6e8fbca745
match the genesis editor version 1.3.0.653.
119 lines
3.2 KiB
C++
119 lines
3.2 KiB
C++
/*!
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@file
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@author Albert Semenov
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@date 11/2007
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*/
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/*
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This file is part of MyGUI.
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MyGUI is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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MyGUI is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __MYGUI_POINTER_MANAGER_H__
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#define __MYGUI_POINTER_MANAGER_H__
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#include "MyGUI_Prerequest.h"
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#include "MyGUI_Singleton.h"
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#include "MyGUI_IUnlinkWidget.h"
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#include "MyGUI_ImageBox.h"
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#include "MyGUI_IPointer.h"
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#include "MyGUI_BackwardCompatibility.h"
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namespace MyGUI
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{
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class MYGUI_EXPORT PointerManager :
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public Singleton<PointerManager>,
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public IUnlinkWidget,
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public MemberObsolete<PointerManager>
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{
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public:
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PointerManager();
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void initialise();
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void shutdown();
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/** Show or hide mouse pointer */
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void setVisible(bool _visible);
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/** Is mouse pointer visible */
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bool isVisible() const;
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/** Set pointer that will be shown
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@param _name of pointer
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*/
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void setPointer(const std::string& _name);
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/** Reset to default pointer */
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void resetToDefaultPointer();
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/** Get default pointer */
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const std::string& getDefaultPointer() const;
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/** Set default pointer */
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void setDefaultPointer(const std::string& _value);
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/** Get layer name where pointer rendered */
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const std::string& getLayerName() const;
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/** Set layer where pointer rendered */
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void setLayerName(const std::string& _value);
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/** Get pointer resource */
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IPointer* getByName(const std::string& _name) const;
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/*events:*/
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/** Event : Mouse pointer has been changed.\n
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signature : void method(const std::string& _pointerName)\n
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@param _pointerName Name of current mouse pointer
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*/
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delegates::CMultiDelegate1<const std::string&>
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eventChangeMousePointer;
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private:
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void _unlinkWidget(Widget* _widget);
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void _load(xml::ElementPtr _node, const std::string& _file, Version _version);
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// создает виджет
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Widget* baseCreateWidget(WidgetStyle _style, const std::string& _type, const std::string& _skin, const IntCoord& _coord, Align _align, const std::string& _layer, const std::string& _name);
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// удяляет неудачника
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void _destroyChildWidget(Widget* _widget);
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// удаляет всех детей
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void _destroyAllChildWidget();
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void Update();
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void notifyFrameStart(float _time);
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void notifyChangeMouseFocus(Widget* _widget);
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void setPointer(const std::string& _name, Widget* _owner);
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private:
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// вектор всех детей виджетов
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VectorWidgetPtr mWidgetChild;
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std::string mDefaultName;
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IntPoint mPoint;
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bool mVisible;
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std::string mLayerName;
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std::string mSkinName;
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Widget* mWidgetOwner;
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ImageBox* mMousePointer;
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IPointer* mPointer;
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std::string mCurrentMousePointer;
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bool mIsInitialise;
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};
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} // namespace MyGUI
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#endif // __MYGUI_POINTER_MANAGER_H__
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