sandboxed-api/sandboxed_api/sandbox2/sandbox2.h

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// Copyright 2019 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// The sandbox2::Sandbox object is the central object of the Sandbox2.
// It handles sandboxed jobs.
#ifndef SANDBOXED_API_SANDBOX2_SANDBOX2_H_
#define SANDBOXED_API_SANDBOX2_SANDBOX2_H_
#include <ctime>
#include <memory>
#include <thread> // NOLINT(build/c++11)
#include <utility>
#include "absl/base/macros.h"
#include "absl/log/log.h"
#include "absl/status/statusor.h"
#include "absl/synchronization/mutex.h"
#include "sandboxed_api/sandbox2/comms.h"
#include "sandboxed_api/sandbox2/executor.h"
#include "sandboxed_api/sandbox2/ipc.h"
#include "sandboxed_api/sandbox2/monitor.h"
#include "sandboxed_api/sandbox2/notify.h"
#include "sandboxed_api/sandbox2/policy.h"
#include "sandboxed_api/sandbox2/result.h"
namespace sandbox2 {
class Sandbox2 final {
public:
Sandbox2(std::unique_ptr<Executor> executor, std::unique_ptr<Policy> policy)
: Sandbox2(std::move(executor), std::move(policy), /*notify=*/nullptr) {}
Sandbox2(std::unique_ptr<Executor> executor, std::unique_ptr<Policy> policy,
std::unique_ptr<Notify> notify)
: executor_(std::move(executor)),
policy_(std::move(policy)),
notify_(std::move(notify)) {
CHECK(executor_ != nullptr);
CHECK(policy_ != nullptr);
if (notify_ == nullptr) {
notify_ = std::make_unique<Notify>();
}
}
~Sandbox2();
Sandbox2(const Sandbox2&) = delete;
Sandbox2& operator=(const Sandbox2&) = delete;
// Runs the sandbox, blocking until there is a result.
ABSL_MUST_USE_RESULT Result Run() {
RunAsync();
return AwaitResult();
}
// Runs asynchronously. The return value indicates whether the sandboxee
// set-up process succeeded
// Even if set-up fails AwaitResult can still used to get a more specific
// failure reason.
bool RunAsync();
// Waits for sandbox execution to finish and returns the execution result.
ABSL_MUST_USE_RESULT Result AwaitResult();
// Waits for sandbox execution to finish within the timeout.
// Returns execution result or a DeadlineExceededError if the sandboxee does
// not finish in time.
absl::StatusOr<Result> AwaitResultWithTimeout(absl::Duration timeout);
// Requests termination of the sandboxee.
// Sandbox should still waited with AwaitResult(), as it may finish for other
// reason before the request is handled.
void Kill();
// Dumps the main sandboxed process's stack trace to log.
void DumpStackTrace();
// Returns whether sandboxing task has ended.
bool IsTerminated() const;
// Sets a wall time limit on a running sandboxee, 0 to disarm.
// Limit is a timeout duration (e.g. 10 secs) not a deadline (e.g. 12:00).
// This can be useful in a persistent sandbox scenario, to impose a deadline
// for responses after each request and reset the deadline in between.
// Sandboxed API can be used to implement persistent sandboxes.
ABSL_DEPRECATED("Use set_walltime_limit() instead")
void SetWallTimeLimit(time_t limit) const {
this->set_walltime_limit(absl::Seconds(limit));
}
// Sets a wall time limit on a running sandboxee, absl::ZeroDuration() to
// disarm. This can be useful in a persistent sandbox scenario, to impose a
// deadline for responses after each request and reset the deadline in
// between. Sandboxed API can be used to implement persistent sandboxes.
void set_walltime_limit(absl::Duration limit) const;
// Returns the process id inside the executor.
pid_t pid() const { return monitor_ != nullptr ? monitor_->pid_ : -1; }
// Gets the comms inside the executor.
Comms* comms() {
return executor_ != nullptr ? executor_->ipc()->comms() : nullptr;
}
private:
// Launches the Monitor.
void Launch();
// Notifies monitor about a state change
void NotifyMonitor();
// Executor set by user - owned by Sandbox2.
std::unique_ptr<Executor> executor_;
// Seccomp policy set by the user - owned by Sandbox2.
std::unique_ptr<Policy> policy_;
// Notify object - owned by Sandbox2.
std::unique_ptr<Notify> notify_;
// Monitor object - owned by Sandbox2.
std::unique_ptr<Monitor> monitor_;
// Monitor thread object - owned by Sandbox2.
std::unique_ptr<std::thread> monitor_thread_;
// Synchronizes monitor thread deletion and notifying the monitor.
absl::Mutex monitor_notify_mutex_;
};
} // namespace sandbox2
#endif // SANDBOXED_API_SANDBOX2_SANDBOX2_H_