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Explicit Comms constructor with default params
This is to abstract the FD number away, so that we can change the way the FD number is chosen/communicated. PiperOrigin-RevId: 479282707 Change-Id: Ic6726bcd0a17e97bde60804476ecbca2ffbf6525
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@ -44,6 +44,8 @@ namespace sandbox2 {
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class Comms {
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class Comms {
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public:
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public:
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struct DefaultConnectionTag {};
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// Default tags, custom tags should be <0x80000000.
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// Default tags, custom tags should be <0x80000000.
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static constexpr uint32_t kTagBool = 0x80000001;
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static constexpr uint32_t kTagBool = 0x80000001;
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static constexpr uint32_t kTagInt8 = 0x80000002;
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static constexpr uint32_t kTagInt8 = 0x80000002;
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@ -73,6 +75,8 @@ class Comms {
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// sandbox2::Comms object at the server-side).
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// sandbox2::Comms object at the server-side).
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static constexpr int kSandbox2ClientCommsFD = 1023;
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static constexpr int kSandbox2ClientCommsFD = 1023;
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static constexpr DefaultConnectionTag kDefaultConnection = {};
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// This object will have to be connected later on.
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// This object will have to be connected later on.
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explicit Comms(const std::string& socket_name);
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explicit Comms(const std::string& socket_name);
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@ -83,6 +87,9 @@ class Comms {
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// Takes ownership over fd, which will be closed on object's destruction.
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// Takes ownership over fd, which will be closed on object's destruction.
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explicit Comms(int fd);
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explicit Comms(int fd);
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// Instantiates a pre-connected object using the default connection params.
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explicit Comms(DefaultConnectionTag) : Comms(kSandbox2ClientCommsFD) {}
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~Comms();
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~Comms();
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// Binds to an address and make it listen to connections.
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// Binds to an address and make it listen to connections.
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