2014-10-15 20:46:01 +08:00
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/*
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This file is part of qTox, a Qt-based graphical interface for Tox.
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This program is libre software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the COPYING file for more details.
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*/
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#include "netvideosource.h"
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#include <QDebug>
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#include <vpx/vpx_image.h>
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NetVideoSource::NetVideoSource()
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{
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}
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void NetVideoSource::pushFrame(VideoFrame frame)
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{
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emit frameAvailable(frame);
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}
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2014-11-18 06:17:54 +08:00
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void NetVideoSource::pushVPXFrame(const vpx_image *image)
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2014-10-15 20:46:01 +08:00
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{
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2014-10-16 21:37:48 +08:00
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const int dw = image->d_w;
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const int dh = image->d_h;
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2014-10-15 20:46:01 +08:00
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2014-10-16 21:37:48 +08:00
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const int bpl = image->stride[VPX_PLANE_Y];
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const int cxbpl = image->stride[VPX_PLANE_V];
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2014-10-15 20:46:01 +08:00
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VideoFrame frame;
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frame.frameData.resize(dw * dh * 3); //YUV 24bit
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frame.resolution = QSize(dw, dh);
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frame.format = VideoFrame::YUV;
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2014-10-16 21:37:48 +08:00
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const uint8_t* yData = image->planes[VPX_PLANE_Y];
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const uint8_t* uData = image->planes[VPX_PLANE_V];
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const uint8_t* vData = image->planes[VPX_PLANE_U];
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2014-10-15 20:46:01 +08:00
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2014-10-15 22:37:43 +08:00
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// convert from planar to packed
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2014-10-16 21:37:48 +08:00
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for (int y = 0; y < dh; ++y)
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2014-10-15 20:46:01 +08:00
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{
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2014-10-16 21:37:48 +08:00
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for (int x = 0; x < dw; ++x)
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2014-10-15 20:46:01 +08:00
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{
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uint8_t Y = yData[x + y * bpl];
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2014-10-24 21:59:40 +08:00
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uint8_t U = uData[x/(1 << image->x_chroma_shift) + y/(1 << image->y_chroma_shift)*cxbpl];
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uint8_t V = vData[x/(1 << image->x_chroma_shift) + y/(1 << image->y_chroma_shift)*cxbpl];
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2014-10-15 20:46:01 +08:00
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frame.frameData.data()[dw * 3 * y + x * 3 + 0] = Y;
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frame.frameData.data()[dw * 3 * y + x * 3 + 1] = U;
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frame.frameData.data()[dw * 3 * y + x * 3 + 2] = V;
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}
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}
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pushFrame(frame);
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}
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