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qTox/src/audio/audio.h

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/*
Copyright © 2014-2015 by The qTox Project
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This file is part of qTox, a Qt-based graphical interface for Tox.
qTox is libre software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
qTox is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
along with qTox. If not, see <http://www.gnu.org/licenses/>.
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*/
#ifndef AUDIO_H
#define AUDIO_H
#include <QObject>
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#include <QHash>
#include <QMutexLocker>
#include <atomic>
#include <cmath>
#if defined(__APPLE__) && defined(__MACH__)
#include <OpenAL/al.h>
#include <OpenAL/alc.h>
#else
#include <AL/al.h>
#include <AL/alc.h>
#endif
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class QString;
class QByteArray;
class QTimer;
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class QThread;
class QMutex;
struct Tox;
class AudioFilterer;
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// Public default audio settings
static constexpr uint32_t AUDIO_SAMPLE_RATE = 48000; ///< The next best Opus would take is 24k
static constexpr uint32_t AUDIO_FRAME_DURATION = 20; ///< In milliseconds
static constexpr uint32_t AUDIO_FRAME_SAMPLE_COUNT = AUDIO_FRAME_DURATION * AUDIO_SAMPLE_RATE/1000;
static constexpr uint32_t AUDIO_CHANNELS = 2; ///< Ideally, we'd auto-detect, but that's a sane default
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class Audio : public QObject
{
Q_OBJECT
public:
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static Audio& getInstance();
public:
void startAudioThread();
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qreal getOutputVolume();
void setOutputVolume(qreal volume);
void setInputVolume(qreal volume);
void subscribeInput();
void unsubscribeInput();
void openInput(const QString& inDevDescr);
bool openOutput(const QString& outDevDescr);
bool isInputReady();
bool isOutputClosed();
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static void createSource(ALuint* source);
static void deleteSource(ALuint* source);
void startLoop();
void stopLoop();
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void playMono16Sound(const QByteArray& data);
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void playMono16Sound(const char* path);
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bool tryCaptureSamples(int16_t *buf, int samples);
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static void playAudioBuffer(ALuint alSource, const int16_t *data, int samples, unsigned channels, int sampleRate);
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static void playGroupAudioQueued(void *, int group, int peer, const int16_t* data,
unsigned samples, uint8_t channels, unsigned sample_rate, void*);
#ifdef QTOX_FILTER_AUDIO
static void getEchoesToFilter(AudioFilterer* filter, int framesize);
// is a null op #ifndef ALC_LOOPBACK_CAPTURE_SAMPLES
#endif
public slots:
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void closeInput();
void closeOutput();
void playGroupAudio(int group, int peer, const int16_t* data,
unsigned samples, uint8_t channels, unsigned sample_rate);
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signals:
void groupAudioPlayed(int group, int peer, unsigned short volume);
private:
Audio();
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~Audio();
private:
static Audio* instance;
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private:
QThread* audioThread;
QMutex audioInLock;
QMutex audioOutLock;
std::atomic<int> inputSubscriptions;
ALCdevice* alOutDev;
ALCdevice* alInDev;
qreal outputVolume;
qreal inputVolume;
ALuint alMainSource;
ALCcontext* alContext;
QTimer* timer;
};
#endif // AUDIO_H