sol2/sol/stack_push.hpp

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// The MIT License (MIT)
// Copyright (c) 2013-2017 Rapptz, ThePhD and contributors
// Permission is hereby granted, free of charge, to any person obtaining a copy of
// this software and associated documentation files (the "Software"), to deal in
// the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef SOL_STACK_PUSH_HPP
#define SOL_STACK_PUSH_HPP
#include "stack_core.hpp"
#include "raii.hpp"
#include "optional.hpp"
#include "usertype_traits.hpp"
#include "filters.hpp"
#include <memory>
#include <type_traits>
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#include <cassert>
#include <limits>
#ifdef SOL_CODECVT_SUPPORT
#include <codecvt>
#include <locale>
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#endif // codecvt support
#ifdef SOL_CXX17_FEATURES
#include <string_view>
#include <variant>
#endif // C++17
namespace sol {
namespace stack {
inline int push_environment_of(lua_State* L, int index = -1) {
#if SOL_LUA_VERSION < 502
// Use lua_getfenv
lua_getfenv(L, index);
return 1;
#else
// Use upvalues as explained in Lua 5.2 and beyond's manual
if (lua_getupvalue(L, index, 1) == nullptr) {
push(L, lua_nil);
return 1;
}
#endif
return 1;
}
template <typename T>
int push_environment_of(const T& target) {
target.push();
return push_environment_of(target.lua_state(), -1) + 1;
}
template <typename T>
struct pusher<detail::as_value_tag<T>> {
template <typename F, typename... Args>
static int push_fx(lua_State* L, F&& f, Args&&... args) {
// Basically, we store all user-data like this:
// If it's a movable/copyable value (no std::ref(x)), then we store the pointer to the new
// data in the first sizeof(T*) bytes, and then however many bytes it takes to
// do the actual object. Things that are std::ref or plain T* are stored as
// just the sizeof(T*), and nothing else.
T* obj = detail::usertype_allocate<T>(L);
std::allocator<T> alloc{};
alloc.construct(obj, std::forward<Args>(args)...);
f();
return 1;
}
template <typename K, typename... Args>
static int push_keyed(lua_State* L, K&& k, Args&&... args) {
stack_detail::undefined_metatable<T> fx(L, &k[0]);
return push_fx(L, fx, std::forward<Args>(args)...);
}
template <typename... Args>
static int push(lua_State* L, Args&&... args) {
return push_keyed(L, usertype_traits<T>::metatable(), std::forward<Args>(args)...);
}
};
template <typename T>
struct pusher<detail::as_pointer_tag<T>> {
typedef meta::unqualified_t<T> U;
template <typename F>
static int push_fx(lua_State* L, F&& f, T* obj) {
if (obj == nullptr)
return stack::push(L, lua_nil);
T** pref = detail::usertype_allocate_pointer<T>(L);
*pref = obj;
f();
return 1;
}
template <typename K>
static int push_keyed(lua_State* L, K&& k, T* obj) {
stack_detail::undefined_metatable<U*> fx(L, &k[0]);
return push_fx(L, fx, obj);
}
static int push(lua_State* L, T* obj) {
return push_keyed(L, usertype_traits<U*>::metatable(), obj);
}
};
template <>
struct pusher<detail::as_reference_tag> {
template <typename T>
static int push(lua_State* L, T&& obj) {
return stack::push(L, detail::ptr(obj));
}
};
template <typename T, typename>
struct pusher {
template <typename... Args>
static int push(lua_State* L, Args&&... args) {
return pusher<detail::as_value_tag<T>>{}.push(L, std::forward<Args>(args)...);
}
};
template <typename T>
struct pusher<T*, meta::disable_if_t<meta::any<is_container<meta::unqualified_t<T>>, std::is_function<meta::unqualified_t<T>>, is_lua_reference<meta::unqualified_t<T>>>::value>> {
template <typename... Args>
static int push(lua_State* L, Args&&... args) {
return pusher<detail::as_pointer_tag<T>>{}.push(L, std::forward<Args>(args)...);
}
};
template <typename T>
struct pusher<T, std::enable_if_t<is_unique_usertype<T>::value>> {
typedef typename unique_usertype_traits<T>::type P;
typedef typename unique_usertype_traits<T>::actual_type Real;
template <typename Arg, meta::enable<std::is_base_of<Real, meta::unqualified_t<Arg>>> = meta::enabler>
static int push(lua_State* L, Arg&& arg) {
if (unique_usertype_traits<T>::is_null(arg)) {
return stack::push(L, lua_nil);
}
return push_deep(L, std::forward<Arg>(arg));
}
template <typename Arg0, typename Arg1, typename... Args>
static int push(lua_State* L, Arg0&& arg0, Arg0&& arg1, Args&&... args) {
return push_deep(L, std::forward<Arg0>(arg0), std::forward<Arg1>(arg1), std::forward<Args>(args)...);
}
template <typename... Args>
static int push_deep(lua_State* L, Args&&... args) {
P** pref = nullptr;
detail::unique_destructor* fx = nullptr;
Real* mem = detail::usertype_unique_allocate<P, Real>(L, pref, fx);
*fx = detail::usertype_unique_alloc_destroy<P, Real>;
detail::default_construct::construct(mem, std::forward<Args>(args)...);
*pref = unique_usertype_traits<T>::get(*mem);
if (luaL_newmetatable(L, &usertype_traits<detail::unique_usertype<P>>::metatable()[0]) == 1) {
luaL_Reg l[32]{};
int index = 0;
auto prop_fx = [](meta_function) { return true; };
usertype_detail::insert_default_registrations<P>(l, index, prop_fx);
usertype_detail::make_destructor<T>(l, index);
luaL_setfuncs(L, l, 0);
}
lua_setmetatable(L, -2);
return 1;
}
};
template <typename T>
struct pusher<std::reference_wrapper<T>> {
static int push(lua_State* L, const std::reference_wrapper<T>& t) {
return stack::push(L, std::addressof(detail::deref(t.get())));
}
};
template <typename T>
struct pusher<T, std::enable_if_t<std::is_floating_point<T>::value>> {
static int push(lua_State* L, const T& value) {
lua_pushnumber(L, value);
return 1;
}
};
template <typename T>
struct pusher<T, std::enable_if_t<std::is_integral<T>::value>> {
static int push(lua_State* L, const T& value) {
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#if SOL_LUA_VERSION >= 503
static auto integer_value_fits = [](T const& value) {
if (sizeof(T) < sizeof(lua_Integer) || (std::is_signed<T>::value && sizeof(T) == sizeof(lua_Integer))) {
return true;
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}
auto u_min = static_cast<std::intmax_t>((std::numeric_limits<lua_Integer>::min)());
auto u_max = static_cast<std::uintmax_t>((std::numeric_limits<lua_Integer>::max)());
auto t_min = static_cast<std::intmax_t>((std::numeric_limits<T>::min)());
auto t_max = static_cast<std::uintmax_t>((std::numeric_limits<T>::max)());
return (u_min <= t_min || value >= static_cast<T>(u_min)) && (u_max >= t_max || value <= static_cast<T>(u_max));
};
if (integer_value_fits(value)) {
lua_pushinteger(L, static_cast<lua_Integer>(value));
return 1;
}
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#endif
#if defined(SOL_CHECK_ARGUMENTS) && !defined(SOL_NO_CHECK_NUMBER_PRECISION)
if (static_cast<T>(llround(static_cast<lua_Number>(value))) != value) {
#ifdef SOL_NO_EXCEPTIONS
// Is this really worth it?
assert(false && "integer value will be misrepresented in lua");
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lua_pushnumber(L, static_cast<lua_Number>(value));
return 1;
#else
throw error(detail::direct_error, "integer value will be misrepresented in lua");
#endif
}
#endif
lua_pushnumber(L, static_cast<lua_Number>(value));
return 1;
}
};
template <typename T>
struct pusher<T, std::enable_if_t<std::is_enum<T>::value>> {
static int push(lua_State* L, const T& value) {
if (std::is_same<char, std::underlying_type_t<T>>::value) {
return stack::push(L, static_cast<int>(value));
}
return stack::push(L, static_cast<std::underlying_type_t<T>>(value));
}
};
template <typename T>
struct pusher<detail::as_table_tag<T>> {
static int push(lua_State* L, const T& tablecont) {
typedef meta::has_key_value_pair<meta::unqualified_t<std::remove_pointer_t<T>>> has_kvp;
return push(has_kvp(), L, tablecont);
}
static int push(std::true_type, lua_State* L, const T& tablecont) {
auto& cont = detail::deref(detail::unwrap(tablecont));
lua_createtable(L, static_cast<int>(cont.size()), 0);
int tableindex = lua_gettop(L);
for (const auto& pair : cont) {
set_field(L, pair.first, pair.second, tableindex);
}
return 1;
}
static int push(std::false_type, lua_State* L, const T& tablecont) {
auto& cont = detail::deref(detail::unwrap(tablecont));
lua_createtable(L, stack_detail::get_size_hint(cont), 0);
int tableindex = lua_gettop(L);
std::size_t index = 1;
for (const auto& i : cont) {
#if SOL_LUA_VERSION >= 503
int p = stack::push(L, i);
for (int pi = 0; pi < p; ++pi) {
lua_seti(L, tableindex, static_cast<lua_Integer>(index++));
}
#else
lua_pushinteger(L, static_cast<lua_Integer>(index));
int p = stack::push(L, i);
if (p == 1) {
++index;
lua_settable(L, tableindex);
}
else {
int firstindex = tableindex + 1 + 1;
for (int pi = 0; pi < p; ++pi) {
stack::push(L, index);
lua_pushvalue(L, firstindex);
lua_settable(L, tableindex);
++index;
++firstindex;
}
lua_pop(L, 1 + p);
}
#endif
}
// TODO: figure out a better way to do this...?
//set_field(L, -1, cont.size());
return 1;
}
};
template <typename T>
struct pusher<as_table_t<T>, std::enable_if_t<is_container<std::remove_pointer_t<meta::unwrap_unqualified_t<T>>>::value>> {
static int push(lua_State* L, const T& tablecont) {
return stack::push<detail::as_table_tag<T>>(L, tablecont);
}
};
template <typename T>
struct pusher<as_table_t<T>, std::enable_if_t<!is_container<std::remove_pointer_t<meta::unwrap_unqualified_t<T>>>::value>> {
static int push(lua_State* L, const T& v) {
return stack::push(L, v);
}
};
template <typename T>
struct pusher<nested<T>> {
static int push(lua_State* L, const T& tablecont) {
pusher<as_table_t<T>> p{};
// silence annoying VC++ warning
(void)p;
return p.push(L, tablecont);
}
};
template <typename T>
struct pusher<std::initializer_list<T>> {
static int push(lua_State* L, const std::initializer_list<T>& il) {
pusher<detail::as_table_tag<std::initializer_list<T>>> p{};
// silence annoying VC++ warning
(void)p;
return p.push(L, il);
}
};
template <typename T>
struct pusher<T, std::enable_if_t<is_lua_reference<T>::value>> {
static int push(lua_State* L, const T& ref) {
return ref.push(L);
}
static int push(lua_State* L, T&& ref) {
return ref.push(L);
}
};
template <>
struct pusher<bool> {
static int push(lua_State* L, bool b) {
lua_pushboolean(L, b);
return 1;
}
};
template <>
struct pusher<lua_nil_t> {
static int push(lua_State* L, lua_nil_t) {
lua_pushnil(L);
return 1;
}
};
template <>
struct pusher<stack_count> {
static int push(lua_State*, stack_count st) {
return st.count;
}
};
template <>
struct pusher<metatable_t> {
static int push(lua_State* L, metatable_t) {
lua_pushlstring(L, "__mt", 4);
return 1;
}
};
template <>
struct pusher<std::remove_pointer_t<lua_CFunction>> {
static int push(lua_State* L, lua_CFunction func, int n = 0) {
lua_pushcclosure(L, func, n);
return 1;
}
};
template <>
struct pusher<lua_CFunction> {
static int push(lua_State* L, lua_CFunction func, int n = 0) {
lua_pushcclosure(L, func, n);
return 1;
}
};
#ifdef SOL_NOEXCEPT_FUNCTION_TYPE
template <>
struct pusher<std::remove_pointer_t<detail::lua_CFunction_noexcept>> {
static int push(lua_State* L, detail::lua_CFunction_noexcept func, int n = 0) {
lua_pushcclosure(L, func, n);
return 1;
}
};
template <>
struct pusher<detail::lua_CFunction_noexcept> {
static int push(lua_State* L, detail::lua_CFunction_noexcept func, int n = 0) {
lua_pushcclosure(L, func, n);
return 1;
}
};
#endif // noexcept function type
template <>
struct pusher<c_closure> {
static int push(lua_State* L, c_closure cc) {
lua_pushcclosure(L, cc.c_function, cc.upvalues);
return 1;
}
};
template <typename Arg, typename... Args>
struct pusher<closure<Arg, Args...>> {
template <std::size_t... I, typename T>
static int push(std::index_sequence<I...>, lua_State* L, T&& c) {
int pushcount = multi_push(L, detail::forward_get<I>(c.upvalues)...);
return stack::push(L, c_closure(c.c_function, pushcount));
}
template <typename T>
static int push(lua_State* L, T&& c) {
return push(std::make_index_sequence<1 + sizeof...(Args)>(), L, std::forward<T>(c));
}
};
template <>
struct pusher<void*> {
static int push(lua_State* L, void* userdata) {
lua_pushlightuserdata(L, userdata);
return 1;
}
};
template <>
struct pusher<lightuserdata_value> {
static int push(lua_State* L, lightuserdata_value userdata) {
lua_pushlightuserdata(L, userdata);
return 1;
}
};
template <typename T>
struct pusher<light<T>> {
static int push(lua_State* L, light<T> l) {
lua_pushlightuserdata(L, static_cast<void*>(l.value));
return 1;
}
};
template <typename T>
struct pusher<user<T>> {
template <bool with_meta = true, typename Key, typename... Args>
static int push_with(lua_State* L, Key&& name, Args&&... args) {
// A dumb pusher
T* data = detail::user_allocate<T>(L);
std::allocator<T> alloc;
alloc.construct(data, std::forward<Args>(args)...);
if (with_meta) {
// Make sure we have a plain GC set for this data
if (luaL_newmetatable(L, name) != 0) {
lua_CFunction cdel = detail::user_alloc_destruct<T>;
lua_pushcclosure(L, cdel, 0);
lua_setfield(L, -2, "__gc");
}
lua_setmetatable(L, -2);
}
return 1;
}
template <typename Arg, typename... Args, meta::disable<meta::any_same<meta::unqualified_t<Arg>, no_metatable_t, metatable_t>> = meta::enabler>
static int push(lua_State* L, Arg&& arg, Args&&... args) {
const auto name = &usertype_traits<meta::unqualified_t<T>>::user_gc_metatable()[0];
return push_with(L, name, std::forward<Arg>(arg), std::forward<Args>(args)...);
}
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template <typename... Args>
static int push(lua_State* L, no_metatable_t, Args&&... args) {
const auto name = &usertype_traits<meta::unqualified_t<T>>::user_gc_metatable()[0];
return push_with<false>(L, name, std::forward<Args>(args)...);
}
template <typename Key, typename... Args>
static int push(lua_State* L, metatable_t, Key&& key, Args&&... args) {
const auto name = &key[0];
return push_with<true>(L, name, std::forward<Args>(args)...);
}
static int push(lua_State* L, const user<T>& u) {
const auto name = &usertype_traits<meta::unqualified_t<T>>::user_gc_metatable()[0];
return push_with(L, name, u.value);
}
static int push(lua_State* L, user<T>&& u) {
const auto name = &usertype_traits<meta::unqualified_t<T>>::user_gc_metatable()[0];
return push_with(L, name, std::move(u.value));
}
static int push(lua_State* L, no_metatable_t, const user<T>& u) {
const auto name = &usertype_traits<meta::unqualified_t<T>>::user_gc_metatable()[0];
return push_with<false>(L, name, u.value);
}
static int push(lua_State* L, no_metatable_t, user<T>&& u) {
const auto name = &usertype_traits<meta::unqualified_t<T>>::user_gc_metatable()[0];
return push_with<false>(L, name, std::move(u.value));
}
};
template <>
struct pusher<userdata_value> {
static int push(lua_State* L, userdata_value data) {
void** ud = static_cast<void**>(lua_newuserdata(L, sizeof(void*)));
*ud = data.value;
return 1;
}
};
template <>
struct pusher<const char*> {
static int push_sized(lua_State* L, const char* str, std::size_t len) {
lua_pushlstring(L, str, len);
return 1;
}
static int push(lua_State* L, const char* str) {
if (str == nullptr)
return stack::push(L, lua_nil);
return push_sized(L, str, std::char_traits<char>::length(str));
}
static int push(lua_State* L, const char* strb, const char* stre) {
return push_sized(L, strb, stre - strb);
}
static int push(lua_State* L, const char* str, std::size_t len) {
return push_sized(L, str, len);
}
};
template <>
struct pusher<char*> {
static int push_sized(lua_State* L, const char* str, std::size_t len) {
pusher<const char*> p{};
(void)p;
return p.push_sized(L, str, len);
}
static int push(lua_State* L, const char* str) {
pusher<const char*> p{};
(void)p;
return p.push(L, str);
}
static int push(lua_State* L, const char* strb, const char* stre) {
pusher<const char*> p{};
(void)p;
return p.push(L, strb, stre);
}
static int push(lua_State* L, const char* str, std::size_t len) {
pusher<const char*> p{};
(void)p;
return p.push(L, str, len);
}
};
template <size_t N>
struct pusher<char[N]> {
static int push(lua_State* L, const char (&str)[N]) {
lua_pushlstring(L, str, N - 1);
return 1;
}
static int push(lua_State* L, const char (&str)[N], std::size_t sz) {
lua_pushlstring(L, str, sz);
return 1;
}
};
template <>
struct pusher<char> {
static int push(lua_State* L, char c) {
const char str[2] = { c, '\0' };
return stack::push(L, str, 1);
}
};
template <>
struct pusher<std::string> {
static int push(lua_State* L, const std::string& str) {
lua_pushlstring(L, str.c_str(), str.size());
return 1;
}
static int push(lua_State* L, const std::string& str, std::size_t sz) {
lua_pushlstring(L, str.c_str(), sz);
return 1;
}
};
template <>
struct pusher<string_view> {
static int push(lua_State* L, const string_view& sv) {
return stack::push(L, sv.data(), sv.length());
}
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static int push(lua_State* L, const string_view& sv, std::size_t n) {
return stack::push(L, sv.data(), n);
}
};
template <>
struct pusher<meta_function> {
static int push(lua_State* L, meta_function m) {
const std::string& str = to_string(m);
lua_pushlstring(L, str.c_str(), str.size());
return 1;
}
};
template <>
struct pusher<absolute_index> {
static int push(lua_State* L, absolute_index ai) {
lua_pushvalue(L, ai);
return 1;
}
};
template <>
struct pusher<raw_index> {
static int push(lua_State* L, raw_index ri) {
lua_pushvalue(L, ri);
return 1;
}
};
template <>
struct pusher<ref_index> {
static int push(lua_State* L, ref_index ri) {
lua_rawgeti(L, LUA_REGISTRYINDEX, ri);
return 1;
}
};
#ifdef SOL_CODECVT_SUPPORT
template <>
struct pusher<const wchar_t*> {
static int push(lua_State* L, const wchar_t* wstr) {
return push(L, wstr, std::char_traits<wchar_t>::length(wstr));
}
static int push(lua_State* L, const wchar_t* wstr, std::size_t sz) {
return push(L, wstr, wstr + sz);
}
static int push(lua_State* L, const wchar_t* strb, const wchar_t* stre) {
if (sizeof(wchar_t) == 2) {
thread_local std::wstring_convert<std::codecvt_utf8_utf16<wchar_t>> convert;
std::string u8str = convert.to_bytes(strb, stre);
return stack::push(L, u8str);
}
thread_local std::wstring_convert<std::codecvt_utf8<wchar_t>> convert;
std::string u8str = convert.to_bytes(strb, stre);
return stack::push(L, u8str);
}
};
template <>
struct pusher<wchar_t*> {
static int push(lua_State* L, const wchar_t* str) {
pusher<const wchar_t*> p{};
(void)p;
return p.push(L, str);
}
static int push(lua_State* L, const wchar_t* strb, const wchar_t* stre) {
pusher<const wchar_t*> p{};
(void)p;
return p.push(L, strb, stre);
}
static int push(lua_State* L, const wchar_t* str, std::size_t len) {
pusher<const wchar_t*> p{};
(void)p;
return p.push(L, str, len);
}
};
template <>
struct pusher<const char16_t*> {
static int push(lua_State* L, const char16_t* u16str) {
return push(L, u16str, std::char_traits<char16_t>::length(u16str));
}
static int push(lua_State* L, const char16_t* u16str, std::size_t sz) {
return push(L, u16str, u16str + sz);
}
static int push(lua_State* L, const char16_t* strb, const char16_t* stre) {
#ifdef _MSC_VER
thread_local std::wstring_convert<std::codecvt_utf8_utf16<int16_t>, int16_t> convert;
std::string u8str = convert.to_bytes(reinterpret_cast<const int16_t*>(strb), reinterpret_cast<const int16_t*>(stre));
#else
thread_local std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t> convert;
std::string u8str = convert.to_bytes(strb, stre);
#endif // VC++ is a shit
return stack::push(L, u8str);
}
};
template <>
struct pusher<char16_t*> {
static int push(lua_State* L, const char16_t* str) {
pusher<const char16_t*> p{};
(void)p;
return p.push(L, str);
}
static int push(lua_State* L, const char16_t* strb, const char16_t* stre) {
pusher<const char16_t*> p{};
(void)p;
return p.push(L, strb, stre);
}
static int push(lua_State* L, const char16_t* str, std::size_t len) {
pusher<const char16_t*> p{};
(void)p;
return p.push(L, str, len);
}
};
template <>
struct pusher<const char32_t*> {
static int push(lua_State* L, const char32_t* u32str) {
return push(L, u32str, u32str + std::char_traits<char32_t>::length(u32str));
}
static int push(lua_State* L, const char32_t* u32str, std::size_t sz) {
return push(L, u32str, u32str + sz);
}
static int push(lua_State* L, const char32_t* strb, const char32_t* stre) {
#ifdef _MSC_VER
thread_local std::wstring_convert<std::codecvt_utf8<int32_t>, int32_t> convert;
std::string u8str = convert.to_bytes(reinterpret_cast<const int32_t*>(strb), reinterpret_cast<const int32_t*>(stre));
#else
thread_local std::wstring_convert<std::codecvt_utf8<char32_t>, char32_t> convert;
std::string u8str = convert.to_bytes(strb, stre);
#endif // VC++ is a shit
return stack::push(L, u8str);
}
};
template <>
struct pusher<char32_t*> {
static int push(lua_State* L, const char32_t* str) {
pusher<const char32_t*> p{};
(void)p;
return p.push(L, str);
}
static int push(lua_State* L, const char32_t* strb, const char32_t* stre) {
pusher<const char32_t*> p{};
(void)p;
return p.push(L, strb, stre);
}
static int push(lua_State* L, const char32_t* str, std::size_t len) {
pusher<const char32_t*> p{};
(void)p;
return p.push(L, str, len);
}
};
template <size_t N>
struct pusher<wchar_t[N]> {
static int push(lua_State* L, const wchar_t (&str)[N]) {
return push(L, str, N - 1);
}
static int push(lua_State* L, const wchar_t (&str)[N], std::size_t sz) {
return stack::push<const wchar_t*>(L, str, str + sz);
}
};
template <size_t N>
struct pusher<char16_t[N]> {
static int push(lua_State* L, const char16_t (&str)[N]) {
return push(L, str, N - 1);
}
static int push(lua_State* L, const char16_t (&str)[N], std::size_t sz) {
return stack::push<const char16_t*>(L, str, str + sz);
}
};
template <size_t N>
struct pusher<char32_t[N]> {
static int push(lua_State* L, const char32_t (&str)[N]) {
return push(L, str, N - 1);
}
static int push(lua_State* L, const char32_t (&str)[N], std::size_t sz) {
return stack::push<const char32_t*>(L, str, str + sz);
}
};
template <>
struct pusher<wchar_t> {
static int push(lua_State* L, wchar_t c) {
const wchar_t str[2] = { c, '\0' };
return stack::push(L, str, 1);
}
};
template <>
struct pusher<char16_t> {
static int push(lua_State* L, char16_t c) {
const char16_t str[2] = { c, '\0' };
return stack::push(L, str, 1);
}
};
template <>
struct pusher<char32_t> {
static int push(lua_State* L, char32_t c) {
const char32_t str[2] = { c, '\0' };
return stack::push(L, str, 1);
}
};
template <>
struct pusher<std::wstring> {
static int push(lua_State* L, const std::wstring& wstr) {
return push(L, wstr.data(), wstr.size());
}
static int push(lua_State* L, const std::wstring& wstr, std::size_t sz) {
return stack::push(L, wstr.data(), wstr.data() + sz);
}
};
template <>
struct pusher<std::u16string> {
static int push(lua_State* L, const std::u16string& u16str) {
return push(L, u16str, u16str.size());
}
static int push(lua_State* L, const std::u16string& u16str, std::size_t sz) {
return stack::push(L, u16str.data(), u16str.data() + sz);
}
};
template <>
struct pusher<std::u32string> {
static int push(lua_State* L, const std::u32string& u32str) {
return push(L, u32str, u32str.size());
}
static int push(lua_State* L, const std::u32string& u32str, std::size_t sz) {
return stack::push(L, u32str.data(), u32str.data() + sz);
}
};
2017-09-06 09:07:33 +08:00
template <>
struct pusher<wstring_view> {
static int push(lua_State* L, const wstring_view& sv) {
return stack::push(L, sv.data(), sv.length());
}
static int push(lua_State* L, const wstring_view& sv, std::size_t n) {
return stack::push(L, sv.data(), n);
}
};
2017-09-06 09:07:33 +08:00
template <>
struct pusher<u16string_view> {
static int push(lua_State* L, const u16string_view& sv) {
return stack::push(L, sv.data(), sv.length());
}
static int push(lua_State* L, const u16string_view& sv, std::size_t n) {
return stack::push(L, sv.data(), n);
}
};
2017-09-06 09:07:33 +08:00
template <>
struct pusher<u32string_view> {
static int push(lua_State* L, const u32string_view& sv) {
return stack::push(L, sv.data(), sv.length());
}
static int push(lua_State* L, const u32string_view& sv, std::size_t n) {
return stack::push(L, sv.data(), n);
}
};
#endif // codecvt Header Support
template <typename... Args>
struct pusher<std::tuple<Args...>> {
template <std::size_t... I, typename T>
static int push(std::index_sequence<I...>, lua_State* L, T&& t) {
int pushcount = 0;
(void)detail::swallow{ 0, (pushcount += stack::push(L, detail::forward_get<I>(t)), 0)... };
return pushcount;
}
template <typename T>
static int push(lua_State* L, T&& t) {
return push(std::index_sequence_for<Args...>(), L, std::forward<T>(t));
}
};
template <typename A, typename B>
struct pusher<std::pair<A, B>> {
template <typename T>
static int push(lua_State* L, T&& t) {
int pushcount = stack::push(L, detail::forward_get<0>(t));
pushcount += stack::push(L, detail::forward_get<1>(t));
return pushcount;
}
};
template <typename O>
struct pusher<optional<O>> {
template <typename T>
static int push(lua_State* L, T&& t) {
if (t == nullopt) {
return stack::push(L, nullopt);
}
return stack::push(L, static_cast<std::conditional_t<std::is_lvalue_reference<T>::value, O&, O&&>>(t.value()));
}
};
template <>
struct pusher<nullopt_t> {
static int push(lua_State* L, nullopt_t) {
return stack::push(L, lua_nil);
}
};
template <>
struct pusher<std::nullptr_t> {
static int push(lua_State* L, std::nullptr_t) {
return stack::push(L, lua_nil);
}
};
template <>
struct pusher<this_state> {
static int push(lua_State*, const this_state&) {
return 0;
}
};
template <>
struct pusher<this_main_state> {
static int push(lua_State*, const this_main_state&) {
return 0;
}
};
template <>
struct pusher<new_table> {
static int push(lua_State* L, const new_table& nt) {
lua_createtable(L, nt.sequence_hint, nt.map_hint);
return 1;
}
};
#ifdef SOL_CXX17_FEATURES
namespace stack_detail {
struct push_function {
lua_State* L;
push_function(lua_State* L)
: L(L) {
}
template <typename T>
int operator()(T&& value) const {
return stack::push<T>(L, std::forward<T>(value));
}
};
} // namespace stack_detail
template <typename... Tn>
struct pusher<std::variant<Tn...>> {
static int push(lua_State* L, const std::variant<Tn...>& v) {
return std::visit(stack_detail::push_function(L), v);
}
static int push(lua_State* L, std::variant<Tn...>&& v) {
return std::visit(stack_detail::push_function(L), std::move(v));
}
};
#endif // C++17 Support
}
} // namespace sol::stack
#endif // SOL_STACK_PUSH_HPP