MiniEngine/sdl_engine_texture.hpp
2017-01-07 17:51:09 +08:00

38 lines
548 B
C++

Texture::Texture()
{
pimpl=new impl;
}
Texture::Texture(const Texture& inc) : Texture()
{
*pimpl=*(inc.pimpl);
}
Texture& Texture::operator = (const Texture& inc)
{
*pimpl=*(inc.pimpl);
return *this;
}
Texture::Texture(Texture&& inc)
{
pimpl=inc.pimpl;
inc.pimpl=nullptr;
}
Texture& Texture::operator = (Texture&& inc)
{
*(pimpl)=*(inc.pimpl);
inc.pimpl=nullptr;
return *this;
}
int Texture::getw()
{
return pimpl->w;
}
int Texture::geth()
{
return pimpl->h;
}
Texture::~Texture()
{
delete pimpl;
}