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The qTox Project is not associated with the Tox Project in any ways, with the exception of "qTox" using the Tox Projet's "toxcore" collection of libraries. In particular, the Tox Projet does not own copyright over the qTox Project's "qTox" collection of software, source code, and assets. The qTox Project's assets are under the sole copyright of the qTox contributors, and no partiular rights are granted to the Tox Project.
63 lines
1.9 KiB
C++
63 lines
1.9 KiB
C++
/*
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This file is part of qTox, a Qt-based graphical interface for Tox.
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This program is libre software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the COPYING file for more details.
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*/
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#include "netvideosource.h"
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#include <QDebug>
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#include <vpx/vpx_image.h>
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NetVideoSource::NetVideoSource()
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{
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}
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void NetVideoSource::pushFrame(VideoFrame frame)
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{
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emit frameAvailable(frame);
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}
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void NetVideoSource::pushVPXFrame(const vpx_image *image)
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{
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const int dw = image->d_w;
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const int dh = image->d_h;
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const int bpl = image->stride[VPX_PLANE_Y];
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const int cxbpl = image->stride[VPX_PLANE_V];
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VideoFrame frame;
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frame.frameData.resize(dw * dh * 3); //YUV 24bit
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frame.resolution = QSize(dw, dh);
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frame.format = VideoFrame::YUV;
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const uint8_t* yData = image->planes[VPX_PLANE_Y];
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const uint8_t* uData = image->planes[VPX_PLANE_V];
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const uint8_t* vData = image->planes[VPX_PLANE_U];
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// convert from planar to packed
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for (int y = 0; y < dh; ++y)
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{
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for (int x = 0; x < dw; ++x)
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{
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uint8_t Y = yData[x + y * bpl];
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uint8_t U = uData[x/(1 << image->x_chroma_shift) + y/(1 << image->y_chroma_shift)*cxbpl];
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uint8_t V = vData[x/(1 << image->x_chroma_shift) + y/(1 << image->y_chroma_shift)*cxbpl];
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frame.frameData.data()[dw * 3 * y + x * 3 + 0] = Y;
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frame.frameData.data()[dw * 3 * y + x * 3 + 1] = U;
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frame.frameData.data()[dw * 3 * y + x * 3 + 2] = V;
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}
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}
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pushFrame(frame);
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}
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