||
|
// format is the format, and data is the interpolation data.
|
||
|
func Sprintf(format string, data ...interface{}) string
|
||
|
```
|
||
|
|
||
|
However, this snippet demonstrates a code scenario similar to the previous where
|
||
|
the commentary instead states something non-obvious or materially helpful to the
|
||
|
reader:
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
// Sprintf formats according to a format specifier and returns the resulting
|
||
|
// string.
|
||
|
//
|
||
|
// The provided data is used to interpolate the format string. If the data does
|
||
|
// not match the expected format verbs or the amount of data does not satisfy
|
||
|
// the format specification, the function will inline warnings about formatting
|
||
|
// errors into the output string as described by the Format errors section
|
||
|
// above.
|
||
|
func Sprintf(format string, data ...interface{}) string
|
||
|
```
|
||
|
|
||
|
Consider your likely audience in choosing what to document and at what depth.
|
||
|
Maintainers, newcomers to the team, external users, and even yourself six months
|
||
|
in the future may appreciate slightly different information from what is on your
|
||
|
mind when you first come to write your docs.
|
||
|
|
||
|
See also:
|
||
|
|
||
|
* [GoTip #41: Identify Function Call Parameters]
|
||
|
* [GoTip #51: Patterns for Configuration]
|
||
|
|
||
|
[commentary]: decisions#commentary
|
||
|
[GoTip #41: Identify Function Call Parameters]: https://google.github.io/styleguide/go/index.html#gotip
|
||
|
[GoTip #51: Patterns for Configuration]: https://google.github.io/styleguide/go/index.html#gotip
|
||
|
|
||
|
<a id="documentation-conventions-contexts"></a>
|
||
|
|
||
|
#### Contexts
|
||
|
|
||
|
It is implied that the cancellation of a context argument interrupts the
|
||
|
function it is provided to. If the function can return an error, conventionally
|
||
|
it is `ctx.Err()`.
|
||
|
|
||
|
This fact does not need to be restated:
|
||
|
|
||
|
```go
|
||
|
// Bad:
|
||
|
// Run executes the worker's run loop.
|
||
|
//
|
||
|
// The method will process work until the context is cancelled and accordingly
|
||
|
// returns an error.
|
||
|
func (Worker) Run(ctx context.Context) error
|
||
|
```
|
||
|
|
||
|
Because that is implied, the following is better:
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
// Run executes the worker's run loop.
|
||
|
func (Worker) Run(ctx context.Context) error
|
||
|
```
|
||
|
|
||
|
Where context behavior is different or non-obvious, it should be expressly
|
||
|
documented:
|
||
|
|
||
|
* If the function returns an error other than `ctx.Err()` when the context is
|
||
|
cancelled:
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
// Run executes the worker's run loop.
|
||
|
//
|
||
|
// If the context is cancelled, Run returns a nil error.
|
||
|
func (Worker) Run(ctx context.Context) error
|
||
|
```
|
||
|
|
||
|
* If the function has other mechanisms that may interrupt it or affect
|
||
|
lifetime:
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
// Run executes the worker's run loop.
|
||
|
//
|
||
|
// Run processes work until the context is cancelled or Stop is called.
|
||
|
// Context cancellation is handled asynchronously internally: run may return
|
||
|
// before all work has stopped. The Stop method is synchronous and waits
|
||
|
// until all operations from the run loop finish. Use Stop for graceful
|
||
|
// shutdown.
|
||
|
func (Worker) Run(ctx context.Context) error
|
||
|
|
||
|
func (Worker) Stop()
|
||
|
```
|
||
|
|
||
|
* If the function has special expectations about context lifetime, lineage, or
|
||
|
attached values:
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
// NewReceiver starts receiving messages sent to the specified queue.
|
||
|
// The context should not have a deadline.
|
||
|
func NewReceiver(ctx context.Context) *Receiver
|
||
|
|
||
|
// Principal returns a human-readable name of the party who made the call.
|
||
|
// The context must have a value attached to it from security.NewContext.
|
||
|
func Principal(ctx context.Context) (name string, ok bool)
|
||
|
```
|
||
|
|
||
|
**Warning:** Avoid designing APIs that make such demands (like contexts not
|
||
|
having deadlines) from their callers. The above is only an example of how to
|
||
|
document this if it cannot be avoided, not an endorsement of the pattern.
|
||
|
|
||
|
<a id="documentation-conventions-concurrency"></a>
|
||
|
|
||
|
#### Concurrency
|
||
|
|
||
|
Go users assume that conceptually read-only operations are safe for concurrent
|
||
|
use and do not require extra synchronization.
|
||
|
|
||
|
The extra remark about concurrency can safely be removed in this Godoc:
|
||
|
|
||
|
```go
|
||
|
// Len returns the number of bytes of the unread portion of the buffer;
|
||
|
// b.Len() == len(b.Bytes()).
|
||
|
//
|
||
|
// It is safe to be called concurrently by multiple goroutines.
|
||
|
func (*Buffer) Len() int
|
||
|
```
|
||
|
|
||
|
Mutating operations, however, are not assumed to be safe for concurrent use and
|
||
|
require the user to consider synchronization.
|
||
|
|
||
|
Similarly, the extra remark about concurrency can safely be removed here:
|
||
|
|
||
|
```go
|
||
|
// Grow grows the buffer's capacity.
|
||
|
//
|
||
|
// It is not safe to be called concurrently by multiple goroutines.
|
||
|
func (*Buffer) Grow(n int)
|
||
|
```
|
||
|
|
||
|
Documentation is strongly encouraged if:
|
||
|
|
||
|
* it is unclear whether the operation is read-only or a mutating
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
package lrucache
|
||
|
|
||
|
// Lookup returns the data associated with the key from the cache.
|
||
|
//
|
||
|
// This operation is not safe for concurrent use.
|
||
|
func (*Cache) Lookup(key string) (data []byte, ok bool)
|
||
|
```
|
||
|
|
||
|
Why? A cache hit when looking up the key mutate a LRU cache internally. How
|
||
|
this is implemented may not be obvious to all readers.
|
||
|
|
||
|
* synchronization is provided by API
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
package fortune_go_proto
|
||
|
|
||
|
// NewFortuneTellerClient returns an *rpc.Client for the FortuneTeller service.
|
||
|
// It is safe for simultaneous use by multiple goroutines.
|
||
|
func NewFortuneTellerClient(cc *rpc.ClientConn) *FortuneTellerClient
|
||
|
```
|
||
|
|
||
|
Why? Stubby provides synchronization.
|
||
|
|
||
|
**Note:** If the API is a type and the API provides synchronization in
|
||
|
entirety, conventionally only the type definition documents the semantics.
|
||
|
|
||
|
* the API consumes user-implemented types of interfaces, and the interface's
|
||
|
consumer has particular concurrency requirements:
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
package health
|
||
|
|
||
|
// A Watcher reports the health of some entity (usually a backen service).
|
||
|
//
|
||
|
// Watcher methods are safe for simultaneous use by multiple goroutines.
|
||
|
type Watcher interface {
|
||
|
// Watch sends true on the passed-in channel when the Watcher's
|
||
|
// status has changed.
|
||
|
Watch(changed chan<- bool) (unwatch func())
|
||
|
|
||
|
// Health returns nil if the entity being watched is healthy, or a
|
||
|
// non-nil error explaining why the entity is not healthy.
|
||
|
Health() error
|
||
|
}
|
||
|
```
|
||
|
|
||
|
Why? Whether an API is safe for use by multiple goroutines is part of its
|
||
|
contract.
|
||
|
|
||
|
<a id="documentation-conventions-cleanup"></a>
|
||
|
|
||
|
#### Cleanup
|
||
|
|
||
|
Document any explicit cleanup requirements that the API has. Otherwise, callers
|
||
|
won't use the API correctly, leading to resource leaks and other possible bugs.
|
||
|
|
||
|
Call out cleanups that are up to the caller:
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
// NewTicker returns a new Ticker containing a channel that will send the
|
||
|
// current time on the channel after each tick.
|
||
|
//
|
||
|
// Call Stop to release the Ticker's associated resources when done.
|
||
|
func NewTicker(d Duration) *Ticker
|
||
|
|
||
|
func (*Ticker) Stop()
|
||
|
```
|
||
|
|
||
|
If it is potentially unclear how to clean up the resources, explain how:
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
// Get issues a GET to the specified URL.
|
||
|
//
|
||
|
// When err is nil, resp always contains a non-nil resp.Body.
|
||
|
// Caller should close resp.Body when done reading from it.
|
||
|
//
|
||
|
// resp, err := http.Get("http://example.com/")
|
||
|
// if err != nil {
|
||
|
// // handle error
|
||
|
// }
|
||
|
// defer resp.Body.Close()
|
||
|
// body, err := io.ReadAll(resp.Body)
|
||
|
func (c *Client) Get(url string) (resp *Response, err error)
|
||
|
```
|
||
|
|
||
|
<a id="documentation-preview"></a>
|
||
|
|
||
|
### Preview
|
||
|
|
||
|
Go features a documentation server:
|
||
|
https://pkg.go.dev/golang.org/x/pkgsite/cmd/pkgsite. It is recommended to
|
||
|
preview the documentation your code produces both before and during the code
|
||
|
review process. This helps to validate that the [godoc formatting] is rendered
|
||
|
correctly.
|
||
|
|
||
|
[godoc formatting]: #godoc-formatting
|
||
|
|
||
|
<a id="godoc-formatting"></a>
|
||
|
|
||
|
### Godoc formatting
|
||
|
|
||
|
[Godoc] provides some specific syntax to [format documentation].
|
||
|
|
||
|
* A blank line is required to separate paragraphs:
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
// LoadConfig reads a configuration out of the named file.
|
||
|
//
|
||
|
// See some/shortlink for config file format details.
|
||
|
```
|
||
|
|
||
|
* Test files can contain [runnable examples] that appear attached to the
|
||
|
corresponding documentation in godoc:
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
func ExampleConfig_WriteTo() {
|
||
|
cfg := &Config{
|
||
|
Name: "example",
|
||
|
}
|
||
|
if err := cfg.WriteTo(os.Stdout); err != nil {
|
||
|
log.Exitf("Failed to write config: %s", err)
|
||
|
}
|
||
|
// Output:
|
||
|
// {
|
||
|
// "name": "example"
|
||
|
// }
|
||
|
}
|
||
|
```
|
||
|
|
||
|
* Indenting lines by an additional two spaces formats them verbatim:
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
// Update runs the function in an atomic transaction.
|
||
|
//
|
||
|
// This is typically used with an anonymous TransactionFunc:
|
||
|
//
|
||
|
// if err := db.Update(func(state *State) { state.Foo = bar }); err != nil {
|
||
|
// //...
|
||
|
// }
|
||
|
```
|
||
|
|
||
|
Note, however, that it can often be more appropriate to put code in a
|
||
|
runnable example instead of including it in a comment.
|
||
|
|
||
|
This verbatim formatting can be leveraged for formatting that is not native
|
||
|
to godoc, such as lists and tables:
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
// LoadConfig reads a configuration out of the named file.
|
||
|
//
|
||
|
// LoadConfig treats the following keys in special ways:
|
||
|
// "import" will make this configuration inherit from the named file.
|
||
|
// "env" if present will be populated with the system environment.
|
||
|
```
|
||
|
|
||
|
* A single line that begins with a capital letter, contains no punctuation
|
||
|
except parentheses and commas, and is followed by another paragraph, is
|
||
|
formatted as a header:
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
// The following line is formatted as a heading.
|
||
|
//
|
||
|
// Using headings
|
||
|
//
|
||
|
// Headings come with autogenerated anchor tags for easy linking.
|
||
|
```
|
||
|
|
||
|
[Godoc]: https://pkg.go.dev/
|
||
|
[format documentation]: https://go.dev/doc/comment
|
||
|
[runnable examples]: decisions#examples
|
||
|
|
||
|
<a id="signal-boost"></a>
|
||
|
|
||
|
### Signal boosting
|
||
|
|
||
|
Sometimes a line of code looks like something common, but actually isn't. One of
|
||
|
the best examples of this is an `err == nil` check (since `err != nil` is much
|
||
|
more common). The following two conditional checks are hard to distinguish:
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
if err := doSomething(); err != nil {
|
||
|
// ...
|
||
|
}
|
||
|
```
|
||
|
|
||
|
```go
|
||
|
// Bad:
|
||
|
if err := doSomething(); err == nil {
|
||
|
// ...
|
||
|
}
|
||
|
```
|
||
|
|
||
|
You can instead "boost" the signal of the conditional by adding a comment:
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
if err := doSomething(); err == nil { // if NO error
|
||
|
// ...
|
||
|
}
|
||
|
```
|
||
|
|
||
|
The comment draws attention to the difference in the conditional.
|
||
|
|
||
|
<a id="vardecls"></a>
|
||
|
|
||
|
## Variable declarations
|
||
|
|
||
|
<a id="vardeclinitialization"></a>
|
||
|
|
||
|
### Initialization
|
||
|
|
||
|
For consistency, prefer `:=` over `var` when initializing a new variable with a
|
||
|
non-zero value.
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
i := 42
|
||
|
```
|
||
|
|
||
|
```go
|
||
|
// Bad:
|
||
|
var i = 42
|
||
|
```
|
||
|
|
||
|
<a id="vardeclzero"></a>
|
||
|
|
||
|
### Non-pointer zero values
|
||
|
|
||
|
The following declarations use the [zero value]:
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
var (
|
||
|
coords Point
|
||
|
magic [4]byte
|
||
|
primes []int
|
||
|
)
|
||
|
```
|
||
|
|
||
|
[zero value]: https://golang.org/ref/spec#The_zero_value
|
||
|
|
||
|
You should declare values using the zero value when you want to convey an empty
|
||
|
value that **is ready for later use**. Using composite literals with explicit
|
||
|
initialization can be clunky:
|
||
|
|
||
|
```go
|
||
|
// Bad:
|
||
|
var (
|
||
|
coords = Point{X: 0, Y: 0}
|
||
|
magic = [4]byte{0, 0, 0, 0}
|
||
|
primes = []int(nil)
|
||
|
)
|
||
|
```
|
||
|
|
||
|
A common application of zero value declaration is when using a variable as the
|
||
|
output when unmarshalling:
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
var coords Point
|
||
|
if err := json.Unmarshal(data, &coords); err != nil {
|
||
|
```
|
||
|
|
||
|
If you need a lock or other field that [must not be copied](decisions#copying)
|
||
|
in your struct, you can make it a value type to take advantage of zero value
|
||
|
initialization. It does mean that the containing type must now be passed via a
|
||
|
pointer and not a value. Methods on the type must take pointer receivers.
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
type Counter struct {
|
||
|
// This field does not have to be "*sync.Mutex". However,
|
||
|
// users must now pass *Counter objects between themselves, not Counter.
|
||
|
mu sync.Mutex
|
||
|
data map[string]int64
|
||
|
}
|
||
|
|
||
|
// Note this must be a pointer receiver to prevent copying.
|
||
|
func (c *Counter) IncrementBy(name string, n int64)
|
||
|
```
|
||
|
|
||
|
It's acceptable to use value types for local variables of composites (such as
|
||
|
structs and arrays) even if they contain such uncopyable fields. However, if the
|
||
|
composite is returned by the function, or if all accesses to it end up needing
|
||
|
to take an address anyway, prefer declaring the variable as a pointer type at
|
||
|
the outset. Similarly, protobufs should be declared as pointer types.
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
func NewCounter(name string) *Counter {
|
||
|
c := new(Counter) // "&Counter{}" is also fine.
|
||
|
registerCounter(name, c)
|
||
|
return c
|
||
|
}
|
||
|
|
||
|
var myMsg = new(pb.Bar) // or "&pb.Bar{}".
|
||
|
```
|
||
|
|
||
|
This is because `*pb.Something` satisfies [`proto.Message`] while `pb.Something`
|
||
|
does not.
|
||
|
|
||
|
```go
|
||
|
// Bad:
|
||
|
func NewCounter(name string) *Counter {
|
||
|
var c Counter
|
||
|
registerCounter(name, &c)
|
||
|
return &c
|
||
|
}
|
||
|
|
||
|
var myMsg = pb.Bar{}
|
||
|
```
|
||
|
|
||
|
[`proto.Message`]: https://pkg.go.dev/google.golang.org/protobuf/proto#Message
|
||
|
|
||
|
> **Important:** Map types must be explicitly initialized before they can be
|
||
|
> modified. However, reading from zero-value maps is perfectly fine.
|
||
|
>
|
||
|
> For map and slice types, if the code is particularly performance sensitive and
|
||
|
> if you know the sizes in advance, see the [size hints](#vardeclsize) section.
|
||
|
|
||
|
<a id="vardeclcomposite"></a>
|
||
|
|
||
|
### Composite literals
|
||
|
|
||
|
The following are [composite literal] declarations:
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
var (
|
||
|
coords = Point{X: x, Y: y}
|
||
|
magic = [4]byte{'I', 'W', 'A', 'D'}
|
||
|
primes = []int{2, 3, 5, 7, 11}
|
||
|
captains = map[string]string{"Kirk": "James Tiberius", "Picard": "Jean-Luc"}
|
||
|
)
|
||
|
```
|
||
|
|
||
|
You should declare a value using a composite literal when you know initial
|
||
|
elements or members.
|
||
|
|
||
|
In contrast, using composite literals to declare empty or memberless values can
|
||
|
be visually noisy compared to [zero-value initialization](#vardeclzero).
|
||
|
|
||
|
When you need a pointer to a zero value, you have two options: empty composite
|
||
|
literals and `new`. Both are fine, but the `new` keyword can serve to remind the
|
||
|
reader that if a non-zero value were needed, a composite literal wouldn't work:
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
var (
|
||
|
buf = new(bytes.Buffer) // non-empty Buffers are initialized with constructors.
|
||
|
msg = new(pb.Message) // non-empty proto messages are initialized with builders or by setting fields one by one.
|
||
|
)
|
||
|
```
|
||
|
|
||
|
[composite literal]: https://golang.org/ref/spec#Composite_literals
|
||
|
|
||
|
<a id="vardeclsize"></a>
|
||
|
|
||
|
### Size hints
|
||
|
|
||
|
The following are declarations that take advantage of size hints in order to
|
||
|
preallocate capacity:
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
var (
|
||
|
// Preferred buffer size for target filesystem: st_blksize.
|
||
|
buf = make([]byte, 131072)
|
||
|
// Typically process up to 8-10 elements per run (16 is a safe assumption).
|
||
|
q = make([]Node, 0, 16)
|
||
|
// Each shard processes shardSize (typically 32000+) elements.
|
||
|
seen = make(map[string]bool, shardSize)
|
||
|
)
|
||
|
```
|
||
|
|
||
|
Size hints and preallocation are important steps **when combined with empirical
|
||
|
analysis of the code and its integrations**, to create performance-sensitive and
|
||
|
resource-efficient code.
|
||
|
|
||
|
Most code does not need a size hint or preallocation, and can allow the runtime
|
||
|
to grow the slice or map as necessary. It is acceptable to preallocate when the
|
||
|
final size is known (e.g. when converting between a map and a slice) but this is
|
||
|
not a readability requirement, and may not be worth the clutter in small cases.
|
||
|
|
||
|
**Warning:** Preallocating more memory than you need can waste memory in the
|
||
|
fleet or even harm performance. When in doubt, see
|
||
|
[GoTip #3: Benchmarking Go Code] and default to a
|
||
|
[zero initialization](#vardeclzero) or a
|
||
|
[composite literal declaration](#vardeclcomposite).
|
||
|
|
||
|
[GoTip #3: Benchmarking Go Code]: https://google.github.io/styleguide/go/index.html#gotip
|
||
|
|
||
|
<a id="decl-chan"></a>
|
||
|
|
||
|
### Channel direction
|
||
|
|
||
|
Specify [channel direction] where possible.
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
// sum computes the sum of all of the values. It reads from the channel until
|
||
|
// the channel is closed.
|
||
|
func sum(values <-chan int) int {
|
||
|
// ...
|
||
|
}
|
||
|
```
|
||
|
|
||
|
This prevents casual programming errors that are possible without specification:
|
||
|
|
||
|
```go
|
||
|
// Bad:
|
||
|
func sum(values chan int) (out int) {
|
||
|
for v := range values {
|
||
|
out += v
|
||
|
}
|
||
|
// values must already be closed for this code to be reachable, which means
|
||
|
// a second close triggers a panic.
|
||
|
close(values)
|
||
|
}
|
||
|
```
|
||
|
|
||
|
When the direction is specified, the compiler catches simple errors like this.
|
||
|
It also helps to convey a measure of ownership to the type.
|
||
|
|
||
|
See also Bryan Mills' talk "Rethinking Classical Concurrency Patterns":
|
||
|
[slides][rethinking-concurrency-slides] [video][rethinking-concurrency-video].
|
||
|
|
||
|
[rethinking-concurrency-slides]: https://drive.google.com/file/d/1nPdvhB0PutEJzdCq5ms6UI58dp50fcAN/view?usp=sharing
|
||
|
[rethinking-concurrency-video]: https://www.youtube.com/watch?v=5zXAHh5tJqQ
|
||
|
[channel direction]: https://go.dev/ref/spec#Channel_types
|
||
|
|
||
|
<a id="funcargs"></a>
|
||
|
|
||
|
## Function argument lists
|
||
|
|
||
|
Don't let the signature of a function get too long. As more parameters are added
|
||
|
to a function, the role of individual parameters becomes less clear, and
|
||
|
adjacent parameters of the same type become easier to confuse. Functions with
|
||
|
large numbers of arguments are less memorable and more difficult to read at the
|
||
|
call-site.
|
||
|
|
||
|
When designing an API, consider splitting a highly configurable function whose
|
||
|
signature is growing complex into several simpler ones. These can share an
|
||
|
(unexported) implementation if necessary.
|
||
|
|
||
|
Where a function requires many inputs, consider introducing an [option struct]
|
||
|
for some of the arguments or employing the more advanced [variadic options]
|
||
|
technique. The primary consideration for which strategy to choose should be how
|
||
|
the function call looks across all expected use cases.
|
||
|
|
||
|
The recommendations below primarily apply to exported APIs, which are held to a
|
||
|
higher standard than unexported ones. These techniques may be unnecessary for
|
||
|
your use case. Use your judgment, and balance the principles of [clarity] and
|
||
|
[least mechanism].
|
||
|
|
||
|
See also:
|
||
|
[Go Tip #24: Use Case-Specific Constructions](https://google.github.io/styleguide/go/index.html#gotip)
|
||
|
|
||
|
[option struct]: #option-structure
|
||
|
[variadic options]: #variadic-options
|
||
|
[clarity]: guide#clarity
|
||
|
[least mechanism]: guide#least-mechanism
|
||
|
|
||
|
<a id="option-structure"></a>
|
||
|
|
||
|
### Option structure
|
||
|
|
||
|
An option structure is a struct type that collects some or all of the arguments
|
||
|
of a function or method, that is then passed as the last argument to the
|
||
|
function or method. (The struct should be exported only if it is used in an
|
||
|
exported function.)
|
||
|
|
||
|
Using an option structure has a number of benefits:
|
||
|
|
||
|
* The struct literal includes both fields and values for each argument, which
|
||
|
makes them self-documenting and harder to swap.
|
||
|
* Irrelevant or "default" fields can be omitted.
|
||
|
* Callers can share the options struct and write helpers to operate on it.
|
||
|
* Structs provide cleaner per-field documentation than function arguments.
|
||
|
* Option structs can grow over time without impacting call-sites.
|
||
|
|
||
|
Here is an example of a function that could be improved:
|
||
|
|
||
|
```go
|
||
|
// Bad:
|
||
|
func EnableReplication(ctx context.Context, config *replicator.Config, primaryRegions, readonlyRegions []string, replicateExisting, overwritePolicies bool, replicationInterval time.Duration, copyWorkers int, healthWatcher health.Watcher) {
|
||
|
// ...
|
||
|
}
|
||
|
```
|
||
|
|
||
|
The function above could be rewritten with an option structure as follows:
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
type ReplicationOptions struct {
|
||
|
Config *replicator.Config
|
||
|
PrimaryRegions []string
|
||
|
ReadonlyRegions []string
|
||
|
ReplicateExisting bool
|
||
|
OverwritePolicies bool
|
||
|
ReplicationInterval time.Duration
|
||
|
CopyWorkers int
|
||
|
HealthWatcher health.Watcher
|
||
|
}
|
||
|
|
||
|
func EnableReplication(ctx context.Context, opts ReplicationOptions) {
|
||
|
// ...
|
||
|
}
|
||
|
```
|
||
|
|
||
|
The function can then be called in a different package:
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
func foo(ctx context.Context) {
|
||
|
// Complex call:
|
||
|
storage.EnableReplication(ctx, storage.ReplicationOptions{
|
||
|
Config: config,
|
||
|
PrimaryRegions: []string{"us-east1", "us-central2", "us-west3"},
|
||
|
ReadonlyRegions: []string{"us-east5", "us-central6"},
|
||
|
OverwritePolicies: true,
|
||
|
ReplicationInterval: 1 * time.Hour,
|
||
|
CopyWorkers: 100,
|
||
|
HealthWatcher: watcher,
|
||
|
})
|
||
|
|
||
|
// Simple call:
|
||
|
storage.EnableReplication(ctx, storage.ReplicationOptions{
|
||
|
Config: config,
|
||
|
PrimaryRegions: []string{"us-east1", "us-central2", "us-west3"},
|
||
|
})
|
||
|
}
|
||
|
```
|
||
|
|
||
|
**Note**: [Contexts are never included in option structs](decisions#contexts).
|
||
|
|
||
|
This option is often preferred when some of the following apply:
|
||
|
|
||
|
* All callers need to specify one or more of the options.
|
||
|
* A large number of callers need to provide many options.
|
||
|
* The options are shared between multiple functions that the user will call.
|
||
|
|
||
|
<a id="variadic-options"></a>
|
||
|
|
||
|
### Variadic options
|
||
|
|
||
|
Using variadic options, exported functions are created which return closures
|
||
|
that can be passed to the [variadic (`...`) parameter] of a function. The
|
||
|
function takes as its parameters the values of the option (if any), and the
|
||
|
returned closure accepts a mutable reference (usually a pointer to a struct
|
||
|
type) that will be updated based on the inputs.
|
||
|
|
||
|
[variadic (`...`) parameter]: https://golang.org/ref/spec#Passing_arguments_to_..._parameters
|
||
|
|
||
|
Using variadic options can provide a number of benefits:
|
||
|
|
||
|
* Options take no space at a call-site when no configuration is needed.
|
||
|
* Options are still values, so callers can share them, write helpers, and
|
||
|
accumulate them.
|
||
|
* Options can accept multiple parameters (e.g. `cartesian.Translate(dx, dy
|
||
|
int) TransformOption`).
|
||
|
* The option functions can return a named type to group options together in
|
||
|
godoc.
|
||
|
* Packages can allow (or prevent) third-party packages to define (or from
|
||
|
defining) their own options.
|
||
|
|
||
|
**Note:** Using variadic options requires a substantial amount of additional
|
||
|
code (see the following example), so it should only be used when the advantages
|
||
|
outweigh the overhead.
|
||
|
|
||
|
Here is an example of a function that could be improved:
|
||
|
|
||
|
```go
|
||
|
// Bad:
|
||
|
func EnableReplication(ctx context.Context, config *placer.Config, primaryCells, readonlyCells []string, replicateExisting, overwritePolicies bool, replicationInterval time.Duration, copyWorkers int, healthWatcher health.Watcher) {
|
||
|
...
|
||
|
}
|
||
|
```
|
||
|
|
||
|
The example above could be rewritten with variadic options as follows:
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
type replicationOptions struct {
|
||
|
readonlyCells []string
|
||
|
replicateExisting bool
|
||
|
overwritePolicies bool
|
||
|
replicationInterval time.Duration
|
||
|
copyWorkers int
|
||
|
healthWatcher health.Watcher
|
||
|
}
|
||
|
|
||
|
// A ReplicationOption configures EnableReplication.
|
||
|
type ReplicationOption func(*replicationOptions)
|
||
|
|
||
|
// ReadonlyCells adds additional cells that should additionally
|
||
|
// contain read-only replicas of the data.
|
||
|
//
|
||
|
// Passing this option multiple times will add additional
|
||
|
// read-only cells.
|
||
|
//
|
||
|
// Default: none
|
||
|
func ReadonlyCells(cells ...string) ReplicationOption {
|
||
|
return func(opts *replicationOptions) {
|
||
|
opts.readonlyCells = append(opts.readonlyCells, cells...)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// ReplicateExisting controls whether files that already exist in the
|
||
|
// primary cells will be replicated. Otherwise, only newly-added
|
||
|
// files will be candidates for replication.
|
||
|
//
|
||
|
// Passing this option again will overwrite earlier values.
|
||
|
//
|
||
|
// Default: false
|
||
|
func ReplicateExisting(enabled bool) ReplicationOption {
|
||
|
return func(opts *replicationOptions) {
|
||
|
opts.replicateExisting = enabled
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// ... other options ...
|
||
|
|
||
|
// DefaultReplicationOptions control the default values before
|
||
|
// applying options passed to EnableReplication.
|
||
|
var DefaultReplicationOptions = []ReplicationOption{
|
||
|
OverwritePolicies(true),
|
||
|
ReplicationInterval(12 * time.Hour),
|
||
|
CopyWorkers(10),
|
||
|
}
|
||
|
|
||
|
func EnableReplication(ctx context.Context, config *placer.Config, primaryCells []string, opts ...ReplicationOption) {
|
||
|
var options replicationOptions
|
||
|
for _, opt := range DefaultReplicationOptions {
|
||
|
opt(&options)
|
||
|
}
|
||
|
for _, opt := range opts {
|
||
|
opt(&options)
|
||
|
}
|
||
|
}
|
||
|
```
|
||
|
|
||
|
The function can then be called in a different package:
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
func foo(ctx context.Context) {
|
||
|
// Complex call:
|
||
|
storage.EnableReplication(ctx, config, []string{"po", "is", "ea"},
|
||
|
storage.ReadonlyCells("ix", "gg"),
|
||
|
storage.OverwritePolicies(true),
|
||
|
storage.ReplicationInterval(1*time.Hour),
|
||
|
storage.CopyWorkers(100),
|
||
|
storage.HealthWatcher(watcher),
|
||
|
)
|
||
|
|
||
|
// Simple call:
|
||
|
storage.EnableReplication(ctx, config, []string{"po", "is", "ea"})
|
||
|
}
|
||
|
```
|
||
|
|
||
|
Prefer this option when many of the following apply:
|
||
|
|
||
|
* Most callers will not need to specify any options.
|
||
|
* Most options are used infrequently.
|
||
|
* There are a large number of options.
|
||
|
* Options require arguments.
|
||
|
* Options could fail or be set incorrectly (in which case the option function
|
||
|
returns an `error`).
|
||
|
* Options require a lot of documentation that can be hard to fit in a struct.
|
||
|
* Users or other packages can provide custom options.
|
||
|
|
||
|
Options in this style should accept parameters rather than using presence to
|
||
|
signal their value; the latter can make dynamic composition of arguments much
|
||
|
more difficult. For example, binary settings should accept a boolean (e.g.
|
||
|
`rpc.FailFast(enable bool)` is preferable to `rpc.EnableFailFast()`). An
|
||
|
enumerated option should accept an enumerated constant (e.g.
|
||
|
`log.Format(log.Capacitor)` is preferable to `log.CapacitorFormat()`). The
|
||
|
alternative makes it much more difficult for users who must programmatically
|
||
|
choose which options to pass; such users are forced to change the actual
|
||
|
composition of the parameters rather than simply changing the arguments to the
|
||
|
options. Don't assume that all users will know the full set of options
|
||
|
statically.
|
||
|
|
||
|
In general, options should be processed in order. If there is a conflict or if a
|
||
|
non-cumulative option is passed multiple times, the last argument should win.
|
||
|
|
||
|
The parameter to the option function is generally unexported in this pattern, to
|
||
|
restrict the options to being defined only within the package itself. This is a
|
||
|
good default, though there may be times when it is appropriate to allow other
|
||
|
packages to define options.
|
||
|
|
||
|
See [Rob Pike's original blog post] and [Dave Cheney's talk] for a more in-depth
|
||
|
look at how these options can be used.
|
||
|
|
||
|
[Rob Pike's original blog post]: http://commandcenter.blogspot.com/2014/01/self-referential-functions-and-design.html
|
||
|
[Dave Cheney's talk]: https://dave.cheney.net/2014/10/17/functional-options-for-friendly-apis
|
||
|
|
||
|
<a id="complex-clis"></a>
|
||
|
|
||
|
## Complex command-line interfaces
|
||
|
|
||
|
Some programs wish to present users with a rich command-line interface that
|
||
|
includes sub-commands. For example, `kubectl create`, `kubectl run`, and many
|
||
|
other sub-commands are all provided by the program `kubectl`. There are at least
|
||
|
the following libraries in common use for achieving this.
|
||
|
|
||
|
If you don't have a preference or other considerations are equal, [subcommands]
|
||
|
is recommended, since it is the simplest and is easy to use correctly. However,
|
||
|
if you need different features that it doesn't provide, pick one of the other
|
||
|
options.
|
||
|
|
||
|
* **[cobra]**
|
||
|
|
||
|
* Flag convention: getopt
|
||
|
* Common outside the Google codebase.
|
||
|
* Many extra features.
|
||
|
* Pitfalls in usage (see below).
|
||
|
|
||
|
* **[subcommands]**
|
||
|
|
||
|
* Flag convention: Go
|
||
|
* Simple and easy to use correctly.
|
||
|
* Recommended if you don't need extra features.
|
||
|
|
||
|
**Warning**: cobra command functions should use `cmd.Context()` to obtain a
|
||
|
context rather than creating their own root context with `context.Background`.
|
||
|
Code that uses the subcommands package already receives the correct context as a
|
||
|
function parameter.
|
||
|
|
||
|
You are not required to place each subcommand in a separate package, and it is
|
||
|
often not necessary to do so. Apply the same considerations about package
|
||
|
boundaries as in any Go codebase. If your code can be used both as a library and
|
||
|
as a binary, it is usually beneficial to separate the CLI code and the library,
|
||
|
making the CLI just one more of its clients. (This is not specific to CLIs that
|
||
|
have subcommands, but is mentioned here because it is a common place where it
|
||
|
comes up.)
|
||
|
|
||
|
[subcommands]: https://pkg.go.dev/github.com/google/subcommands
|
||
|
[cobra]: https://pkg.go.dev/github.com/spf13/cobra
|
||
|
|
||
|
<a id="tests"></a>
|
||
|
|
||
|
## Tests
|
||
|
|
||
|
<a id="test-functions"></a>
|
||
|
|
||
|
### Leave testing to the `Test` function
|
||
|
|
||
|
<!-- Note to maintainers: This section overlaps with decisions#assert and
|
||
|
decisions#mark-test-helpers. The point is not to repeat information, but
|
||
|
to have one place that summarizes the distinction that newcomers to the
|
||
|
language often wonder about. -->
|
||
|
|
||
|
Go distinguishes between "test helpers" and "assertion helpers":
|
||
|
|
||
|
* **Test helpers** are functions that do setup or cleanup tasks. All failures
|
||
|
that occur in test helpers are expected to be failures of the environment
|
||
|
(not from the code under test) — for example when a test database cannot be
|
||
|
started because there are no more free ports on this machine. For functions
|
||
|
like these, calling `t.Helper` is often appropriate to
|
||
|
[mark them as a test helper]. See [error handling in test helpers] for more
|
||
|
details.
|
||
|
|
||
|
* **Assertion helpers** are functions that check the correctness of a system
|
||
|
and fail the test if an expectation is not met. Assertion helpers are
|
||
|
[not considered idiomatic] in Go.
|
||
|
|
||
|
The purpose of a test is to report pass/fail conditions of the code under test.
|
||
|
The ideal place to fail a test is within the `Test` function itself, as that
|
||
|
ensures that [failure messages] and the test logic are clear.
|
||
|
|
||
|
[mark them as a test helper]: decisions#mark-test-helpers
|
||
|
[error handling in test helpers]: #test-helper-error-handling
|
||
|
[not considered idiomatic]: decisions#assert
|
||
|
[failure messages]: decisions#useful-test-failures
|
||
|
|
||
|
As your testing code grows, it may become necessary to factor out some
|
||
|
functionality to separate functions. Standard software engineering
|
||
|
considerations still apply, as *test code is still code*. If the functionality
|
||
|
does not interact with the testing framework, then all of the usual rules apply.
|
||
|
When the common code interacts with the framework, however, some care must be
|
||
|
taken to avoid common pitfalls that can lead to uninformative failure messages
|
||
|
and unmaintainable tests.
|
||
|
|
||
|
If many separate test cases require the same validation logic, arrange the test
|
||
|
in one of the following ways instead of using assertion helpers or complex
|
||
|
validation functions:
|
||
|
|
||
|
* Inline the logic (both the validation and the failure) in the `Test`
|
||
|
function, even if it is repetitive. This works best in simple cases.
|
||
|
* If inputs are similar, consider unifying them into a [table-driven test]
|
||
|
while keeping the logic inlined in the loop. This helps to avoid repetition
|
||
|
while keeping the validation and failure in the `Test`.
|
||
|
* If there are multiple callers who need the same validation function but
|
||
|
table tests are not suitable (typically because the inputs are not simple
|
||
|
enough or the validation is required as part of a sequence of operations),
|
||
|
arrange the validation function so that it returns a value (typically an
|
||
|
`error`) rather than taking a `testing.T` parameter and using it to fail the
|
||
|
test. Use logic within the `Test` to decide whether to fail, and to provide
|
||
|
[useful test failures]. You can also create test helpers to factor out
|
||
|
common boilerplate setup code.
|
||
|
|
||
|
The design outlined in the last point maintains orthogonality. For example,
|
||
|
[package `cmp`] is not designed to fail tests, but rather to compare (and to
|
||
|
diff) values. It therefore does not need to know about the context in which the
|
||
|
comparison was made, since the caller can supply that. If your common testing
|
||
|
code provides a `cmp.Transformer` for your data type, that can often be the
|
||
|
simplest design. For other validations, consider returning an `error` value.
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
// polygonCmp returns a cmp.Option that equates s2 geometry objects up to
|
||
|
// some small floating-point error.
|
||
|
func polygonCmp() cmp.Option {
|
||
|
return cmp.Options{
|
||
|
cmp.Transformer("polygon", func(p *s2.Polygon) []*s2.Loop { return p.Loops() }),
|
||
|
cmp.Transformer("loop", func(l *s2.Loop) []s2.Point { return l.Vertices() }),
|
||
|
cmpopts.EquateApprox(0.00000001, 0),
|
||
|
cmpopts.EquateEmpty(),
|
||
|
}
|
||
|
}
|
||
|
|
||
|
func TestFenceposts(t *testing.T) {
|
||
|
// This is a test for a fictional function, Fenceposts, which draws a fence
|
||
|
// around some Place object. The details are not important, except that
|
||
|
// the result is some object that has s2 geometry (github.com/golang/geo/s2)
|
||
|
got := Fencepost(tomsDiner, 1*meter)
|
||
|
if diff := cmp.Diff(want, got, polygonCmp()); diff != "" {
|
||
|
t.Errorf("Fencepost(tomsDiner, 1m) returned unexpected diff (-want+got):\n%v", diff)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
func FuzzFencepost(f *testing.F) {
|
||
|
// Fuzz test (https://go.dev/doc/fuzz) for the same.
|
||
|
|
||
|
f.Add(tomsDiner, 1*meter)
|
||
|
f.Add(school, 3*meter)
|
||
|
|
||
|
f.Fuzz(func(t *testing.T, geo Place, padding Length) {
|
||
|
got := Fencepost(geo, padding)
|
||
|
// Simple reference implementation: not used in prod, but easy to
|
||
|
// reasonable and therefore useful to check against in random tests.
|
||
|
reference := slowFencepost(geo, padding)
|
||
|
|
||
|
// In the fuzz test, inputs and outputs can be large so don't
|
||
|
// bother with printing a diff. cmp.Equal is enough.
|
||
|
if !cmp.Equal(got, reference, polygonCmp()) {
|
||
|
t.Errorf("Fencepost returned wrong placement")
|
||
|
}
|
||
|
})
|
||
|
}
|
||
|
```
|
||
|
|
||
|
The `polygonCmp` function is agnostic about how it's called; it doesn't take a
|
||
|
concrete input type nor does it police what to do in case two objects don't
|
||
|
match. Therefore, more callers can make use of it.
|
||
|
|
||
|
**Note:** There is an analogy between test helpers and plain library code. Code
|
||
|
in libraries should usually [not panic] except in rare circumstances; code
|
||
|
called from a test should not stop the test unless there is
|
||
|
[no point in proceeding].
|
||
|
|
||
|
[table-driven test]: decisions#table-driven-tests
|
||
|
[useful test failures]: decisions#useful-test-failures
|
||
|
[package `cmp`]: https://pkg.go.dev/github.com/google/go-cmp/cmp
|
||
|
[not panic]: decisions#dont-panic
|
||
|
[no point in proceeding]: #t-fatal
|
||
|
|
||
|
<a id="test-validation-apis"></a>
|
||
|
|
||
|
### Designing extensible validation APIs
|
||
|
|
||
|
Most of the advice about testing in the style guide is about testing your own
|
||
|
code. This section is about how to provide facilities for other people to test
|
||
|
the code they write to ensure that it conforms to your library's requirements.
|
||
|
|
||
|
<a id="test-validation-apis-what"></a>
|
||
|
|
||
|
#### Acceptance testing
|
||
|
|
||
|
Such testing is referred to as [acceptance testing]. The premise of this kind of
|
||
|
testing is that the person using the test does not know every last detail of
|
||
|
what goes on in the test; they just hand the inputs over to the testing facility
|
||
|
to do the work. This can be thought of as a form of [inversion of control].
|
||
|
|
||
|
In a typical Go test, the test function controls the program flow, and the
|
||
|
[no assert](decisions#assert) and [test functions](#test-functions) guidance
|
||
|
encourages you to keep it that way. This section explains how to author support
|
||
|
for these tests in a way that is consistent with Go style.
|
||
|
|
||
|
Before diving into how, consider an example from [`io/fs`], excerpted below:
|
||
|
|
||
|
```go
|
||
|
type FS interface {
|
||
|
Open(name string) (File, error)
|
||
|
}
|
||
|
```
|
||
|
|
||
|
While there exist well-known implementations of `fs.FS`, a Go developer may be
|
||
|
expected to author one. To help validate the user-implemented `fs.FS` is
|
||
|
correct, a generic library has been provided in [`testing/fstest`] called
|
||
|
[`fstest.TestFS`]. This API treats the implementation as a blackbox to make sure
|
||
|
it upholds the most basic parts of the `io/fs` contract.
|
||
|
|
||
|
[acceptance testing]: https://en.wikipedia.org/wiki/Acceptance_testing
|
||
|
[inversion of control]: https://en.wikipedia.org/wiki/Inversion_of_control
|
||
|
[`io/fs`]: https://pkg.go.dev/io/fs
|
||
|
[`testing/fstest`]: https://pkg.go.dev/testing/fstest
|
||
|
[`fstest.TestFS`]: https://pkg.go.dev/testing/fstest#TestFS
|
||
|
|
||
|
<a id="test-validation-apis-writing"></a>
|
||
|
|
||
|
#### Writing an acceptance test
|
||
|
|
||
|
Now that we know what an acceptance test is and why you might use one, let's
|
||
|
explore building an acceptance test for `package chess`, a package used to
|
||
|
simulate chess games. Users of `chess` are expected to implement the
|
||
|
`chess.Player` interface. These implementations are the primary thing we will
|
||
|
validate. Our acceptance test concerns itself with whether the player
|
||
|
implementation makes legal moves, not whether the moves are smart.
|
||
|
|
||
|
1. Create a new package for the validation behavior,
|
||
|
[customarily named](#naming-doubles-helper-package) by appending the word
|
||
|
`test` to the package name (for example, `chesstest`).
|
||
|
|
||
|
1. Create the function that performs the validation by accepting the
|
||
|
implementation under test as an argument and exercises it:
|
||
|
|
||
|
```go
|
||
|
// ExercisePlayer tests a Player implementation in a single turn on a board.
|
||
|
// The board itself is spot checked for sensibility and correctness.
|
||
|
//
|
||
|
// It returns a nil error if the player makes a correct move in the context
|
||
|
// of the provided board. Otherwise ExercisePlayer returns one of this
|
||
|
// package's errors to indicate how and why the player failed the
|
||
|
// validation.
|
||
|
func ExercisePlayer(b *chess.Board, p chess.Player) error
|
||
|
```
|
||
|
|
||
|
The test should note which invariants are broken and how. Your design can
|
||
|
choose between two disciplines for failure reporting:
|
||
|
|
||
|
* **Fail fast**: return an error as soon as the implementation violates an
|
||
|
invariant.
|
||
|
|
||
|
This is the simplest approach, and it works well if the acceptance test
|
||
|
is expected to execute quickly. Simple error [sentinels] and
|
||
|
[custom types] can be used easily here, which conversely makes testing
|
||
|
the acceptance test easy.
|
||
|
|
||
|
```go
|
||
|
for color, army := range b.Armies {
|
||
|
// The king should never leave the board, because the game ends at
|
||
|
// checkmate.
|
||
|
if army.King == nil {
|
||
|
return &MissingPieceError{Color: color, Piece: chess.King}
|
||
|
}
|
||
|
}
|
||
|
```
|
||
|
|
||
|
* **Aggregate all failures**: collect all failures, and report them all.
|
||
|
|
||
|
This approach resembles the [keep going](decisions#keep-going) guidance
|
||
|
in feel and may be preferable if the acceptance test is expected to
|
||
|
execute slowly.
|
||
|
|
||
|
How you aggregate the failures should be dictated by whether you want to
|
||
|
give users the ability or yourself the ability to interrogate individual
|
||
|
failures (for example, for you to test your acceptance test). Below
|
||
|
demonstrates using a [custom error type][custom types] that
|
||
|
[aggregates errors]:
|
||
|
|
||
|
```go
|
||
|
var badMoves []error
|
||
|
|
||
|
move := p.Move()
|
||
|
if putsOwnKingIntoCheck(b, move) {
|
||
|
badMoves = append(badMoves, PutsSelfIntoCheckError{Move: move})
|
||
|
}
|
||
|
|
||
|
if len(badMoves) > 0 {
|
||
|
return SimulationError{BadMoves: badMoves}
|
||
|
}
|
||
|
return nil
|
||
|
```
|
||
|
|
||
|
The acceptance test should honor the [keep going](decisions#keep-going) guidance
|
||
|
by not calling `t.Fatal` unless the test detects a broken invariant in the
|
||
|
system being exercised.
|
||
|
|
||
|
For example, `t.Fatal` should be reserved for exceptional cases such as
|
||
|
[setup failure](#test-helper-error-handling) as usual:
|
||
|
|
||
|
```go
|
||
|
func ExerciseGame(t *testing.T, cfg *Config, p chess.Player) error {
|
||
|
t.Helper()
|
||
|
|
||
|
if cfg.Simulation == Modem {
|
||
|
conn, err := modempool.Allocate()
|
||
|
if err != nil {
|
||
|
t.Fatalf("no modem for the opponent could be provisioned: %v", err)
|
||
|
}
|
||
|
t.Cleanup(func() { modempool.Return(conn) })
|
||
|
}
|
||
|
// Run acceptance test (a whole game).
|
||
|
}
|
||
|
```
|
||
|
|
||
|
This technique can help you create concise, canonical validations. But do not
|
||
|
attempt to use it to bypass the [guidance on assertions](decisions#assert).
|
||
|
|
||
|
The final product should be in a form similar to this for end users:
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
package deepblue_test
|
||
|
|
||
|
import (
|
||
|
"chesstest"
|
||
|
"deepblue"
|
||
|
)
|
||
|
|
||
|
func TestAcceptance(t *testing.T) {
|
||
|
player := deepblue.New()
|
||
|
err := chesstest.ExerciseGame(t, chesstest.SimpleGame, player)
|
||
|
if err != nil {
|
||
|
t.Errorf("deepblue player failed acceptance test: %v", err)
|
||
|
}
|
||
|
}
|
||
|
```
|
||
|
|
||
|
[sentinels]: https://google.github.io/styleguide/go/index.html#gotip
|
||
|
[custom types]: https://google.github.io/styleguide/go/index.html#gotip
|
||
|
[aggregates errors]: https://google.github.io/styleguide/go/index.html#gotip
|
||
|
|
||
|
<a id="use-real-transports"></a>
|
||
|
|
||
|
### Use real transports
|
||
|
|
||
|
When testing component integrations, especially where HTTP or RPC are used as
|
||
|
the underlying transport between the components, prefer using the real
|
||
|
underlying transport to connect to the test version of the backend.
|
||
|
|
||
|
For example, suppose the code you want to test (sometimes referred to as "system
|
||
|
under test" or SUT) interacts with a backend that implements the
|
||
|
[long running operations] API. To test your SUT, use a real [OperationsClient]
|
||
|
that is connected to a [test double](https://en.wikipedia.org/wiki/Test_double)
|
||
|
(e.g., a mock, stub, or fake) of the [OperationsServer].
|
||
|
|
||
|
[long running operations]: https://pkg.go.dev/google.golang.org/genproto/googleapis/longrunning
|
||
|
[OperationsClient]: https://pkg.go.dev/google.golang.org/genproto/googleapis/longrunning#OperationsClient
|
||
|
[OperationsServer]: https://pkg.go.dev/google.golang.org/genproto/googleapis/longrunning#OperationsServer
|
||
|
|
||
|
This is recommended over hand-implementing the client, due to the complexity of
|
||
|
imitating client behavior correctly. By using the production client with a
|
||
|
test-specific server, you ensure your test is using as much of the real code as
|
||
|
possible.
|
||
|
|
||
|
**Tip:** Where possible, use a testing library provided by the authors of the
|
||
|
service under test.
|
||
|
|
||
|
<a id="t-fatal"></a>
|
||
|
|
||
|
### `t.Error` vs. `t.Fatal`
|
||
|
|
||
|
As discussed in [decisions](decisions#keep-going), tests should generally not
|
||
|
abort at the first encountered problem.
|
||
|
|
||
|
However, some situations require that the test not proceed. Calling `t.Fatal` is
|
||
|
appropriate when some piece of test setup fails, especially in
|
||
|
[test setup helpers], without which you cannot run the rest of the test. In a
|
||
|
table-driven test, `t.Fatal` is appropriate for failures that set up the whole
|
||
|
test function before the test loop. Failures that affect a single entry in the
|
||
|
test table, which make it impossible to continue with that entry, should be
|
||
|
reported as follows:
|
||
|
|
||
|
* If you're not using `t.Run` subtests, use `t.Error` followed by a `continue`
|
||
|
statement to move on to the next table entry.
|
||
|
* If you're using subtests (and you're inside a call to `t.Run`), use
|
||
|
`t.Fatal`, which ends the current subtest and allows your test case to
|
||
|
progress to the next subtest.
|
||
|
|
||
|
**Warning:** It is not always safe to call `t.Fatal` and similar functions.
|
||
|
[More details here](#t-fatal-goroutine).
|
||
|
|
||
|
[test setup helpers]: #test-helper-error-handling
|
||
|
|
||
|
<a id="test-helper-error-handling"></a>
|
||
|
|
||
|
### Error handling in test helpers
|
||
|
|
||
|
**Note:** This section discusses [test helpers] in the sense Go uses the term:
|
||
|
functions that perform test setup and cleanup, not common assertion facilities.
|
||
|
See the [test functions](#test-functions) section for more discussion.
|
||
|
|
||
|
[test helpers]: decisions#mark-test-helpers
|
||
|
|
||
|
Operations performed by a test helper sometimes fail. For example, setting up a
|
||
|
directory with files involves I/O, which can fail. When test helpers fail, their
|
||
|
failure often signifies that the test cannot continue, since a setup
|
||
|
precondition failed. When this happens, prefer calling one of the `Fatal`
|
||
|
functions in the helper:
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
func mustAddGameAssets(t *testing.T, dir string) {
|
||
|
t.Helper()
|
||
|
if err := os.WriteFile(path.Join(dir, "pak0.pak"), pak0, 0644); err != nil {
|
||
|
t.Fatalf("Setup failed: could not write pak0 asset: %v", err)
|
||
|
}
|
||
|
if err := os.WriteFile(path.Join(dir, "pak1.pak"), pak1, 0644); err != nil {
|
||
|
t.Fatalf("Setup failed: could not write pak1 asset: %v", err)
|
||
|
}
|
||
|
}
|
||
|
```
|
||
|
|
||
|
This keeps the calling side cleaner than if the helper were to return the error
|
||
|
to the test itself:
|
||
|
|
||
|
```go
|
||
|
// Bad:
|
||
|
func addGameAssets(t *testing.T, dir string) error {
|
||
|
t.Helper()
|
||
|
if err := os.WriteFile(path.Join(d, "pak0.pak"), pak0, 0644); err != nil {
|
||
|
return err
|
||
|
}
|
||
|
if err := os.WriteFile(path.Join(d, "pak1.pak"), pak1, 0644); err != nil {
|
||
|
return err
|
||
|
}
|
||
|
return nil
|
||
|
}
|
||
|
```
|
||
|
|
||
|
**Warning:** It is not always safe to call `t.Fatal` and similar functions.
|
||
|
[More details](#t-fatal-goroutine) here.
|
||
|
|
||
|
The failure message should include a description of what happened. This is
|
||
|
important, as you may be providing a testing API to many users, especially as
|
||
|
the number of error-producing steps in the helper increases. When the test
|
||
|
fails, the user should know where, and why.
|
||
|
|
||
|
**Tip:** Go 1.14 introduced a [`t.Cleanup`] function that can be used to
|
||
|
register cleanup functions that run when your test completes. The function also
|
||
|
works with test helpers. See
|
||
|
https://google.github.io/styleguide/go/index.html#gotip for guidance on
|
||
|
simplifying test helpers.
|
||
|
|
||
|
The snippet below in a fictional file called `paint_test.go` demonstrates how
|
||
|
`(*testing.T).Helper` influences failure reporting in a Go test:
|
||
|
|
||
|
```go
|
||
|
package paint_test
|
||
|
|
||
|
import (
|
||
|
"fmt"
|
||
|
"testing"
|
||
|
)
|
||
|
|
||
|
func paint(color string) error {
|
||
|
return fmt.Errorf("no %q paint today", color)
|
||
|
}
|
||
|
|
||
|
func badSetup(t *testing.T) {
|
||
|
// This should call t.Helper, but doesn't.
|
||
|
if err := paint("taupe"); err != nil {
|
||
|
t.Fatalf("could not paint the house under test: %v", err) // line 15
|
||
|
}
|
||
|
}
|
||
|
|
||
|
func mustGoodSetup(t *testing.T) {
|
||
|
t.Helper()
|
||
|
if err := paint("lilac"); err != nil {
|
||
|
t.Fatalf("could not paint the house under test: %v", err)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
func TestBad(t *testing.T) {
|
||
|
badSetup(t)
|
||
|
// ...
|
||
|
}
|
||
|
|
||
|
func TestGood(t *testing.T) {
|
||
|
mustGoodSetup(t) // line 32
|
||
|
// ...
|
||
|
}
|
||
|
```
|
||
|
|
||
|
Here is an example of this output when run. Note the highlighted text and how it
|
||
|
differs:
|
||
|
|
||
|
```text
|
||
|
=== RUN TestBad
|
||
|
paint_test.go:15: could not paint the house under test: no "taupe" paint today
|
||
|
--- FAIL: TestBad (0.00s)
|
||
|
=== RUN TestGood
|
||
|
paint_test.go:32: could not paint the house under test: no "lilac" paint today
|
||
|
--- FAIL: TestGood (0.00s)
|
||
|
FAIL
|
||
|
```
|
||
|
|
||
|
The error with `paint_test.go:15` refers to the line of the setup function that
|
||
|
failed in `badSetup`:
|
||
|
|
||
|
`t.Fatalf("could not paint the house under test: %v", err)`
|
||
|
|
||
|
Whereas `paint_test.go:32` refers to the line of the test that failed in
|
||
|
`TestGood`:
|
||
|
|
||
|
`goodSetup(t)`
|
||
|
|
||
|
Correctly using `(*testing.T).Helper` attributes the location of the failure
|
||
|
much better when:
|
||
|
|
||
|
* the helper functions grow
|
||
|
* the helper functions call other helpers
|
||
|
* the amount of helper usage in the test functions grow
|
||
|
|
||
|
**Tip:** If a helper calls `(*testing.T).Error` or `(*testing.T).Fatal`, provide
|
||
|
some context in the format string to help determine what went wrong and why.
|
||
|
|
||
|
**Tip:** If nothing a helper does can cause a test to fail, it doesn't need to
|
||
|
call `t.Helper`. Simplify its signature by removing `t` from the function
|
||
|
parameter list.
|
||
|
|
||
|
[`t.Cleanup`]: https://pkg.go.dev/testing#T.Cleanup
|
||
|
|
||
|
<a id="t-fatal-goroutine"></a>
|
||
|
|
||
|
### Don't call `t.Fatal` from separate goroutines
|
||
|
|
||
|
As [documented in package testing](https://pkg.go.dev/testing#T), it is
|
||
|
incorrect to call `t.FailNow`, `t.Fatal`, etc. from any goroutine but the one
|
||
|
running the Test function (or the subtest). If your test starts new goroutines,
|
||
|
they must not call these functions from inside these goroutines.
|
||
|
|
||
|
[Test helpers](#test-functions) usually don't signal failure from new
|
||
|
goroutines, and therefore it is all right for them to use `t.Fatal`. If in
|
||
|
doubt, call t.Error and return instead.
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
func TestRevEngine(t *testing.T) {
|
||
|
engine, err := Start()
|
||
|
if err != nil {
|
||
|
t.Fatalf("Engine failed to start: %v", err)
|
||
|
}
|
||
|
|
||
|
num := 11
|
||
|
var wg sync.WaitGroup
|
||
|
wg.Add(num)
|
||
|
for i := 0; i < num; i++ {
|
||
|
go func() {
|
||
|
defer wg.Done()
|
||
|
if err := engine.Vroom(); err != nil {
|
||
|
// This cannot be t.Fatalf.
|
||
|
t.Errorf("No vroom left on engine: %v", err)
|
||
|
return
|
||
|
}
|
||
|
if rpm := engine.Tachometer(); rpm > 1e6 {
|
||
|
t.Errorf("Inconceivable engine rate: %d", rpm)
|
||
|
}
|
||
|
}()
|
||
|
}
|
||
|
wg.Wait()
|
||
|
|
||
|
if seen := engine.NumVrooms(); seen != num {
|
||
|
t.Errorf("engine.NumVrooms() = %d, want %d", seen, num)
|
||
|
}
|
||
|
}
|
||
|
```
|
||
|
|
||
|
Adding `t.Parallel` to a test or subtest does not make it unsafe to call
|
||
|
`t.Fatal`.
|
||
|
|
||
|
When all calls to the `testing` API are in the [test function](#test-functions),
|
||
|
it is usually easy to spot incorrect usage because the `go` keyword is plain to
|
||
|
see. Passing `testing.T` arguments around makes tracking such usage harder.
|
||
|
Typically, the reason for passing these arguments is to introduce a test helper,
|
||
|
and those should not depend on the system under test. Therefore, if a test
|
||
|
helper [registers a fatal test failure](#test-helper-error-handling), it can and
|
||
|
should do so from the test's goroutine.
|
||
|
|
||
|
<a id="t-field-labels"></a>
|
||
|
|
||
|
### Use field labels for struct literals
|
||
|
|
||
|
In table-driven tests, prefer to specify the key for each test case specified.
|
||
|
This is helpful when the test cases cover a large amount of vertical space (e.g.
|
||
|
more than 20-30 lines), when there are adjacent fields with the same type, and
|
||
|
also when you wish to omit fields which have the zero value. For example:
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
tests := []struct {
|
||
|
foo *pb.Foo
|
||
|
bar *pb.Bar
|
||
|
want string
|
||
|
}{
|
||
|
{
|
||
|
foo: pb.Foo_builder{
|
||
|
Name: "foo",
|
||
|
// ...
|
||
|
}.Build(),
|
||
|
bar: pb.Bar_builder{
|
||
|
Name: "bar",
|
||
|
// ...
|
||
|
}.Build(),
|
||
|
want: "result",
|
||
|
},
|
||
|
}
|
||
|
```
|
||
|
|
||
|
<a id="t-common-setup-scope"></a>
|
||
|
|
||
|
### Keep setup code scoped to specific tests
|
||
|
|
||
|
Where possible, setup of resources and dependencies should be as closely scoped
|
||
|
to specific test cases as possible. For example, given a setup function:
|
||
|
|
||
|
```go
|
||
|
// mustLoadDataSet loads a data set for the tests.
|
||
|
//
|
||
|
// This example is very simple and easy to read. Often realistic setup is more
|
||
|
// complex, error-prone, and potentially slow.
|
||
|
func mustLoadDataset(t *testing.T) []byte {
|
||
|
t.Helper()
|
||
|
data, err := os.ReadFile("path/to/your/project/testdata/dataset")
|
||
|
|
||
|
if err != nil {
|
||
|
t.Fatalf("could not load dataset: %v", err)
|
||
|
}
|
||
|
return data
|
||
|
}
|
||
|
```
|
||
|
|
||
|
Call `mustLoadDataset` explicitly in test functions that need it:
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
func TestParseData(t *testing.T) {
|
||
|
data := mustLoadDataset(t)
|
||
|
parsed, err := ParseData(data)
|
||
|
if err != nil {
|
||
|
t.Fatalf("unexpected error parsing data: %v", err)
|
||
|
}
|
||
|
want := &DataTable{ /* ... */ }
|
||
|
if got := parsed; !cmp.Equal(got, want) {
|
||
|
t.Errorf("ParseData(data) = %v, want %v", got, want)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
func TestListContents(t *testing.T) {
|
||
|
data := mustLoadDataset(t)
|
||
|
contents, err := ListContents(data)
|
||
|
if err != nil {
|
||
|
t.Fatalf("unexpected error listing contents: %v", err)
|
||
|
}
|
||
|
want := []string{ /* ... */ }
|
||
|
if got := contents; !cmp.Equal(got, want) {
|
||
|
t.Errorf("ListContents(data) = %v, want %v", got, want)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
func TestRegression682831(t *testing.T) {
|
||
|
if got, want := guessOS("zpc79.example.com"), "grhat"; got != want {
|
||
|
t.Errorf(`guessOS("zpc79.example.com") = %q, want %q`, got, want)
|
||
|
}
|
||
|
}
|
||
|
```
|
||
|
|
||
|
The test function `TestRegression682831` does not use the data set and therefore
|
||
|
does not call `mustLoadDataset`, which could be slow and failure-prone:
|
||
|
|
||
|
```go
|
||
|
// Bad:
|
||
|
var dataset []byte
|
||
|
|
||
|
func TestParseData(t *testing.T) {
|
||
|
// As documented above without calling mustLoadDataset directly.
|
||
|
}
|
||
|
|
||
|
func TestListContents(t *testing.T) {
|
||
|
// As documented above without calling mustLoadDataset directly.
|
||
|
}
|
||
|
|
||
|
func TestRegression682831(t *testing.T) {
|
||
|
if got, want := guessOS("zpc79.example.com"), "grhat"; got != want {
|
||
|
t.Errorf(`guessOS("zpc79.example.com") = %q, want %q`, got, want)
|
||
|
}
|
||
|
}
|
||
|
|
||
|
func init() {
|
||
|
dataset = mustLoadDataset()
|
||
|
}
|
||
|
```
|
||
|
|
||
|
A user may wish to run a function in isolation of the others and should not be
|
||
|
penalized by these factors:
|
||
|
|
||
|
```shell
|
||
|
# No reason for this to perform the expensive initialization.
|
||
|
$ go test -run TestRegression682831
|
||
|
```
|
||
|
|
||
|
<a id="t-custom-main"></a>
|
||
|
|
||
|
#### When to use a custom `TestMain` entrypoint
|
||
|
|
||
|
If **all tests in the package** require common setup and the **setup requires
|
||
|
teardown**, you can use a [custom testmain entrypoint]. This can happen if the
|
||
|
resource the test cases require is especially expensive to setup, and the cost
|
||
|
should be amortized. Typically you have extracted any unrelated tests from the
|
||
|
test suite at that point. It is typically only used for [functional tests].
|
||
|
|
||
|
Using a custom `TestMain` **should not be your first choice** due the amount of
|
||
|
care that should be taken for correct use. Consider first whether the solution
|
||
|
in the [*amortizing common test setup*] section or an ordinary [test helper] is
|
||
|
sufficient for your needs.
|
||
|
|
||
|
[custom testmain entrypoint]: https://golang.org/pkg/testing/#hdr-Main
|
||
|
[functional tests]: https://en.wikipedia.org/wiki/Functional_testing
|
||
|
[*amortizing common test setup*]: #t-setup-amortization
|
||
|
[test helper]: #t-common-setup-scope
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
var db *sql.DB
|
||
|
|
||
|
func TestInsert(t *testing.T) { /* omitted */ }
|
||
|
|
||
|
func TestSelect(t *testing.T) { /* omitted */ }
|
||
|
|
||
|
func TestUpdate(t *testing.T) { /* omitted */ }
|
||
|
|
||
|
func TestDelete(t *testing.T) { /* omitted */ }
|
||
|
|
||
|
// runMain sets up the test dependencies and eventually executes the tests.
|
||
|
// It is defined as a separate function to enable the setup stages to clearly
|
||
|
// defer their teardown steps.
|
||
|
func runMain(ctx context.Context, m *testing.M) (code int, err error) {
|
||
|
ctx, cancel := context.WithCancel(ctx)
|
||
|
defer cancel()
|
||
|
|
||
|
d, err := setupDatabase(ctx)
|
||
|
if err != nil {
|
||
|
return 0, err
|
||
|
}
|
||
|
defer d.Close() // Expressly clean up database.
|
||
|
db = d // db is defined as a package-level variable.
|
||
|
|
||
|
// m.Run() executes the regular, user-defined test functions.
|
||
|
// Any defer statements that have been made will be run after m.Run()
|
||
|
// completes.
|
||
|
return m.Run(), nil
|
||
|
}
|
||
|
|
||
|
func TestMain(m *testing.M) {
|
||
|
code, err := runMain(context.Background(), m)
|
||
|
if err != nil {
|
||
|
// Failure messages should be written to STDERR, which log.Fatal uses.
|
||
|
log.Fatal(err)
|
||
|
}
|
||
|
// NOTE: defer statements do not run past here due to os.Exit
|
||
|
// terminating the process.
|
||
|
os.Exit(code)
|
||
|
}
|
||
|
```
|
||
|
|
||
|
Ideally a test case is hermetic between invocations of itself and between other
|
||
|
test cases.
|
||
|
|
||
|
At the very least, ensure that individual test cases reset any global state they
|
||
|
have modified if they have done so (for instance, if the tests are working with
|
||
|
an external database).
|
||
|
|
||
|
<a id="t-setup-amortization"></a>
|
||
|
|
||
|
#### Amortizing common test setup
|
||
|
|
||
|
Using a `sync.Once` may be appropriate, though not required, if all of the
|
||
|
following are true about the common setup:
|
||
|
|
||
|
* It is expensive.
|
||
|
* It only applies to some tests.
|
||
|
* It does not require teardown.
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
var dataset struct {
|
||
|
once sync.Once
|
||
|
data []byte
|
||
|
err error
|
||
|
}
|
||
|
|
||
|
func mustLoadDataset(t *testing.T) []byte {
|
||
|
t.Helper()
|
||
|
dataset.once.Do(func() {
|
||
|
data, err := os.ReadFile("path/to/your/project/testdata/dataset")
|
||
|
// dataset is defined as a package-level variable.
|
||
|
dataset.data = data
|
||
|
dataset.err = err
|
||
|
})
|
||
|
if err := dataset.err; err != nil {
|
||
|
t.Fatalf("could not load dataset: %v", err)
|
||
|
}
|
||
|
return dataset.data
|
||
|
}
|
||
|
```
|
||
|
|
||
|
When `mustLoadDataset` is used in multiple test functions, its cost is
|
||
|
amortized:
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
func TestParseData(t *testing.T) {
|
||
|
data := mustLoadDataset(t)
|
||
|
|
||
|
// As documented above.
|
||
|
}
|
||
|
|
||
|
func TestListContents(t *testing.T) {
|
||
|
data := mustLoadDataset(t)
|
||
|
|
||
|
// As documented above.
|
||
|
}
|
||
|
|
||
|
func TestRegression682831(t *testing.T) {
|
||
|
if got, want := guessOS("zpc79.example.com"), "grhat"; got != want {
|
||
|
t.Errorf(`guessOS("zpc79.example.com") = %q, want %q`, got, want)
|
||
|
}
|
||
|
}
|
||
|
```
|
||
|
|
||
|
The reason that common teardown is tricky is there is no uniform place to
|
||
|
register cleanup routines. If the setup function (in this case `loadDataset`)
|
||
|
relies on a context, `sync.Once` may be problematic. This is because the second
|
||
|
of two racing calls to the setup function would need to wait for the first call
|
||
|
to finish before returning. This period of waiting cannot be easily made to
|
||
|
respect the context's cancellation.
|
||
|
|
||
|
<a id="string-concat"></a>
|
||
|
|
||
|
## String concatenation
|
||
|
|
||
|
There are several ways to concatenate strings in Go. Some examples include:
|
||
|
|
||
|
* The "+" operator
|
||
|
* `fmt.Sprintf`
|
||
|
* `strings.Builder`
|
||
|
* `text/template`
|
||
|
* `safehtml/template`
|
||
|
|
||
|
Though there is no one-size-fits-all rule for which to choose, the following
|
||
|
guidance outlines when each method is preferred.
|
||
|
|
||
|
<a id="string-concat-simple"></a>
|
||
|
|
||
|
### Prefer "+" for simple cases
|
||
|
|
||
|
Prefer using "+" when concatenating few strings. This method is the
|
||
|
syntactically the simplest and requires no import.
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
key := "projectid: " + p
|
||
|
```
|
||
|
|
||
|
<a id="string-concat-fmt"></a>
|
||
|
|
||
|
### Prefer `fmt.Sprintf` when formatting
|
||
|
|
||
|
Prefer using `fmt.Sprintf` when building a complex string with formatting. Using
|
||
|
many "+" operators may obscure the end result.
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
str := fmt.Sprintf("%s [%s:%d]-> %s", src, qos, mtu, dst)
|
||
|
```
|
||
|
|
||
|
```go
|
||
|
// Bad:
|
||
|
bad := src.String() + " [" + qos.String() + ":" + strconv.Itoa(mtu) + "]-> " + dst.String()
|
||
|
```
|
||
|
|
||
|
**Best Practice:** When the output of the string-building operation is an
|
||
|
`io.Writer`, don't construct a temporary string with `fmt.Sprintf` just to send
|
||
|
it to the Writer. Instead, use `fmt.Fprintf` to emit to the Writer directly.
|
||
|
|
||
|
When the formatting is even more complex, prefer [`text/template`] or
|
||
|
[`safehtml/template`] as appropriate.
|
||
|
|
||
|
[`text/template`]: https://pkg.go.dev/text/template
|
||
|
[`safehtml/template`]: https://pkg.go.dev/github.com/google/safehtml/template
|
||
|
|
||
|
<a id="string-concat-piecemeal"></a>
|
||
|
|
||
|
### Prefer `strings.Builder` for constructing a string piecemeal
|
||
|
|
||
|
Prefer using `strings.Builder` when building a string bit-by-bit.
|
||
|
`strings.Builder` takes amortized linear time, whereas "+" and `fmt.Sprintf`
|
||
|
take quadratic time when called sequentially to form a larger string.
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
b := new(strings.Builder)
|
||
|
for i, d := range digitsOfPi {
|
||
|
fmt.Fprintf(b, "the %d digit of pi is: %d\n", i, d)
|
||
|
}
|
||
|
str := b.String()
|
||
|
```
|
||
|
|
||
|
**NOTE**: For more discussion, see
|
||
|
[GoTip #29: Building Strings Efficiently](https://google.github.io/styleguide/go/index.html#gotip).
|
||
|
|
||
|
<a id="string-constants"></a>
|
||
|
|
||
|
### Constant strings
|
||
|
|
||
|
Prefer to use backticks (\`) when constructing constant, multi-line string
|
||
|
literals.
|
||
|
|
||
|
```go
|
||
|
// Good:
|
||
|
usage := `Usage:
|
||
|
|
||
|
custom_tool [args]`
|
||
|
```
|
||
|
|
||
|
```go
|
||
|
// Bad:
|
||
|
usage := "" +
|
||
|
"Usage:\n" +
|
||
|
"\n" +
|
||
|
"custom_tool [args]"
|
||
|
```
|
||
|
|
||
|
<!--
|
||
|
|
||
|
-->
|
||
|
|
||
|
{% endraw %}
|