mirror of
https://github.com/Kiritow/MiniEngine.git
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kiritow
e5507cf505
We have seperated the list in class Board to two. New Button Class: ColorButton added.
351 lines
5.6 KiB
C++
351 lines
5.6 KiB
C++
#include "MiniEngine_Widget.h"
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namespace MiniEngine
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{
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namespace Widget
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{
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Rect PosInfo::getRect(Rect Area)
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{
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Area.x*=x;
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Area.y*=y;
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Area.w*=w;
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Area.h*=h;
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return Area;
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}
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void Brush::setArea(Rect Area)
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{
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area=Area;
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}
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Rect Brush::getArea()
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{
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return area;
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}
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int Brush::copy(Texture t,Rect src,PosInfo dst_posinfo)
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{
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Rect dst=dst_posinfo.getRect(area);
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dst.x+=area.x;
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dst.y+=area.y;
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if(dst.x>area.x+area.w||dst.y>area.y+area.h)
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{
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/// Not Printed.
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return 1;
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}
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if(dst.x+dst.w>area.x+area.w)
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{
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/// Some parts will not be printed.
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src.w=src.w*(area.w-dst.x+area.x)/dst.w;
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dst.w=area.w-(dst.x-area.x);
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}
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if(dst.y+dst.h>area.y+area.h)
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{
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/// Some parts will not be printed
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src.h=src.h*(area.h-dst.y+area.y)/dst.h;
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dst.h=area.h-(dst.y-area.y);
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}
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return Renderer::copy(t,src,dst);
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}
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int Brush::copyTo(Texture t,PosInfo dst_posinfo)
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{
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Rect dst=dst_posinfo.getRect(area);
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dst.x+=area.x;
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dst.y+=area.y;
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if(dst.x>area.x+area.w||dst.y>area.y+area.h)
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{
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/// Not Printed.
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return 1;
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}
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if(dst.x+dst.w>area.x+area.w||dst.y+dst.h>area.y+area.h)
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{
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/// Some parts will not be printed.
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Rect src=t.getSize();
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src.x=src.y=0;
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if(dst.x+dst.w>area.x+area.w)
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{
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src.w=src.w*(area.w-dst.x+area.x)/dst.w;
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dst.w=area.w-(dst.x-area.x);
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}
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if(dst.y+dst.h>area.y+area.h)
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{
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src.h=src.h*(area.h-dst.y+area.y)/dst.h;
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dst.h=area.h-(dst.y-area.y);
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}
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return Renderer::copy(t,src,dst);
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}
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else
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{
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return Renderer::copyTo(t,dst);
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}
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}
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int Brush::copyTo(Texture t,PointInfo lupoint)
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{
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PosInfo pos;
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pos.x=lupoint.x;
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pos.y=lupoint.y;
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pos.w=(double)t.getw()/area.w;
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pos.h=(double)t.geth()/area.h;
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return copyTo(t,pos);
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}
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int Brush::copyFill(Texture t,Rect src)
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{
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Rect dst=area;
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return Renderer::copy(t,src,dst);
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}
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int Brush::copyFullFill(Texture t)
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{
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Rect dst=area;
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return Renderer::copyTo(t,dst);
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}
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Brush::Brush(Renderer Rnd) : Renderer(Rnd)
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{
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}
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Frame::Frame(Renderer rnd,Rect Area) : brush(rnd)
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{
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brush.setArea(Area);
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update=running=true;
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}
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void Frame::add(Board* p)
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{
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_lst.push_back(p);
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p->_frame=this;
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}
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int Frame::remove(Board* p)
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{
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_lst.remove(p);
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p->_frame=nullptr;
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return 0;
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}
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void Frame::run()
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{
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while(running)
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{
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while(!update&&SDL_WaitEvent(&e))
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{
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EventBase x(e);
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bool dealed=false;
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if(!_lst.empty())
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{
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for(auto iter=_lst.rbegin();iter!=_lst.rend();++iter)
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{
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if((dealed=(*iter)->event(x))) break;
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}
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}
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/// If Message Not Solved, Try to Solve it here. (Maybe System Message)
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if(!dealed)
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{
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switch(e.type)
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{
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case SDL_QUIT:
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stop();
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needUpdate();
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break;
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}
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}
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}
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brush.clear();
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if(!_lst.empty())
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{
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for(auto iter=_lst.rbegin();iter!=_lst.rend();++iter)
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{
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Brush nbrush=brush;
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nbrush.setArea((*iter)->getPosInfo().getRect(brush.getArea()));
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(*iter)->draw(nbrush);
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}
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}
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brush.update();
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update=false;
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printf("Looped\n");
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}
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}
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void Frame::stop()
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{
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running=false;
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}
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void Frame::needUpdate()
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{
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update=true;
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}
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void Board::add(Board* p)
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{
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_blst.push_back(p);
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p->_parent=this;
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}
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int Board::remove(Board* p)
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{
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_blst.remove(p);
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p->_parent=nullptr;
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return 0;
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}
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void Board::add(WidgetBase* p)
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{
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_wlst.push_back(p);
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p->_parent=this;
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}
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int Board::remove(WidgetBase* p)
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{
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_wlst.remove(p);
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p->_parent=nullptr;
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return 0;
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}
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PosInfo Board::getPosInfo()
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{
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return info;
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}
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void Board::draw(const Brush& b)
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{
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/// FIXME: Bug Found while trying to draw a Board in Board.
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for(auto& p:_wlst)
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{
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p->draw(b);
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}
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Brush nb=b;
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nb.setArea(info.getRect(nb.getArea()));
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for(auto& p:_blst)
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{
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p->draw(nb);
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}
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}
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bool Board::event(const EventBase& ev) /// virtual override
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{
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for(auto& p:_wlst)
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{
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if(p->event(ev)) return true;
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}
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for(auto& p:_blst)
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{
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if(p->event(ev)) return true;
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}
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return false;
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}
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ButtonBase::ButtonBase()
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{
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_status=0;
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}
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void ButtonBase::onPressed()
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{
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}
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void ButtonBase::onClick()
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{
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}
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void ButtonBase::onMouseOver()
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{
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}
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void ButtonBase::onMouseOut()
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{
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}
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bool ButtonBase::onMouseDown(const MouseButtonEvent& ev)
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{
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return false;
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}
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bool ButtonBase::onMouseUp(const MouseButtonEvent& ev)
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{
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return false;
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}
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bool ButtonBase::onMouseMotion(const MouseMotionEvent& ev)
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{
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return false;
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}
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void TextButton::setText(std::string Text)
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{
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if(Text==_word) return;
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_word=Text;
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/// TODO: How to Render...
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}
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std::string TextButton::getText()
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{
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return _word;
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}
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void TextButton::draw(const Brush&)
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{
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/// FIXME: Unfinished TextButton::draw() due to Font loading in Frame.
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printf("TextButton::draw()\n");
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}
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void ColorButton::draw(const Brush& b)
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{
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switch(_colorstatus)
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{
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case 0:/// Normal
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/// How to fill rect with PosInfo and Brush...
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break;
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case 1:/// Active (MouseOver)
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break;
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case 2:/// Pressed Down (MouseUp)
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break;
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}
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}
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}/// End of namespace MiniEngine::Widget
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}/// End of namespace MiniEngine::Widget
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