6e8fbca745
match the genesis editor version 1.3.0.653.
81 lines
2.7 KiB
C++
81 lines
2.7 KiB
C++
/****************************************************************************
|
|
Copyright (c) 2007, Radon Labs GmbH
|
|
Copyright (c) 2011-2013,WebJet Business Division,CYOU
|
|
|
|
http://www.genesis-3d.com.cn
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
****************************************************************************/
|
|
#ifndef VERTEXLAYOUTD3D9_H_
|
|
#define VERTEXLAYOUTD3D9_H_
|
|
#include "base/VertexLayout.h"
|
|
|
|
class RenderBase::VertexComponent;
|
|
namespace D3D9
|
|
{
|
|
class VertexLayoutD3D9 : public RenderBase::VertexLayout
|
|
{
|
|
__DeclareSubClass(VertexLayoutD3D9,RenderBase::VertexLayout)
|
|
public:
|
|
/// constructor
|
|
VertexLayoutD3D9();
|
|
/// destructor
|
|
virtual ~VertexLayoutD3D9();
|
|
/// set d3d9 vertex declaration pointer
|
|
void SetD3D9VertexDeclaration(IDirect3DVertexDeclaration9* ptr);
|
|
/// get pointer to d3d9 vertex declaration
|
|
IDirect3DVertexDeclaration9* GetD3D9VertexDeclaration() const;
|
|
/// set the vertex stride in number of bytes
|
|
void SetVertexByteSize(SizeT vbs);
|
|
|
|
void GenerateDeclarationD3D9();
|
|
private:
|
|
IDirect3DVertexDeclaration9* d3d9VertexDeclaration;
|
|
};
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
inline void
|
|
VertexLayoutD3D9::SetD3D9VertexDeclaration(IDirect3DVertexDeclaration9* ptr)
|
|
{
|
|
n_assert(0 != ptr);
|
|
n_assert(0 == this->d3d9VertexDeclaration);
|
|
this->d3d9VertexDeclaration = ptr;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
/**
|
|
*/
|
|
inline IDirect3DVertexDeclaration9*
|
|
VertexLayoutD3D9::GetD3D9VertexDeclaration() const
|
|
{
|
|
n_assert(0 != this->d3d9VertexDeclaration);
|
|
return this->d3d9VertexDeclaration;
|
|
}
|
|
|
|
inline void
|
|
VertexLayoutD3D9::SetVertexByteSize(SizeT vbs)
|
|
{
|
|
n_assert(0 != vbs)
|
|
this->vertexByteSize = vbs;
|
|
}
|
|
|
|
}
|
|
#endif //VERTEXLAYOUTD3D9_H_
|