Slight breaking change, but at the source level almost nothing changes (ipairs is the only thing that changes because for some reason it checks if what is passed is a table and that really doesn't make any fucking sense)
Closes#195Closes#196
More documentation on how things work.
Once more at a 'feature-complete' state. Continue to work on #116.
Add testcase to ensure #108 is fixed. Then, prep release.
sol::this_state is a transparent argument that gets the current state at any position in any callback
sol::variadic_args allows a person to get something that can reference the "rest of the arguments", though it doesn't enforce that it has to be the last argument
Closes#57Closes#59Closes#60
usertype now respects factory functions and does not make default constructors/destructors unless the compiler says its okay
new and __gc functions can be overridden for usertypes to provide handle-like creation and deletion functions
Overloading match fixes
RAII improvements for all usertypes
Added tests to make sure these features stay
`set_function`/`set_usertype` now properly use `set`
For the time being, we are going to avoid implementing `traverse`; aside from performance of nested table access (e.g. `int x = lua["a"]["b"]["c"]`), it's a pain. ;~;
additional tests to make sure pass-by-value and copy semantics work as intended
new proxy_base class to reduce code duplication
update function / protected_function usage (to solve starwing's issue while keeping code as clean as possible)
sol::object had a few reference leaks in the way it retrieved values: it now does it properly without leaving the stack at +1 item
sol::stack was drastically cleaned up, with the following key change:
* sol::stack::push now returns an integer of the number of things its pushed (usually 1, but can be more) (Thanks, @PrincessNyanara!)
* sol::stack::call now calls functions flexibly, and getting is done more reliably
* due to the innovation of stack::call and using absolute indices, we no longer have to use reverse_call style programming to deal with lua
* sol::reference::get_type is now const-correct
* sol::state and sol::table now have a cleaned up `get` implementation since it is no longer held back by the ugliness of VC++'s incapability to handle templates
* the name `sol::userdata` now belongs to a type that actually encapsualtes a void* with a pusher/getter than gets a userdata void* value (TODO: give it a template to make it static_cast to that type on get?)
* lightuserdata_t -> light_userdata, upvalue_t -> upvalue as type names (mostly details)
* pushers for various types were updated to return integers