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Reverted erroneous modifications
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@ -898,7 +898,7 @@ Don't repeatedly check the same value. Don't pass structured data as strings:
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void user1(const string& date) // manipulate date
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void user1(const string& date) // manipulate date
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{
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{
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auto d{ extract_date(date) };
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auto d = extract_date(date);
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// ...
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// ...
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}
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}
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@ -924,7 +924,7 @@ There are cases where checking early is dumb because you may not ever need the v
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float e;
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float e;
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public:
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public:
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Jet(float , float y, float z, float e)
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Jet(float x, float y, float z, float e)
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:x{ x }, y{ y }, z{ z }, e{ e }
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:x{ x }, y{ y }, z{ z }, e{ e }
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{
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{
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// Should I check here that the values are physically meaningful?
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// Should I check here that the values are physically meaningful?
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