genesis-3d_engine/Engine/rendersystem/RenderMessageProtocol.cc
zhongdaohuan 6e8fbca745 genesis-3d engine version 1.3.
match the genesis editor version 1.3.0.653.
2014-05-05 14:50:33 +08:00

59 lines
3.2 KiB
C++

//------------------------------------------------------------------------------
// MACHINE GENERATED, DON'T EDIT!
//------------------------------------------------------------------------------
#include "stdneb.h"
#include "RenderMessageProtocol.h"
namespace RenderBase
{
__ImplementClass(RenderBase::StartRenderSystemMSG, 'srrs', Messaging::Message);
__ImplementMsgId(StartRenderSystemMSG);
__ImplementClass(RenderBase::BeginFrameMSG, 'bfrs', Messaging::Message);
__ImplementMsgId(BeginFrameMSG);
__ImplementClass(RenderBase::EndFrameMSG, 'efrs', Messaging::Message);
__ImplementMsgId(EndFrameMSG);
__ImplementClass(RenderBase::SetViewPortMSG, 'vprs', Messaging::Message);
__ImplementMsgId(SetViewPortMSG);
__ImplementClass(RenderBase::CreateTextureMSG, 'ctrs', Messaging::Message);
__ImplementMsgId(CreateTextureMSG);
__ImplementClass(RenderBase::CreateShaderProgramMSG, 'csrs', Messaging::Message);
__ImplementMsgId(CreateShaderProgramMSG);
__ImplementClass(RenderBase::CreatePrimitiveGroupMSG, 'cprs', Messaging::Message);
__ImplementMsgId(CreatePrimitiveGroupMSG);
__ImplementClass(RenderBase::CreateRenderTargetMSG, 'crrs', Messaging::Message);
__ImplementMsgId(CreateRenderTargetMSG);
__ImplementClass(RenderBase::UpdatePrimitiveGroupMSG, 'uprs', Messaging::Message);
__ImplementMsgId(UpdatePrimitiveGroupMSG);
__ImplementClass(RenderBase::SetTextureMSG, 'strs', Messaging::Message);
__ImplementMsgId(SetTextureMSG);
__ImplementClass(RenderBase::SetRenderStateMSG, 'rsrs', Messaging::Message);
__ImplementMsgId(SetRenderStateMSG);
__ImplementClass(RenderBase::SetGPUProgramMSG, 'gprs', Messaging::Message);
__ImplementMsgId(SetGPUProgramMSG);
__ImplementClass(RenderBase::SetVertexShaderConstantVectorFMSG, 'vcrs', Messaging::Message);
__ImplementMsgId(SetVertexShaderConstantVectorFMSG);
__ImplementClass(RenderBase::SetPixelShaderConstantVectorFMSG, 'pcrs', Messaging::Message);
__ImplementMsgId(SetPixelShaderConstantVectorFMSG);
__ImplementClass(RenderBase::SetVertexShaderConstantFloatMSG, 'vcrs', Messaging::Message);
__ImplementMsgId(SetVertexShaderConstantFloatMSG);
__ImplementClass(RenderBase::SetPixelShaderConstantFloatMSG, 'pcrs', Messaging::Message);
__ImplementMsgId(SetPixelShaderConstantFloatMSG);
__ImplementClass(RenderBase::SetVertexShaderConstantMatrixFMSG, 'vcrs', Messaging::Message);
__ImplementMsgId(SetVertexShaderConstantMatrixFMSG);
__ImplementClass(RenderBase::SetPixelShaderConstantMatrixFMSG, 'pcrs', Messaging::Message);
__ImplementMsgId(SetPixelShaderConstantMatrixFMSG);
__ImplementClass(RenderBase::SetRenderTargetMSG, 'rtrs', Messaging::Message);
__ImplementMsgId(SetRenderTargetMSG);
__ImplementClass(RenderBase::DrawMSG, 'dprs', Messaging::Message);
__ImplementMsgId(DrawMSG);
__ImplementClass(RenderBase::RemoveRenderResourceMSG, 'rrrs', Messaging::Message);
__ImplementMsgId(RemoveRenderResourceMSG);
__ImplementClass(RenderBase::FXSetClipPlaneMSG, 'scrs', Messaging::Message);
__ImplementMsgId(FXSetClipPlaneMSG);
} // RenderBase
namespace Commands
{
} // namespace Commands
//------------------------------------------------------------------------------