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go/best-practices.md
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go/decisions.md
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<!--* toc_depth: 3 *-->
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# Go Style Guide
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https://google.github.io/styleguide/go/guide
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[Overview](index) | [Guide](guide) | [Decisions](decisions) |
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[Best practices](best-practices)
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<!--
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-->
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{% raw %}
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**Note:** This is part of a series of documents that outline [Go Style](index)
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at Google. This document is **[normative](index#normative) and
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[canonical](index#canonical)**. See [the overview](index#about) for more
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information.
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<a id="principles"></a>
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## Style principles
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There are a few overarching principles that summarize how to think about writing
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readable Go code. The following are attributes of readable code, in order of
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importance:
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1. **[Clarity]**: The code's purpose and rationale is clear to the reader.
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1. **[Simplicity]**: The code accomplishes its goal in the simplest way
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possible.
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1. **[Concision]**: The code has a high signal-to-noise ratio.
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1. **[Maintainability]**: The code is written such that it can be easily
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maintained.
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1. **[Consistency]**: The code is consistent with the broader Google codebase.
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[Clarity]: #clarity
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[Simplicity]: #simplicity
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[Concision]: #concision
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[Maintainability]: #maintainability
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[Consistency]: #consistency
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<a id="clarity"></a>
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### Clarity
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The core goal of readability is to produce code that is clear to the reader.
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Clarity is primarily achieved with effective naming, helpful commentary, and
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efficient code organization.
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Clarity is to be viewed through the lens of the reader, not the author of the
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code. It is more important that code be easy to read than easy to write. Clarity
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in code has two distinct facets:
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* [What is the code actually doing?](#clarity-purpose)
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* [Why is the code doing what it does?](#clarity-rationale)
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<a id="clarity-purpose"></a>
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#### What is the code actually doing?
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Go is designed such that it should be relatively straightforward to see what the
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code is doing. In cases of uncertainty or where a reader may require prior
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knowledge in order to understand the code, it is worth investing time in order
|
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to make the code's purpose clearer for future readers. For example, it may help
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to:
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|
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* Use more descriptive variable names
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* Add additional commentary
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* Break up the code with whitespace and comments
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* Refactor the code into separate functions/methods to make it more modular
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There is no one-size-fits-all approach here, but it is important to prioritize
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clarity when developing Go code.
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<a id="clarity-rationale"></a>
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#### Why is the code doing what it does?
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The code's rationale is often sufficiently communicated by the names of
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variables, functions, methods, or packages. Where it is not, it is important to
|
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add commentary. The "Why?" is especially important when the code contains
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nuances that a reader may not be familiar with, such as:
|
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|
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* A nuance in the language, e.g., a closure will be capturing a loop variable,
|
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but the closure is many lines away
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* A nuance of the business logic, e.g., an access control check that needs to
|
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distinguish between the actual user and someone impersonating a user
|
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|
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An API might require care to use correctly. For example, a piece of code may be
|
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intricate and difficult to follow for performance reasons, or a complex sequence
|
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of mathematical operations may use type conversions in an unexpected way. In
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these cases and many more, it is important that accompanying commentary and
|
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documentation explain these aspects so that future maintainers don't make a
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mistake and so that readers can understand the code without needing to
|
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reverse-engineer it.
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|
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It is also important to be aware that some attempts to provide clarity (such as
|
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adding extra commentary) can actually obscure the code's purpose by adding
|
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clutter, restating what the code already says, contradicting the code, or adding
|
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maintenance burden to keep the comments up-to-date. Allow the code to speak for
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itself (e.g., by making the symbol names themselves self-describing) rather than
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adding redundant comments. It is often better for comments to explain why
|
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something is done, not what the code is doing.
|
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|
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The Google codebase is largely uniform and consistent. It is often the case that
|
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code that stands out (e.g., by using an unfamiliar pattern) is doing so for a
|
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good reason, typically for performance. Maintaining this property is important
|
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to make it clear to readers where they should focus their attention when reading
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a new piece of code.
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The standard library contains many examples of this principle in action. Among
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them:
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|
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* Maintainer comments in
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[`package sort`](https://cs.opensource.google/go/go/+/refs/tags/go1.19.2:src/sort/sort.go).
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* Good
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[runnable examples in the same package](https://cs.opensource.google/go/go/+/refs/tags/go1.19.2:src/sort/example_search_test.go),
|
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which benefit both users (they
|
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[show up in godoc](https://pkg.go.dev/sort#pkg-examples)) and maintainers
|
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(they [run as part of tests](decisions#examples)).
|
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* [`strings.Cut`](https://pkg.go.dev/strings#Cut) is only four lines of code,
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but they improve the
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[clarity and correctness of callsites](https://github.com/golang/go/issues/46336).
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<a id="simplicity"></a>
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### Simplicity
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Your Go code should be simple for those using, reading, and maintaining it.
|
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|
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Go code should be written in the simplest way that accomplishes its goals, both
|
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in terms of behavior and performance. Within the Google Go codebase, simple
|
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code:
|
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|
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* Is easy to read from top to bottom
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* Does not assume that you already know what it is doing
|
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* Does not assume that you can memorize all of the preceding code
|
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* Does not have unnecessary levels of abstraction
|
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* Does not have names that call attention to something mundane
|
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* Makes the propagation of values and decisions clear to the reader
|
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* Has comments that explain why, not what, the code is doing to avoid future
|
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deviation
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* Has documentation that stands on its own
|
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* Has useful errors and useful test failures
|
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* May often be mutually exclusive with "clever" code
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|
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Tradeoffs can arise between code simplicity and API usage simplicity. For
|
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example, it may be worthwhile to have the code be more complex so that the end
|
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user of the API may more easily call the API correctly. In contrast, it may also
|
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be worthwhile to leave a bit of extra work to the end user of the API so that
|
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the code remains simple and easy to understand.
|
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|
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When code needs complexity, the complexity should be added deliberately. This is
|
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typically necessary if additional performance is required or where there are
|
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multiple disparate customers of a particular library or service. Complexity may
|
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be justified, but it should come with accompanying documentation so that clients
|
||||
and future maintainers are able to understand and navigate the complexity. This
|
||||
should be supplemented with tests and examples that demonstrate its correct
|
||||
usage, especially if there is both a "simple" and a "complex" way to use the
|
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code.
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|
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This principle does not imply that complex code cannot or should not be written
|
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in Go or that Go code is not allowed to be complex. We strive for a codebase
|
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that avoids unnecessary complexity so that when complexity does appear, it
|
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indicates that the code in question requires care to understand and maintain.
|
||||
Ideally, there should be accompanying commentary that explains the rationale and
|
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identifies the care that should be taken. This often arises when optimizing code
|
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for performance; doing so often requires a more complex approach, like
|
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preallocating a buffer and reusing it throughout a goroutine lifetime. When a
|
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maintainer sees this, it should be a clue that the code in question is
|
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performance-critical, and that should influence the care that is taken when
|
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making future changes. If employed unnecessarily, on the other hand, this
|
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complexity is a burden on those who need to read or change the code in the
|
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future.
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|
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If code turns out to be very complex when its purpose should be simple, this is
|
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often a signal to revisit the implementation to see if there is a simpler way to
|
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accomplish the same thing.
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<a id="least-mechanism"></a>
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#### Least mechanism
|
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|
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Where there are several ways to express the same idea, prefer the one that uses
|
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the most standard tools. Sophisticated machinery often exists, but should not be
|
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employed without reason. It is easy to add complexity to code as needed, whereas
|
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it is much harder to remove existing complexity after it has been found to be
|
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unnecessary.
|
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|
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1. Aim to use a core language construct (for example a channel, slice, map,
|
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loop, or struct) when sufficient for your use case.
|
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2. If there isn't one, look for a tool within the standard library (like an
|
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HTTP client or a template engine).
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3. Finally, consider whether there is a core library in the Google codebase
|
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that is sufficient before introducing a new dependency or creating your own.
|
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|
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As an example, consider production code that contains a flag bound to a variable
|
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with a default value which must be overridden in tests. Unless intending to test
|
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the program's command-line interface itself (say, with `os/exec`), it is simpler
|
||||
and therefore preferable to override the bound value directly rather than by
|
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using `flag.Set`.
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|
||||
Similarly, if a piece of code requires a set membership check, a boolean-valued
|
||||
map (e.g., `map[string]bool`) often suffices. Libraries that provide set-like
|
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types and functionality should only be used if more complicated operations are
|
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required that are impossible or overly complicated with a map.
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<a id="concision"></a>
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### Concision
|
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Concise Go code has a high signal-to-noise ratio. It is easy to discern the
|
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relevant details, and the naming and structure guide the reader through these
|
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details.
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|
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There are many things that can get in the way of surfacing the most salient
|
||||
details at any given time:
|
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|
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* Repetitive code
|
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* Extraneous syntax
|
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* [Opaque names](#naming)
|
||||
* Unnecessary abstraction
|
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* Whitespace
|
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|
||||
Repetitive code especially obscures the differences between each
|
||||
nearly-identical section, and requires a reader to visually compare similar
|
||||
lines of code to find the changes. [Table-driven testing] is a good example of a
|
||||
mechanism that can concisely factor out the common code from the important
|
||||
details of each repetition, but the choice of which pieces to include in the
|
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table will have an impact on how easy the table is to understand.
|
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|
||||
When considering multiple ways to structure code, it is worth considering which
|
||||
way makes important details the most apparent.
|
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|
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Understanding and using common code constructions and idioms are also important
|
||||
for maintaining a high signal-to-noise ratio. For example, the following code
|
||||
block is very common in [error handling], and the reader can quickly understand
|
||||
the purpose of this block.
|
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|
||||
```go
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// Good:
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||||
if err := doSomething(); err != nil {
|
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// ...
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}
|
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```
|
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|
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If code looks very similar to this but is subtly different, a reader may not
|
||||
notice the change. In cases like this, it is worth intentionally ["boosting"]
|
||||
the signal of the error check by adding a comment to call attention to it.
|
||||
|
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```go
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// Good:
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||||
if err := doSomething(); err == nil { // if NO error
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||||
// ...
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||||
}
|
||||
```
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|
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[Table-driven testing]: https://github.com/golang/go/wiki/TableDrivenTests
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[error handling]: https://go.dev/blog/errors-are-values
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["boosting"]: best-practices#signal-boost
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|
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<a id="maintainability"></a>
|
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|
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### Maintainability
|
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|
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Code is edited many more times than it is written. Readable code not only makes
|
||||
sense to a reader who is trying to understand how it works, but also to the
|
||||
programmer who needs to change it. Clarity is key.
|
||||
|
||||
Maintainable code:
|
||||
|
||||
* Is easy for a future programmer to modify correctly
|
||||
* Has APIs that are structured so that they can grow gracefully
|
||||
* Is clear about the assumptions that it makes and chooses abstractions that
|
||||
map to the structure of the problem, not to the structure of the code
|
||||
* Avoids unnecessary coupling and doesn't include features that are not used
|
||||
* Has a comprehensive test suite to ensure promised behaviors are maintained
|
||||
and important logic is correct, and the tests provide clear, actionable
|
||||
diagnostics in case of failure
|
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|
||||
When using abstractions like interfaces and types which by definition remove
|
||||
information from the context in which they are used, it is important to ensure
|
||||
that they provide sufficient benefit. Editors and IDEs can connect directly to a
|
||||
method definition and show the corresponding documentation when a concrete type
|
||||
is used, but can only refer to an interface definition otherwise. Interfaces are
|
||||
a powerful tool, but come with a cost, since the maintainer may need to
|
||||
understand the specifics of the underlying implementation in order to correctly
|
||||
use the interface, which must be explained within the interface documentation or
|
||||
at the call-site.
|
||||
|
||||
Maintainable code also avoids hiding important details in places that are easy
|
||||
to overlook. For example, in each of the following lines of code, the presence
|
||||
or lack of a single character is critical to understand the line:
|
||||
|
||||
```go
|
||||
// Bad:
|
||||
// The use of = instead of := can change this line completely.
|
||||
if user, err = db.UserByID(userID); err != nil {
|
||||
// ...
|
||||
}
|
||||
```
|
||||
|
||||
```go
|
||||
// Bad:
|
||||
// The ! in the middle of this line is very easy to miss.
|
||||
leap := (year%4 == 0) && (!(year%100 == 0) || (year%400 == 0))
|
||||
```
|
||||
|
||||
Neither of these are incorrect, but both could be written in a more explicit
|
||||
fashion, or could have an accompanying comment that calls attention to the
|
||||
important behavior:
|
||||
|
||||
```go
|
||||
// Good:
|
||||
u, err := db.UserByID(userID)
|
||||
if err != nil {
|
||||
return fmt.Errorf("invalid origin user: %s", err)
|
||||
}
|
||||
user = u
|
||||
```
|
||||
|
||||
```go
|
||||
// Good:
|
||||
// Gregorian leap years aren't just year%4 == 0.
|
||||
// See https://en.wikipedia.org/wiki/Leap_year#Algorithm.
|
||||
var (
|
||||
leap4 = year%4 == 0
|
||||
leap100 = year%100 == 0
|
||||
leap400 = year%400 == 0
|
||||
)
|
||||
leap := leap4 && (!leap100 || leap400)
|
||||
```
|
||||
|
||||
In the same way, a helper function that hides critical logic or an important
|
||||
edge-case could make it easy for a future change to fail to account for it
|
||||
properly.
|
||||
|
||||
Predictable names are another feature of maintainable code. A user of a package
|
||||
or a maintainer of a piece of code should be able to predict the name of a
|
||||
variable, method, or function in a given context. Function parameters and
|
||||
receiver names for identical concepts should typically share the same name, both
|
||||
to keep documentation understandable and to facilitate refactoring code with
|
||||
minimal overhead.
|
||||
|
||||
Maintainable code minimizes its dependencies (both implicit and explicit).
|
||||
Depending on fewer packages means fewer lines of code that can affect behavior.
|
||||
Avoiding dependencies on internal or undocumented behavior makes code less
|
||||
likely to impose a maintenance burden when those behaviors change in the future.
|
||||
|
||||
When considering how to structure or write code, it is worth taking the time to
|
||||
think through ways in which the code may evolve over time. If a given approach
|
||||
is more conducive to easier and safer future changes, that is often a good
|
||||
trade-off, even if it means a slightly more complicated design.
|
||||
|
||||
<a id="consistency"></a>
|
||||
|
||||
### Consistency
|
||||
|
||||
Consistent code is code that looks, feels, and behaves like similar code
|
||||
throughout the broader codebase, within the context of a team or package, and
|
||||
even within a single file.
|
||||
|
||||
Consistency concerns do not override any of the principles above, but if a tie
|
||||
must be broken, it is often beneficial to break it in favor of consistency.
|
||||
|
||||
Consistency within a package is often the most immediately important level of
|
||||
consistency. It can be very jarring if the same problem is approached in
|
||||
multiple ways throughout a package, or if the same concept has many names within
|
||||
a file. However, even this should not override documented style principles or
|
||||
global consistency.
|
||||
|
||||
<a id="core"></a>
|
||||
|
||||
## Core guidelines
|
||||
|
||||
These guidelines collect the most important aspects of Go style that all Go code
|
||||
is expected to follow. We expect that these principles be learned and followed
|
||||
by the time readability is granted. These are not expected to change frequently,
|
||||
and new additions will have to clear a high bar.
|
||||
|
||||
The guidelines below expand on the recommendations in [Effective Go], which
|
||||
provide a common baseline for Go code across the entire community.
|
||||
|
||||
[Effective Go]: https://go.dev/doc/effective_go
|
||||
|
||||
<a id="formatting"></a>
|
||||
|
||||
### Formatting
|
||||
|
||||
All Go source files must conform to the format outputted by the `gofmt` tool.
|
||||
This format is enforced by a presubmit check in the Google codebase.
|
||||
[Generated code] should generally also be formatted (e.g., by using
|
||||
[`format.Source`]), as it is also browsable in Code Search.
|
||||
|
||||
[Generated code]: https://docs.bazel.build/versions/main/be/general.html#genrule
|
||||
[`format.Source`]: https://pkg.go.dev/go/format#Source
|
||||
|
||||
<a id="mixed-caps"></a>
|
||||
|
||||
### MixedCaps
|
||||
|
||||
Go source code uses `MixedCaps` or `mixedCaps` (camel case) rather than
|
||||
underscores (snake case) when writing multi-word names.
|
||||
|
||||
This applies even when it breaks conventions in other languages. For example, a
|
||||
constant is `MaxLength` (not `MAX_LENGTH`) if exported and `maxLength` (not
|
||||
`max_length`) if unexported.
|
||||
|
||||
Local variables are considered [unexported] for the purpose of choosing the
|
||||
initial capitalization.
|
||||
|
||||
<!--#include file="/go/g3doc/style/includes/special-name-exception.md"-->
|
||||
|
||||
[unexported]: https://go.dev/ref/spec#Exported_identifiers
|
||||
|
||||
<a id="line-length"></a>
|
||||
|
||||
### Line length
|
||||
|
||||
There is no fixed line length for Go source code. If a line feels too long, it
|
||||
should be refactored instead of broken. If it is already as short as it is
|
||||
practical for it to be, the line should be allowed to remain long.
|
||||
|
||||
Do not split a line:
|
||||
|
||||
* Before an [indentation change](decisions#indentation-confusion) (e.g.,
|
||||
function declaration, conditional)
|
||||
* To make a long string (e.g., a URL) fit into multiple shorter lines
|
||||
|
||||
<a id="naming"></a>
|
||||
|
||||
### Naming
|
||||
|
||||
Naming is more art than science. In Go, names tend to be somewhat shorter than
|
||||
in many other languages, but the same [general guidelines] apply. Names should:
|
||||
|
||||
* Not feel [repetitive](decisions#repetition) when they are used
|
||||
* Take the context into consideration
|
||||
* Not repeat concepts that are already clear
|
||||
|
||||
You can find more specific guidance on naming in [decisions](decisions#naming).
|
||||
|
||||
[general guidelines]: https://testing.googleblog.com/2017/10/code-health-identifiernamingpostforworl.html
|
||||
|
||||
<a id="local-consistency"></a>
|
||||
|
||||
### Local consistency
|
||||
|
||||
Where the style guide has nothing to say about a particular point of style,
|
||||
authors are free to choose the style that they prefer, unless the code in close
|
||||
proximity (usually within the same file or package, but sometimes within a team
|
||||
or project directory) has taken a consistent stance on the issue.
|
||||
|
||||
Examples of **valid** local style considerations:
|
||||
|
||||
* Use of `%s` or `%v` for formatted printing of errors
|
||||
* Usage of buffered channels in lieu of mutexes
|
||||
|
||||
Examples of **invalid** local style considerations:
|
||||
|
||||
* Line length restrictions for code
|
||||
* Use of assertion-based testing libraries
|
||||
|
||||
If the local style disagrees with the style guide but the readability impact is
|
||||
limited to one file, it will generally be surfaced in a code review for which a
|
||||
consistent fix would be outside the scope of the CL in question. At that point,
|
||||
it is appropriate to file a bug to track the fix.
|
||||
|
||||
If a change would worsen an existing style deviation, expose it in more API
|
||||
surfaces, expand the number of files in which the deviation is present, or
|
||||
introduce an actual bug, then local consistency is no longer a valid
|
||||
justification for violating the style guide for new code. In these cases, it is
|
||||
appropriate for the author to clean up the existing codebase in the same CL,
|
||||
perform a refactor in advance of the current CL, or find an alternative that at
|
||||
least does not make the local problem worse.
|
||||
|
||||
<!--
|
||||
|
||||
-->
|
||||
|
||||
{% endraw %}
|
183
go/index.md
Normal file
183
go/index.md
Normal file
|
@ -0,0 +1,183 @@
|
|||
# Go Style
|
||||
|
||||
https://google.github.io/styleguide/go
|
||||
|
||||
[Overview](index) | [Guide](guide) | [Decisions](decisions) |
|
||||
[Best practices](best-practices)
|
||||
|
||||
<!--
|
||||
|
||||
-->
|
||||
|
||||
{% raw %}
|
||||
|
||||
<a id="about"></a>
|
||||
|
||||
## About
|
||||
|
||||
The Go Style Guide and accompanying documents codify the current best approaches
|
||||
for writing readable and idiomatic Go. Adherence to the Style Guide is not
|
||||
intended to be absolute, and these documents will never be exhaustive. Our
|
||||
intention is to minimize the guesswork of writing readable Go so that newcomers
|
||||
to the language can avoid common mistakes. The Style Guide also serves to unify
|
||||
the style guidance given by anyone reviewing Go code at Google.
|
||||
|
||||
Document | Link | Primary Audience | [Normative] | [Canonical]
|
||||
------------------- | ----------------------------------------------------- | ------------------- | ----------- | -----------
|
||||
**Style Guide** | https://google.github.io/styleguide/go/guide | Everyone | Yes | Yes
|
||||
**Style Decisions** | https://google.github.io/styleguide/go/decisions | Readability Mentors | Yes | No
|
||||
**Best Practices** | https://google.github.io/styleguide/go/best-practices | Anyone interested | No | No
|
||||
|
||||
[Normative]: #normative
|
||||
[Canonical]: #canonical
|
||||
|
||||
<a id="docs"></a>
|
||||
|
||||
### Documents
|
||||
|
||||
1. The **Style Guide** (https://google.github.io/styleguide/go/guide) outlines
|
||||
the foundation of Go style at Google. This document is definitive and is
|
||||
used as the basis for the recommendations in Style Decisions and Best
|
||||
Practices.
|
||||
|
||||
1. **Style Decisions** (https://google.github.io/styleguide/go/decisions) is a
|
||||
more verbose document that summarizes decisions on specific style points and
|
||||
discusses the reasoning behind the decisions where appropriate.
|
||||
|
||||
These decisions may occasionally change based on new data, new language
|
||||
features, new libraries, or emerging patterns, but it is not expected that
|
||||
individual Go programmers at Google should keep up-to-date with this
|
||||
document.
|
||||
|
||||
1. **Best Practices** (https://google.github.io/styleguide/go/best-practices)
|
||||
documents some of the patterns that have evolved over time that solve common
|
||||
problems, read well, and are robust to code maintenance needs.
|
||||
|
||||
These best practices are not canonical, but Go programmers at Google are
|
||||
encouraged to use them where possible to keep the codebase uniform and
|
||||
consistent.
|
||||
|
||||
These documents intend to:
|
||||
|
||||
* Agree on a set of principles for weighing alternate styles
|
||||
* Codify settled matters of Go style
|
||||
* Document and provide canonical examples for Go idioms
|
||||
* Document the pros and cons of various style decisions
|
||||
* Help minimize surprises in Go readability reviews
|
||||
* Help readability mentors use consistent terminology and guidance
|
||||
|
||||
These documents do **not** intend to:
|
||||
|
||||
* Be an exhaustive list of comments that can be given in a readability review
|
||||
* List all of the rules everyone is expected to remember and follow at all
|
||||
times
|
||||
* Replace good judgment in the use of language features and style
|
||||
* Justify large-scale changes to get rid of style differences
|
||||
|
||||
There will always be differences from one Go programmer to another and from one
|
||||
team's codebase to another. However, it is in the best interest of Google and
|
||||
Alphabet that our codebase be as consistent as possible. (See
|
||||
[guide](guide#consistency) for more on consistency.) To that end, feel free to
|
||||
make style improvements as you see fit, but you do not need to nit-pick every
|
||||
violation of the Style Guide that you find. In particular, these documents may
|
||||
change over time, and that is no reason to cause extra churn in existing
|
||||
codebases; it suffices to write new code using the latest best practices and
|
||||
address nearby issues over time.
|
||||
|
||||
It is important to recognize that issues of style are inherently personal and
|
||||
that there are always inherent trade-offs. Much of the guidance in these
|
||||
documents is subjective, but just like with `gofmt`, there is significant value
|
||||
in the uniformity they provide. As such, style recommendations will not be
|
||||
changed without due discourse, Go programmers at Google are encouraged to follow
|
||||
the style guide even where they might disagree.
|
||||
|
||||
<a id="definitions"></a>
|
||||
|
||||
## Definitions
|
||||
|
||||
The following words, which are used throughout the style documents, are defined
|
||||
below:
|
||||
|
||||
* **Canonical**: Establishes prescriptive and enduring rules
|
||||
<a id="canonical"></a>
|
||||
|
||||
Within these documents, "canonical" is used to describe something that is
|
||||
considered a standard that all code (old and new) should follow and that is
|
||||
not expected to change substantially over time. Principles in the canonical
|
||||
documents should be understood by authors and reviewers alike, so everything
|
||||
included within a canonical document must meet a high bar. As such,
|
||||
canonical documents are generally shorter and prescribe fewer elements of
|
||||
style than non-canonical documents.
|
||||
|
||||
https://google.github.io/styleguide/go#canonical
|
||||
|
||||
* **Normative**: Intended to establish consistency <a id="normative"></a>
|
||||
|
||||
Within these documents, "normative" is used to describe something that is an
|
||||
agreed-upon element of style for use by Go code reviewers, in order that the
|
||||
suggestions, terminology, and justifications are consistent. These elements
|
||||
may change over time, and these documents will reflect such changes so that
|
||||
reviewers can remain consistent and up-to-date. Authors of Go code are not
|
||||
expected to be familiar with the normative documents, but the documents will
|
||||
frequently be used as a reference by reviewers in readability reviews.
|
||||
|
||||
https://google.github.io/styleguide/go#normative
|
||||
|
||||
* **Idiomatic**: Common and familiar <a id="idiomatic"></a>
|
||||
|
||||
Within these documents, "idiomatic" is used to refer to something that is
|
||||
prevalent in Go code and has become a familiar pattern that is easy to
|
||||
recognize. In general, an idiomatic pattern should be preferred to something
|
||||
unidiomatic if both serve the same purpose in context, as this is what will
|
||||
be the most familiar to readers.
|
||||
|
||||
https://google.github.io/styleguide/go#idiomatic
|
||||
|
||||
<a id="references"></a>
|
||||
|
||||
## Additional references
|
||||
|
||||
This guide assumes the reader is familiar with [Effective Go], as it provides a
|
||||
common baseline for Go code across the entire Go community.
|
||||
|
||||
Below are some additional resources for those looking to self-educate about Go
|
||||
style and for reviewers looking to provide further linkable context in their
|
||||
reviews. Participants in the Go readability process are not expected to be
|
||||
familiar with these resources, but they may arise as context in readability
|
||||
reviews.
|
||||
|
||||
[Effective Go]: https://go.dev/doc/effective_go
|
||||
|
||||
**External References**
|
||||
|
||||
* [Go Language Specification](https://go.dev/ref/spec)
|
||||
* [Go FAQ](https://go.dev/doc/faq)
|
||||
* [Go Memory Model](https://go.dev/ref/mem)
|
||||
* [Go Data Structures](https://research.swtch.com/godata)
|
||||
* [Go Interfaces](https://research.swtch.com/interfaces)
|
||||
* [Go Proverbs](https://go-proverbs.github.io/)
|
||||
|
||||
* <a id="gotip"></a> Go tips - stay tuned.
|
||||
|
||||
**Relevant Testing-on-the-Toilet articles**
|
||||
|
||||
* [https://testing.googleblog.com/2017/10/code-health-identifiernamingpostforworl.html](Identifier Naming)
|
||||
* [https://testing.googleblog.com/2013/03/testing-on-toilet-testing-state-vs.html](Testing State vs. Testing Interactions)
|
||||
* [https://testing.googleblog.com/2014/05/testing-on-toilet-effective-testing.html](Effective Testing)
|
||||
* [https://testing.googleblog.com/2014/05/testing-on-toilet-risk-driven-testing.html](Risk-driven Testing)
|
||||
* [https://testing.googleblog.com/2015/01/testing-on-toilet-change-detector-tests.html](Change-detector Tests Considered Harmful)
|
||||
|
||||
**Additional External Writings**
|
||||
|
||||
* [Go and Dogma](https://research.swtch.com/dogma)
|
||||
* [Less is exponentially more](https://commandcenter.blogspot.com/2012/06/less-is-exponentially-more.html)
|
||||
* [Esmerelda's Imagination](https://commandcenter.blogspot.com/2011/12/esmereldas-imagination.html)
|
||||
* [Regular expressions for parsing](https://commandcenter.blogspot.com/2011/08/regular-expressions-in-lexing-and.html)
|
||||
* [Gofmt's style is no one's favorite, yet Gofmt is everyone's favorite](https://www.youtube.com/watch?v=PAAkCSZUG1c&t=8m43s)
|
||||
(YouTube)
|
||||
|
||||
<!--
|
||||
|
||||
-->
|
||||
|
||||
{% endraw %}
|
Loading…
Reference in New Issue
Block a user