6e8fbca745
match the genesis editor version 1.3.0.653.
104 lines
2.8 KiB
C++
104 lines
2.8 KiB
C++
/****************************************************************************
|
|
Copyright (c) 2011-2013,WebJet Business Division,CYOU
|
|
|
|
http://www.genesis-3d.com.cn
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
****************************************************************************/
|
|
|
|
#include "stdneb.h"
|
|
#include "profilesystem/ProfileSystem.h"
|
|
#include "particlefeature/particlefeature.h"
|
|
|
|
namespace App
|
|
{
|
|
__ImplementClass(App::ParticleFeature, 'GAPF' , App::Feature);
|
|
__ImplementImageSingleton(App::ParticleFeature);
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
ParticleFeature::ParticleFeature()
|
|
{
|
|
__ConstructImageSingleton;
|
|
|
|
mFeatureName = "Particle";
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
ParticleFeature::~ParticleFeature()
|
|
{
|
|
__DestructImageSingleton;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
void
|
|
ParticleFeature::OnActivate()
|
|
{
|
|
Feature::OnActivate();
|
|
|
|
mParticleServer = Particles::ParticleServer::Create();
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
void
|
|
ParticleFeature::OnDeactivate()
|
|
{
|
|
mParticleServer = NULL;
|
|
|
|
Feature::OnDeactivate();
|
|
}
|
|
|
|
//------------------------------------------------------------------------
|
|
/// called on begin of frame
|
|
void ParticleFeature::OnBeginFrame()
|
|
{
|
|
Feature::OnBeginFrame();
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
void
|
|
ParticleFeature::OnEndFrame()
|
|
{
|
|
Feature::OnEndFrame();
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
void
|
|
ParticleFeature::OnFrame()
|
|
{
|
|
PROFILER_ADDDTICKBEGIN(particlesTime);
|
|
mParticleServer->Update();
|
|
Feature::OnFrame();
|
|
PROFILER_ADDDTICKEND(particlesTime);
|
|
}
|
|
|
|
|
|
} // namespace Game
|