sol2/sol/stack_push.hpp

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// The MIT License (MIT)
// Copyright (c) 2013-2017 Rapptz, ThePhD and contributors
// Permission is hereby granted, free of charge, to any person obtaining a copy of
// this software and associated documentation files (the "Software"), to deal in
// the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do so,
// subject to the following conditions:
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
// FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
// COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
// IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
// CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef SOL_STACK_PUSH_HPP
#define SOL_STACK_PUSH_HPP
#include "stack_core.hpp"
#include "raii.hpp"
#include "optional.hpp"
#include <memory>
#include <type_traits>
#ifdef SOL_CODECVT_SUPPORT
#include <codecvt>
#include <locale>
#endif
namespace sol {
namespace stack {
inline int push_environment_of(lua_State* L, int index = -1) {
#if SOL_LUA_VERSION < 502
// Use lua_setfenv
lua_getfenv(L, index);
return 1;
#else
// Use upvalues as explained in Lua 5.2 and beyond's manual
if (lua_getupvalue(L, index, 1) == nullptr) {
push(L, lua_nil);
return 1;
}
#endif
return 1;
}
template <typename T>
int push_environment_of(const T& target) {
target.push();
return push_environment_of(target.lua_state(), -1) + 1;
}
template <typename T>
struct pusher<detail::as_value_tag<T>> {
template <typename F, typename... Args>
static int push_fx(lua_State* L, F&& f, Args&&... args) {
// Basically, we store all user-data like this:
// If it's a movable/copyable value (no std::ref(x)), then we store the pointer to the new
// data in the first sizeof(T*) bytes, and then however many bytes it takes to
// do the actual object. Things that are std::ref or plain T* are stored as
// just the sizeof(T*), and nothing else.
T** pointerpointer = static_cast<T**>(lua_newuserdata(L, sizeof(T*) + sizeof(T)));
T*& referencereference = *pointerpointer;
T* allocationtarget = reinterpret_cast<T*>(pointerpointer + 1);
referencereference = allocationtarget;
std::allocator<T> alloc{};
alloc.construct(allocationtarget, std::forward<Args>(args)...);
f();
return 1;
}
template <typename K, typename... Args>
static int push_keyed(lua_State* L, K&& k, Args&&... args) {
return push_fx(L, [&L, &k]() {
luaL_newmetatable(L, &k[0]);
lua_setmetatable(L, -2);
}, std::forward<Args>(args)...);
}
template <typename... Args>
static int push(lua_State* L, Args&&... args) {
return push_keyed(L, usertype_traits<T>::metatable(), std::forward<Args>(args)...);
}
};
template <typename T>
struct pusher<detail::as_pointer_tag<T>> {
template <typename F>
static int push_fx(lua_State* L, F&& f, T* obj) {
if (obj == nullptr)
return stack::push(L, lua_nil);
T** pref = static_cast<T**>(lua_newuserdata(L, sizeof(T*)));
*pref = obj;
f();
return 1;
}
template <typename K>
static int push_keyed(lua_State* L, K&& k, T* obj) {
return push_fx(L, [&L, &k]() {
luaL_newmetatable(L, &k[0]);
lua_setmetatable(L, -2);
}, obj);
}
static int push(lua_State* L, T* obj) {
return push_keyed(L, usertype_traits<meta::unqualified_t<T>*>::metatable(), obj);
}
};
template <>
struct pusher<detail::as_reference_tag> {
template <typename T>
static int push(lua_State* L, T&& obj) {
return stack::push(L, detail::ptr(obj));
}
};
template<typename T, typename>
struct pusher {
template <typename... Args>
static int push(lua_State* L, Args&&... args) {
return pusher<detail::as_value_tag<T>>{}.push(L, std::forward<Args>(args)...);
}
};
template<typename T>
struct pusher<T*, meta::disable_if_t<meta::all<is_container<meta::unqualified_t<T>>, meta::neg<meta::any<std::is_base_of<reference, meta::unqualified_t<T>>, std::is_base_of<stack_reference, meta::unqualified_t<T>>>>>::value>> {
template <typename... Args>
static int push(lua_State* L, Args&&... args) {
return pusher<detail::as_pointer_tag<T>>{}.push(L, std::forward<Args>(args)...);
}
};
template<typename T>
struct pusher<T, std::enable_if_t<is_unique_usertype<T>::value>> {
typedef typename unique_usertype_traits<T>::type P;
typedef typename unique_usertype_traits<T>::actual_type Real;
template <typename Arg, meta::enable<std::is_base_of<Real, meta::unqualified_t<Arg>>> = meta::enabler>
static int push(lua_State* L, Arg&& arg) {
if (unique_usertype_traits<T>::is_null(arg)) {
return stack::push(L, lua_nil);
}
return push_deep(L, std::forward<Arg>(arg));
}
template <typename Arg0, typename Arg1, typename... Args>
static int push(lua_State* L, Arg0&& arg0, Arg0&& arg1, Args&&... args) {
return push_deep(L, std::forward<Arg0>(arg0), std::forward<Arg1>(arg1), std::forward<Args>(args)...);
}
template <typename... Args>
static int push_deep(lua_State* L, Args&&... args) {
P** pref = static_cast<P**>(lua_newuserdata(L, sizeof(P*) + sizeof(detail::unique_destructor) + sizeof(Real)));
detail::unique_destructor* fx = static_cast<detail::unique_destructor*>(static_cast<void*>(pref + 1));
Real* mem = static_cast<Real*>(static_cast<void*>(fx + 1));
*fx = detail::usertype_unique_alloc_destroy<P, Real>;
detail::default_construct::construct(mem, std::forward<Args>(args)...);
*pref = unique_usertype_traits<T>::get(*mem);
if (luaL_newmetatable(L, &usertype_traits<detail::unique_usertype<P>>::metatable()[0]) == 1) {
set_field(L, "__gc", detail::unique_destruct<P>);
}
lua_setmetatable(L, -2);
return 1;
}
};
template<typename T>
struct pusher<std::reference_wrapper<T>> {
static int push(lua_State* L, const std::reference_wrapper<T>& t) {
return stack::push(L, std::addressof(detail::deref(t.get())));
}
};
template<typename T>
struct pusher<T, std::enable_if_t<std::is_floating_point<T>::value>> {
static int push(lua_State* L, const T& value) {
lua_pushnumber(L, value);
return 1;
}
};
template<typename T>
struct pusher<T, std::enable_if_t<meta::all<std::is_integral<T>, std::is_signed<T>>::value>> {
static int push(lua_State* L, const T& value) {
lua_pushinteger(L, static_cast<lua_Integer>(value));
return 1;
}
};
template<typename T>
struct pusher<T, std::enable_if_t<std::is_enum<T>::value>> {
static int push(lua_State* L, const T& value) {
if (std::is_same<char, T>::value) {
return stack::push(L, static_cast<int>(value));
}
return stack::push(L, static_cast<std::underlying_type_t<T>>(value));
}
};
template<typename T>
struct pusher<T, std::enable_if_t<meta::all<std::is_integral<T>, std::is_unsigned<T>>::value>> {
static int push(lua_State* L, const T& value) {
lua_pushinteger(L, static_cast<lua_Integer>(value));
return 1;
}
};
template<typename T>
struct pusher<as_table_t<T>, std::enable_if_t<!meta::has_key_value_pair<meta::unqualified_t<std::remove_pointer_t<T>>>::value>> {
static int push(lua_State* L, const as_table_t<T>& tablecont) {
auto& cont = detail::deref(detail::unwrap(tablecont.source));
lua_createtable(L, static_cast<int>(cont.size()), 0);
int tableindex = lua_gettop(L);
std::size_t index = 1;
for (const auto& i : cont) {
#if SOL_LUA_VERSION >= 503
int p = stack::push(L, i);
for (int pi = 0; pi < p; ++pi) {
lua_seti(L, tableindex, static_cast<lua_Integer>(index++));
}
#else
lua_pushinteger(L, static_cast<lua_Integer>(index));
int p = stack::push(L, i);
if (p == 1) {
++index;
lua_settable(L, tableindex);
}
else {
int firstindex = tableindex + 1 + 1;
for (int pi = 0; pi < p; ++pi) {
stack::push(L, index);
lua_pushvalue(L, firstindex);
lua_settable(L, tableindex);
++index;
++firstindex;
}
lua_pop(L, 1 + p);
}
#endif
}
// TODO: figure out a better way to do this...?
//set_field(L, -1, cont.size());
return 1;
}
};
template<typename T>
struct pusher<as_table_t<T>, std::enable_if_t<meta::has_key_value_pair<meta::unqualified_t<std::remove_pointer_t<T>>>::value>> {
static int push(lua_State* L, const as_table_t<T>& tablecont) {
auto& cont = detail::deref(detail::unwrap(tablecont.source));
lua_createtable(L, static_cast<int>(cont.size()), 0);
int tableindex = lua_gettop(L);
for (const auto& pair : cont) {
set_field(L, pair.first, pair.second, tableindex);
}
return 1;
}
};
template<typename T>
struct pusher<T, std::enable_if_t<std::is_base_of<reference, T>::value || std::is_base_of<stack_reference, T>::value>> {
static int push(lua_State* L, const T& ref) {
return ref.push(L);
}
static int push(lua_State* L, T&& ref) {
return ref.push(L);
}
};
template<>
struct pusher<bool> {
static int push(lua_State* L, bool b) {
lua_pushboolean(L, b);
return 1;
}
};
template<>
struct pusher<lua_nil_t> {
static int push(lua_State* L, lua_nil_t) {
lua_pushnil(L);
return 1;
}
};
template<>
struct pusher<metatable_t> {
static int push(lua_State* L, metatable_t) {
lua_pushlstring(L, "__mt", 4);
return 1;
}
};
template<>
struct pusher<std::remove_pointer_t<lua_CFunction>> {
static int push(lua_State* L, lua_CFunction func, int n = 0) {
lua_pushcclosure(L, func, n);
return 1;
}
};
template<>
struct pusher<lua_CFunction> {
static int push(lua_State* L, lua_CFunction func, int n = 0) {
lua_pushcclosure(L, func, n);
return 1;
}
};
#ifdef SOL_NOEXCEPT_FUNCTION_TYPE
template<>
struct pusher<std::remove_pointer_t<detail::lua_CFunction_noexcept>> {
static int push(lua_State* L, detail::lua_CFunction_noexcept func, int n = 0) {
lua_pushcclosure(L, func, n);
return 1;
}
};
template<>
struct pusher<detail::lua_CFunction_noexcept> {
static int push(lua_State* L, detail::lua_CFunction_noexcept func, int n = 0) {
lua_pushcclosure(L, func, n);
return 1;
}
};
#endif // noexcept function type
template<>
struct pusher<c_closure> {
static int push(lua_State* L, c_closure cc) {
lua_pushcclosure(L, cc.c_function, cc.upvalues);
return 1;
}
};
template<typename Arg, typename... Args>
struct pusher<closure<Arg, Args...>> {
template <std::size_t... I, typename T>
static int push(std::index_sequence<I...>, lua_State* L, T&& c) {
int pushcount = multi_push(L, detail::forward_get<I>(c.upvalues)...);
return stack::push(L, c_closure(c.c_function, pushcount));
}
template <typename T>
static int push(lua_State* L, T&& c) {
return push(std::make_index_sequence<1 + sizeof...(Args)>(), L, std::forward<T>(c));
}
};
template<>
struct pusher<void*> {
static int push(lua_State* L, void* userdata) {
lua_pushlightuserdata(L, userdata);
return 1;
}
};
template<>
struct pusher<lightuserdata_value> {
static int push(lua_State* L, lightuserdata_value userdata) {
lua_pushlightuserdata(L, userdata);
return 1;
}
};
template<typename T>
struct pusher<light<T>> {
static int push(lua_State* L, light<T> l) {
lua_pushlightuserdata(L, static_cast<void*>(l.value));
return 1;
}
};
template<typename T>
struct pusher<user<T>> {
template <bool with_meta = true, typename Key, typename... Args>
static int push_with(lua_State* L, Key&& name, Args&&... args) {
// A dumb pusher
void* rawdata = lua_newuserdata(L, sizeof(T));
T* data = static_cast<T*>(rawdata);
std::allocator<T> alloc;
alloc.construct(data, std::forward<Args>(args)...);
if (with_meta) {
lua_CFunction cdel = detail::user_alloc_destroy<T>;
// Make sure we have a plain GC set for this data
if (luaL_newmetatable(L, name) != 0) {
lua_pushcclosure(L, cdel, 0);
lua_setfield(L, -2, "__gc");
}
lua_setmetatable(L, -2);
}
return 1;
}
template <typename Arg, typename... Args, meta::disable<meta::any_same<meta::unqualified_t<Arg>, no_metatable_t, metatable_t>> = meta::enabler>
2016-07-13 08:55:26 +08:00
static int push(lua_State* L, Arg&& arg, Args&&... args) {
const auto name = &usertype_traits<meta::unqualified_t<T>>::user_gc_metatable()[0];
return push_with(L, name, std::forward<Arg>(arg), std::forward<Args>(args)...);
2016-07-13 08:55:26 +08:00
}
template <typename... Args>
2016-07-13 08:55:26 +08:00
static int push(lua_State* L, no_metatable_t, Args&&... args) {
const auto name = &usertype_traits<meta::unqualified_t<T>>::user_gc_metatable()[0];
return push_with<false>(L, name, std::forward<Args>(args)...);
}
template <typename Key, typename... Args>
static int push(lua_State* L, metatable_t, Key&& key, Args&&... args) {
const auto name = &key[0];
return push_with<true>(L, name, std::forward<Args>(args)...);
}
static int push(lua_State* L, const user<T>& u) {
const auto name = &usertype_traits<meta::unqualified_t<T>>::user_gc_metatable()[0];
return push_with(L, name, u.value);
}
static int push(lua_State* L, user<T>&& u) {
const auto name = &usertype_traits<meta::unqualified_t<T>>::user_gc_metatable()[0];
return push_with(L, name, std::move(u.value));
}
static int push(lua_State* L, no_metatable_t, const user<T>& u) {
const auto name = &usertype_traits<meta::unqualified_t<T>>::user_gc_metatable()[0];
return push_with<false>(L, name, u.value);
}
static int push(lua_State* L, no_metatable_t, user<T>&& u) {
const auto name = &usertype_traits<meta::unqualified_t<T>>::user_gc_metatable()[0];
return push_with<false>(L, name, std::move(u.value));
}
};
template<>
struct pusher<userdata_value> {
static int push(lua_State* L, userdata_value data) {
void** ud = static_cast<void**>(lua_newuserdata(L, sizeof(void*)));
*ud = data.value;
return 1;
}
};
template<>
struct pusher<const char*> {
static int push_sized(lua_State* L, const char* str, std::size_t len) {
lua_pushlstring(L, str, len);
return 1;
}
static int push(lua_State* L, const char* str) {
if (str == nullptr)
return stack::push(L, lua_nil);
return push_sized(L, str, std::char_traits<char>::length(str));
}
static int push(lua_State* L, const char* strb, const char* stre) {
return push_sized(L, strb, stre - strb);
}
static int push(lua_State* L, const char* str, std::size_t len) {
return push_sized(L, str, len);
}
};
template<size_t N>
struct pusher<char[N]> {
static int push(lua_State* L, const char(&str)[N]) {
lua_pushlstring(L, str, N - 1);
return 1;
}
static int push(lua_State* L, const char(&str)[N], std::size_t sz) {
lua_pushlstring(L, str, sz);
return 1;
}
};
template <>
struct pusher<char> {
static int push(lua_State* L, char c) {
const char str[2] = { c, '\0' };
return stack::push(L, str, 1);
}
};
template<>
struct pusher<std::string> {
static int push(lua_State* L, const std::string& str) {
lua_pushlstring(L, str.c_str(), str.size());
return 1;
}
static int push(lua_State* L, const std::string& str, std::size_t sz) {
lua_pushlstring(L, str.c_str(), sz);
return 1;
}
};
template<>
struct pusher<meta_function> {
static int push(lua_State* L, meta_function m) {
const std::string& str = to_string(m);
lua_pushlstring(L, str.c_str(), str.size());
return 1;
}
};
#ifdef SOL_CODECVT_SUPPORT
template<>
struct pusher<const wchar_t*> {
static int push(lua_State* L, const wchar_t* wstr) {
return push(L, wstr, std::char_traits<wchar_t>::length(wstr));
}
static int push(lua_State* L, const wchar_t* wstr, std::size_t sz) {
return push(L, wstr, wstr + sz);
}
static int push(lua_State* L, const wchar_t* strb, const wchar_t* stre) {
if (sizeof(wchar_t) == 2) {
static std::wstring_convert<std::codecvt_utf8_utf16<wchar_t>> convert;
std::string u8str = convert.to_bytes(strb, stre);
return stack::push(L, u8str);
}
static std::wstring_convert<std::codecvt_utf8<wchar_t>> convert;
std::string u8str = convert.to_bytes(strb, stre);
return stack::push(L, u8str);
}
};
template<>
struct pusher<const char16_t*> {
static int push(lua_State* L, const char16_t* u16str) {
return push(L, u16str, std::char_traits<char16_t>::length(u16str));
}
static int push(lua_State* L, const char16_t* u16str, std::size_t sz) {
return push(L, u16str, u16str + sz);
}
static int push(lua_State* L, const char16_t* strb, const char16_t* stre) {
#ifdef _MSC_VER
static std::wstring_convert<std::codecvt_utf8_utf16<int16_t>, int16_t> convert;
std::string u8str = convert.to_bytes(reinterpret_cast<const int16_t*>(strb), reinterpret_cast<const int16_t*>(stre));
#else
static std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t> convert;
std::string u8str = convert.to_bytes(strb, stre);
#endif // VC++ is a shit
return stack::push(L, u8str);
}
};
template<>
struct pusher<const char32_t*> {
static int push(lua_State* L, const char32_t* u32str) {
return push(L, u32str, u32str + std::char_traits<char32_t>::length(u32str));
}
static int push(lua_State* L, const char32_t* u32str, std::size_t sz) {
return push(L, u32str, u32str + sz);
}
static int push(lua_State* L, const char32_t* strb, const char32_t* stre) {
#ifdef _MSC_VER
static std::wstring_convert<std::codecvt_utf8<int32_t>, int32_t> convert;
std::string u8str = convert.to_bytes(reinterpret_cast<const int32_t*>(strb), reinterpret_cast<const int32_t*>(stre));
#else
static std::wstring_convert<std::codecvt_utf8<char32_t>, char32_t> convert;
std::string u8str = convert.to_bytes(strb, stre);
#endif // VC++ is a shit
return stack::push(L, u8str);
}
};
template<size_t N>
struct pusher<wchar_t[N]> {
static int push(lua_State* L, const wchar_t(&str)[N]) {
return push(L, str, N - 1);
}
static int push(lua_State* L, const wchar_t(&str)[N], std::size_t sz) {
return stack::push<const wchar_t*>(L, str, str + sz);
}
};
template<size_t N>
struct pusher<char16_t[N]> {
static int push(lua_State* L, const char16_t(&str)[N]) {
return push(L, str, N - 1);
}
static int push(lua_State* L, const char16_t(&str)[N], std::size_t sz) {
return stack::push<const char16_t*>(L, str, str + sz);
}
};
template<size_t N>
struct pusher<char32_t[N]> {
static int push(lua_State* L, const char32_t(&str)[N]) {
return push(L, str, N - 1);
}
static int push(lua_State* L, const char32_t(&str)[N], std::size_t sz) {
return stack::push<const char32_t*>(L, str, str + sz);
}
};
template <>
struct pusher<wchar_t> {
static int push(lua_State* L, wchar_t c) {
const wchar_t str[2] = { c, '\0' };
return stack::push(L, str, 1);
}
};
template <>
struct pusher<char16_t> {
static int push(lua_State* L, char16_t c) {
const char16_t str[2] = { c, '\0' };
return stack::push(L, str, 1);
}
};
template <>
struct pusher<char32_t> {
static int push(lua_State* L, char32_t c) {
const char32_t str[2] = { c, '\0' };
return stack::push(L, str, 1);
}
};
template<>
struct pusher<std::wstring> {
static int push(lua_State* L, const std::wstring& wstr) {
return push(L, wstr.data(), wstr.size());
}
static int push(lua_State* L, const std::wstring& wstr, std::size_t sz) {
return stack::push(L, wstr.data(), wstr.data() + sz);
}
};
template<>
struct pusher<std::u16string> {
static int push(lua_State* L, const std::u16string& u16str) {
return push(L, u16str, u16str.size());
}
static int push(lua_State* L, const std::u16string& u16str, std::size_t sz) {
return stack::push(L, u16str.data(), u16str.data() + sz);
}
};
template<>
struct pusher<std::u32string> {
static int push(lua_State* L, const std::u32string& u32str) {
return push(L, u32str, u32str.size());
}
static int push(lua_State* L, const std::u32string& u32str, std::size_t sz) {
return stack::push(L, u32str.data(), u32str.data() + sz);
}
};
#endif // codecvt Header Support
template<typename... Args>
struct pusher<std::tuple<Args...>> {
template <std::size_t... I, typename T>
static int push(std::index_sequence<I...>, lua_State* L, T&& t) {
int pushcount = 0;
(void)detail::swallow{ 0, (pushcount += stack::push(L,
detail::forward_get<I>(t)
), 0)... };
return pushcount;
}
template <typename T>
static int push(lua_State* L, T&& t) {
return push(std::index_sequence_for<Args...>(), L, std::forward<T>(t));
}
};
template<typename A, typename B>
struct pusher<std::pair<A, B>> {
template <typename T>
static int push(lua_State* L, T&& t) {
int pushcount = stack::push(L, detail::forward_get<0>(t));
pushcount += stack::push(L, detail::forward_get<1>(t));
return pushcount;
}
};
template<typename O>
struct pusher<optional<O>> {
template <typename T>
static int push(lua_State* L, T&& t) {
if (t == nullopt) {
return stack::push(L, nullopt);
}
return stack::push(L, static_cast<std::conditional_t<std::is_lvalue_reference<T>::value, O&, O&&>>(t.value()));
}
};
template<>
struct pusher<nullopt_t> {
static int push(lua_State* L, nullopt_t) {
return stack::push(L, lua_nil);
}
};
template<>
struct pusher<std::nullptr_t> {
static int push(lua_State* L, std::nullptr_t) {
return stack::push(L, lua_nil);
}
};
template<>
struct pusher<this_state> {
static int push(lua_State*, const this_state&) {
return 0;
}
};
template<>
struct pusher<new_table> {
static int push(lua_State* L, const new_table& nt) {
lua_createtable(L, nt.sequence_hint, nt.map_hint);
return 1;
}
};
} // stack
} // sol
#endif // SOL_STACK_PUSH_HPP