Merge pull request #29 from traviszeng/master

添加deallocate和destory不同解析
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huihut 2019-03-06 00:13:42 +08:00 committed by GitHub
commit d5ce4377f7
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@ -401,19 +401,19 @@ Example
#include <iostream>
#include <array>
int main ()
int main()
{
std::array<int,10> myarray;
std::array<int, 10> myarray;
unsigned int i;
// assign some values:
for(i=0; i<10; i++)
for (i = 0; i<10; i++)
myarray[i] = i;
// print content
std::cout << "myarray contains:";
for(i=0; i<10; i++)
std::cout << ' ' << myarray[i];
for (i = 0; i<10; i++)
std::cout << ' ' << myarray.at(i);
std::cout << '\n';
return 0;
@ -1608,6 +1608,33 @@ Output
```
The allocated array contains: 0 1 2 3 4
```
注意deallocate和destory的关系
deallocate实现的源码
template <class T>
inline void _deallocate(T* buffer)
{
::operator delete(buffer); //为什么不用 delete [] ? ,operator delete 区别于 delete
//operator delete 是一个底层操作符
}
destory
template <class T>
inline void _destory(T *ptr)
{
ptr->~T();
}
destory负责调用类型的析构函数销毁相应内存上的内容但销毁后内存地址仍保留
deallocate负责释放内存此时相应内存中的值在此之前应调用destory销毁将内存地址返回给系统代表这部分地址使用引用-1
#### relational operators (vector)
#### swap (vector)
#### vector <bool>