6e8fbca745
match the genesis editor version 1.3.0.653.
106 lines
2.6 KiB
C++
106 lines
2.6 KiB
C++
/****************************************************************************
|
|
Copyright (c) 2011-2013,WebJet Business Division,CYOU
|
|
|
|
http://www.genesis-3d.com.cn
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in
|
|
all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
|
THE SOFTWARE.
|
|
****************************************************************************/
|
|
#ifndef __particlejob_H__
|
|
#define __particlejob_H__
|
|
#include "particle_fwd_decl.h"
|
|
#include "jobs/jobport.h"
|
|
#include "jobs/job.h"
|
|
|
|
namespace Particles
|
|
{
|
|
typedef Util::Array<ParticleSystemPtr> ParSystemList;
|
|
|
|
struct ParticleJobData
|
|
{
|
|
ParticleJobData()
|
|
: mUpdateList(NULL)
|
|
, mBeginIndex(0)
|
|
, mEndIndex(InvalidIndex)
|
|
{ }
|
|
ParSystemList* mUpdateList;
|
|
IndexT mBeginIndex;
|
|
IndexT mEndIndex;
|
|
};
|
|
|
|
class ParticleJob: public Core::RefCounted
|
|
{
|
|
__DeclareClass(ParticleJob);
|
|
public:
|
|
ParticleJob();
|
|
virtual ~ParticleJob();
|
|
|
|
void Setup( ParSystemList* updateList, IndexT begin, IndexT end );
|
|
|
|
/// run job
|
|
void Run();
|
|
|
|
/// is finished
|
|
bool IsFinished() const;
|
|
|
|
/// wait for finished
|
|
bool WaitForFinished() const;
|
|
|
|
/// finish clear
|
|
void End();
|
|
|
|
protected:
|
|
ParticleJobData mData;
|
|
GPtr<Jobs::JobPort> mJobPort;
|
|
GPtr<Jobs::Job> mJob;
|
|
};
|
|
|
|
//------------------------------------------------------------------------------
|
|
inline
|
|
bool
|
|
ParticleJob::IsFinished() const
|
|
{
|
|
if ( mJobPort.isvalid() )
|
|
{
|
|
return mJobPort->CheckDone();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
//------------------------------------------------------------------------------
|
|
inline
|
|
bool
|
|
ParticleJob::WaitForFinished() const
|
|
{
|
|
if ( mJobPort.isvalid() )
|
|
{
|
|
mJobPort->WaitDone();
|
|
return true;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
#endif // __particlejob_H__
|