sandboxed-api/sandboxed_api/sandbox2/sandbox2_test.cc
Christian Blichmann dbaf95c724 Move utility code into sandboxed_api/util
This change should make it less confusing where utility code comes from.
Having it in two places made sense when we were debating whether to publish
Sandbox2 separately, but not any longer.

Follow-up changes will move `sandbox2/util.h` and rename the remaining
`sandbox2/util` folder.

PiperOrigin-RevId: 351601640
Change-Id: I6256845261f610e590c25e2c59851cc51da2d778
2021-01-13 09:25:52 -08:00

225 lines
8.5 KiB
C++

// Copyright 2019 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "sandboxed_api/sandbox2/sandbox2.h"
#include <fcntl.h>
#include <syscall.h>
#include <csignal>
#include <memory>
#include <string>
#include <vector>
#include "gmock/gmock.h"
#include "gtest/gtest.h"
#include "absl/memory/memory.h"
#include "absl/strings/str_cat.h"
#include "sandboxed_api/config.h"
#include "sandboxed_api/sandbox2/executor.h"
#include "sandboxed_api/sandbox2/policy.h"
#include "sandboxed_api/sandbox2/policybuilder.h"
#include "sandboxed_api/sandbox2/result.h"
#include "sandboxed_api/sandbox2/util/bpf_helper.h"
#include "sandboxed_api/testing.h"
#include "sandboxed_api/util/status_matchers.h"
namespace sandbox2 {
namespace {
using ::sapi::GetTestSourcePath;
using ::testing::Eq;
using ::testing::HasSubstr;
using ::testing::IsEmpty;
using ::testing::IsTrue;
using ::testing::Lt;
// Test that aborting inside a sandbox with all userspace core dumping
// disabled reports the signal.
TEST(SandboxCoreDumpTest, AbortWithoutCoreDumpReturnsSignaled) {
SKIP_SANITIZERS_AND_COVERAGE;
const std::string path = GetTestSourcePath("sandbox2/testcases/abort");
std::vector<std::string> args = {
path,
};
auto executor = absl::make_unique<Executor>(path, args);
SAPI_ASSERT_OK_AND_ASSIGN(auto policy, PolicyBuilder()
.DisableNamespaces()
// Don't restrict the syscalls at all.
.DangerDefaultAllowAll()
.TryBuild());
Sandbox2 sandbox(std::move(executor), std::move(policy));
auto result = sandbox.Run();
ASSERT_THAT(result.final_status(), Eq(Result::SIGNALED));
EXPECT_THAT(result.reason_code(), Eq(SIGABRT));
}
// Test that with TSYNC we are able to sandbox when multithreaded and with no
// memory checks. If TSYNC is not supported, then no.
TEST(TsyncTest, TsyncNoMemoryChecks) {
SKIP_SANITIZERS_AND_COVERAGE;
const std::string path = GetTestSourcePath("sandbox2/testcases/tsync");
std::vector<std::string> args = {path};
auto executor = absl::make_unique<Executor>(path, args);
executor->set_enable_sandbox_before_exec(false);
SAPI_ASSERT_OK_AND_ASSIGN(auto policy, PolicyBuilder()
.DisableNamespaces()
// Don't restrict the syscalls at all.
.DangerDefaultAllowAll()
.TryBuild());
Sandbox2 sandbox(std::move(executor), std::move(policy));
auto result = sandbox.Run();
// With TSYNC, SandboxMeHere should be able to sandbox when multithreaded.
ASSERT_EQ(result.final_status(), Result::OK);
ASSERT_EQ(result.reason_code(), 0);
}
// Tests whether Executor(fd, args, envp) constructor works as
// expected.
TEST(ExecutorTest, ExecutorFdConstructor) {
SKIP_SANITIZERS_AND_COVERAGE;
const std::string path = GetTestSourcePath("sandbox2/testcases/minimal");
int fd = open(path.c_str(), O_RDONLY);
ASSERT_NE(fd, -1);
std::vector<std::string> args = {absl::StrCat("FD:", fd)};
std::vector<std::string> envs;
auto executor = absl::make_unique<Executor>(fd, args, envs);
SAPI_ASSERT_OK_AND_ASSIGN(auto policy, PolicyBuilder()
.DisableNamespaces()
// Don't restrict the syscalls at all.
.DangerDefaultAllowAll()
.TryBuild());
Sandbox2 sandbox(std::move(executor), std::move(policy));
auto result = sandbox.Run();
ASSERT_EQ(result.final_status(), Result::OK);
}
// Tests that we return the correct state when the sandboxee was killed by an
// external signal. Also make sure that we do not have the stack trace.
TEST(RunAsyncTest, SandboxeeExternalKill) {
const std::string path = GetTestSourcePath("sandbox2/testcases/sleep");
std::vector<std::string> args = {path};
std::vector<std::string> envs;
auto executor = absl::make_unique<Executor>(path, args, envs);
SAPI_ASSERT_OK_AND_ASSIGN(auto policy, PolicyBuilder()
// Don't restrict the syscalls at all.
.DangerDefaultAllowAll()
.TryBuild());
Sandbox2 sandbox(std::move(executor), std::move(policy));
ASSERT_TRUE(sandbox.RunAsync());
sleep(1);
sandbox.Kill();
auto result = sandbox.AwaitResult();
EXPECT_EQ(result.final_status(), Result::EXTERNAL_KILL);
EXPECT_THAT(result.GetStackTrace(), IsEmpty());
}
// Tests that we return the correct state when the sandboxee timed out.
TEST(RunAsyncTest, SandboxeeTimeoutWithStacktraces) {
const std::string path = GetTestSourcePath("sandbox2/testcases/sleep");
std::vector<std::string> args = {path};
std::vector<std::string> envs;
auto executor = absl::make_unique<Executor>(path, args, envs);
SAPI_ASSERT_OK_AND_ASSIGN(auto policy, PolicyBuilder()
// Don't restrict the syscalls at all.
.DangerDefaultAllowAll()
.TryBuild());
Sandbox2 sandbox(std::move(executor), std::move(policy));
ASSERT_TRUE(sandbox.RunAsync());
sandbox.set_walltime_limit(absl::Seconds(1));
auto result = sandbox.AwaitResult();
EXPECT_EQ(result.final_status(), Result::TIMEOUT);
EXPECT_THAT(result.GetStackTrace(), HasSubstr("sleep"));
}
// Tests that we do not collect stack traces if it was disabled (signaled).
TEST(RunAsyncTest, SandboxeeTimeoutDisabledStacktraces) {
const std::string path = GetTestSourcePath("sandbox2/testcases/sleep");
std::vector<std::string> args = {path};
std::vector<std::string> envs;
auto executor = absl::make_unique<Executor>(path, args, envs);
SAPI_ASSERT_OK_AND_ASSIGN(auto policy, PolicyBuilder()
// Don't restrict the syscalls at all.
.DangerDefaultAllowAll()
.CollectStacktracesOnTimeout(false)
.TryBuild());
Sandbox2 sandbox(std::move(executor), std::move(policy));
ASSERT_TRUE(sandbox.RunAsync());
sandbox.set_walltime_limit(absl::Seconds(1));
auto result = sandbox.AwaitResult();
EXPECT_EQ(result.final_status(), Result::TIMEOUT);
EXPECT_THAT(result.GetStackTrace(), IsEmpty());
}
// Tests that we do not collect stack traces if it was disabled (violation).
TEST(RunAsyncTest, SandboxeeViolationDisabledStacktraces) {
const std::string path = GetTestSourcePath("sandbox2/testcases/sleep");
std::vector<std::string> args = {path};
std::vector<std::string> envs;
auto executor = absl::make_unique<Executor>(path, args, envs);
SAPI_ASSERT_OK_AND_ASSIGN(auto policy,
PolicyBuilder()
// Don't allow anything - Make sure that we'll crash.
.CollectStacktracesOnViolation(false)
.TryBuild());
Sandbox2 sandbox(std::move(executor), std::move(policy));
ASSERT_TRUE(sandbox.RunAsync());
auto result = sandbox.AwaitResult();
EXPECT_EQ(result.final_status(), Result::VIOLATION);
EXPECT_THAT(result.GetStackTrace(), IsEmpty());
}
TEST(StarvationTest, MonitorIsNotStarvedByTheSandboxee) {
const std::string path = GetTestSourcePath("sandbox2/testcases/starve");
std::vector<std::string> args = {path};
std::vector<std::string> envs;
auto executor = absl::make_unique<Executor>(path, args, envs);
SAPI_ASSERT_OK_AND_ASSIGN(
auto policy,
PolicyBuilder().DisableNamespaces().DangerDefaultAllowAll().TryBuild());
executor->limits()->set_walltime_limit(absl::Seconds(5));
Sandbox2 sandbox(std::move(executor), std::move(policy));
auto start = absl::Now();
ASSERT_THAT(sandbox.RunAsync(), IsTrue());
auto result = sandbox.AwaitResult();
EXPECT_THAT(result.final_status(), Eq(Result::TIMEOUT));
auto end = absl::Now();
auto elapsed = end - start;
EXPECT_THAT(elapsed, Lt(absl::Seconds(10)));
}
} // namespace
} // namespace sandbox2