6e8fbca745
match the genesis editor version 1.3.0.653.
77 lines
2.9 KiB
Objective-C
77 lines
2.9 KiB
Objective-C
/****************************************************************************
|
|
Copyright (c) 2009, Radon Labs GmbH
|
|
Copyright (c) 2011-2013,WebJet Business Division,CYOU
|
|
|
|
http://www.genesis-3d.com.cn
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
****************************************************************************/
|
|
|
|
#pragma once
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
@class Memory::PoolArrayAllocator
|
|
|
|
Allocates small memory blocks from an array of fixed-size memory pools.
|
|
Bigger allocation go directly through to a heap. Note that when
|
|
freeing a memory block, there are 2 options: one with providing
|
|
the size of the memory block (which is probably a bit faster) and
|
|
one conventional without providing the size.
|
|
*/
|
|
#include "memory/memorypool.h"
|
|
|
|
//------------------------------------------------------------------------------
|
|
namespace Memory
|
|
{
|
|
class PoolArrayAllocator
|
|
{
|
|
public:
|
|
/// number of pools
|
|
static const SizeT NumPools = 8;
|
|
|
|
/// constructor
|
|
PoolArrayAllocator();
|
|
/// destructor
|
|
~PoolArrayAllocator();
|
|
|
|
/// setup the pool allocator, name must be a static string!
|
|
void Setup(const char* name, Memory::HeapType heapType, uint poolSizes[NumPools]);
|
|
/// allocate a block of memory from the pool
|
|
void* Alloc(SizeT size);
|
|
/// free a block of memory from the pool array with original block size
|
|
void Free(void* ptr, SizeT size);
|
|
/// free a block of memory from the pool array
|
|
void Free(void* ptr);
|
|
/// access to memory pool at pool index (for debugging)
|
|
const MemoryPool& GetMemoryPool(IndexT index) const;
|
|
|
|
#if NEBULA3_MEMORY_STATS
|
|
/// dump number of memory allocations (if > 0)
|
|
void Dump();
|
|
#endif
|
|
|
|
private:
|
|
Memory::HeapType heapType;
|
|
const char* name;
|
|
MemoryPool memoryPools[NumPools];
|
|
};
|
|
|
|
} // namespace Memory
|
|
//------------------------------------------------------------------------------
|