This change should make it less confusing where utility code comes from.
Having it in two places made sense when we were debating whether to publish
Sandbox2 separately, but not any longer.
Follow-up changes will move `sandbox2/util.h` and rename the remaining
`sandbox2/util` folder.
PiperOrigin-RevId: 351601640
Change-Id: I6256845261f610e590c25e2c59851cc51da2d778
This allows resource-constrained environments to benefit from the
space savings of dynamic linking. This is not meant to be used in
the general case.
PiperOrigin-RevId: 347398828
Change-Id: Ia634959148a31159878f48c44255dd733424a2b8
These where inadvertently introduced in an internal cleanup change.
This change also removes a C++17-ism in var_proto.h. To make things easier for
downstream projects, we should stick to C++11 for the time being.
PiperOrigin-RevId: 271117700
Change-Id: I4eaacec88be16e1a561d3f77a61acce0a1af0b9d
On some newer compiler versions, compiler optimizations and loop unrolling
change the memory layout so that 64 bytes are not enough to overwrite the
return address reliably.
PiperOrigin-RevId: 240343358
Change-Id: Ifb1a1dc1cb482793b7387887f0fd68a237879227