sandboxed-api/oss-internship-2020/sapi_lodepng/patches/header.patch

87 lines
2.6 KiB
Diff
Raw Normal View History

--- lodepng.h 2020-09-11 08:41:22.280259945 +0000
+++ lodepng2.h 2020-09-11 08:45:17.134266042 +0000
@@ -89,6 +89,8 @@
#endif
#endif
+
+
#ifdef LODEPNG_COMPILE_CPP
#include <vector>
#include <string>
@@ -126,6 +128,9 @@
bitdepth: the desired bit depth for the raw output image. See explanation on PNG color types.
Return value: LodePNG error code (0 means no error).
*/
+
+extern "C" {
+
unsigned lodepng_decode_memory(unsigned char** out, unsigned* w, unsigned* h,
const unsigned char* in, size_t insize,
LodePNGColorType colortype, unsigned bitdepth);
@@ -154,10 +159,12 @@
/*Same as lodepng_decode_file, but always decodes to 24-bit RGB raw image.*/
unsigned lodepng_decode24_file(unsigned char** out, unsigned* w, unsigned* h,
const char* filename);
+
#endif /*LODEPNG_COMPILE_DISK*/
#endif /*LODEPNG_COMPILE_DECODER*/
+
#ifdef LODEPNG_COMPILE_ENCODER
/*
Converts raw pixel data into a PNG image in memory. The colortype and bitdepth
@@ -204,6 +211,9 @@
/*Same as lodepng_encode_file, but always encodes from 24-bit RGB raw image.*/
unsigned lodepng_encode24_file(const char* filename,
const unsigned char* image, unsigned w, unsigned h);
+
+}
+
#endif /*LODEPNG_COMPILE_DISK*/
#endif /*LODEPNG_COMPILE_ENCODER*/
@@ -219,6 +229,8 @@
unsigned decode(std::vector<unsigned char>& out, unsigned& w, unsigned& h,
const std::vector<unsigned char>& in,
LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8);
+
+
#ifdef LODEPNG_COMPILE_DISK
/*
Converts PNG file from disk to raw pixel data in memory.
@@ -251,6 +263,7 @@
unsigned encode(const std::string& filename,
const std::vector<unsigned char>& in, unsigned w, unsigned h,
LodePNGColorType colortype = LCT_RGBA, unsigned bitdepth = 8);
+
#endif /* LODEPNG_COMPILE_DISK */
#endif /* LODEPNG_COMPILE_ENCODER */
} /* namespace lodepng */
@@ -318,6 +331,7 @@
extern const LodePNGCompressSettings lodepng_default_compress_settings;
void lodepng_compress_settings_init(LodePNGCompressSettings* settings);
+
#endif /*LODEPNG_COMPILE_ENCODER*/
#ifdef LODEPNG_COMPILE_PNG
@@ -943,6 +957,8 @@
#endif /*LODEPNG_COMPILE_ZLIB*/
#ifdef LODEPNG_COMPILE_DISK
+
+extern "C" {
/*
Load a file from disk into buffer. The function allocates the out buffer, and
after usage you should free it.
@@ -962,6 +978,7 @@
return value: error code (0 means ok)
*/
unsigned lodepng_save_file(const unsigned char* buffer, size_t buffersize, const char* filename);
+}
#endif /*LODEPNG_COMPILE_DISK*/
#ifdef LODEPNG_COMPILE_CPP