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More documentation, fix for signed/unsigned conversion issues.
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@ -93,6 +93,15 @@ This function returns the size of a table. It is only well-defined in the case o
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table& new_usertype(const std::string& name, constructors<CArgs...> ctor, Args&&... args);
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This class of functions creates a new :doc:`usertype<usertype>` with the specified arguments, providing a few extra details for constructors. After creating a usertype with the specified argument, it passes it to :ref:`set_usertype<set_usertype>`.
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.. code-block:: cpp
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:caption: function: creating an enum
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:name: new-enum
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template<bool read_only = true, typename... Args>
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basic_table_core& new_enum(const std::string& name, Args&&... args);
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Use this function to create an enumeration type in Lua. By default, the enum will be made read-only, which creates a tiny performance hit to make the values stored in this table behave exactly like a read-only enumeration in C++. If you plan on changing the enum values in Lua, set the ``read_only`` template parameter in your ``new_enum`` call to false. The arguments are expected to come in ``key, value, key, value, ...`` list.
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.. _set_usertype:
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@ -299,7 +299,7 @@ namespace sol {
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typedef sol::constructor_list<Args...> F;
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static int call(lua_State* L, F&) {
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static const auto& metakey = usertype_traits<T>::metatable;
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const auto& metakey = usertype_traits<T>::metatable;
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int argcount = lua_gettop(L);
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call_syntax syntax = argcount > 0 ? stack::get_call_syntax(L, metakey, 1) : call_syntax::dot;
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argcount -= static_cast<int>(syntax);
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@ -331,6 +331,7 @@ namespace sol {
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struct onmatch {
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template <typename Fx, std::size_t I, typename... R, typename... Args>
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int operator()(types<Fx>, index_value<I>, types<R...> r, types<Args...> a, lua_State* L, int, int start, F& f) {
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const auto& metakey = usertype_traits<T>::metatable;
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T** pointerpointer = reinterpret_cast<T**>(lua_newuserdata(L, sizeof(T*) + sizeof(T)));
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reference userdataref(L, -1);
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T*& referencepointer = *pointerpointer;
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@ -341,7 +342,7 @@ namespace sol {
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stack::call_into_lua<1, false>(r, a, L, start, func, detail::implicit_wrapper<T>(obj));
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userdataref.push();
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luaL_getmetatable(L, &usertype_traits<T>::metatable[0]);
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luaL_getmetatable(L, &metakey[0]);
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if (type_of(L, -1) == type::nil) {
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lua_pop(L, 1);
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std::string err = "sol: unable to get usertype metatable for ";
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@ -34,7 +34,8 @@ namespace sol {
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namespace stack_detail {
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template <typename T>
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inline bool check_metatable(lua_State* L, int index = -2) {
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luaL_getmetatable(L, &usertype_traits<T>::metatable[0]);
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const auto& metakey = usertype_traits<T>::metatable;
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luaL_getmetatable(L, &metakey[0]);
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const type expectedmetatabletype = static_cast<type>(lua_type(L, -1));
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if (expectedmetatabletype != type::nil) {
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if (lua_rawequal(L, -1, index) == 1) {
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@ -272,7 +273,7 @@ namespace sol {
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return true;
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if (stack_detail::check_metatable<detail::unique_usertype<U>>(L))
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return true;
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bool success = true;
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bool success = false;
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#ifndef SOL_NO_EXCEPTIONS
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lua_getfield(L, -1, &detail::base_class_check_key()[0]);
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if (type_of(L, -1) != type::nil) {
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@ -150,8 +150,8 @@ namespace sol {
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template<typename T>
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struct pusher<T, std::enable_if_t<meta::all<std::is_integral<T>, std::is_unsigned<T>>::value>> {
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static int push(lua_State* L, const T& value) {
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typedef std::make_signed_t<T> signed_int;
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return stack::push(L, static_cast<signed_int>(value));
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lua_pushinteger(L, static_cast<lua_Integer>(value));
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return 1;
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}
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};
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