63 lines
2.7 KiB
C
63 lines
2.7 KiB
C
// This code contains NVIDIA Confidential Information and is disclosed to you
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// under a form of NVIDIA software license agreement provided separately to you.
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//
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// Notice
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// NVIDIA Corporation and its licensors retain all intellectual property and
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// proprietary rights in and to this software and related documentation and
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// any modifications thereto. Any use, reproduction, disclosure, or
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// distribution of this software and related documentation without an express
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// license agreement from NVIDIA Corporation is strictly prohibited.
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//
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// ALL NVIDIA DESIGN SPECIFICATIONS, CODE ARE PROVIDED "AS IS.". NVIDIA MAKES
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// NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO
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// THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL IMPLIED WARRANTIES OF NONINFRINGEMENT,
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// MERCHANTABILITY, AND FITNESS FOR A PARTICULAR PURPOSE.
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//
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// Information and code furnished is believed to be accurate and reliable.
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// However, NVIDIA Corporation assumes no responsibility for the consequences of use of such
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// information or for any infringement of patents or other rights of third parties that may
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// result from its use. No license is granted by implication or otherwise under any patent
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// or patent rights of NVIDIA Corporation. Details are subject to change without notice.
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// This code supersedes and replaces all information previously supplied.
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// NVIDIA Corporation products are not authorized for use as critical
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// components in life support devices or systems without express written approval of
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// NVIDIA Corporation.
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//
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// Copyright (c) 2008-2013 NVIDIA Corporation. All rights reserved.
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#define THERE_IS_NO_INCLUDE_GUARD_HERE_FOR_A_REASON
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#ifndef DECLARE_BASE_PVD_TYPE
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#define DECLARE_BASE_PVD_TYPE(x)
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#endif
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DECLARE_BASE_PVD_TYPE( PxI8 )
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DECLARE_BASE_PVD_TYPE( PxU8 )
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DECLARE_BASE_PVD_TYPE( PxI16 )
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DECLARE_BASE_PVD_TYPE( PxU16 )
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DECLARE_BASE_PVD_TYPE( PxI32 )
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DECLARE_BASE_PVD_TYPE( PxU32 )
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DECLARE_BASE_PVD_TYPE( PxI64 )
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DECLARE_BASE_PVD_TYPE( PxU64 )
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DECLARE_BASE_PVD_TYPE( PxF32 )
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DECLARE_BASE_PVD_TYPE( PxF64 )
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DECLARE_BASE_PVD_TYPE( PvdBool )
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DECLARE_BASE_PVD_TYPE( PvdColor )
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DECLARE_BASE_PVD_TYPE( String ) //Not allowed inside the object model itself
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DECLARE_BASE_PVD_TYPE( StringHandle ) //StringTable::strToHandle
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DECLARE_BASE_PVD_TYPE( ObjectRef ) //Reference to another object.
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DECLARE_BASE_PVD_TYPE( VoidPtr ) //void*, so varies size by platform
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DECLARE_BASE_PVD_TYPE( PxVec2 )
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DECLARE_BASE_PVD_TYPE( PxVec3 )
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DECLARE_BASE_PVD_TYPE( PxVec4 )
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DECLARE_BASE_PVD_TYPE( PxBounds3 )
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DECLARE_BASE_PVD_TYPE( PxQuat )
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DECLARE_BASE_PVD_TYPE( PxTransform )
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DECLARE_BASE_PVD_TYPE( PxMat33 )
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DECLARE_BASE_PVD_TYPE( PxMat44 )
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DECLARE_BASE_PVD_TYPE( PxMat34Legacy )
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DECLARE_BASE_PVD_TYPE( U32Array4 )
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#undef THERE_IS_NO_INCLUDE_GUARD_HERE_FOR_A_REASON |