This change should make it less confusing where utility code comes from.
Having it in two places made sense when we were debating whether to publish
Sandbox2 separately, but not any longer.
Follow-up changes will move `sandbox2/util.h` and rename the remaining
`sandbox2/util` folder.
PiperOrigin-RevId: 351601640
Change-Id: I6256845261f610e590c25e2c59851cc51da2d778
Because any change that touches continuous integration needs a companion o.O
PiperOrigin-RevId: 347769780
Change-Id: I20525aaac2ce41c48f619b641baa31e880432e50
This allows resource-constrained environments to benefit from the
space savings of dynamic linking. This is not meant to be used in
the general case.
PiperOrigin-RevId: 347398828
Change-Id: Ia634959148a31159878f48c44255dd733424a2b8
These where inadvertently introduced in an internal cleanup change.
This change also removes a C++17-ism in var_proto.h. To make things easier for
downstream projects, we should stick to C++11 for the time being.
PiperOrigin-RevId: 271117700
Change-Id: I4eaacec88be16e1a561d3f77a61acce0a1af0b9d
This change moves away from a classical superbuild which downloads and builds
at build time. Instead, we now follow a "Fetch Content" workflow (available as
FetchContent in CMake 3.11+) and download dependencies at config time.
Rationale: Superbuild projects have the disadvantage that projects cannot
directly access their individual declared targets. This is not a problem with
regular libraries, as those are usually/supposed to be installed. With
Sandboxed API, this is not desirable, as it has dependencies like Abseil and
glog, which are almost always consumed by including their source tree using
add_subdirectory().
Fixes#10 and makes external embedding easier.
PiperOrigin-RevId: 260129870
Change-Id: I70f295f29a6e4fc8c330512c94b01ef10c017166