mirror of
https://github.com/Kiritow/LuaEngine.git
synced 2024-03-22 13:11:45 +08:00
135 lines
3.2 KiB
C++
135 lines
3.2 KiB
C++
#include "include.h"
|
|
|
|
/*
|
|
class Font
|
|
constructor(filename: string, size: int)
|
|
renderText(str: string, r: int, g: int, b: int, a: int): Surface
|
|
renderText(rnd: Renderer, str: string, r: int, g: int, b: int, a: int): Texture
|
|
*/
|
|
|
|
int font_close(lua_State* L)
|
|
{
|
|
auto font = lua_checkpointer<TTF_Font>(L, 1, "LuaEngineFont");
|
|
TTF_CloseFont(font);
|
|
return 0;
|
|
}
|
|
|
|
int font_rendertext(lua_State* L)
|
|
{
|
|
auto font = lua_checkpointer<TTF_Font>(L, 1, "LuaEngineFont");
|
|
const char* str;
|
|
SDL_Color color;
|
|
if (lua_isstring(L, 2))
|
|
{
|
|
str = luaL_checkstring(L, 2);
|
|
color.r = luaL_checkinteger(L, 3);
|
|
color.g = luaL_checkinteger(L, 4);
|
|
color.b = luaL_checkinteger(L, 5);
|
|
color.a = luaL_checkinteger(L, 6);
|
|
SDL_Surface* surf = TTF_RenderText_Blended(font, str, color);
|
|
if (!surf)
|
|
{
|
|
return TTFError(L, TTF_RenderText_Blended);
|
|
}
|
|
put_surface(L, surf);
|
|
return 1;
|
|
}
|
|
else
|
|
{
|
|
auto rnd = lua_checkpointer<SDL_Renderer>(L, 2, "LuaEngineRenderer");
|
|
str = luaL_checkstring(L, 3);
|
|
color.r = luaL_checkinteger(L, 4);
|
|
color.g = luaL_checkinteger(L, 5);
|
|
color.b = luaL_checkinteger(L, 6);
|
|
color.a = luaL_checkinteger(L, 7);
|
|
SDL_Surface* surf = TTF_RenderText_Blended(font, str, color);
|
|
if (!surf)
|
|
{
|
|
return TTFError(L, TTF_RenderText_Blended);
|
|
}
|
|
SDL_Texture* text = SDL_CreateTextureFromSurface(rnd, surf);
|
|
SDL_FreeSurface(surf);
|
|
if (!text)
|
|
{
|
|
return SDLError(L, SDL_CreateTextureFromSurface);
|
|
}
|
|
put_texture(L, text);
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
int font_renderutf8(lua_State* L)
|
|
{
|
|
auto font = lua_checkpointer<TTF_Font>(L, 1, "LuaEngineFont");
|
|
const char* str;
|
|
SDL_Color color;
|
|
if (lua_isstring(L, 2))
|
|
{
|
|
str = luaL_checkstring(L, 2);
|
|
color.r = luaL_checkinteger(L, 3);
|
|
color.g = luaL_checkinteger(L, 4);
|
|
color.b = luaL_checkinteger(L, 5);
|
|
color.a = luaL_checkinteger(L, 6);
|
|
SDL_Surface* surf = TTF_RenderUTF8_Blended(font, str, color);
|
|
if (!surf)
|
|
{
|
|
return TTFError(L, TTF_RenderUTF8_Blended);
|
|
}
|
|
put_surface(L, surf);
|
|
return 1;
|
|
}
|
|
else
|
|
{
|
|
auto rnd = lua_checkpointer<SDL_Renderer>(L, 2, "LuaEngineRenderer");
|
|
str = luaL_checkstring(L, 3);
|
|
color.r = luaL_checkinteger(L, 4);
|
|
color.g = luaL_checkinteger(L, 5);
|
|
color.b = luaL_checkinteger(L, 6);
|
|
color.a = luaL_checkinteger(L, 7);
|
|
SDL_Surface* surf = TTF_RenderUTF8_Blended(font, str, color);
|
|
if (!surf)
|
|
{
|
|
return TTFError(L, TTF_RenderUTF8_Blended);
|
|
}
|
|
SDL_Texture* text = SDL_CreateTextureFromSurface(rnd, surf);
|
|
SDL_FreeSurface(surf);
|
|
if (!text)
|
|
{
|
|
return SDLError(L, SDL_CreateTextureFromSurface);
|
|
}
|
|
put_texture(L, text);
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
int font_new(lua_State* L)
|
|
{
|
|
const char* filename = luaL_checkstring(L, 1);
|
|
int fontsize = luaL_checkinteger(L, 2);
|
|
TTF_Font* font = TTF_OpenFont(filename, fontsize);
|
|
if (!font)
|
|
{
|
|
return TTFError(L, TTF_OpenFont);
|
|
}
|
|
lua_newpointer(L, font);
|
|
if (luaL_newmetatable(L, "LuaEngineFont"))
|
|
{
|
|
lua_setfield_function(L, "__gc", font_close);
|
|
lua_newtable(L);
|
|
lua_setfield_function(L, "renderText", font_rendertext);
|
|
lua_setfield_function(L, "renderUTF8", font_renderutf8);
|
|
lua_setfield(L, -2, "__index");
|
|
}
|
|
lua_setmetatable(L, -2);
|
|
return 1;
|
|
}
|
|
|
|
void InitFont(lua_State* L)
|
|
{
|
|
lua_getglobal(L, "package");
|
|
lua_getfield(L, -1, "loaded");
|
|
lua_pushcfunction(L, font_new);
|
|
lua_setfield(L, -2, "Font");
|
|
lua_pop(L, 2);
|
|
}
|