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qTox/src/audio/audio.h

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/*
Copyright © 2014-2015 by The qTox Project
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This file is part of qTox, a Qt-based graphical interface for Tox.
qTox is libre software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
qTox is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
along with qTox. If not, see <http://www.gnu.org/licenses/>.
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*/
#ifndef AUDIO_H
#define AUDIO_H
#include <atomic>
#include <cmath>
#include <QObject>
#include <QWaitCondition>
struct Tox;
class AudioFilterer;
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class AudioPrivate;
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// Public default audio settings
static constexpr uint32_t AUDIO_SAMPLE_RATE = 48000; ///< The next best Opus would take is 24k
static constexpr uint32_t AUDIO_FRAME_DURATION = 20; ///< In milliseconds
static constexpr uint32_t AUDIO_FRAME_SAMPLE_COUNT = AUDIO_FRAME_DURATION * AUDIO_SAMPLE_RATE/1000;
static constexpr uint32_t AUDIO_CHANNELS = 2; ///< Ideally, we'd auto-detect, but that's a sane default
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class Audio : public QObject
{
Q_OBJECT
public:
typedef quint32 SID;
public:
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static Audio& getInstance();
public:
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qreal outputVolume();
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void setOutputVolume(qreal volume);
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qreal inputVolume();
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void setInputVolume(qreal volume);
void reinitInput(const QString& inDevDesc);
bool reinitOutput(const QString& outDevDesc);
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bool isInputReady();
bool isOutputReady();
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static const char* outDeviceNames();
static const char* inDeviceNames();
void subscribeOutput(SID& sid);
void unsubscribeOutput(SID& sid);
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void startLoop();
void stopLoop();
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void playMono16Sound(const QByteArray& data);
void playMono16Sound(const QString& path);
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bool tryCaptureSamples(int16_t *buf, int samples);
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void playAudioBuffer(quint32 alSource, const int16_t *data, int samples,
unsigned channels, int sampleRate);
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static void playGroupAudioQueued(void *, int group, int peer, const int16_t* data,
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unsigned samples, uint8_t channels, unsigned sample_rate, void*);
#if defined(QTOX_FILTER_AUDIO) && defined(ALC_LOOPBACK_CAPTURE_SAMPLES)
void getEchoesToFilter(AudioFilterer* filter, int samples);
#endif
public slots:
void subscribeInput();
void unsubscribeInput();
void playGroupAudio(int group, int peer, const int16_t* data,
unsigned samples, uint8_t channels, unsigned sample_rate);
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signals:
void groupAudioPlayed(int group, int peer, unsigned short volume);
private:
Audio();
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~Audio();
private:
AudioPrivate* d;
};
#endif // AUDIO_H