6e8fbca745
match the genesis editor version 1.3.0.653.
231 lines
6.8 KiB
C++
231 lines
6.8 KiB
C++
/*!
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@file
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@author Albert Semenov
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@date 11/2007
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*/
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/*
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This file is part of MyGUI.
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MyGUI is free software: you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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MyGUI is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License
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along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __MYGUI_IMAGE_BOX_H__
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#define __MYGUI_IMAGE_BOX_H__
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#include "MyGUI_Prerequest.h"
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#include "MyGUI_Widget.h"
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#include "MyGUI_ResourceImageSet.h"
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#include "MyGUI_ImageInfo.h"
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namespace MyGUI
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{
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class MYGUI_EXPORT ImageBox :
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public Widget
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{
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MYGUI_RTTI_DERIVED( ImageBox )
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public:
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ImageBox();
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//------------------------------------------------------------------------------//
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// The simple interface
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//------------------------------------------------------------------------------//
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/* Set texture and size of image _tile
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@param _texture file name or texture name
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@param _coord - part of texture where we take tiles
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@param _tile size
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*/
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void setImageInfo(const std::string& _texture, const IntCoord& _coord, const IntSize& _tile);
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/* Set texture
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@param _texture file name or texture name
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*/
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void setImageTexture(const std::string& _value);
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/** Set _rect - part of texture where we take tiles */
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void setImageRect(const IntRect& _value);
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/** Set _coord - part of texture where we take tiles */
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void setImageCoord(const IntCoord& _value);
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/** Set _tile size */
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void setImageTile(const IntSize& _value);
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/** Set current tile index
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@param _index - tile index
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@remarks Tiles in file start numbering from left to right and from top to bottom.
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\n For example:\n
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<pre>
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+---+---+---+
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| 0 | 1 | 2 |
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+---+---+---+
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| 3 | 4 | 5 |
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+---+---+---+
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</pre>
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*/
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void setImageIndex(size_t _index);
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/** Get current tile index */
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size_t getImageIndex() const;
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//------------------------------------------------------------------------------//
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// The expanded interface
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//------------------------------------------------------------------------------//
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//! Get number of items
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size_t getItemCount() const;
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//! Select specified _index
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void setItemSelect(size_t _index);
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//! Get index of selected item (ITEM_NONE if none selected)
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size_t getItemSelect() const;
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//! Reset item selection
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void resetItemSelect();
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//! Insert an item into a list at a specified position
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void insertItem(size_t _index, const IntCoord& _item);
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//! Add an item to the end of a list
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void addItem(const IntCoord& _item);
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//! Replace an item at a specified position
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void setItem(size_t _index, const IntCoord& _item);
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//! Delete item at a specified position
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void deleteItem(size_t _index);
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//! Delete all items
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void deleteAllItems();
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// работа с фреймами анимированных индексов
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/** Add frame
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@param _index Image item index
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@param _item Frame coordinates at image texture
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*/
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void addItemFrame(size_t _index, const IntCoord& _item);
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/** Insert frame
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@param _index Image item index
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@param _indexFrame Frame index where we insert frame
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@param _item Frame coordinates at image texture
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*/
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void insertItemFrame(size_t _index, size_t _indexFrame, const IntCoord& _item);
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/** Add copy of frame (similar to ImageBox::addItemFrame but we copy frame coordinates)
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@param _index Image item index
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@param _indexSourceFrame Frame index of frame that we copying
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*/
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void addItemFrameDublicate(size_t _index, size_t _indexSourceFrame);
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/** Insert copy of frame (similar to ImageBox::insertItemFrame but we copy frame coordinates)
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@param _index Image item index
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@param _indexFrame Frame index where we insert frame
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@param _indexSourceFrame Frame index of frame that we copying
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*/
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void insertItemFrameDublicate(size_t _index, size_t _indexFrame, size_t _indexSourceFrame);
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/** Change frame
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@param _index Image item index
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@param _indexFrame Frame index to change
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@param _item Frame coordinates at image texture
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*/
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void setItemFrame(size_t _index, size_t _indexFrame, const IntCoord& _item);
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/** Delete frame
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@param _index Image item index
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@param _indexFrame Frame index that we delete
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*/
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void deleteItemFrame(size_t _index, size_t _indexFrame);
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/** Delete all frames
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@param _index Image item index
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*/
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void deleteAllItemFrames(size_t _index);
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/** Set item frame rate
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@param _index Image item index
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@param _rate Duration of one frame in seconds
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*/
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void setItemFrameRate(size_t _index, float _rate);
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/** Get item frame rate
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@param _index Image item index
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*/
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float getItemFrameRate(size_t _index);
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//------------------------------------------------------------------------------//
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// The interface with support of resources
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//------------------------------------------------------------------------------//
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/** Select current items resource used in ImageBox
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@param _name Resource name
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@return false if resource with such name not exist
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*/
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bool setItemResource(const std::string& _name);
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/** Select current item group */
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void setItemGroup(const std::string& _value);
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/** Select current item mane */
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void setItemName(const std::string& _value);
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/** Select current items resource used in ImageBox
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@param _resource Resource pointer
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*/
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void setItemResourcePtr(ResourceImageSetPtr _resource);
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/** Set current item */
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void setItemResourceInfo(const ImageIndexInfo& _info);
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/** Get current items resource used in ImageBox */
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ResourceImageSetPtr getItemResource() const;
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/** Select current item resource, group and name */
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void setItemResourceInfo(ResourceImageSetPtr _resource, const std::string& _group, const std::string& _name);
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protected:
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virtual void shutdownOverride();
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virtual void setPropertyOverride(const std::string& _key, const std::string& _value);
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private:
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void frameEntered(float _frame);
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void recalcIndexes();
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void updateSelectIndex(size_t _index);
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void frameAdvise(bool _advise);
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void _setUVSet(const FloatRect& _rect);
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private:
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// кусок в текстуре наших картинок
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IntRect mRectImage;
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// размер одной картинки
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IntSize mSizeTile;
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// размер текстуры
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IntSize mSizeTexture;
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// текущая картинка
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size_t mIndexSelect;
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VectorImages mItems;
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bool mFrameAdvise;
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float mCurrentTime;
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size_t mCurrentFrame;
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ResourceImageSetPtr mResource;
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std::string mItemName;
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std::string mItemGroup;
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std::string mCurrentTextureName;
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};
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} // namespace MyGUI
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#endif // __MYGUI_IMAGE_BOX_H__
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