sandboxed-api/sandboxed_api/sandbox2/client.h

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// Copyright 2019 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// This class should be used in the client code, in a place where sandboxing
// should be engaged.
#ifndef SANDBOXED_API_SANDBOX2_CLIENT_H_
#define SANDBOXED_API_SANDBOX2_CLIENT_H_
#include <cstdint>
#include <memory>
#include <string>
#include "absl/container/flat_hash_map.h"
#include "sandboxed_api/sandbox2/comms.h"
#include "sandboxed_api/sandbox2/logsink.h"
#include "sandboxed_api/sandbox2/network_proxy/client.h"
namespace sandbox2 {
class Client {
public:
// Client is ready to be sandboxed.
static constexpr uint32_t kClient2SandboxReady = 0x0A0B0C01;
// Sandbox is ready to monitor the sandboxee.
static constexpr uint32_t kSandbox2ClientDone = 0x0A0B0C02;
// Sandboxe should setup seccomp_unotify and send back the FD.
static constexpr uint32_t kSandbox2ClientUnotify = 0x0A0B0C03;
explicit Client(Comms* comms);
Client(const Client&) = delete;
Client& operator=(const Client&) = delete;
// Receives a sandbox policy over the comms channel and enables sandboxing.
// Using this method allows to have a sandbox-aware sandboxee perform complex
// initialization first and then enable sandboxing for actual processing.
void SandboxMeHere();
// Returns the file descriptor that was mapped to the sandboxee using
// IPC::ReceiveFd(name).
int GetMappedFD(const std::string& name);
bool HasMappedFD(const std::string& name);
// Registers a LogSink that forwards all logs to the supervisor.
void SendLogsToSupervisor();
// Returns the network proxy client and starts it if this function is called
// for the first time.
NetworkProxyClient* GetNetworkProxyClient();
// Redirects the connect() syscall to the ConnectHandler() method in
// the NetworkProxyClient class.
absl::Status InstallNetworkProxyHandler();
protected:
// Comms used for synchronization with the monitor, not owned by the object.
Comms* comms_;
private:
static constexpr const char* kFDMapEnvVar = "SB2_FD_MAPPINGS";
friend class ForkServer;
// Seccomp-bpf policy received from the monitor.
std::vector<uint8_t> policy_;
// LogSink that forwards all log messages to the supervisor.
std::unique_ptr<LogSink> logsink_;
// NetworkProxyClient that forwards network connection requests to the
// supervisor.
std::unique_ptr<NetworkProxyClient> proxy_client_;
// In the pre-execve case, the sandboxee has to pass the information about
// file descriptors to the new process. We set an environment variable for
// this case that is parsed in the Client constructor if present.
absl::flat_hash_map<std::string, int> fd_map_;
std::string GetFdMapEnvVar() const;
// Sets up communication channels with the sandbox.
// preserved_fd contains file descriptor that should be kept open and alive.
// The FD number might be changed if needed.
// preserved_fd can be a nullptr.
void SetUpIPC(int* preserved_fd);
// Sets up the current working directory.
void SetUpCwd();
// Receives seccomp-bpf policy from the monitor.
void ReceivePolicy();
// Applies sandbox-bpf policy, have limits applied on us, and become ptrace'd.
void ApplyPolicyAndBecomeTracee();
void PrepareEnvironment(int* preserved_fd = nullptr);
void EnableSandbox();
};
} // namespace sandbox2
#endif // SANDBOXED_API_SANDBOX2_CLIENT_H_